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Added grave button texture and reduced lag when vacuuming graves

- Fixed item disappearance when retrieved while reducing amount of tests and drops when vacuuming
 - Added grave button texture
This commit is contained in:
LeMagnesium 2015-08-02 21:25:31 +02:00
parent bf7a9b02be
commit 51e7c037c3
2 changed files with 1 additions and 1 deletions

View File

@ -58,7 +58,7 @@ function pclasses.api.vacuum_graveyard(player)
for i = 1,7*8 do for i = 1,7*8 do
local stack = grave_inv:get_stack("graveyard", i) local stack = grave_inv:get_stack("graveyard", i)
if pclasses.api.util.can_have_item(pname, stack:get_name()) then if pclasses.data.reserved_items[stack:get_name()] and pclasses.api.util.can_have_item(pname, stack:get_name()) then
grave_inv:set_stack("graveyard", i, nil) grave_inv:set_stack("graveyard", i, nil)
player_inv:set_stack("graveyard", i, nil) player_inv:set_stack("graveyard", i, nil)
if player_inv:room_for_item("main", stack) then if player_inv:room_for_item("main", stack) then

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