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Added grave button texture and reduced lag when vacuuming graves
- Fixed item disappearance when retrieved while reducing amount of tests and drops when vacuuming - Added grave button texture
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@ -58,7 +58,7 @@ function pclasses.api.vacuum_graveyard(player)
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for i = 1,7*8 do
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for i = 1,7*8 do
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local stack = grave_inv:get_stack("graveyard", i)
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local stack = grave_inv:get_stack("graveyard", i)
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if pclasses.api.util.can_have_item(pname, stack:get_name()) then
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if pclasses.data.reserved_items[stack:get_name()] and pclasses.api.util.can_have_item(pname, stack:get_name()) then
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grave_inv:set_stack("graveyard", i, nil)
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grave_inv:set_stack("graveyard", i, nil)
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player_inv:set_stack("graveyard", i, nil)
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player_inv:set_stack("graveyard", i, nil)
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if player_inv:room_for_item("main", stack) then
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if player_inv:room_for_item("main", stack) then
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BIN
mods/pclasses/textures/pclasses_grave_button.png
Normal file
BIN
mods/pclasses/textures/pclasses_grave_button.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 241 B |
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