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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-11 12:50:41 +01:00

Updated pipeworks, mesecons, and fixed typo

- Fixing missing comma in building_blocks:sticks' new craft recipe
- Updated pipeworks and mesecons : if changed breaks, revert this commit (works well on local server)
This commit is contained in:
LeMagnesium 2015-02-27 17:28:41 +01:00
parent 3fcfff4bcd
commit 4ede79aae6
49 changed files with 1206 additions and 511 deletions

View File

@ -98,7 +98,7 @@ minetest.register_craft({
output = 'building_blocks:sticks', output = 'building_blocks:sticks',
recipe = { recipe = {
{'group:stick', '', 'group:stick'}, {'group:stick', '', 'group:stick'},
{'', 'group:stick', ''} {'', 'group:stick', ''},
{'group:stick', '', 'group:stick'}, {'group:stick', '', 'group:stick'},
} }
}) })

View File

@ -28,13 +28,11 @@ mesecon.on_placenode = function (pos, node)
-- Effectors: Send changesignal and activate or deactivate -- Effectors: Send changesignal and activate or deactivate
if mesecon.is_effector(node.name) then if mesecon.is_effector(node.name) then
local powered_rules = {} local powered_rules = {}
local unpowered_rules = {}
-- for each input rule, check if powered -- for each input rule, check if powered
for _, r in ipairs(mesecon.effector_get_rules(node)) do for _, r in ipairs(mesecon.effector_get_rules(node)) do
local powered = mesecon.is_powered(pos, r) local powered = mesecon.is_powered(pos, r)
if powered then table.insert(powered_rules, r) if powered then table.insert(powered_rules, r) end
else table.insert(unpowered_rules, r) end
local state = powered and mesecon.state.on or mesecon.state.off local state = powered and mesecon.state.on or mesecon.state.off
mesecon.changesignal(pos, node, r, state, 1) mesecon.changesignal(pos, node, r, state, 1)
@ -44,10 +42,6 @@ mesecon.on_placenode = function (pos, node)
for _, r in ipairs(powered_rules) do for _, r in ipairs(powered_rules) do
mesecon.activate(pos, node, r, 1) mesecon.activate(pos, node, r, 1)
end end
else
for _, r in ipairs(unpowered_rules) do
mesecon.deactivate(pos, node, r, 1)
end
end end
end end
end end

View File

@ -1,191 +0,0 @@
doors = {}
-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
-- name: The name of the door
-- def: a table with the folowing fields:
-- description
-- inventory_image
-- groups
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
-- tiles_top: the tiles of the bottom part of the door {front, side}
-- If the following fields are not defined the default values are used
-- node_box_bottom
-- node_box_top
-- selection_box_bottom
-- selection_box_top
-- only_placer_can_open: if true only the player who placed the door can
-- open it
local function is_right(pos)
local r1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
if string.find(r1.name, "door_") or string.find(r2.name, "door_") then
if string.find(r1.name, "_1") or string.find(r2.name, "_1") then
return true
else
return false
end
end
end
function doors:register_door(name, def)
def.groups.not_in_creative_inventory = 1
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
if not def.node_box_bottom then
def.node_box_bottom = box
end
if not def.node_box_top then
def.node_box_top = box
end
if not def.selection_box_bottom then
def.selection_box_bottom= box
end
if not def.selection_box_top then
def.selection_box_top = box
end
local tt = def.tiles_top
local tb = def.tiles_bottom
local function after_dig_node(pos, name)
if minetest.get_node(pos).name == name then
minetest.remove_node(pos)
end
end
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir
if not minetest.get_node(pos).name == check_name then
return
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2+1]
local meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace_dir, param2=p2})
minetest.get_meta(pos):from_table(meta)
pos.y = pos.y-dir
meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace, param2=p2})
minetest.get_meta(pos):from_table(meta)
local snd_1 = "_close"
local snd_2 = "_open"
if params[1] == 3 then
snd_1 = "_open"
snd_2 = "_close"
end
if is_right(pos) then
minetest.sound_play("door"..snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play("door"..snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
end
end
local function on_mesecons_signal_open (pos, node)
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
local function on_mesecons_signal_close (pos, node)
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
local function check_player_priv(pos, player)
if not def.only_placer_can_open then
return true
end
local meta = minetest.get_meta(pos)
local pn = player:get_player_name()
return meta:get_string("doors_owner") == pn
end
minetest.register_node(":"..name.."_b_1", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_1")
end,
on_rightclick = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
end,
mesecons = {effector = {
action_on = on_mesecons_signal_open
}},
can_dig = check_player_priv,
})
minetest.register_node(":"..name.."_b_2", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_2")
end,
on_rightclick = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
end,
mesecons = {effector = {
action_off = on_mesecons_signal_close
}},
can_dig = check_player_priv,
})
end
doors:register_door("doors:door_wood", {
description = "Wooden Door",
inventory_image = "door_wood.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
tiles_top = {"door_wood_a.png", "door_brown.png"},
sounds = default.node_sound_wood_defaults(),
})
doors:register_door("doors:door_steel", {
description = "Steel Door",
inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
only_placer_can_open = true,
sounds = default.node_sound_stone_defaults(),
})

View File

@ -0,0 +1,84 @@
-- Modified, from minetest_game/mods/doors/init.lua
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y + dir
if not minetest.get_node(pos).name == check_name then
return
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2 + 1]
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
pos.y = pos.y - dir
minetest.swap_node(pos, {name = replace, param2 = p2})
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
end
end
local function meseconify_door(name)
if not minetest.registered_items[name] then return end
local function toggle_state1 (pos, node)
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
local function toggle_state2 (pos, node)
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
minetest.override_item(name.."_b_1", {
mesecons = {effector = {
action_on = toggle_state1,
action_off = toggle_state1,
rules = mesecon.rules.pplate
}},
})
minetest.override_item(name.."_b_2", {
mesecons = {effector = {
action_on = toggle_state2,
action_off = toggle_state2,
rules = mesecon.rules.pplate
}},
})
end
meseconify_door("doors:door_wood")
meseconify_door("doors:door_steel")
meseconify_door("doors:door_glass")
meseconify_door("doors:door_obsidian_glass")
-- Trapdoor
local function trapdoor_switch(pos, node)
local state = minetest.get_meta(pos):get_int("state")
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
end
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
end
if minetest.registered_nodes["doors:trapdoor"] then
minetest.override_item("doors:trapdoor", {
mesecons = {effector = {
action_on = trapdoor_switch,
action_off = trapdoor_switch
}},
})
minetest.override_item("doors:trapdoor_open", {
mesecons = {effector = {
action_on = trapdoor_switch,
action_off = trapdoor_switch
}},
})
end

