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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-24 17:50:37 +01:00

Reset mesecons to 8 Dec

This commit is contained in:
LeMagnesium 2015-04-13 21:47:57 +02:00
parent dd40c6828e
commit 56e5d7a9e6
54 changed files with 767 additions and 1505 deletions

0
mods/mesecons/.gitignore vendored Executable file → Normal file
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@ -31,14 +31,6 @@ mesecon.rules.flat =
{x = 0, y = 0, z = 1},
{x = 0, y = 0, z =-1}}
mesecon.rules.alldirs =
{{x= 1, y= 0, z= 0},
{x=-1, y= 0, z= 0},
{x= 0, y= 1, z= 0},
{x= 0, y=-1, z= 0},
{x= 0, y= 0, z= 1},
{x= 0, y= 0, z=-1}}
mesecon.rules.buttonlike_get = function(node)
local rules = mesecon.rules.buttonlike
if node.param2 == 2 then

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@ -28,11 +28,13 @@ mesecon.on_placenode = function (pos, node)
-- Effectors: Send changesignal and activate or deactivate
if mesecon.is_effector(node.name) then
local powered_rules = {}
local unpowered_rules = {}
-- for each input rule, check if powered
for _, r in ipairs(mesecon.effector_get_rules(node)) do
local powered = mesecon.is_powered(pos, r)
if powered then table.insert(powered_rules, r) end
if powered then table.insert(powered_rules, r)
else table.insert(unpowered_rules, r) end
local state = powered and mesecon.state.on or mesecon.state.off
mesecon.changesignal(pos, node, r, state, 1)
@ -42,6 +44,10 @@ mesecon.on_placenode = function (pos, node)
for _, r in ipairs(powered_rules) do
mesecon.activate(pos, node, r, 1)
end
else
for _, r in ipairs(unpowered_rules) do
mesecon.deactivate(pos, node, r, 1)
end
end
end
end

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@ -6,6 +6,18 @@ function mesecon.move_node(pos, newpos)
minetest.get_meta(pos):from_table(meta)
end
--[[ new functions:
mesecon.flattenrules(allrules)
mesecon.rule2bit(findrule, allrules)
mesecon.rule2meta(findrule, allrules)
dec2bin(n)
mesecon.getstate(nodename, states)
mesecon.getbinstate(nodename, states)
mesecon.get_bit(binary, bit)
mesecon.set_bit(binary, bit, value)
mesecon.invertRule(r)
--]]
function mesecon.flattenrules(allrules)
--[[
{
@ -59,6 +71,7 @@ end
function mesecon.rule2metaindex(findrule, allrules)
--get the metarule the rule is in, or allrules
if allrules[1].x then
return nil
end
@ -77,8 +90,6 @@ function mesecon.rule2metaindex(findrule, allrules)
end
function mesecon.rule2meta(findrule, allrules)
if #allrules == 0 then return {} end
local index = mesecon.rule2metaindex(findrule, allrules)
if index == nil then
if allrules[1].x then
@ -90,12 +101,21 @@ function mesecon.rule2meta(findrule, allrules)
return allrules[index]
end
function mesecon.dec2bin(n)
local x, y = math.floor(n / 2), n % 2
if (n > 1) then
return mesecon.dec2bin(x)..y
else
return ""..y
if convert_base then
print(
"base2dec is tonumber(num,base1)\n"..
"commonlib needs dec2base(num,base2)\n"..
"and it needs base2base(num,base1,base2),\n"..
"which is dec2base(tonumber(num,base1),base2)"
)
else
function dec2bin(n)
local x, y = math.floor(n / 2), n % 2
if (n > 1) then
return dec2bin(x)..y
else
return ""..y
end
end
end
@ -109,7 +129,7 @@ function mesecon.getstate(nodename, states)
end
function mesecon.getbinstate(nodename, states)
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
return dec2bin(mesecon.getstate(nodename, states)-1)
end
function mesecon.get_bit(binary,bit)
@ -121,11 +141,11 @@ end
function mesecon.set_bit(binary,bit,value)
if value == "1" then
if not mesecon.get_bit(binary,bit) then
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
end
elseif value == "0" then
if mesecon.get_bit(binary,bit) then
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
end
end
return binary

View File

@ -47,5 +47,5 @@ minetest.register_craft({
output = "mesecons_blinkyplant:blinky_plant_off 1",
recipe = { {"","group:mesecon_conductor_craftable",""},
{"","group:mesecon_conductor_craftable",""},
{"group:sapling","group:sapling","group:sapling"}}
{"default:sapling","default:sapling","default:sapling"}}
})

