mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-02-23 14:40:22 +01:00
Sethome now REALLY working
- Finally this @*!@#! sethome works, in both the real and the nether
world, with multiple players.
I've done it! 👍
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parent
af9a953cf3
commit
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@ -1,23 +1,28 @@
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local homes_file = minetest.get_worldpath() .. "/homes"
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--local realhomes_file =
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local homepos = {}
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--local netherhomes_file = minetest.get_worldpath() .. "/netherhomes"
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local homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
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["nether"] = minetest.get_worldpath() .. "/netherhomes"}
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local homepos = {["real"] = {}, ["nether"] = {}}
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local function loadhomes()
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local function loadhomes()
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local input = io.open(homes_file, "r")
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for key,_ in pairs(homes_file) do
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if input then
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local input = io.open(homes_file[key], "r")
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repeat
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if input then
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local x = input:read("*n")
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repeat
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if x == nil then
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local x = input:read("*n")
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break
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if x == nil then
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end
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break
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local y = input:read("*n")
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end
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local z = input:read("*n")
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local y = input:read("*n")
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local name = input:read("*l")
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local z = input:read("*n")
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homepos[name:sub(2)] = {x = x, y = y, z = z}
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local name = input:read("*l")
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until input:read(0) == nil
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homepos[key][name:sub(2)] = {x = x, y = y, z = z}
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io.close(input)
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until input:read(0) == nil
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else
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io.close(input)
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homepos = {}
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else
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end
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homepos[key] = {}
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end
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end
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end
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end
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loadhomes()
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loadhomes()
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@ -35,8 +40,12 @@ minetest.register_chatcommand("home", {
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-- just a check to prevent the server crashing
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-- just a check to prevent the server crashing
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return false
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return false
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end
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end
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if homepos[player:get_player_name()] then
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local p_status = "real"
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player:setpos(homepos[player:get_player_name()])
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if player:getpos().y < -19600 then
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p_status = "nether"
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end
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if homepos[p_status][player:get_player_name()] then
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player:setpos(homepos[p_status][player:get_player_name()])
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minetest.chat_send_player(name, "Teleported to home!")
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minetest.chat_send_player(name, "Teleported to home!")
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else
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else
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minetest.chat_send_player(name, "Set a home using /sethome")
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minetest.chat_send_player(name, "Set a home using /sethome")
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@ -50,12 +59,16 @@ minetest.register_chatcommand("sethome", {
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func = function(name)
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func = function(name)
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local player = minetest.env:get_player_by_name(name)
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local player = minetest.env:get_player_by_name(name)
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local pos = player:getpos()
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local pos = player:getpos()
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homepos[player:get_player_name()] = pos
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local p_status = "real"
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if pos.y < -19600 then
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p_status = "nether"
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end
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homepos[p_status][player:get_player_name()] = pos
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minetest.chat_send_player(name, "Home set!")
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minetest.chat_send_player(name, "Home set!")
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changed = true
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changed = true
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if changed then
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if changed then
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local output = io.open(homes_file, "w")
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local output = io.open(homes_file[p_status], "w")
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for i, v in pairs(homepos) do
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for i, v in pairs(homepos[p_status]) do
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output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
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output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
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end
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end
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io.close(output)
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io.close(output)
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