mirror of
https://github.com/sys4-fr/server-nalc.git
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Mana mod [mana]
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===============
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Version: 1.0.1
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Version: 1.1.0
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Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard.
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See: <http://semver.org/>
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@@ -38,7 +38,7 @@ Configuration
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This mod can be configured with minetest.conf! The following settings are accepted:
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* `mana_default_max`: Initial max. mana given to new players. Default: `200`. This value must be non-negative.
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* `mana_default_regen`: Initial regenerated mana per “mana tick”. Default: `1`. This value must be non-negative.
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* `mana_default_regen`: Initial regenerated mana per “mana tick”. Default: `1`. This value can be a floating value. I.e. if the value is `0.5`, 1 mana is generated every two mana ticks (note that the player's mana amount is still a whole number). This value can be negative, in which case the player will lose mana.
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* `mana_regen_timer`: The length of a “mana tick” in seconds. Each player will get his/her mana increased by the current
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regen value per mana tick. Default: `0.2`. This value must be positive, also try to avoid very small values
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as those could probably stress your machine a lot.
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@@ -47,5 +47,6 @@ This mod can be configured with minetest.conf! The following settings are accept
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License information
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===================
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* textures/mana_icon.png: CC-BY by Buch <http://opengameart.org/users/Buch>.
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* textures/mana_bgicon.png: CC-BY, originally by Buch <http://opengameart.org/users/Buch>, modified by Wuzzy.
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* textures/mana_bar.png: WTFPL by Wuzzy.
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* Everything else: WTFPL.
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