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Fixed NPC counter

This commit is contained in:
LeMagnesium 2015-04-12 23:24:01 +02:00
parent d6bea75353
commit 5568cc4cff

View File

@ -88,7 +88,7 @@ mobs:register_mob("mobs:npc", {
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]}) minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
elseif item:get_name() == "default:diamond" then elseif item:get_name() == "default:diamond" then
self.diamond_count = (self.diamond_count or 0) self.diamond_count = (self.diamond_count or 0) + 1
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)