View File

@ -0,0 +1,191 @@
doors = {}
-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
-- name: The name of the door
-- def: a table with the folowing fields:
-- description
-- inventory_image
-- groups
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
-- tiles_top: the tiles of the bottom part of the door {front, side}
-- If the following fields are not defined the default values are used
-- node_box_bottom
-- node_box_top
-- selection_box_bottom
-- selection_box_top
-- only_placer_can_open: if true only the player who placed the door can
-- open it
local function is_right(pos)
local r1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
if string.find(r1.name, "door_") or string.find(r2.name, "door_") then
if string.find(r1.name, "_1") or string.find(r2.name, "_1") then
return true
else
return false
end
end
end
function doors:register_door(name, def)
def.groups.not_in_creative_inventory = 1
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
if not def.node_box_bottom then
def.node_box_bottom = box
end
if not def.node_box_top then
def.node_box_top = box
end
if not def.selection_box_bottom then
def.selection_box_bottom= box
end
if not def.selection_box_top then
def.selection_box_top = box
end
local tt = def.tiles_top
local tb = def.tiles_bottom
local function after_dig_node(pos, name)
if minetest.get_node(pos).name == name then
minetest.remove_node(pos)
end
end
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir
if not minetest.get_node(pos).name == check_name then
return
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2+1]
local meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace_dir, param2=p2})
minetest.get_meta(pos):from_table(meta)
pos.y = pos.y-dir
meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace, param2=p2})
minetest.get_meta(pos):from_table(meta)
local snd_1 = "_close"
local snd_2 = "_open"
if params[1] == 3 then
snd_1 = "_open"
snd_2 = "_close"
end
if is_right(pos) then
minetest.sound_play("door"..snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play("door"..snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
end
end
local function on_mesecons_signal_open (pos, node)
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
local function on_mesecons_signal_close (pos, node)
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
local function check_player_priv(pos, player)
if not def.only_placer_can_open then
return true
end
local meta = minetest.get_meta(pos)
local pn = player:get_player_name()
return meta:get_string("doors_owner") == pn
end
minetest.register_node(":"..name.."_b_1", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_1")
end,
on_rightclick = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
end,
mesecons = {effector = {
action_on = on_mesecons_signal_open
}},
can_dig = check_player_priv,
})
minetest.register_node(":"..name.."_b_2", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_2")
end,
on_rightclick = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
end,
mesecons = {effector = {
action_off = on_mesecons_signal_close
}},
can_dig = check_player_priv,
})
end
doors:register_door("doors:door_wood", {
description = "Wooden Door",
inventory_image = "door_wood.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
tiles_top = {"door_wood_a.png", "door_brown.png"},
sounds = default.node_sound_wood_defaults(),
})
doors:register_door("doors:door_steel", {
description = "Steel Door",
inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
only_placer_can_open = true,
sounds = default.node_sound_stone_defaults(),
})

View File

@ -135,12 +135,8 @@ end
-- returns true if player was found, false if not
local node_detector_scan = function (pos)
if not pos then return end
local node = minetest.get_node_or_nil(pos)
if not node then return end
local scandir = minetest.facedir_to_dir(node.param2)
if not scandir then return end
local frontpos = vector.subtract(pos, scandir)
local node = minetest.get_node(pos)
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
local frontnode = minetest.get_node(frontpos)
local meta = minetest.get_meta(pos)
return (frontnode.name == meta:get_string("scanname")) or

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@ -1,84 +0,0 @@
-- Modified, from minetest_game/mods/doors/init.lua
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y + dir
if not minetest.get_node(pos).name == check_name then
return
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2 + 1]
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
pos.y = pos.y - dir
minetest.swap_node(pos, {name = replace, param2 = p2})
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
end
end
local function meseconify_door(name)
if not minetest.registered_items[name] then return end
local function toggle_state1 (pos, node)
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
local function toggle_state2 (pos, node)
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
minetest.override_item(name.."_b_1", {
mesecons = {effector = {
action_on = toggle_state1,
action_off = toggle_state1,
rules = mesecon.rules.pplate
}},
})
minetest.override_item(name.."_b_2", {
mesecons = {effector = {
action_on = toggle_state2,
action_off = toggle_state2,
rules = mesecon.rules.pplate
}},
})
end
meseconify_door("doors:door_wood")
meseconify_door("doors:door_steel")
meseconify_door("doors:door_glass")
meseconify_door("doors:door_obsidian_glass")
-- Trapdoor
local function trapdoor_switch(pos, node)
local state = minetest.get_meta(pos):get_int("state")
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
end
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
end
if minetest.registered_nodes["doors:trapdoor"] then
minetest.override_item("doors:trapdoor", {
mesecons = {effector = {
action_on = trapdoor_switch,
action_off = trapdoor_switch
}},
})
minetest.override_item("doors:trapdoor_open", {
mesecons = {effector = {
action_on = trapdoor_switch,
action_off = trapdoor_switch
}},
})
end

View File

@ -41,7 +41,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
},
},
groups = {dig_immediate=3, mesecon=3},
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
mesecons = {
conductor = {
states = crossover_states,

View File

@ -65,7 +65,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
sunlight_propagates = true,
selection_box = tjunction_selectionbox,
node_box = tjunction_nodebox,
groups = {dig_immediate = 3},
groups = {dig_immediate = 3, mesecon_conductor_craftable=1},
mesecons = {conductor =
{
state = mesecon.state.off,