View File

@ -41,7 +41,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
}, },
}, },
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1}, groups = {dig_immediate=3, mesecon=3},
mesecons = { mesecons = {
conductor = { conductor = {
states = crossover_states, states = crossover_states,

View File

@ -65,7 +65,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
sunlight_propagates = true, sunlight_propagates = true,
selection_box = tjunction_selectionbox, selection_box = tjunction_selectionbox,
node_box = tjunction_nodebox, node_box = tjunction_nodebox,
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}, groups = {dig_immediate = 3},
mesecons = {conductor = mesecons = {conductor =
{ {
state = mesecon.state.off, state = mesecon.state.off,

View File

@ -4,24 +4,17 @@
-- (does not work with other liquids) -- (does not work with other liquids)
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", { minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
drawtype = "nodebox", drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
tiles = {"jeija_hydro_turbine_off.png"}, tiles = {"jeija_hydro_turbine_off.png"},
inventory_image = "jeija_hydro_turbine_inv.png",
wield_scale = {x=0.75, y=0.75, z=0.75},
groups = {dig_immediate=2}, groups = {dig_immediate=2},
description="Water Turbine", description="Water Turbine",
paramtype = "light", paramtype = "light",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
},
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
}, },
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = { mesecons = {receptor = {
@ -30,25 +23,18 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
}) })
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", { minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
drawtype = "nodebox", drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
wield_scale = {x=0.75, y=0.75, z=0.75},
tiles = {"jeija_hydro_turbine_on.png"}, tiles = {"jeija_hydro_turbine_on.png"},
inventory_image = "jeija_hydro_turbine_inv.png",
drop = "mesecons_hydroturbine:hydro_turbine_off 1", drop = "mesecons_hydroturbine:hydro_turbine_off 1",
groups = {dig_immediate=2,not_in_creative_inventory=1}, groups = {dig_immediate=2,not_in_creative_inventory=1},
description="Water Turbine", description="Water Turbine",
paramtype = "light", paramtype = "light",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
},
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
}, },
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = { mesecons = {receptor = {

View File

@ -0,0 +1,416 @@
# Blender v2.69 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
# www.blender.org
o Cylinder.002_Cylinder.003
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v 0.106066 0.562500 -0.106066
v 0.150000 0.500000 0.000000
v 0.150000 0.562500 0.000000
v 0.106066 0.500000 0.106066
v 0.106066 0.562500 0.106066
v -0.000000 0.500000 0.150000
v -0.000000 0.562500 0.150000
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v 0.025624 0.559630 0.061863
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v -0.061863 0.559630 -0.025624
v -0.061863 1.481372 -0.025624
v -0.025624 0.559630 -0.061863
v -0.025624 1.481372 -0.061863
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 0.500000 -0.500000
vt 0.416667 0.625000
vt 0.416667 0.645833
vt 0.395833 0.645833
vt 0.395833 0.625000
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vt 0.312500 0.625000
vt 0.333333 0.645833
vt 0.333333 0.625000
vt 0.354167 0.645833
vt 0.354167 0.625000
vt 0.708333 0.645833
vt 0.729167 0.625000
vt 0.750000 0.625000
vt 0.770833 0.645833
vt 0.770833 0.666667
vt 0.750000 0.687500
vt 0.729167 0.687500
vt 0.708333 0.666667
vt 0.437500 0.625000
vt 0.437500 0.645833
vt 0.458333 0.625000
vt 0.458333 0.645833
vt 0.656250 0.953125
vt 0.593750 0.980469
vt 0.531250 0.980469
vt 0.468750 0.953125
vt 0.421875 0.906250
vt 0.394531 0.843750
vt 0.394531 0.781250
vt 0.421875 0.718750
vt 0.468750 0.671875
vt 0.531250 0.644531
vt 0.593750 0.644531
vt 0.656250 0.671875
vt 0.703125 0.718750
vt 0.730469 0.781250
vt 0.730469 0.843750
vt 0.703125 0.906250
vt 0.019531 0.843750
vt 0.019531 0.781250
vt 0.046875 0.718750
vt 0.093750 0.671875
vt 0.156250 0.644531
vt 0.218750 0.644531
vt 0.281250 0.671875
vt 0.328125 0.718750
vt 0.355469 0.781250
vt 0.355469 0.843750
vt 0.328125 0.906250
vt 0.281250 0.953125
vt 0.218750 0.980469
vt 0.156250 0.980469
vt 0.093750 0.953125
vt 0.046875 0.906250
vt 0.187500 0.041667
vt 0.104167 0.041667
vt 0.104167 0.020833
vt 0.187500 0.020833
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vt 0.270833 0.020833
vt 0.354167 0.041667
vt 0.354167 0.020833
vt 0.437500 0.041667
vt 0.437500 0.020833
vt 0.520833 0.041667
vt 0.520833 0.020833
vt 0.354167 0.104167
vt 0.270833 0.104167
vt 0.270833 0.083333
vt 0.354167 0.083333
vt 0.604167 0.041667
vt 0.604167 0.020833
vt 0.687500 0.041667
vt 0.687500 0.020833
vt 0.437500 0.104167
vt 0.437500 0.083333
vt 0.104167 0.104167
vt 0.020833 0.104167
vt 0.020833 0.083333
vt 0.104167 0.083333
vt 0.520833 0.104167
vt 0.520833 0.083333
vt 0.187500 0.104167
vt 0.187500 0.083333
vt 0.604167 0.104167
vt 0.604167 0.083333
vt 0.687500 0.104167
vt 0.687500 0.083333
vt 0.020833 0.041667
vt 0.020833 0.020833
vt 0.979167 0.020833
vt 0.979167 0.270833
vt 0.895833 0.270833
vt 0.895833 0.020833
vt 0.875000 0.020833
vt 0.875000 0.270833
vt 0.791667 0.270833
vt 0.791667 0.020833
vt 0.687500 0.208333
vt 0.687500 0.229167
vt 0.604167 0.229167
vt 0.604167 0.208333
vt 0.104167 0.145833
vt 0.104167 0.166667
vt 0.020833 0.166667
vt 0.020833 0.145833
vt 0.187500 0.145833
vt 0.187500 0.166667
vt 0.270833 0.145833
vt 0.270833 0.166667
vt 0.354167 0.145833
vt 0.354167 0.166667
vt 0.187500 0.208333
vt 0.187500 0.229167
vt 0.104167 0.229167
vt 0.104167 0.208333
vt 0.437500 0.145833
vt 0.437500 0.166667
vt 0.520833 0.145833
vt 0.520833 0.166667
vt 0.270833 0.208333
vt 0.270833 0.229167
vt 0.604167 0.145833
vt 0.604167 0.166667
vt 0.354167 0.208333
vt 0.354167 0.229167
vt 0.687500 0.145833
vt 0.687500 0.166667
vt 0.437500 0.208333
vt 0.437500 0.229167
vt 0.020833 0.229167
vt 0.020833 0.208333
vt 0.520833 0.208333
vt 0.520833 0.229167
vt 0.854167 0.645833
vt 0.854167 0.979167
vt 0.812500 0.979167
vt 0.812500 0.645833
vt 0.979167 0.312500
vt 0.979167 0.645833
vt 0.937500 0.645833
vt 0.937500 0.312500
vt 0.895833 0.645833
vt 0.895833 0.312500
vt 0.854167 0.312500
vt 0.812500 0.312500
vt 0.979167 0.979167
vt 0.937500 0.979167
vt 0.895833 0.979167
vt 0.020833 0.604167
vt 0.020833 0.270833
vt 0.354167 0.270833
vt 0.354167 0.604167
vt 0.729167 0.270833
vt 0.729167 0.604167
vt 0.395833 0.604167
vt 0.395833 0.270833
s off
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@ -1 +1,2 @@
mesecons mesecons
dye

