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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-25 02:00:37 +01:00

Update monsters

- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
This commit is contained in:
Ombridride 2015-05-16 22:30:02 +02:00
parent 3e18e2d6d2
commit 4fd5ced537
16 changed files with 66 additions and 58 deletions

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@ -33,21 +33,11 @@ mobs:register_mob("mobs:creeper", {
-- drops mese or diamond when dead -- drops mese or diamond when dead
drops = { drops = {
{name = "default:torch", {name = "default:torch",
chance = 10, chance = 10, min = 3, max = 5,},
min = 3,
max = 5,},
{name = "default:iron_lump", {name = "default:iron_lump",
chance = 5, chance = 5, min = 1, max = 2,},
min = 1,
max = 2,},
{name = "default:coal_lump", {name = "default:coal_lump",
chance = 3, chance = 3, min = 1, max = 3,},
min = 1,
max = 3,},
{name = "maptools:silver_coin",
chance = 2,
min = 2,
max = 3,},
}, },
-- damaged by -- damaged by
water_damage = 2, water_damage = 2,

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@ -35,8 +35,8 @@ mobs:register_mob("mobs:dirt_monster", {
drops = { drops = {
{name = "default:dirt", {name = "default:dirt",
chance = 1, min = 3, max = 5,}, chance = 1, min = 3, max = 5,},
{name = "maptools:copper_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 8,}, chance = 2, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,

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@ -51,9 +51,7 @@ mobs:register_mob("mobs:dungeon_master", {
{name = "default:diamond_block", {name = "default:diamond_block",
chance = 30, min = 1, max = 1,}, chance = 30, min = 1, max = 1,},
{name = "maptools:gold_coin", {name = "maptools:gold_coin",
chance = 15, min = 1, max = 2,}, chance = 20, min = 1, max = 1,},
{name = "maptools:silver_coin",
chance = 1, min = 2, max = 10,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,

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@ -24,7 +24,7 @@ dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
--dofile(minetest.get_modpath("mobs").."/dog-can-help.lua") -- ??? --dofile(minetest.get_modpath("mobs").."/dog-can-help.lua") -- ???
--dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slime --dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9 dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint
dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1 dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1

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@ -44,7 +44,7 @@ mobs:register_mob("mobs:mese_monster", {
{name = "default:mese_crystal_fragment", {name = "default:mese_crystal_fragment",
chance = 1, min = 1, max = 9,}, chance = 1, min = 1, max = 9,},
{name = "maptools:silver_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 5,}, chance = 1, min = 1, max = 2,},
{name = "returnmirror:mirror_inactive", {name = "returnmirror:mirror_inactive",
chance = 50, min = 1, max = 1,}, chance = 50, min = 1, max = 1,},
}, },

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@ -4,14 +4,14 @@
mobs:register_mob("mobs:minotaur", { mobs:register_mob("mobs:minotaur", {
-- animal, monster, npc, barbarian -- animal, monster, npc, barbarian
type = "monster", type = "monster",
-- aggressive, deals 6 damage to player when hit -- aggressive, deals 11 damage to player when hit
passive = false, passive = false,
attack_type = "dogfight", attack_type = "dogfight",
damage = 6, damage = 11,
-- health & armor -- health & armor
hp_min = 40, hp_min = 50,
hp_max = 60, hp_max = 75,
armor = 90, armor = 60,
-- textures and model -- textures and model
collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9}, collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
visual = "mesh", visual = "mesh",
@ -37,10 +37,13 @@ mobs:register_mob("mobs:minotaur", {
view_range = 16, view_range = 16,
-- drops desert_sand and coins when dead -- drops desert_sand and coins when dead
drops = { drops = {
{name = "default:desert_sand", {name = "maptools:gold_coin",
chance = 1, min = 3, max = 5,}, chance = 40, min = 1, max = 1,},
{name = "maptools:copper_coin", {name = "mobs:minotaur_eye", -- NOT IMPLEMENTED YET - used for runes mod
chance = 5, min = 2, max = 4,}, chance = 1, min = 1, max = 2,},
{name = "mobs:minotaur_horn", -- NOT IMPLEMENTED YET - used for 3d_armor/throwing_enhanced mod
chance = 1, min = 1, max = 2,},
},
}, },
water_damage = 1, water_damage = 1,
lava_damage = 5, lava_damage = 5,
@ -54,3 +57,20 @@ mobs:register_mob("mobs:minotaur", {
punch_start = 40, punch_end = 50, punch_start = 40, punch_end = 50,
}, },
}) })
-- spawns on desert sand between -1 and 20 light, 1 in 20000 chance, 1 Minotaur in area up to 31000 in height
mobs:register_spawn("mobs:minotaur", {"default:desert_sand"}, 20, -1, 20000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)
minetest.register_craftitem("mobs:minotaur_eye", {
description = "Minotaur Eye",
inventory_image = "mobs_minotaur_eye.png",
groups = {magic = 1},
})
minetest.register_craftitem("mobs:minotaur_horn", {
description = "Minotaur Horn",
inventory_image = "mobs_minotaur_eye.png",
groups = {magic = 1},
})

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@ -38,7 +38,7 @@ mobs:register_mob("mobs:oerkki", {
{name = "default:obsidian", {name = "default:obsidian",
chance = 3, min = 1, max = 2,}, chance = 3, min = 1, max = 2,},
{name = "maptools:silver_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 3,}, chance = 1, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 2, water_damage = 2,