View File

@ -78,7 +78,7 @@ function register_gate(name, inputnumber, assess, recipe)
},{
tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
"jeija_gate_"..name..".png"},
groups = {dig_immediate = 2, overheat = 1},
groups = {dig_immediate = 2},
mesecons = { receptor = {
state = "off",
rules = gate_get_output_rules
@ -89,7 +89,7 @@ function register_gate(name, inputnumber, assess, recipe)
},{
tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
"jeija_gate_"..name..".png"},
groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
groups = {dig_immediate = 2, not_in_creative_inventory = 1},
mesecons = { receptor = {
state = "on",
rules = gate_get_output_rules

View File

@ -4,17 +4,24 @@
-- (does not work with other liquids)
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
drawtype = "nodebox",
tiles = {"jeija_hydro_turbine_off.png"},
inventory_image = "jeija_hydro_turbine_inv.png",
wield_scale = {x=0.75, y=0.75, z=0.75},
groups = {dig_immediate=2},
description="Water Turbine",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
},
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
},
sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = {
@ -23,18 +30,25 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
})
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
wield_scale = {x=0.75, y=0.75, z=0.75},
drawtype = "nodebox",
tiles = {"jeija_hydro_turbine_on.png"},
inventory_image = "jeija_hydro_turbine_inv.png",
drop = "mesecons_hydroturbine:hydro_turbine_off 1",
groups = {dig_immediate=2,not_in_creative_inventory=1},
description="Water Turbine",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
},
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
},
sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = {