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@ -52,9 +52,9 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
end end
mesecon.lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png") mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
mesecon.lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png") mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
mesecon.lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png") mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
mesecon.lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png") mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
mesecon.lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png") mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
mesecon.lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png") mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")

View File

@ -9,9 +9,7 @@
-- Pull all blocks in its back -- Pull all blocks in its back
function mesecon.get_movestone_direction(pos) function mesecon.get_movestone_direction(pos)
getactivated = 0
local lpos local lpos
local getactivated = 0
local rules = { local rules = {
{x=0, y=1, z=-1}, {x=0, y=1, z=-1},
{x=0, y=0, z=-1}, {x=0, y=0, z=-1},
@ -55,75 +53,78 @@ function mesecon.get_movestone_direction(pos)
end end
end end
minetest.register_node("mesecons_movestones:movestone", { function mesecon.register_movestone(name, def, is_sticky)
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
paramtype2 = "facedir", local name_active = name.."_active"
legacy_facedir_simple = true,
groups = {cracky=3}, local function movestone_move (pos)
description="Movestone", if minetest.get_node(pos).name ~= name_active then
sounds = default.node_sound_stone_defaults(), return
mesecons = {effector = { end
action_on = function (pos, node)
local direction=mesecon.get_movestone_direction(pos) local direction = mesecon.get_movestone_direction(pos)
if not direction then return end if not direction then
minetest.set_node(pos, {name = name})
return
end
local frontpos = vector.add(pos, direction)
local backpos = vector.subtract(pos, direction)
-- ### Step 1: Push nodes in front ###
local maxpush = mesecon.setting("movestone_max_push", 50)
local maxpull = mesecon.setting("movestone_max_pull", 50)
local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush)
if success then
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(frontpos, direction, oldstack)
-- Too large stack/stopper in the way: try again very soon
else
minetest.after(0.05, movestone_move, pos)
return
end
-- ### Step 2: Move the movestone ###
local node = minetest.get_node(pos)
minetest.set_node(frontpos, node)
minetest.remove_node(pos) minetest.remove_node(pos)
mesecon.on_dignode(pos, node) mesecon.on_dignode(pos, node)
minetest.add_entity(pos, "mesecons_movestones:movestone_entity") mesecon.on_placenode(frontpos, node)
minetest.after(timer_interval, movestone_move, frontpos)
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky then
mesecon.mvps_pull_all(backpos, direction, maxpull)
end
end
def.mesecons = {effector = {
action_on = function (pos)
if minetest.get_node(pos).name ~= name_active then
minetest.set_node(pos, {name = name_active})
movestone_move(pos)
end
end,
action_off = function (pos)
minetest.set_node(pos, {name = name})
end end
}} }}
})
minetest.register_entity("mesecons_movestones:movestone_entity", { def.drop = name
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
visual = "cube",
lastdir = {x=0, y=0, z=0},
on_punch = function(self, hitter) minetest.register_node(name, def)
self.object:remove()
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
end,
on_step = function(self, dtime) -- active node only
local pos = self.object:getpos() local def_active = table.copy(def)
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) def_active.groups.not_in_creative_inventory = 1
local direction = mesecon.get_movestone_direction(pos) minetest.register_node(name_active, def_active)
end
local maxpush = mesecon.setting("movestone_max_push", 50) mesecon.register_movestone("mesecons_movestones:movestone", {
if not direction then -- no mesecon power tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
--push only solid nodes groups = {cracky=3},
local name = minetest.get_node(pos).name description="Movestone",
if name ~= "air" and name ~= "ignore" sounds = default.node_sound_stone_defaults()
and ((not minetest.registered_nodes[name]) }, false)
or minetest.registered_nodes[name].liquidtype == "none") then
mesecon.mvps_push(pos, self.lastdir, maxpush)
end
local nn = {name="mesecons_movestones:movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
end
local success, stack, oldstack =
mesecon.mvps_push(pos, direction, maxpush)
if not success then -- Too large stack/stopper in the way
local nn = {name="mesecons_movestones:movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
else
mesecon.mvps_process_stack (stack)
mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
end,
})
minetest.register_craft({ minetest.register_craft({
output = "mesecons_movestones:movestone 2", output = "mesecons_movestones:movestone 2",
@ -134,28 +135,14 @@ minetest.register_craft({
} }
}) })
-- STICKY_MOVESTONE -- STICKY_MOVESTONE
mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
minetest.register_node("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"), inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3}, groups = {cracky=3},
description="Sticky Movestone", description="Sticky Movestone",
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
mesecons = {effector = { }, true)
action_on = function (pos, node)
local direction=mesecon.get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
mesecon.on_dignode(pos, node)
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
}}
})
minetest.register_craft({ minetest.register_craft({
output = "mesecons_movestones:sticky_movestone 2", output = "mesecons_movestones:sticky_movestone 2",
@ -164,63 +151,6 @@ minetest.register_craft({
} }
}) })
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { -- Don't allow pushing movestones while they're active
physical = false, mesecon.register_mvps_stopper("mesecons_movestones:movestone_active")
visual = "sprite", mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active")
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
lastdir = {x=0, y=0, z=0},
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
local direction = mesecon.get_movestone_direction(pos)
if not direction then -- no mesecon power
--push only solid nodes
local name = minetest.get_node(pos).name
if name ~= "air" and name ~= "ignore"
and ((not minetest.registered_nodes[name])
or minetest.registered_nodes[name].liquidtype == "none") then
mesecon.mvps_push(pos, self.lastdir,
mesecon.setting("movestone_max_push", 50))
--STICKY
mesecon.mvps_pull_all(pos, self.lastdir)
end
local nn = {name="mesecons_movestones:sticky_movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
end
local success, stack, oldstack =
mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50))
if not success then -- Too large stack/stopper in the way
local nn = {name="mesecons_movestones:sticky_movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
else
mesecon.mvps_process_stack (stack)
mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
--STICKY
mesecon.mvps_pull_all(pos, direction)
end,
})
mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")

