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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-12-16 15:15:27 +01:00

Update mobs mod

- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
This commit is contained in:
Ombridride
2015-03-31 19:32:46 +02:00
parent a6bfdd377c
commit 4645ef3cb5
38 changed files with 176 additions and 206 deletions

View File

@@ -1,5 +1,5 @@
-- Spider by fishyWET (borrowed from Lord of the Test [game])
-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
mobs:register_mob("mobs:spider", {
-- animal, monster, npc, barbarian
@@ -15,9 +15,8 @@ mobs:register_mob("mobs:spider", {
visual = "mesh",
mesh = "mobs_spider.x",
drawtype = "front",
available_textures = {
total = 1,
texture_1 = {"mobs_spider.png"},
textures = {
{"mobs_spider.png"},
},
visual_size = {x=7,y=7},
blood_texture = "mobs_blood.png",
@@ -27,7 +26,7 @@ mobs:register_mob("mobs:spider", {
random = "mobs_spider",
war_cry = "mobs_eerie",
death = "mobs_howl",
attack = "mobs_spider",
attack = "mobs_spider_attack",
},
-- speed and jump, sinks in water
walk_velocity = 1,
@@ -57,7 +56,7 @@ mobs:register_mob("mobs:spider", {
punch_start = 50, punch_end = 90,
},
})
-- spawn on desert stone/crystal dirt, between 0 and 5 light, 1 in 7000 chance, 1 in area up to 71 in height
-- spawn on desert stone/crystal dirt, between 0 and 5 light, 1 in 9000 chance, 1 in area up to 31000 in height
mobs:register_spawn("mobs:spider", {"default:jungleleaves", "default:jungletree"}, 20, -1, 9000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1)
@@ -78,8 +77,8 @@ minetest.register_node("mobs:spider_cobweb", {
sunlight_propagates = true,
liquid_viscosity = 11,
liquidtype = "source",
liquid_alternative_flowing = "mobs:spider_cobweb",
liquid_alternative_source = "mobs:spider_cobweb",
liquid_alternative_flowing = "mobs:spider_cobweb", --Modif MFF
liquid_alternative_source = "mobs:spider_cobweb", --Modif MFF
liquid_renewable = false,
liquid_range = 0,
walkable = false,