View File

@ -1,416 +0,0 @@
# Blender v2.69 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
# www.blender.org
o Cylinder.002_Cylinder.003
v 0.000000 0.500000 -0.150000
v 0.000000 0.562500 -0.150000
v 0.106066 0.500000 -0.106066
v 0.106066 0.562500 -0.106066
v 0.150000 0.500000 0.000000
v 0.150000 0.562500 0.000000
v 0.106066 0.500000 0.106066
v 0.106066 0.562500 0.106066
v -0.000000 0.500000 0.150000
v -0.000000 0.562500 0.150000
v -0.106066 0.500000 0.106066
v -0.106066 0.562500 0.106066
v -0.150000 0.500000 -0.000000
v -0.150000 0.562500 -0.000000
v -0.106066 0.500000 -0.106066
v -0.106066 0.562500 -0.106066
v 0.097545 0.625000 -0.490393
v -0.097545 0.625000 -0.490393
v -0.277785 0.625000 -0.415735
v -0.415735 0.625000 -0.277785
v -0.490393 0.625000 -0.097545
v -0.490393 0.625000 0.097545
v -0.415735 0.625000 0.277785
v -0.277785 0.625000 0.415735
v -0.097545 0.625000 0.490393
v 0.097545 0.625000 0.490393
v 0.277785 0.625000 0.415735
v 0.415735 0.625000 0.277785
v 0.490393 0.625000 0.097545
v 0.490393 0.625000 -0.097545
v 0.415735 0.625000 -0.277785
v 0.277785 0.625000 -0.415735
v 0.097545 0.656250 -0.490393
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v -0.490393 0.656250 -0.097545
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v -0.415735 0.656250 0.277785
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v 0.490393 0.656250 0.097545
v 0.490393 0.656250 -0.097545
v 0.415735 0.656250 -0.277785
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v 0.116233 0.634645 -0.436100
v 0.116233 1.482640 -0.436100
v 0.299524 0.634645 -0.186124
v 0.299524 1.482640 -0.186124
v 0.343405 0.634645 0.080186
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v 0.186124 0.634645 0.299524
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v -0.080186 0.634645 0.343405
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v 0.390559 1.482640 -0.226180
v 0.390559 0.634645 -0.226180
v 0.436100 1.482640 0.116233
v 0.436100 0.634645 0.116233
v 0.226180 1.482640 0.390559
v 0.226180 0.634645 0.390559
v -0.116233 1.482640 0.436100
v -0.116233 0.634645 0.436100
v -0.390559 1.482640 0.226180
v -0.390559 0.634645 0.226180
v -0.436100 1.482640 -0.116233
v -0.436100 0.634645 -0.116233
v -0.226180 1.482640 -0.390559
v -0.226180 0.634645 -0.390559
v 0.108975 0.634645 -0.430778
v 0.292266 0.634645 -0.180802
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v 0.381664 0.634645 -0.227549
v 0.334509 0.634645 0.078817
v 0.334509 1.482640 0.078817
v 0.381664 1.482640 -0.227549
v 0.430778 0.634645 0.108975
v 0.180802 0.634645 0.292266
v 0.180802 1.482640 0.292266
v 0.430778 1.482640 0.108975
v 0.227549 0.634645 0.381664
v -0.078817 0.634645 0.334509
v -0.078817 1.482640 0.334509
v 0.227549 1.482640 0.381664
v -0.108975 0.634645 0.430778
v -0.292266 0.634645 0.180802
v -0.292266 1.482640 0.180802
v -0.108975 1.482640 0.430778
v -0.381664 0.634645 0.227549
v -0.334509 0.634645 -0.078817
v -0.334509 1.482640 -0.078817
v -0.381664 1.482640 0.227549
v -0.227549 0.634645 -0.381663
v 0.078817 0.634645 -0.334509
v 0.078817 1.482640 -0.334509
v -0.227549 1.482640 -0.381663
v -0.430779 0.634645 -0.108975
v -0.180802 0.634645 -0.292266
v -0.180802 1.482640 -0.292266
v -0.430779 1.482640 -0.108975
v 0.097545 1.500000 -0.490393
v -0.097545 1.500000 -0.490393
v -0.277785 1.500000 -0.415735
v -0.415735 1.500000 -0.277785
v -0.490393 1.500000 -0.097545
v -0.490393 1.500000 0.097545
v -0.415735 1.500000 0.277785
v -0.277785 1.500000 0.415735
v -0.097545 1.500000 0.490393
v 0.097545 1.500000 0.490393
v 0.277785 1.500000 0.415735
v 0.415735 1.500000 0.277785
v 0.490393 1.500000 0.097545
v 0.490393 1.500000 -0.097545
v 0.415735 1.500000 -0.277785
v 0.277785 1.500000 -0.415735
v 0.097545 1.468750 -0.490393
v -0.097545 1.468750 -0.490393
v -0.277785 1.468750 -0.415735
v -0.415735 1.468750 -0.277785
v -0.490393 1.468750 -0.097545
v -0.490393 1.468750 0.097545
v -0.415735 1.468750 0.277785
v -0.277785 1.468750 0.415735
v -0.097545 1.468750 0.490393
v 0.097545 1.468750 0.490393
v 0.277785 1.468750 0.415735
v 0.415735 1.468750 0.277785
v 0.490393 1.468750 0.097545
v 0.490393 1.468750 -0.097545
v 0.415735 1.468750 -0.277785
v 0.277785 1.468750 -0.415735
v 0.025624 0.559630 -0.061863
v 0.025624 1.481372 -0.061863
v 0.061863 0.559630 -0.025624
v 0.061863 1.481372 -0.025624
v 0.061863 0.559630 0.025624
v 0.061863 1.481372 0.025624
v 0.025624 0.559630 0.061863
v 0.025624 1.481372 0.061863
v -0.025624 0.559630 0.061863
v -0.025624 1.481372 0.061863
v -0.061863 0.559630 0.025624
v -0.061863 1.481372 0.025624
v -0.061863 0.559630 -0.025624
v -0.061863 1.481372 -0.025624
v -0.025624 0.559630 -0.061863
v -0.025624 1.481372 -0.061863
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 0.500000 -0.500000
vt 0.416667 0.625000
vt 0.416667 0.645833
vt 0.395833 0.645833
vt 0.395833 0.625000
vt 0.375000 0.645833
vt 0.375000 0.625000
vt 0.291667 0.625000
vt 0.291667 0.645833
vt 0.312500 0.645833
vt 0.312500 0.625000
vt 0.333333 0.645833
vt 0.333333 0.625000
vt 0.354167 0.645833
vt 0.354167 0.625000
vt 0.708333 0.645833
vt 0.729167 0.625000
vt 0.750000 0.625000
vt 0.770833 0.645833
vt 0.770833 0.666667
vt 0.750000 0.687500
vt 0.729167 0.687500
vt 0.708333 0.666667
vt 0.437500 0.625000
vt 0.437500 0.645833
vt 0.458333 0.625000
vt 0.458333 0.645833
vt 0.656250 0.953125
vt 0.593750 0.980469
vt 0.531250 0.980469
vt 0.468750 0.953125
vt 0.421875 0.906250
vt 0.394531 0.843750
vt 0.394531 0.781250
vt 0.421875 0.718750
vt 0.468750 0.671875
vt 0.531250 0.644531
vt 0.593750 0.644531
vt 0.656250 0.671875
vt 0.703125 0.718750
vt 0.730469 0.781250
vt 0.730469 0.843750
vt 0.703125 0.906250
vt 0.019531 0.843750
vt 0.019531 0.781250
vt 0.046875 0.718750
vt 0.093750 0.671875
vt 0.156250 0.644531
vt 0.218750 0.644531
vt 0.281250 0.671875
vt 0.328125 0.718750
vt 0.355469 0.781250
vt 0.355469 0.843750
vt 0.328125 0.906250
vt 0.281250 0.953125
vt 0.218750 0.980469
vt 0.156250 0.980469
vt 0.093750 0.953125
vt 0.046875 0.906250
vt 0.187500 0.041667
vt 0.104167 0.041667
vt 0.104167 0.020833
vt 0.187500 0.020833
vt 0.270833 0.041667
vt 0.270833 0.020833
vt 0.354167 0.041667
vt 0.354167 0.020833
vt 0.437500 0.041667
vt 0.437500 0.020833
vt 0.520833 0.041667
vt 0.520833 0.020833
vt 0.354167 0.104167
vt 0.270833 0.104167
vt 0.270833 0.083333
vt 0.354167 0.083333
vt 0.604167 0.041667
vt 0.604167 0.020833
vt 0.687500 0.041667
vt 0.687500 0.020833
vt 0.437500 0.104167
vt 0.437500 0.083333
vt 0.104167 0.104167
vt 0.020833 0.104167
vt 0.020833 0.083333
vt 0.104167 0.083333
vt 0.520833 0.104167
vt 0.520833 0.083333
vt 0.187500 0.104167
vt 0.187500 0.083333
vt 0.604167 0.104167
vt 0.604167 0.083333
vt 0.687500 0.104167
vt 0.687500 0.083333
vt 0.020833 0.041667
vt 0.020833 0.020833
vt 0.979167 0.020833
vt 0.979167 0.270833
vt 0.895833 0.270833
vt 0.895833 0.020833
vt 0.875000 0.020833
vt 0.875000 0.270833
vt 0.791667 0.270833
vt 0.791667 0.020833
vt 0.687500 0.208333
vt 0.687500 0.229167
vt 0.604167 0.229167
vt 0.604167 0.208333
vt 0.104167 0.145833
vt 0.104167 0.166667
vt 0.020833 0.166667
vt 0.020833 0.145833
vt 0.187500 0.145833
vt 0.187500 0.166667
vt 0.270833 0.145833
vt 0.270833 0.166667
vt 0.354167 0.145833
vt 0.354167 0.166667
vt 0.187500 0.208333
vt 0.187500 0.229167
vt 0.104167 0.229167
vt 0.104167 0.208333
vt 0.437500 0.145833
vt 0.437500 0.166667
vt 0.520833 0.145833
vt 0.520833 0.166667
vt 0.270833 0.208333
vt 0.270833 0.229167
vt 0.604167 0.145833
vt 0.604167 0.166667
vt 0.354167 0.208333
vt 0.354167 0.229167
vt 0.687500 0.145833
vt 0.687500 0.166667
vt 0.437500 0.208333
vt 0.437500 0.229167
vt 0.020833 0.229167
vt 0.020833 0.208333
vt 0.520833 0.208333
vt 0.520833 0.229167
vt 0.854167 0.645833
vt 0.854167 0.979167
vt 0.812500 0.979167
vt 0.812500 0.645833
vt 0.979167 0.312500
vt 0.979167 0.645833
vt 0.937500 0.645833
vt 0.937500 0.312500
vt 0.895833 0.645833
vt 0.895833 0.312500
vt 0.854167 0.312500
vt 0.812500 0.312500
vt 0.979167 0.979167
vt 0.937500 0.979167
vt 0.895833 0.979167
vt 0.020833 0.604167
vt 0.020833 0.270833
vt 0.354167 0.270833
vt 0.354167 0.604167
vt 0.729167 0.270833
vt 0.729167 0.604167
vt 0.395833 0.604167
vt 0.395833 0.270833
s off
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f 15/23 16/24 2/2 1/1
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f 32/79 17/71 33/74 48/80
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@ -1,2 +1 @@
mesecons
dye