View File

@ -1,14 +1,25 @@
--register stoppers for movestones/pistons --register stoppers for movestones/pistons
mesecon.mvps_stoppers = {} mesecon.mvps_stoppers = {}
mesecon.mvps_unmov = {}
mesecon.on_mvps_move = {} mesecon.on_mvps_move = {}
mesecon.mvps_unmov = {}
--- Objects (entities) that cannot be moved
function mesecon.register_mvps_unmov(objectname)
mesecon.mvps_unmov[objectname] = true;
end
function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-- Nodes that cannot be pushed / pulled by movestones, pistons
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid) function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
local get_stopper = mesecon.mvps_stoppers[node.name] local get_stopper = mesecon.mvps_stoppers[node.name]
if type (get_stopper) == "function" then if type (get_stopper) == "function" then
get_stopper = get_stopper(node, pushdir, stack, stackid) get_stopper = get_stopper(node, pushdir, stack, stackid)
end end
if (get_stopper) then print(node.name) end
return get_stopper return get_stopper
end end
@ -19,15 +30,6 @@ function mesecon.register_mvps_stopper(nodename, get_stopper)
mesecon.mvps_stoppers[nodename] = get_stopper mesecon.mvps_stoppers[nodename] = get_stopper
end end
-- Objects that cannot be moved (e.g. movestones)
function mesecon.register_mvps_unmov(objectname)
mesecon.mvps_unmov[objectname] = true;
end
function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-- Functions to be called on mvps movement -- Functions to be called on mvps movement
function mesecon.register_on_mvps_move(callback) function mesecon.register_on_mvps_move(callback)
mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
@ -70,13 +72,21 @@ function mesecon.mvps_get_stack(pos, dir, maximum)
return nodes return nodes
end end
function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed function mesecon.mvps_push(pos, dir, maximum)
local nodes = mesecon.mvps_get_stack(pos, dir, maximum) return mesecon.mvps_push_or_pull(pos, dir, dir, maximum)
end
function mesecon.mvps_pull_all(pos, dir, maximum)
return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum)
end
function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum) -- pos: pos of mvps; stackdir: direction of building the stack; movedir: direction of actual movement; maximum: maximum nodes to be pushed
local nodes = mesecon.mvps_get_stack(pos, stackdir, maximum)
if not nodes then return end if not nodes then return end
-- determine if one of the nodes blocks the push -- determine if one of the nodes blocks the push / pull
for id, n in ipairs(nodes) do for id, n in ipairs(nodes) do
if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then if mesecon.is_mvps_stopper(n.node, movedir, nodes, id) then
return return
end end
end end
@ -94,7 +104,8 @@ function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
-- add nodes -- add nodes
for _, n in ipairs(nodes) do for _, n in ipairs(nodes) do
local np = mesecon.addPosRule(n.pos, dir) local np = mesecon.addPosRule(n.pos, movedir)
minetest.add_node(np, n.node) minetest.add_node(np, n.node)
minetest.get_meta(np):from_table(n.meta) minetest.get_meta(np):from_table(n.meta)
end end
@ -104,7 +115,7 @@ function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
for i in ipairs(nodes) do for i in ipairs(nodes) do
moved_nodes[i] = {} moved_nodes[i] = {}
moved_nodes[i].oldpos = nodes[i].pos moved_nodes[i].oldpos = nodes[i].pos
nodes[i].pos = mesecon.addPosRule(nodes[i].pos, dir) nodes[i].pos = mesecon.addPosRule(nodes[i].pos, movedir)
moved_nodes[i].pos = nodes[i].pos moved_nodes[i].pos = nodes[i].pos
moved_nodes[i].node = nodes[i].node moved_nodes[i].node = nodes[i].node
moved_nodes[i].meta = nodes[i].meta moved_nodes[i].meta = nodes[i].meta
@ -128,7 +139,7 @@ function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
if ((not minetest.registered_nodes[nn.name]) --unregistered node if ((not minetest.registered_nodes[nn.name]) --unregistered node
or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node
and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node and not mesecon.is_mvps_stopper(nn, dir, {{pos = np, node = nn}}, 1) then --non-stopper node
local meta = minetest.get_meta(np):to_table() local meta = minetest.get_meta(np):to_table()
minetest.remove_node(np) minetest.remove_node(np)
minetest.add_node(pos, nn) minetest.add_node(pos, nn)
@ -143,52 +154,6 @@ function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}} return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
end end
function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.get_node(lpos2)
--avoid pulling solid nodes
if lnode.name ~= "ignore"
and lnode.name ~= "air"
and ((not minetest.registered_nodes[lnode.name])
or minetest.registered_nodes[lnode.name].liquidtype == "none") then
return
end
--avoid pulling empty or liquid nodes
if lnode2.name == "ignore"
or lnode2.name == "air"
or (minetest.registered_nodes[lnode2.name]
and minetest.registered_nodes[lnode2.name].liquidtype ~= "none") then
return
end
local moved_nodes = {}
local oldpos = {x=lpos2.x + direction.x, y=lpos2.y + direction.y, z=lpos2.z + direction.z}
repeat
lnode2 = minetest.get_node(lpos2)
local meta = minetest.get_meta(lnode2):to_table()
minetest.add_node(oldpos, lnode2)
minetest.get_meta(oldpos):from_table(meta)
moved_nodes[#moved_nodes+1] = {pos = oldpos, oldpos = lpos2, node = lnode2, meta = meta}
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.get_node(lpos2)
until lnode.name == "air"
or lnode.name == "ignore"
or (minetest.registered_nodes[lnode.name]
and minetest.registered_nodes[lnode.name].liquidtype ~= "none")
minetest.remove_node(oldpos)
mesecon.on_dignode(oldpos, lnode2)
mesecon.update_autoconnect(oldpos)
on_mvps_move(moved_nodes)
end
function mesecon.mvps_move_objects(pos, dir, nodestack) function mesecon.mvps_move_objects(pos, dir, nodestack)
local objects_to_move = {} local objects_to_move = {}
@ -231,5 +196,8 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
end end
end end
mesecon.register_mvps_stopper("doors:door_steel_b_1")
mesecon.register_mvps_stopper("doors:door_steel_t_1")
mesecon.register_mvps_stopper("doors:door_steel_b_2")
mesecon.register_mvps_stopper("doors:door_steel_t_2")
mesecon.register_mvps_stopper("default:chest_locked") mesecon.register_mvps_stopper("default:chest_locked")
mesecon.register_mvps_stopper("default:furnace")

