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https://github.com/sys4-fr/server-nalc.git
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Update mods mod
- npc's follow and stand by order - mob shoot attack rehauled - velocity changes - fixed shoot bug - mob shoot timings fixed - dungeon master plasma balls less laggy - DM plama ball less laggy - added on_die function and jump_height - Added jump_chance for jumping mods, set walk_chance to 0 when in use - added jump mobs, footstep nodes, api tweaks - fixed jump follow and follow jump glitch - Added rotate to mob definition - Reworked breeding - tidied code - added mobs_enable_blood flag in minetest.conf (true/false) - tidied code - Fixed selftimer issue - beehive cannot be eaten (oops) - fixed lifetimer bug - added magic lasso to pick up animals - pets and chicken can be picked up without magic lasso - update version
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@@ -9,12 +9,13 @@ mobs:register_mob("mobs:spider", {
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attack_type = "dogfight",
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damage = 6,
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-- health & armor
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hp_min = 30, hp_max = 40, armor = 100,
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hp_min = 30,
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hp_max = 40,
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armor = 100,
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-- textures and model
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collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
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visual = "mesh",
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mesh = "mobs_spider.x",
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drawtype = "front",
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textures = {
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{"mobs_spider.png"},
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},
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@@ -61,12 +62,12 @@ mobs:register_spawn("mobs:spider", {"default:jungleleaves", "default:jungletree"
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-- register spawn egg
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mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1)
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-- Ethereal crystal spike compatibility
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-- ethereal crystal spike compatibility
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if not minetest.get_modpath("ethereal") then
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minetest.register_alias("ethereal:crystal_spike", "default:sandstone")
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end
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-- Spider Cobweb
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-- spider cobweb
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minetest.register_node("mobs:spider_cobweb", {
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description = "Spider Cobweb", --Description changé pour éviter conflit avec homedecor_modpack
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drawtype = "plantlike",
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@@ -87,7 +88,7 @@ minetest.register_node("mobs:spider_cobweb", {
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sounds = default.node_sound_leaves_defaults(),
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})
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-- Spider Cobweb craft (MFF : indentation modifié)
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-- spider cobweb craft (MFF : indentation modifié)
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minetest.register_craft( {
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output = "mobs:spider_cobweb",
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recipe = {
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