fix wrong image inventory, normalise name
compress texture with trimage remove old unused textures
@ -518,7 +518,7 @@ doors.register("door_obsidian_glass", {
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doors.register("door_cherry", {
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doors.register("door_cherry", {
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tiles = { "doors_door_cherry.png" },
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tiles = { "doors_door_cherry.png" },
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description = "Cherry Door",
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description = "Cherry Door",
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inventory_image = "doors_wood_cherry.png",
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inventory_image = "doors_item_cherry.png",
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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recipe = {
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recipe = {
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@ -531,9 +531,9 @@ minetest.register_alias("doors:door_wood_cherry", "doors:door_cherry")
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-- doors tin MFF
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-- doors tin MFF
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doors.register("door_tin", {
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doors.register("door_tin", {
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tiles = { "doors_tin.png" },
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tiles = { "doors_door_tin.png" },
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description = "Tin Door",
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description = "Tin Door",
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inventory_image = "doors_tin.png",
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inventory_image = "doors_item_tin.png",
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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protected = true,
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protected = true,
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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@ -547,9 +547,9 @@ doors.register("door_tin", {
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-- doors prison MFF
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-- doors prison MFF
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doors.register("door_prison", {
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doors.register("door_prison", {
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tiles = { "doors_prison.png" },
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tiles = { "doors_door_prison.png" },
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description = "Prison Door",
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description = "Prison Door",
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inventory_image = "doors_prison_inv.png",
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inventory_image = "doors_item_prison.png",
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
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protected = true,
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protected = true,
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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@ -563,9 +563,9 @@ doors.register("door_prison", {
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-- MFF gardengate white
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-- MFF gardengate white
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doors.register("doors:door_gardengate_white", {
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doors.register("doors:door_gardengate_white", {
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tiles = { "doors_gardengate_white.png" },
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tiles = { "doors_door_gardengate_white.png" },
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description = "Garden Gate White Door",
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description = "Garden Gate White Door",
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inventory_image = "doors_gardengate_white_inv.png",
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inventory_image = "doors_item_gardengate_white.png",
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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recipe = {
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recipe = {
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minetestforfun_game/mods/doors/textures/doors_door_prison.png
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minetestforfun_game/mods/doors/textures/doors_door_tin.png
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minetestforfun_game/mods/doors/textures/doors_item_prison.png
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minetestforfun_game/mods/doors/textures/doors_item_tin.png
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