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Added stamina increase for hunters and fixed warriors' one

This commit is contained in:
LeMagnesium 2015-07-26 17:02:44 +02:00
parent 4aca5e0f23
commit 5316fe983b

View File

@ -161,12 +161,7 @@ pclasses.api.register_class("warrior", {
on_assigned = function(pname) on_assigned = function(pname)
minetest.sound_play("pclasses_full_warrior") minetest.sound_play("pclasses_full_warrior")
minetest.chat_send_player(pname, "You are now a warrior") minetest.chat_send_player(pname, "You are now a warrior")
local reinforced = pclasses.api.util.does_wear_full_armor(pname, "reinforcedleather", true) sprint.set_max_stamina(pname, 20)
if reinforced then
sprint.increase_maxstamina(pname, 20)
else
sprint.increase_maxstamina(pname, 10)
end
end, end,
on_unassigned = function(pname) on_unassigned = function(pname)
sprint.set_default_maxstamina(pname) sprint.set_default_maxstamina(pname)
@ -191,7 +186,16 @@ pclasses.api.register_class("hunter", {
on_assigned = function(pname) on_assigned = function(pname)
minetest.chat_send_player(pname, "You are now a hunter") minetest.chat_send_player(pname, "You are now a hunter")
minetest.sound_play("pclasses_full_hunter") minetest.sound_play("pclasses_full_hunter")
local reinforced = pclasses.api.util.does_wear_full_armor(pname, "reinforcedleather", true)
if reinforced then
sprint.increase_maxstamina(pname, 20)
else
sprint.increase_maxstamina(pname, 10)
end end
end,
on_unassigned = function(pname)
sprint.set_default_maxstamina(pname)
end,
}) })
function pclasses.api.assign_class(player) function pclasses.api.assign_class(player)