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Corrected creeper mesh
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@ -13,7 +13,7 @@ mobs:register_mob("mobs:creeper", {
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_tree_monster.x",
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mesh = "mobs_tree_monster.b3d",
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drawtype = "front",
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textures = {
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{"mobs_creeper.png"},
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