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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 23:40:31 +01:00

improve doors mod

double doors (3 panels only) are now synchronous
    open the left door also opens the right door and vice versa
This commit is contained in:
crabman77 2015-08-25 15:59:55 +02:00
parent 69e721c08b
commit 52e5c6f4f0

View File

@ -1,5 +1,58 @@
doors3 = {}
function doors3.get_pos(pos, dir, p1, b)
local pos2 = {x=pos.x, y=pos.y, z=pos.z}
if b == 0 then
if p1 == 1 then
if dir == 1 then
pos2.z=pos2.z-1
elseif dir == 2 then
pos2.x=pos2.x-1
elseif dir == 3 then
pos2.z=pos2.z+1
else
pos2.x=pos2.x+1
end
else
if dir == 1 then
pos2.x=pos2.x+1
elseif dir == 2 then
pos2.z=pos2.z-1
elseif dir == 3 then
pos2.x=pos2.x-1
else
pos2.z=pos2.z+1
end
end
else
if p1 == 1 then
if dir == 1 then
pos2.x=pos2.x+1--ok
elseif dir == 2 then
pos2.z=pos2.z-1
elseif dir == 3 then
pos2.x=pos2.x-1
else
pos2.z=pos2.z+1--ok
end
else
if dir == 1 then
pos2.z=pos2.z+1
elseif dir == 2 then
pos2.x=pos2.x+1--ok
elseif dir == 3 then
pos2.z=pos2.z-1
else
pos2.x=pos2.x-1
end
end
end
return pos2
end
-- Registers a door
function doors3.register_door(name, def)
def.groups.not_in_creative_inventory = 1
@ -61,8 +114,7 @@ function doors3.register_door(name, def)
return itemstack
end
if minetest.is_protected(pt, placer:get_player_name()) or
minetest.is_protected(pt2, placer:get_player_name()) then
if minetest.is_protected(pt, placer:get_player_name()) or minetest.is_protected(pt2, placer:get_player_name()) then
minetest.record_protection_violation(pt, placer:get_player_name())
return itemstack
end
@ -115,11 +167,11 @@ function doors3.register_door(name, def)
local tm = def.tiles_middle
local tb = def.tiles_bottom
local function after_dig_node(pos, dir, name, num, digger)
local function after_dig_node(pos, letter, name, num, digger)
local p
if dir == 0 then -- bottom
if letter == "b" then -- bottom
p = { {y=1, l="m"}, {y=2, l="t"} }
elseif dir == 1 then -- middle
elseif letter == "m" then -- middle
p = { {y=-1, l="b"}, {y=1, l="t"} }
else -- top
p = { {y=-2, l="b"}, {y=-1, l="m"} }
@ -140,15 +192,15 @@ function doors3.register_door(name, def)
end
end
local function make_on_blast(base_name, dir, num)
local function make_on_blast(base_name, letter, num)
if def.only_placer_can_open then
return function() end
else
return function(pos, intensity)
local p
if dir == 0 then -- bottom
if letter == "b" then -- bottom
p = { {y=1, l="m"}, {y=2, l="t"} }
elseif dir == 1 then -- middle
elseif letter == "m" then -- middle
p = { {y=-1, l="b"}, {y=1, l="t"} }
else -- top
p = { {y=-2, l="b"}, {y=-1, l="m"} }
@ -161,11 +213,11 @@ function doors3.register_door(name, def)
end
local function on_rightclick(pos, dir, name, oldnum, params)
local function on_rightclick(pos, letter, name, oldnum, params, clicker, oldparam2)
local p
if dir == 0 then -- bottom
if letter == "b" then -- bottom
p = { {y=0, l="b"}, {y=1, l="m"}, {y=2, l="t"} }
elseif dir == 1 then -- middle
elseif letter == "m" then -- middle
p = { {y=-1, l="b"}, {y=0, l="m"}, {y=1, l="t"} }
else -- top
p = { {y=-2, l="b"}, {y=-1, l="m"}, {y=0, l="t"} }
@ -177,6 +229,7 @@ function doors3.register_door(name, def)
else
newnum = 1
end
for _,t in pairs(p) do
local pos1 = {x=pos.x, y=pos.y+t["y"], z=pos.z}
if minetest.get_node(pos1).name == name.."_"..t["l"].."_"..oldnum then
@ -192,11 +245,22 @@ function doors3.register_door(name, def)
snd_1 = def.sound_open_door
snd_2 = def.sound_close_door
end
if minetest.get_meta(pos):get_int("right") ~= 0 then
local b = minetest.get_meta(pos):get_int("right")
