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MAJ mobs(redo) mod
Added switch to disable mobs in protected areas
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@ -25,6 +25,7 @@ This mod contains the following additions:
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Changelog:
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0.7 - mob.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes
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0.6 - Api now supports multi-textured mobs, e.g oerkki, dungeon master, rats and chickens have random skins when spawning (sheep fix TODO), also new Honey block
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0.5 - Mobs now float in water, die from falling, and some code improvements
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0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :)
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@ -1,5 +1,7 @@
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mobs = {}
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mobs.mod = "redo"
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mobs.protected = 0 -- Set to 1 if you do not wish mobs to spawn in protected areas (default: 0)
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function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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name = name,
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@ -793,6 +795,11 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o
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return
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end
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-- Check if protected area using bogus name so mobs will not spawn
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if mobs.protected == 1 and minetest.is_protected(pos, "-") then
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return
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end
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pos.y = pos.y+1
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if not minetest.get_node_light(pos)
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@ -35,7 +35,7 @@ mobs:register_mob("mobs:cow", {
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},
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-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
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on_rightclick = function(self, clicker)
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tool = clicker:get_wielded_item()
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local tool = clicker:get_wielded_item()
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if tool:get_name() == "bucket:bucket_empty" then
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if self.milked then
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do return end
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@ -1,4 +1,4 @@
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-- Mob Api (15th Oct 2014)
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-- Mob Api (10th Dec 2014)
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dofile(minetest.get_modpath("mobs").."/api.lua")
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@ -1,56 +0,0 @@
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-- Oerkki
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mobs:register_mob("mobs:oerkki", {
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type = "monster",
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hp_min = 40,
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hp_max = 50,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_oerkki.x",
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--textures = {"mobs_oerkki.png"},
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available_textures = {
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total = 2,
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texture_1 = {"mobs_oerkki.png"},
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texture_2 = {"mobs_oerkki2.png"},
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},
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visual_size = {x=5, y=5},
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makes_footstep_sound = false,
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view_range = 16,
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walk_velocity = 2,
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run_velocity = 4,
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damage = 5,
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drops = {
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{name = "default:obsidian",
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chance = 3,
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min = 1,
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max = 2,},
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{name = "maptools:silver_coin",
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chance = 2,
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min = 2,
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max = 3,},
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},
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armor = 90,
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drawtype = "front",
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light_resistant = true,
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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attack_type = "dogfight",
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animation = {
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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punch_start = 37,
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punch_end = 49,
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speed_normal = 15,
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speed_run = 15,
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},
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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})
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mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 6000, 1, -10)
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@ -1,73 +0,0 @@
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-- Sheep
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mobs:register_mob("mobs:sheep", {
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type = "animal",
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hp_min = 10,
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hp_max = 15,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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textures = {"mobs_sheep.png"},
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visual = "mesh",
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mesh = "mobs_sheep.x",
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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random = "mobs_sheep",
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},
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 80,
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walk_start = 81,
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walk_end = 100,
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},
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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passive = true,
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follow = "farming:wheat",
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view_range = 8,
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "farming:wheat" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.food = (self.food or 0) + 1
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if self.food >= 8 then
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self.food = 0
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self.naked = false
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self.tamed = true
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self.object:set_properties({
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textures = {"mobs_sheep.png"},
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mesh = "mobs_sheep.x",
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})
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minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
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end
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return
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end
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if clicker:get_inventory() and not self.naked then
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self.naked = true
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if minetest.registered_items["wool:white"] then
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clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
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end
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self.object:set_properties({
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textures = {"mobs_sheep_shaved.png"},
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mesh = "mobs_sheep_shaved.x",
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})
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end
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end,
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})
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mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
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@ -1,80 +0,0 @@
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-- Warthog
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mobs:register_mob("mobs:pumba", {
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type = "animal",
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hp_min = 10,
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hp_max = 15,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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textures = {"mobs_pumba.png"},
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visual = "mesh",
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mesh = "mobs_pumba.x",
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makes_footstep_sound = true,
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walk_velocity = 2,
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armor = 200,
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drops = {
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{name = "mobs:pork_raw",
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chance = 1,
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min = 2,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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random = "mobs_pig",
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},
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animation = {
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speed_normal = 15,
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stand_start = 25,
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stand_end = 55,
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walk_start = 70,
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walk_end = 100,
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},
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follow = "farming:wheat",
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view_range = 8,
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jump = true,
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step = 1,
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passive = true,
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blood_texture = "mobs_blood.png",
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "farming:wheat" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.food = (self.food or 0) + 1
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if self.food >= 8 then
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self.food = 0
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self.tamed = true
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minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
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end
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return
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end
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end,
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})
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mobs:register_spawn("mobs:pumba", {"default:dirt_with_grass", "default:dirt"}, 20, 8, 9000, 1, 31000)
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-- Porkchops
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minetest.register_craftitem("mobs:pork_raw", {
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description = "Raw Porkchop",
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inventory_image = "mobs_pork_raw.png",
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on_use = minetest.item_eat(4),
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})
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minetest.register_craftitem("mobs:pork_cooked", {
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description = "Cooked Porkchop",
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inventory_image = "mobs_pork_cooked.png",
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on_use = minetest.item_eat(8),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:pork_cooked",
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recipe = "mobs:pork_raw",
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cooktime = 5,
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})
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