View File

@ -61,9 +61,15 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:glass" then if block_below_name == "default:glass" then
soundname="mesecons_noteblock_hihat" soundname="mesecons_noteblock_hihat"
end end
if block_below_name == "default:steelblock" then
soundname=soundname.."2" -- Go up an octave.
end
if block_below_name == "default:stone" then if block_below_name == "default:stone" then
soundname="mesecons_noteblock_kick" soundname="mesecons_noteblock_kick"
end end
if block_below_name == "default:lava_source" then
soundname="fire_large"
end
if block_below_name == "default:chest" then if block_below_name == "default:chest" then
soundname="mesecons_noteblock_snare" soundname="mesecons_noteblock_snare"
end end
@ -73,6 +79,9 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:wood" then if block_below_name == "default:wood" then
soundname="mesecons_noteblock_litecrash" soundname="mesecons_noteblock_litecrash"
end end
if block_below_name == "default:coalblock" then
soundname="tnt_explode"
end
minetest.sound_play(soundname, minetest.sound_play(soundname,
{pos = pos, gain = 1.0, max_hear_distance = 32,}) {pos = pos, gain = 1.0, max_hear_distance = 32,})
end end

View File

@ -89,8 +89,8 @@ local piston_on = function(pos, node)
max_hear_distance = 20, max_hear_distance = 20,
gain = 0.3, gain = 0.3,
}) })
mesecon.mvps_process_stack (stack) mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects (np, dir, oldstack) mesecon.mvps_move_objects(np, dir, oldstack)
end end
end end
@ -274,7 +274,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
groups = {cracky = 3, not_in_creative_inventory = 1}, groups = {cracky = 3, not_in_creative_inventory = 1},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
drop = "mesecons_pistons:piston_normal_off", drop = "mesecons_pistons:piston_sticky_off",
after_dig_node = piston_remove_pusher, after_dig_node = piston_remove_pusher,
node_box = piston_on_box, node_box = piston_on_box,
selection_box = piston_on_box, selection_box = piston_on_box,

View File

@ -3,9 +3,9 @@
-- Powers the block 2 nodes behind (using a receiver) -- Powers the block 2 nodes behind (using a receiver)
mesecon.register_node("mesecons_walllever:wall_lever", { mesecon.register_node("mesecons_walllever:wall_lever", {
description="Lever", description="Lever",
drawtype = "nodebox", drawtype = "mesh",
inventory_image = "jeija_wall_lever_off.png", inventory_image = "jeija_wall_lever_inv.png",
wield_image = "jeija_wall_lever_off.png", wield_image = "jeija_wall_lever_inv.png",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
sunlight_propagates = true, sunlight_propagates = true,
@ -24,40 +24,16 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
minetest.sound_play("mesecons_lever", {pos=pos}) minetest.sound_play("mesecons_lever", {pos=pos})
end end
},{ },{
tiles = { "jeija_wall_lever_tb.png", "jeija_wall_lever_bottom.png", tiles = { "jeija_wall_lever_off.png" },
"jeija_wall_lever_sides.png", "jeija_wall_lever_sides.png", mesh="jeija_wall_lever_off.obj",
"jeija_wall_lever_back.png", "jeija_wall_lever_off.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself.
},
mesecons = {receptor = { mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get, rules = mesecon.rules.buttonlike_get,
state = mesecon.state.off state = mesecon.state.off
}}, }},
groups = {dig_immediate = 2, mesecon_needs_receiver = 1} groups = {dig_immediate = 2, mesecon_needs_receiver = 1}
},{ },{
tiles = { tiles = { "jeija_wall_lever_on.png" },
"jeija_wall_lever_top.png", mesh="jeija_wall_lever_on.obj",
"jeija_wall_lever_tb.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_back.png",
"jeija_wall_lever_on.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself.
},
mesecons = {receptor = { mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get, rules = mesecon.rules.buttonlike_get,
state = mesecon.state.on state = mesecon.state.on