View File

@ -52,9 +52,9 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
end
mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
mesecon.lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
mesecon.lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
mesecon.lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
mesecon.lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
mesecon.lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
mesecon.lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")

View File

@ -559,6 +559,7 @@ for d = 0, 1 do
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = on_receive_fields,
on_timer = handle_timer,
sounds = default.node_sound_stone_defaults(),
mesecons = mesecons,
digiline = digiline,
@ -599,7 +600,7 @@ minetest.register_node(BASENAME .. "_burnt", {
groups = {dig_immediate=2, not_in_creative_inventory=1},
drop = BASENAME.."0000",
sunlight_propagates = true,
selection_box = selection_box,
selection_box = selectionbox,
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = on_receive_fields,

View File

@ -14,7 +14,7 @@ minetest.register_craftitem("mesecons_materials:fiber", {
minetest.register_craft({
output = "mesecons_materials:glue 2",
type = "cooking",
recipe = "group:sapling",
recipe = "default:sapling",
cooktime = 2
})
@ -35,7 +35,7 @@ minetest.register_craftitem("mesecons_materials:silicon", {
minetest.register_craft({
output = "mesecons_materials:silicon 4",
recipe = {
{"group:sand", "group:sand"},
{"group:sand", "default:steel_ingot"},
{"default:sand", "default:sand"},
{"default:sand", "default:steel_ingot"},
}
})

