mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-07-23 10:00:20 +02:00
[3d_armor] Update
- Also fix a script
This commit is contained in:
@ -1,7 +1,7 @@
|
||||
minetest.register_alias("adminboots","3d_armor:boots_admin")
|
||||
minetest.register_alias("adminhelmet","3d_armor:helmet_admin")
|
||||
minetest.register_alias("adminchestplate","3d_armor:chestplate_admin")
|
||||
minetest.register_alias("adminlegginss","3d_armor:leggings_admin")
|
||||
minetest.register_alias("adminleggings","3d_armor:leggings_admin")
|
||||
|
||||
minetest.register_tool("3d_armor:helmet_admin", {
|
||||
description = "Admin Helmet",
|
||||
|
@ -13,6 +13,7 @@ ARMOR_DROP = minetest.get_modpath("bones") ~= nil
|
||||
ARMOR_DESTROY = false
|
||||
ARMOR_LEVEL_MULTIPLIER = 1
|
||||
ARMOR_HEAL_MULTIPLIER = 1
|
||||
ARMOR_RADIATION_MULTIPLIER = 1
|
||||
ARMOR_MATERIALS = {
|
||||
wood = "group:wood",
|
||||
cactus = "default:cactus",
|
||||
@ -33,8 +34,8 @@ ARMOR_MATERIALS = {
|
||||
}
|
||||
ARMOR_FIRE_PROTECT = minetest.get_modpath("ethereal") ~= nil
|
||||
ARMOR_FIRE_NODES = {
|
||||
{"default:lava_source", 5, 4},
|
||||
{"default:lava_flowing", 5, 4},
|
||||
{"default:lava_source", 5, 8},
|
||||
{"default:lava_flowing", 5, 8},
|
||||
{"fire:basic_flame", 3, 4},
|
||||
{"fire:permanent_flame", 3, 4},
|
||||
{"ethereal:crystal_spike", 2, 1},
|
||||
@ -85,6 +86,7 @@ if minetest.get_modpath("inventory_plus") then
|
||||
.."label[5,1;Level: armor_level]"
|
||||
.."label[5,1.5;Heal: armor_heal]"
|
||||
.."label[5,2;Fire: armor_fire]"
|
||||
.."label[5,2.5;Radiation: armor_radiation]"
|
||||
.."list[current_player;main;0,4.5;8,4;]"
|
||||
if minetest.get_modpath("crafting") then
|
||||
inventory_plus.get_formspec = function(player, page)
|
||||
@ -109,6 +111,7 @@ elseif minetest.get_modpath("unified_inventory") then
|
||||
.."label[5.0,"..(fy + 0.0)..";Level: "..armor.def[name].level.."]"
|
||||
.."label[5.0,"..(fy + 0.5)..";Heal: "..armor.def[name].heal.."]"
|
||||
.."label[5.0,"..(fy + 1.0)..";Fire: "..armor.def[name].fire.."]"
|
||||
.."label[5.0,"..(fy + 1.5)..";Radiation: "..armor.def[name].radiation.."]"
|
||||
.."listring[current_player;main]"
|
||||
.."listring[detached:"..name.."_armor;armor]"
|
||||
return {formspec=formspec}
|
||||
@ -157,6 +160,7 @@ armor.set_player_armor = function(self, player)
|
||||
local armor_heal = 0
|
||||
local armor_fire = 0
|
||||
local armor_water = 0
|
||||
local armor_radiation = 0
|
||||
local state = 0
|
||||
local items = 0
|
||||
local elements = {}
|
||||
@ -188,10 +192,10 @@ armor.set_player_armor = function(self, player)
|
||||
armor_level = armor_level + level
|
||||
state = state + stack:get_wear()
|
||||
items = items + 1
|
||||
local heal = def.groups["armor_heal"] or 0
|
||||
armor_heal = armor_heal + heal
|
||||
local fire = def.groups["armor_fire"] or 0
|
||||
armor_fire = armor_fire + fire
|
||||
armor_heal = armor_heal + (def.groups["armor_heal"] or 0)
|
||||
armor_fire = armor_fire + (def.groups["armor_fire"] or 0)
|
||||
armor_water = armor_water + (def.groups["armor_water"] or 0)
|
||||
armor_radiation = armor_radiation + (def.groups["armor_radiation"] or 0)
|
||||
for kk,vv in ipairs(self.physics) do
|
||||
local o_value = def.groups["physics_"..vv]
|
||||
if o_value then
|
||||
@ -224,6 +228,7 @@ armor.set_player_armor = function(self, player)
|
||||
end
|
||||
armor_level = armor_level * ARMOR_LEVEL_MULTIPLIER
|
||||
armor_heal = armor_heal * ARMOR_HEAL_MULTIPLIER
|
||||
armor_radiation = armor_radiation * ARMOR_RADIATION_MULTIPLIER
|
||||
if #textures > 0 then
|
||||
armor_texture = table.concat(textures, "^")
|
||||
end
|
||||
@ -231,6 +236,7 @@ armor.set_player_armor = function(self, player)
|
||||
if armor_level > 0 then
|
||||
armor_groups.level = math.floor(armor_level / 20)
|
||||
armor_groups.fleshy = 100 - armor_level
|
||||
armor_groups.radiation = 100 - armor_radiation
|
||||
end
|
||||
player:set_armor_groups(armor_groups)
|
||||
player:set_physics_override(physics_o)
|
||||
@ -245,6 +251,7 @@ armor.set_player_armor = function(self, player)
|
||||
self.def[name].gravity = physics_o.gravity
|
||||
self.def[name].fire = armor_fire
|
||||
self.def[name].water = armor_water
|
||||
self.def[name].radiation = armor_radiation
|
||||
self:update_player_visuals(player)
|
||||
end
|
||||
|
||||
@ -288,6 +295,7 @@ armor.get_armor_formspec = function(self, name)
|
||||
formspec = formspec:gsub("armor_level", armor.def[name].level)
|
||||
formspec = formspec:gsub("armor_heal", armor.def[name].heal)
|
||||
formspec = formspec:gsub("armor_fire", armor.def[name].fire)
|
||||
formspec = formspec:gsub("armor_radiation", armor.def[name].radiation)
|
||||
return formspec
|
||||
end
|
||||
|
||||
@ -483,6 +491,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
gravity = 1,
|
||||
fire = 0,
|
||||
water = 0,
|
||||
radiation = 0,
|
||||
}
|
||||
armor.textures[name] = {
|
||||
skin = armor.default_skin..".png",
|
||||
|
Reference in New Issue
Block a user