View File

@ -0,0 +1,263 @@
# Blender v2.73 (sub 0) OBJ File: 'mesecons-wall-lever-off.blend'
# www.blender.org
o nodebox-5
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vn 0.395600 -0.336800 -0.854500
s off
f 1/1/1 29/2/1 30/3/1 4/4/1
f 8/5/2 5/6/2 31/7/2 32/8/2
f 32/8/3 31/9/3 30/10/3 29/1/3
f 8/2/4 1/5/4 4/11/4 5/12/4
f 18/13/5 15/14/5 10/15/5 11/16/5
f 19/17/6 18/18/6 11/19/6 12/20/6
f 21/21/7 24/22/7 23/23/7 22/24/7
f 25/25/8 26/26/8 27/27/8 28/28/8
f 19/29/9 12/30/9 9/31/9 14/32/9
f 22/26/10 23/21/10 27/22/10 26/27/10
f 21/33/11 22/21/11 26/26/11 25/34/11
f 24/22/12 28/27/12 27/35/12 23/36/12
f 34/37/13 36/38/13 8/39/13 32/40/13
f 33/41/13 34/37/13 32/40/13 29/42/13
f 33/41/13 29/42/13 1/43/13 35/44/13
f 35/44/13 1/43/13 8/39/13 36/38/13
f 45/45/12 40/46/12 41/47/12 42/48/12 46/49/12
f 48/50/11 47/51/11 43/52/11 44/53/11 38/54/11
f 44/55/8 43/45/8 42/51/8 41/56/8 37/57/8
f 48/47/7 39/58/7 45/52/7 46/59/7 47/60/7
f 12/13/8 11/30/8 10/31/8 9/14/8
f 19/29/7 14/32/7 15/61/7 18/62/7
f 16/63/13 20/64/13 7/65/13 3/66/13
f 13/67/13 16/63/13 3/66/13 2/68/13
f 17/69/13 6/70/13 7/65/13 20/64/13
f 13/67/13 2/68/13 6/70/13 17/69/13
s 1
f 73/71/14 72/72/15 52/44/16 61/73/17
f 56/74/18 60/75/19 59/76/20 55/77/21 69/78/22
f 74/79/23 63/80/24 51/37/25 66/81/26
f 75/82/27 70/83/28 50/38/29 62/84/30
f 76/85/31 64/86/32 52/41/16 72/87/15
f 57/88/33 59/76/20 60/75/19 58/89/34
f 55/77/21 59/76/20 57/88/33 53/90/35 68/91/36
f 53/90/35 57/88/33 58/89/34 54/92/37 67/93/38
f 54/92/37 58/89/34 60/75/19 56/74/18 65/94/39
f 65/94/39 56/92/18 72/72/15 73/71/14
f 54/74/37 65/94/39 73/71/14 70/87/28
f 70/87/28 73/71/14 61/73/17 50/41/29
f 68/91/36 74/79/23 66/81/26 55/77/21
f 53/90/35 71/83/40 74/79/23 68/91/36
f 71/83/40 49/38/41 63/80/24 74/79/23
f 67/93/38 54/90/37 70/83/28 75/82/27
f 53/92/35 67/93/38 75/82/27 71/72/40
f 71/72/40 75/82/27 62/84/30 49/44/41
f 69/78/22 76/85/31 72/87/15 56/74/18
f 55/77/21 66/81/26 76/85/31 69/78/22
f 66/81/26 51/37/25 64/86/32 76/85/31

