diff --git a/mods/moreblocks/nodes.lua b/mods/moreblocks/nodes.lua index 428fa373..15657d50 100755 --- a/mods/moreblocks/nodes.lua +++ b/mods/moreblocks/nodes.lua @@ -137,7 +137,7 @@ local nodes = { ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, + tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -146,7 +146,7 @@ local nodes = { ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, + tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -155,7 +155,7 @@ local nodes = { ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -227,7 +227,7 @@ local nodes = { ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, + tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, walkable = false, @@ -280,7 +280,7 @@ local nodes = { ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, + tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, light_source = 11, @@ -290,7 +290,7 @@ local nodes = { ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, + tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, light_source = 11, @@ -302,7 +302,7 @@ local nodes = { ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, light_source = 15, @@ -312,7 +312,7 @@ local nodes = { ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, --MFF connected glass paramtype = "light", sunlight_propagates = true, light_source = 15,