View File

@ -9,7 +9,9 @@
-- Pull all blocks in its back
function mesecon.get_movestone_direction(pos)
getactivated = 0
local lpos
local getactivated = 0
local rules = {
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
@ -53,78 +55,75 @@ function mesecon.get_movestone_direction(pos)
end
end
function mesecon.register_movestone(name, def, is_sticky)
local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
local name_active = name.."_active"
local function movestone_move (pos)
if minetest.get_node(pos).name ~= name_active then
return
end
local direction = mesecon.get_movestone_direction(pos)
if not direction then
minetest.set_node(pos, {name = name})
return
end
local frontpos = vector.add(pos, direction)
local backpos = vector.subtract(pos, direction)
-- ### Step 1: Push nodes in front ###
local maxpush = mesecon.setting("movestone_max_push", 50)
local maxpull = mesecon.setting("movestone_max_pull", 50)
local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush)
if success then
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(frontpos, direction, oldstack)
-- Too large stack/stopper in the way: try again very soon
else
minetest.after(0.05, movestone_move, pos)
return
end
-- ### Step 2: Move the movestone ###
local node = minetest.get_node(pos)
minetest.set_node(frontpos, node)
minetest.remove_node(pos)
mesecon.on_dignode(pos, node)
mesecon.on_placenode(frontpos, node)
minetest.after(timer_interval, movestone_move, frontpos)
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky then
mesecon.mvps_pull_all(backpos, direction, maxpull)
end
end
def.mesecons = {effector = {
action_on = function (pos)
if minetest.get_node(pos).name ~= name_active then
minetest.set_node(pos, {name = name_active})
movestone_move(pos)
end
end,
action_off = function (pos)
minetest.set_node(pos, {name = name})
end
}}
def.drop = name
minetest.register_node(name, def)
-- active node only
local def_active = table.copy(def)
def_active.groups.not_in_creative_inventory = 1
minetest.register_node(name_active, def_active)
end
mesecon.register_movestone("mesecons_movestones:movestone", {
minetest.register_node("mesecons_movestones:movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Movestone",
sounds = default.node_sound_stone_defaults()
}, false)
sounds = default.node_sound_stone_defaults(),
mesecons = {effector = {
action_on = function (pos, node)
local direction=mesecon.get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
mesecon.on_dignode(pos, node)
minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
end
}}
})
minetest.register_entity("mesecons_movestones:movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
visual = "cube",
lastdir = {x=0, y=0, z=0},
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
local direction = mesecon.get_movestone_direction(pos)
local maxpush = mesecon.setting("movestone_max_push", 50)
if not direction then -- no mesecon power
--push only solid nodes
local name = minetest.get_node(pos).name
if name ~= "air" and name ~= "ignore"
and ((not minetest.registered_nodes[name])
or minetest.registered_nodes[name].liquidtype == "none") then
mesecon.mvps_push(pos, self.lastdir, maxpush)
end
local nn = {name="mesecons_movestones:movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
end
local success, stack, oldstack =
mesecon.mvps_push(pos, direction, maxpush)
if not success then -- Too large stack/stopper in the way
local nn = {name="mesecons_movestones:movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
else
mesecon.mvps_process_stack (stack)
mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
end,
})
minetest.register_craft({
output = "mesecons_movestones:movestone 2",
@ -135,14 +134,28 @@ minetest.register_craft({
}
})
-- STICKY_MOVESTONE
mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
minetest.register_node("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Sticky Movestone",
sounds = default.node_sound_stone_defaults(),
}, true)
mesecons = {effector = {
action_on = function (pos, node)
local direction=mesecon.get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
mesecon.on_dignode(pos, node)
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
}}
})
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone 2",
@ -151,6 +164,63 @@ minetest.register_craft({
}
})
-- Don't allow pushing movestones while they're active
mesecon.register_mvps_stopper("mesecons_movestones:movestone_active")
mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active")
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
lastdir = {x=0, y=0, z=0},
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
local direction = mesecon.get_movestone_direction(pos)
if not direction then -- no mesecon power
--push only solid nodes
local name = minetest.get_node(pos).name
if name ~= "air" and name ~= "ignore"
and ((not minetest.registered_nodes[name])
or minetest.registered_nodes[name].liquidtype == "none") then
mesecon.mvps_push(pos, self.lastdir,
mesecon.setting("movestone_max_push", 50))
--STICKY
mesecon.mvps_pull_all(pos, self.lastdir)
end
local nn = {name="mesecons_movestones:sticky_movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
end
local success, stack, oldstack =
mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50))
if not success then -- Too large stack/stopper in the way
local nn = {name="mesecons_movestones:sticky_movestone"}
minetest.add_node(pos, nn)
self.object:remove()
mesecon.on_placenode(pos, nn)
return
else
mesecon.mvps_process_stack (stack)
mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
--STICKY
mesecon.mvps_pull_all(pos, direction)
end,
})
mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")