if b ~= 0 then
minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
end
local pos2 = doors3.get_pos(pos, oldparam2, params[1], b)
local node = minetest.get_node_or_nil(pos2)
if node and node.name and node.name == name.."_"..letter.."_"..newnum then
if minetest.get_meta(pos2):get_int("right") ~= b then
if minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pos2, node, clicker)
end
end
end
end
@ -209,7 +273,7 @@ function doors3.register_door(name, def)
return meta:get_string("doors_owner") == pn
end
--on_rotate(pos, node, 1, user, name.."_t_1", mode)
local function on_rotate(pos, node, dir, user, name, num, mode, new_param2)
if not check_player_priv(pos, user) then
return false
@ -266,12 +330,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 0, name, 1, digger)
after_dig_node(pos, "b", name, 1, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 0, name, 1, {1,2,3,0})
on_rightclick(pos, "b", name, 1, {1,2,3,0}, clicker, node.param2)
end
end,
@ -282,7 +346,7 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 0, 1)
on_blast = make_on_blast(name, "b", 1)
})
@ -304,12 +368,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 1, name, 1, digger)
after_dig_node(pos, "m", name, 1, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 1, name, 1, {1,2,3,0})
on_rightclick(pos, "m", name, 1, {1,2,3,0}, clicker, node.param2)
end
end,
@ -320,7 +384,7 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 1, 1)
on_blast = make_on_blast(name, "m", 1)
})
@ -343,12 +407,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 2, name, 1, digger)
after_dig_node(pos, "t", name, 1, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 2, name, 1, {1,2,3,0})
on_rightclick(pos, "t", name, 1, {1,2,3,0}, clicker, node.param2)
end
end,
@ -359,14 +423,11 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 2, 1)
on_blast = make_on_blast(name, "t", 1)
})
minetest.register_node(name.."_b_2", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light",
@ -385,12 +446,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 0, name, 2, digger)
after_dig_node(pos, "b", name, 2, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 0, name, 2, {3,0,1,2})
on_rightclick(pos, "b", name, 2, {3,0,1,2}, clicker, node.param2)
end
end,
@ -401,7 +462,7 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 0, 2)
on_blast = make_on_blast(name, "b", 2)
})
@ -423,12 +484,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 1, name, 2, digger)
after_dig_node(pos, "m", name, 2, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 1, name, 2, {3,0,1,2})
on_rightclick(pos, "m", name, 2, {3,0,1,2}, clicker, node.param2)
end
end,
@ -439,7 +500,7 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 1, 2)
on_blast = make_on_blast(name, "m", 2)
})
@ -462,12 +523,12 @@ function doors3.register_door(name, def)
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_dig_node(pos, 2, name, 2, digger)
after_dig_node(pos, "t", name, 2, digger)
end,
on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then
on_rightclick(pos, 2, name, 2, {3,0,1,2})
on_rightclick(pos, "t", name, 2, {3,0,1,2}, clicker, node.param2)
end
end,
@ -478,7 +539,7 @@ function doors3.register_door(name, def)
can_dig = check_player_priv,
sounds = def.sounds,
sunlight_propagates = def.sunlight,
on_blast = make_on_blast(name, 2, 2)
on_blast = make_on_blast(name, "t", 2)
})
end
@ -566,7 +627,6 @@ minetest.register_craft({
})
-- From BFD: Cherry planks doors
doors3.register_door("doors:door3_cherry", {
description = "Cherry Door 3",
inventory_image = "doors3_wood_cherry_inv.png",