View File

@ -0,0 +1,263 @@
# Blender v2.73 (sub 0) OBJ File: 'mesecons-wall-lever.blend'
# www.blender.org
o nodebox-5
v 0.289062 0.156250 0.312500
v -0.375000 0.375000 0.375000
v -0.375000 -0.375000 0.375000
v 0.332500 0.207500 0.375000
v 0.332500 -0.207500 0.375000
v 0.375000 0.375000 0.375000
v 0.375000 -0.375000 0.375000
v 0.289062 -0.156250 0.312500
v -0.062500 0.075354 0.315617
v -0.062500 0.043002 0.194876
v -0.062500 0.369002 0.107525
v -0.062500 0.401354 0.228266
v -0.332500 0.207500 0.375000
v 0.062500 0.075354 0.315617
v 0.062500 0.043002 0.194876
v -0.332500 -0.207500 0.375000
v 0.332500 0.207500 0.375000
v 0.062500 0.369002 0.107525
v 0.062500 0.401354 0.228266
v 0.332500 -0.207500 0.375000
v 0.375000 -0.375000 0.375000
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v 0.375000 0.375000 0.500000
v 0.375000 0.375000 0.375000
v -0.375000 -0.375000 0.375000
v -0.375000 -0.375000 0.500000
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v -0.332500 0.207500 0.375000
v -0.332500 -0.207500 0.375000
v -0.289062 -0.156250 0.312500
v -0.250000 0.125000 0.312500
v -0.250000 -0.125000 0.312500
v 0.250000 0.125000 0.312500
v 0.250000 -0.125000 0.312500
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v 0.250000 -0.000000 0.250000
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v 0.250000 -0.125000 0.312500
v 0.250000 -0.125000 0.250000
v 0.250000 -0.125000 0.250000
v 0.250000 0.125000 0.250000
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v -0.250000 0.125000 0.250000
v 0.125000 -0.062500 0.187500
v 0.125000 0.062500 0.187500
v -0.125000 -0.062500 0.187500
v -0.125000 0.062500 0.187500
v 0.065000 -0.032500 0.176992
v 0.065000 0.032500 0.176992
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v -0.065000 0.032500 0.176992
v 0.000000 0.125000 0.250000
v 0.250000 -0.000000 0.250000
v -0.000000 -0.125000 0.250000
v -0.250000 -0.000000 0.250000
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v 0.125000 -0.000000 0.187500
v 0.000000 -0.062500 0.187500
v -0.125000 -0.000000 0.187500
v 0.187500 0.093750 0.208750
v 0.187500 -0.093750 0.208750
v -0.187500 0.093750 0.208750
v 0.000000 0.093750 0.208750
v 0.000000 -0.093750 0.208750
v 0.187500 -0.000000 0.208750
v -0.187500 -0.000000 0.208750
vt 0.416667 0.416667
vt 0.083333 0.416667
vt 0.055556 0.472222
vt 0.444444 0.472222
vt 0.083333 0.083333
vt 0.055556 0.027778
vt 0.444444 0.027778
vt 0.416667 0.083333
vt 0.472222 0.055556
vt 0.472222 0.444444
vt 0.027778 0.055556
vt 0.027778 0.444444
vt 0.250000 0.833333
vt 0.250000 0.638889
vt 0.305556 0.638889
vt 0.305556 0.833333
vt 0.388889 0.777778
vt 0.333333 0.777778
vt 0.333333 0.722222
vt 0.388889 0.722222
vt 0.944444 0.527778
vt 0.944444 0.916667
vt 1.000000 0.916667
vt 1.000000 0.527778
vt 0.500000 0.527778
vt 0.555556 0.527778
vt 0.555556 0.916667
vt 0.500000 0.916667
vt 0.138889 0.833333
vt 0.194444 0.833333
vt 0.194444 0.638889
vt 0.138889 0.638889
vt 0.944444 0.472222
vt 0.555556 0.472222
vt 0.555556 0.972222
vt 0.944444 0.972222
vt 0.888802 0.166753
vt 0.555642 0.166753
vt 0.527778 0.138889
vt 0.916667 0.138889
vt 0.888802 0.388802
vt 0.916667 0.416667
vt 0.527778 0.416667
vt 0.555642 0.388802
vt 0.361111 0.361111
vt 0.250000 0.361111
vt 0.138889 0.361111
vt 0.138889 0.416667
vt 0.361111 0.416667
vt 0.361111 0.083333
vt 0.361111 0.138889
vt 0.138889 0.138889
vt 0.138889 0.083333
vt 0.250000 0.083333
vt 0.416667 0.361111
vt 0.416667 0.138889
vt 0.416667 0.250000
vt 0.138889 0.250000
vt 0.083333 0.138889
vt 0.083333 0.361111
vt 0.083333 0.638889
vt 0.083333 0.833333
vt 0.444444 0.611111
vt 0.055556 0.611111
vt 0.027778 0.527778
vt 0.472222 0.527778
vt 0.444444 0.888889
vt 0.472222 0.972222
vt 0.055556 0.888889
vt 0.027778 0.972222
vt 0.722222 0.361111
vt 0.583333 0.361111
vt 0.722222 0.388802
vt 0.833333 0.333333
vt 0.777778 0.305556
vt 0.777778 0.250000
vt 0.833333 0.222222
vt 0.833333 0.277778
vt 0.722222 0.194444
vt 0.722222 0.166753
vt 0.861111 0.194444
vt 0.583333 0.277778
vt 0.583333 0.194444
vt 0.555642 0.277778
vt 0.861111 0.277778
vt 0.888802 0.277778
vt 0.861111 0.361111
vt 0.666667 0.250000
vt 0.666667 0.305556
vt 0.611111 0.222222
vt 0.722222 0.222222
vt 0.611111 0.333333
vt 0.611111 0.277778
vt 0.722222 0.333333
vn 0.000000 0.773300 -0.634100
vn 0.000000 -0.773300 -0.634100
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vn 0.821200 0.000000 -0.570700
vn 0.000000 -0.258800 -0.965900
vn 0.000000 0.965900 -0.258800
vn 1.000000 0.000000 0.000000
vn -1.000000 0.000000 0.000000
vn 0.000000 0.258800 0.965900
vn 0.000000 -0.000000 1.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 0.688800 -0.724900
vn -0.269900 0.421500 -0.865700
vn -0.395600 0.336800 -0.854500
vn 0.000000 0.797100 -0.603900
vn -0.142400 0.274900 -0.950900
vn -0.056900 0.142700 -0.988100
vn -0.056900 -0.142700 -0.988100
vn -0.142400 -0.274900 -0.950900
vn -0.247900 0.000000 -0.968700
vn 0.000000 -0.688800 -0.724900
vn 0.000000 -0.797100 -0.603900
vn -0.395600 -0.336800 -0.854500
vn -0.269900 -0.421500 -0.865700
vn 0.440000 0.000000 -0.898000
vn 0.269900 0.421500 -0.865700
vn 0.395600 0.336800 -0.854500
vn 0.550800 0.000000 -0.834600
vn -0.440000 0.000000 -0.898000
vn -0.550800 0.000000 -0.834600
vn 0.056900 -0.142700 -0.988100
vn 0.056900 0.142700 -0.988100
vn 0.142400 -0.274900 -0.950900
vn 0.000000 -0.450200 -0.892900
vn 0.142400 0.274900 -0.950900
vn 0.247900 0.000000 -0.968700
vn 0.000000 0.450200 -0.892900
vn 0.269900 -0.421500 -0.865700
vn 0.395600 -0.336800 -0.854500
s off
f 1/1/1 29/2/1 30/3/1 4/4/1
f 8/5/2 5/6/2 31/7/2 32/8/2
f 32/8/3 31/9/3 30/10/3 29/1/3
f 8/2/4 1/5/4 4/11/4 5/12/4
f 18/13/5 15/14/5 10/15/5 11/16/5
f 19/17/6 18/18/6 11/19/6 12/20/6
f 21/21/7 24/22/7 23/23/7 22/24/7
f 25/25/8 26/26/8 27/27/8 28/28/8
f 19/29/9 12/30/9 9/31/9 14/32/9
f 22/26/10 23/21/10 27/22/10 26/27/10
f 21/33/11 22/21/11 26/26/11 25/34/11
f 24/22/12 28/27/12 27/35/12 23/36/12
f 34/37/13 36/38/13 8/39/13 32/40/13
f 33/41/13 34/37/13 32/40/13 29/42/13
f 33/41/13 29/42/13 1/43/13 35/44/13
f 35/44/13 1/43/13 8/39/13 36/38/13
f 45/45/12 40/46/12 41/47/12 42/48/12 46/49/12
f 48/50/11 47/51/11 43/52/11 44/53/11 38/54/11
f 44/55/8 43/45/8 42/51/8 41/56/8 37/57/8
f 48/47/7 39/58/7 45/52/7 46/59/7 47/60/7
f 12/13/8 11/30/8 10/31/8 9/14/8
f 19/29/7 14/32/7 15/61/7 18/62/7
f 16/63/13 20/64/13 7/65/13 3/66/13
f 13/67/13 16/63/13 3/66/13 2/68/13
f 17/69/13 6/70/13 7/65/13 20/64/13
f 13/67/13 2/68/13 6/70/13 17/69/13
s 1
f 73/71/14 72/72/15 52/44/16 61/73/17
f 56/74/18 60/75/19 59/76/20 55/77/21 69/78/22
f 74/79/23 63/80/24 51/37/25 66/81/26
f 75/82/27 70/83/28 50/38/29 62/84/30
f 76/85/31 64/86/32 52/41/16 72/87/15
f 57/88/33 59/76/20 60/75/19 58/89/34
f 55/77/21 59/76/20 57/88/33 53/90/35 68/91/36
f 53/90/35 57/88/33 58/89/34 54/92/37 67/93/38
f 54/92/37 58/89/34 60/75/19 56/74/18 65/94/39
f 65/94/39 56/92/18 72/72/15 73/71/14
f 54/74/37 65/94/39 73/71/14 70/87/28
f 70/87/28 73/71/14 61/73/17 50/41/29
f 68/91/36 74/79/23 66/81/26 55/77/21
f 53/90/35 71/83/40 74/79/23 68/91/36
f 71/83/40 49/38/41 63/80/24 74/79/23
f 67/93/38 54/90/37 70/83/28 75/82/27
f 53/92/35 67/93/38 75/82/27 71/72/40
f 71/72/40 75/82/27 62/84/30 49/44/41
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f 55/77/21 66/81/26 76/85/31 69/78/22
f 66/81/26 51/37/25 64/86/32 76/85/31

