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Reverted NPC taming

This commit is contained in:
LeMagnesium 2015-04-12 23:36:50 +02:00
parent 5568cc4cff
commit 544c7ef55b

View File

@ -87,13 +87,15 @@ mobs:register_mob("mobs:npc", {
local pos = self.object:getpos() local pos = self.object:getpos()
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]}) minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
elseif item:get_name() == "default:diamond" then --[[ elseif item:get_name() == "default:diamond" then
self.diamond_count = (self.diamond_count or 0) + 1 self.diamond_count = (self.diamond_count or 0) + 1
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
end end
if self.diamond_count < 4 then return end if self.diamond_count < 4 then return end
]]--
else
if self.owner == "" then if self.owner == "" then
self.owner = clicker:get_player_name() self.owner = clicker:get_player_name()
else else