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@ -36,8 +36,8 @@ mobs:register_mob("mobs:sand_monster", {
drops = { drops = {
{name = "default:desert_sand", {name = "default:desert_sand",
chance = 1, min = 3, max = 5,}, chance = 1, min = 3, max = 5,},
{name = "maptools:copper_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 4,}, chance = 10, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 3, water_damage = 3,
@ -52,7 +52,9 @@ mobs:register_mob("mobs:sand_monster", {
punch_start = 74, punch_end = 105, punch_start = 74, punch_end = 105,
}, },
}) })
-- spawns on desert sand between -1 and 20 light, 1 in 7500 chance, 1 sand monster in area up to 31000 in height -- spawns on desert sand between -1 and 20 light, 1 in 15000 chance, 1 sand monster in area up to 31000 in height
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 8000, 1, 31000) mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 15000, 1, 31000)
-- spawns on sand between -1 and 20 light, 1 in 8000 chance, 1 sand monster in area up to 31000 in height
mobs:register_spawn("mobs:sand_monster", {"default:sand"}, 20, -1, 8000, 1, 31000)
-- register spawn egg -- register spawn egg
mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1) mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)

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@ -41,8 +41,8 @@ mobs:register_mob("mobs:spider", {
chance = 2, min = 1, max = 3,}, chance = 2, min = 1, max = 3,},
{name = "mobs:meat_raw", {name = "mobs:meat_raw",
chance = 4, min = 1, max = 2,}, chance = 4, min = 1, max = 2,},
{name = "maptools:copper_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 6,}, chance = 3, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 5, water_damage = 5,

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@ -42,7 +42,7 @@ mobs:register_mob("mobs:stone_monster", {
{name = "default:coal_lump", {name = "default:coal_lump",
chance = 3, min = 1, max = 3,}, chance = 3, min = 1, max = 3,},
{name = "maptools:silver_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 3,}, chance = 1, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 0, water_damage = 0,

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@ -26,12 +26,12 @@ mobs:register_mob("mobs:tree_monster", {
sounds = { sounds = {
random = "mobs_treemonster", random = "mobs_treemonster",
}, },
-- speed and jumop -- speed and jump
walk_velocity = 0.5, walk_velocity = 0.5,
run_velocity = 2.5, run_velocity = 2.5,
jump = true, jump = true,
view_range = 16, view_range = 16,
-- drops saplings, junglesapling, apple and/or silver coins -- drops saplings, junglesapling, apple and/or silver coin
drops = { drops = {
{name = "default:sapling", {name = "default:sapling",
chance = 2, min = 1, max = 2}, chance = 2, min = 1, max = 2},
@ -40,7 +40,7 @@ mobs:register_mob("mobs:tree_monster", {
{name = "default:apple", {name = "default:apple",
chance = 2, min = 1, max = 3,}, chance = 2, min = 1, max = 3,},
{name = "maptools:silver_coin", {name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,}, chance = 3, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,

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@ -34,13 +34,9 @@ mobs:register_mob("mobs:wolf", {
-- drops mese or diamond when dead -- drops mese or diamond when dead
drops = { drops = {
{name = "mobs:meat_raw", {name = "mobs:meat_raw",
chance = 1, chance = 1, min = 2, max = 3,},
min = 2, {name = "maptools:silver_coin",
max = 3,}, chance = 3, min = 1, max = 1,},
{name = "maptools:copper_coin",
chance = 2,
min = 1,
max = 4,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,

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@ -40,14 +40,14 @@ mobs:register_mob("mobs:yeti", {
-- drops ice when dead -- drops ice when dead
drops = { drops = {
{name = "default:ice", {name = "default:ice",
chance = 1, chance = 1, min = 1, max = 3,},
min = 1, {name = "maptools:silver_coin",
max = 3,}, chance = 2, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,
lava_damage = 5, lava_damage = 5,
light_damage = 1, light_damage = 0,
-- model animation -- model animation
animation = { animation = {
speed_normal = 30, speed_run = 30, speed_normal = 30, speed_run = 30,
@ -57,8 +57,8 @@ mobs:register_mob("mobs:yeti", {
punch_start = 200, punch_end = 219, punch_start = 200, punch_end = 219,
}, },
}) })
-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below -25 -- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below 31000
mobs:register_spawn("mobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 10, -1, 7000, 1, 31000) mobs:register_spawn("mobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 20, -1, 7000, 1, 31000)
-- register spawn egg -- register spawn egg
mobs:register_egg("mobs:yeti", "Yeti", "default_snow.png", 1) mobs:register_egg("mobs:yeti", "Yeti", "default_snow.png", 1)

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@ -35,10 +35,12 @@ mobs:register_mob("mobs:zombie", {
run_velocity = 3, run_velocity = 3,
jump = true, jump = true,
floats = 0, floats = 0,
-- drops dirt and coins when dead -- drops nether fruit and silver coin when dead
drops = { drops = {
{name = "maptools:copper_coin", {name = "nether:apple",
chance = 2, min = 2, max = 8,}, chance = 4, min = 1, max = 1,},
{name = "maptools:silver_coin",
chance = 1, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 1, water_damage = 1,

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@ -34,8 +34,8 @@ mobs:register_mob("tsm_pyramids:mummy", {
drops = { drops = {
{name = "default:papyrus", {name = "default:papyrus",
chance = 1, min = 3, max = 5,}, chance = 1, min = 3, max = 5,},
{name = "maptools:copper_coin", {name = "maptools:silver_coin",
chance = 2, min = 2, max = 4,}, chance = 10, min = 1, max = 1,},
}, },
-- damaged by -- damaged by
water_damage = 0, water_damage = 0,

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