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@ -103,21 +103,13 @@ function pipeworks.scan_for_tube_objects(pos)
end end
end end
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) function pipeworks.after_place(pos)
if minetest.registered_items[newnode.name]
and minetest.registered_items[newnode.name].tube
and minetest.registered_items[newnode.name].tube.connect_sides then
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
end)
minetest.register_on_dignode(function(pos, oldnode, digger) function pipeworks.after_dig(pos)
if minetest.registered_items[oldnode.name]
and minetest.registered_items[oldnode.name].tube
and minetest.registered_items[oldnode.name].tube.connect_sides then
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
end)
if minetest.get_modpath("mesecons_mvps") then if minetest.get_modpath("mesecons_mvps") then
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)

View File

@ -33,6 +33,8 @@ minetest.override_item("default:furnace", {
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
}) })
minetest.override_item("default:furnace_active", { minetest.override_item("default:furnace_active", {
@ -76,6 +78,8 @@ minetest.override_item("default:furnace_active", {
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
}) })
minetest.override_item("default:chest", { minetest.override_item("default:chest", {
@ -102,6 +106,8 @@ minetest.override_item("default:chest", {
input_inventory = "main", input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
}) })
minetest.override_item("default:chest_locked", { minetest.override_item("default:chest_locked", {
@ -127,4 +133,13 @@ minetest.override_item("default:chest_locked", {
end, end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
after_place_node = function (pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig
}) })

View File

@ -22,6 +22,8 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction) return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end, end,
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
}) })
minetest.register_craft( { minetest.register_craft( {
@ -67,6 +69,8 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction) return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end, end,
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
}) })
minetest.register_craft( { minetest.register_craft( {

View File

@ -177,7 +177,9 @@ for _, data in ipairs({
end, end,
after_place_node = function (pos, placer) after_place_node = function (pos, placer)
minetest.get_meta(pos):set_string("owner", placer:get_player_name()) minetest.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos)
end, end,
after_dig_node = pipeworks.after_dig,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)

View File

@ -105,6 +105,8 @@ if pipeworks.enable_one_way_tube then
end, end,
priority = 75 -- Higher than normal tubes, but lower than receivers priority = 75 -- Higher than normal tubes, but lower than receivers
}, },
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
}) })
minetest.register_craft({ minetest.register_craft({
output = "pipeworks:one_way_tube 2", output = "pipeworks:one_way_tube 2",

View File

@ -86,7 +86,7 @@ if pipeworks.enable_conductor_tube then
description = "Conducting Pneumatic Tube Segment on (you hacker you)", description = "Conducting Pneumatic Tube Segment on (you hacker you)",
inventory_image = "pipeworks_conductor_tube_inv.png", inventory_image = "pipeworks_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png", short = "pipeworks_conductor_tube_short.png",
plain_textures = { "pipeworks_conductor_tube_on_plain.png" }, plain = { "pipeworks_conductor_tube_on_plain.png" },
noctr = { "pipeworks_conductor_tube_on_noctr.png" }, noctr = { "pipeworks_conductor_tube_on_noctr.png" },
ends = { "pipeworks_conductor_tube_on_end.png" }, ends = { "pipeworks_conductor_tube_on_end.png" },
node_def = { node_def = {

View File

@ -32,12 +32,8 @@ minetest.register_node("pipeworks:trashcan", {
meta:set_string("infotext", "Trash Can") meta:set_string("infotext", "Trash Can")
meta:get_inventory():set_size("trash", 1) meta:get_inventory():set_size("trash", 1)
end, end,
after_place_node = function(pos) after_place_node = pipeworks.after_place,
pipeworks.scan_for_tube_objects(pos) after_dig_node = pipeworks.after_dig,
end,
after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack("")) minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end, end,

View File

@ -106,18 +106,8 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}, connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50 priority = 50
}, },
--[[after_place_node = function(pos) after_place_node = pipeworks.after_place,
pipeworks.scan_for_tube_objects(pos) after_dig_node = pipeworks.after_dig
if minetest.registered_nodes[rname].after_place_node_ then
minetest.registered_nodes[rname].after_place_node_(pos)
end
end,
after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
if minetest.registered_nodes[rname].after_dig_node_ then
minetest.registered_nodes[rname].after_dig_node_(pos)
end
end]]
} }
if style == "6d" then if style == "6d" then
nodedef.paramtype2 = "facedir" nodedef.paramtype2 = "facedir"
@ -196,12 +186,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
description = "Pneumatic tube segment (legacy)", description = "Pneumatic tube segment (legacy)",
--[[after_place_node = function(pos) after_place_node = pipeworks.after_place,
pipeworks.scan_for_tube_objects(pos)
if minetest.registered_nodes[name.."_1"].after_place_node_ then
minetest.registered_nodes[name.."_1"].after_place_node_(pos)
end
end,]]
groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1}, groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}}, tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
drop = name.."_1", drop = name.."_1",