View File

@ -1,19 +1,9 @@
--register stoppers for movestones/pistons
mesecon.mvps_stoppers = {}
mesecon.on_mvps_move = {}
mesecon.mvps_unmov = {}
mesecon.on_mvps_move = {}
--- Objects (entities) that cannot be moved
function mesecon.register_mvps_unmov(objectname)
mesecon.mvps_unmov[objectname] = true;
end
function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-- Nodes that cannot be pushed / pulled by movestones, pistons
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
local get_stopper = mesecon.mvps_stoppers[node.name]
if type (get_stopper) == "function" then
@ -29,6 +19,15 @@ function mesecon.register_mvps_stopper(nodename, get_stopper)
mesecon.mvps_stoppers[nodename] = get_stopper
end
-- Objects that cannot be moved (e.g. movestones)
function mesecon.register_mvps_unmov(objectname)
mesecon.mvps_unmov[objectname] = true;
end
function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-- Functions to be called on mvps movement
function mesecon.register_on_mvps_move(callback)
mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
@ -47,102 +46,37 @@ function mesecon.mvps_process_stack(stack)
end
end
function mesecon.mvps_get_stack(pos, dir, maximum, all_pull_sticky)
function mesecon.mvps_get_stack(pos, dir, maximum)
-- determine the number of nodes to be pushed
local np = {x = pos.x, y = pos.y, z = pos.z}
local nodes = {}
local frontiers = {pos}
while #frontiers > 0 do
local np = frontiers[1]
local nn = minetest.get_node(np)
if nn.name ~= "air"
and minetest.registered_nodes[nn.name]
and minetest.registered_nodes[nn.name].liquidtype == "none" then
table.insert(nodes, {node = nn, pos = np})
if #nodes > maximum then return nil end
-- add connected nodes to frontiers, connected is a vector list
-- the vectors must be absolute positions
local connected = {}
if minetest.registered_nodes[nn.name]
and minetest.registered_nodes[nn.name].mvps_sticky then
connected = minetest.registered_nodes[nn.name].mvps_sticky(np, nn)
end
table.insert(connected, vector.add(np, dir))
-- If adjacent node is sticky block and connects add that
-- position to the connected table
for _, r in ipairs(mesecon.rules.alldirs) do
local adjpos = vector.add(np, r)
local adjnode = minetest.get_node(adjpos)
if minetest.registered_nodes[adjnode.name]
and minetest.registered_nodes[adjnode.name].mvps_sticky then
local sticksto = minetest.registered_nodes[adjnode.name]
.mvps_sticky(adjpos, adjnode)
-- connects to this position?
for _, link in ipairs(sticksto) do
if vector.equals(link, np) then
table.insert(connected, adjpos)
end
end
end
end
if all_pull_sticky then
table.insert(connected, vector.subtract(np, dir))
end
-- Make sure there are no duplicates in frontiers / nodes before
-- adding nodes in "connected" to frontiers
for _, cp in ipairs(connected) do
local duplicate = false
for _, rp in ipairs(nodes) do
if vector.equals(cp, rp.pos) then
duplicate = true
end
end
for _, fp in ipairs(frontiers) do
if vector.equals(cp, fp) then
duplicate = true
end
end
if not duplicate then
table.insert(frontiers, cp)
end
end
while true do
local nn = minetest.get_node_or_nil(np)
if not nn or #nodes > maximum then
-- don't push at all, something is in the way (unloaded map or too many nodes)
return nil
end
table.remove(frontiers, 1)
end
if nn.name == "air"
or (minetest.registered_nodes[nn.name]
and minetest.registered_nodes[nn.name].liquidtype ~= "none") then --is liquid
break
end
table.insert (nodes, {node = nn, pos = np})
np = mesecon.addPosRule(np, dir)
end
return nodes
end
function mesecon.mvps_push(pos, dir, maximum)
return mesecon.mvps_push_or_pull(pos, dir, dir, maximum)
end
function mesecon.mvps_pull_all(pos, dir, maximum)
return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum, true)
end
function mesecon.mvps_pull_single(pos, dir, maximum)
return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum)
end
-- pos: pos of mvps; stackdir: direction of building the stack
-- movedir: direction of actual movement
-- maximum: maximum nodes to be pushed
-- all_pull_sticky: All nodes are sticky in the direction that they are pulled from
function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sticky)
local nodes = mesecon.mvps_get_stack(pos, movedir, maximum, all_pull_sticky)
function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
local nodes = mesecon.mvps_get_stack(pos, dir, maximum)
if not nodes then return end
-- determine if one of the nodes blocks the push / pull
-- determine if one of the nodes blocks the push
for id, n in ipairs(nodes) do
if mesecon.is_mvps_stopper(n.node, movedir, nodes, id) then
if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then
return
end
end
@ -160,8 +94,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
-- add nodes
for _, n in ipairs(nodes) do
local np = mesecon.addPosRule(n.pos, movedir)
local np = mesecon.addPosRule(n.pos, dir)
minetest.add_node(np, n.node)
minetest.get_meta(np):from_table(n.meta)
end
@ -171,7 +104,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
for i in ipairs(nodes) do
moved_nodes[i] = {}
moved_nodes[i].oldpos = nodes[i].pos
nodes[i].pos = mesecon.addPosRule(nodes[i].pos, movedir)
nodes[i].pos = mesecon.addPosRule(nodes[i].pos, dir)
moved_nodes[i].pos = nodes[i].pos
moved_nodes[i].node = nodes[i].node
moved_nodes[i].meta = nodes[i].meta
@ -189,6 +122,73 @@ mesecon.register_on_mvps_move(function(moved_nodes)
end
end)
function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
local np = mesecon.addPosRule(pos, dir)
local nn = minetest.get_node(np)
if ((not minetest.registered_nodes[nn.name]) --unregistered node
or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node
and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node
local meta = minetest.get_meta(np):to_table()
minetest.remove_node(np)
minetest.add_node(pos, nn)
minetest.get_meta(pos):from_table(meta)
nodeupdate(np)
nodeupdate(pos)
mesecon.on_dignode(np, nn)
mesecon.update_autoconnect(np)
on_mvps_move({{pos = pos, oldpos = np, node = nn, meta = meta}})
end
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
end
function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.get_node(lpos2)
--avoid pulling solid nodes
if lnode.name ~= "ignore"
and lnode.name ~= "air"
and ((not minetest.registered_nodes[lnode.name])
or minetest.registered_nodes[lnode.name].liquidtype == "none") then
return
end
--avoid pulling empty or liquid nodes
if lnode2.name == "ignore"
or lnode2.name == "air"
or (minetest.registered_nodes[lnode2.name]
and minetest.registered_nodes[lnode2.name].liquidtype ~= "none") then
return
end
local moved_nodes = {}
local oldpos = {x=lpos2.x + direction.x, y=lpos2.y + direction.y, z=lpos2.z + direction.z}
repeat
lnode2 = minetest.get_node(lpos2)
local meta = minetest.get_meta(lnode2):to_table()
minetest.add_node(oldpos, lnode2)
minetest.get_meta(oldpos):from_table(meta)
moved_nodes[#moved_nodes+1] = {pos = oldpos, oldpos = lpos2, node = lnode2, meta = meta}
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.get_node(lpos2)
until lnode.name == "air"
or lnode.name == "ignore"
or (minetest.registered_nodes[lnode.name]
and minetest.registered_nodes[lnode.name].liquidtype ~= "none")
minetest.remove_node(oldpos)
mesecon.on_dignode(oldpos, lnode2)
mesecon.update_autoconnect(oldpos)
on_mvps_move(moved_nodes)
end
function mesecon.mvps_move_objects(pos, dir, nodestack)
local objects_to_move = {}
@ -231,8 +231,5 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
end
end
mesecon.register_mvps_stopper("doors:door_steel_b_1")
mesecon.register_mvps_stopper("doors:door_steel_t_1")
mesecon.register_mvps_stopper("doors:door_steel_b_2")
mesecon.register_mvps_stopper("doors:door_steel_t_2")
mesecon.register_mvps_stopper("default:chest_locked")
mesecon.register_mvps_stopper("default:furnace")

View File

@ -61,15 +61,9 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:glass" then
soundname="mesecons_noteblock_hihat"
end
if block_below_name == "default:steelblock" then
soundname=soundname.."2" -- Go up an octave.
end
if block_below_name == "default:stone" then
soundname="mesecons_noteblock_kick"
end
if block_below_name == "default:lava_source" then
soundname="fire_large"
end
if block_below_name == "default:chest" then
soundname="mesecons_noteblock_snare"
end
@ -79,9 +73,6 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:wood" then
soundname="mesecons_noteblock_litecrash"
end
if block_below_name == "default:coalblock" then
soundname="tnt_explode"
end
minetest.sound_play(soundname,
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end

View File

@ -89,8 +89,8 @@ local piston_on = function(pos, node)
max_hear_distance = 20,
gain = 0.3,
})
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(np, dir, oldstack)
mesecon.mvps_process_stack (stack)
mesecon.mvps_move_objects (np, dir, oldstack)
end
end
@ -100,10 +100,9 @@ local piston_off = function(pos, node)
piston_remove_pusher(pos, node)
if pistonspec.sticky then
local maxpull = mesecon.setting("piston_max_pull", 15)
local dir = piston_get_direction(pistonspec.dir, node)
local pullpos = vector.add(pos, vector.multiply(dir, 2))
local stack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), maxpull)
local pullpos = mesecon.addPosRule(pos, dir)
local stack = mesecon.mvps_pull_single(pullpos, dir)
mesecon.mvps_process_stack(pos, dir, stack)
end
end
@ -275,7 +274,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
groups = {cracky = 3, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
drop = "mesecons_pistons:piston_sticky_off",
drop = "mesecons_pistons:piston_normal_off",
after_dig_node = piston_remove_pusher,
node_box = piston_on_box,
selection_box = piston_on_box,

View File

@ -26,6 +26,6 @@ minetest.register_craft({
recipe = {
{"group:mesecon_conductor_craftable"},
{"group:mesecon_conductor_craftable"},
{"group:sapling"},
{"default:sapling"},
}
})

View File

@ -22,12 +22,18 @@ pp_on_timer = function (pos, elapsed)
if objs[1] == nil and node.name == basename .. "_on" then
minetest.add_node(pos, {name = basename .. "_off"})
mesecon.receptor_off(pos, mesecon.rules.pplate)
elseif node.name == basename .. "_off" then
-- force deactivation of mesecon two blocks below (hacky)
if not mesecon.connected_to_receptor(two_below) then
mesecon.turnoff(two_below)
end
else
for k, obj in pairs(objs) do
local objpos = obj:getpos()
if objpos.y > pos.y-1 and objpos.y < pos.y then
minetest.add_node(pos, {name = basename .. "_on"})
mesecon.receptor_on(pos, mesecon.rules.pplate )
-- force activation of mesecon two blocks below (hacky)
mesecon.turnon(two_below)
end
end
end

View File

@ -1,2 +0,0 @@
mesecons
mesecons_mvps

View File

@ -1,16 +0,0 @@
-- Sticky blocks can be used together with pistons or movestones to push / pull
-- structures that are "glued" together using sticky blocks
-- All sides sticky block
minetest.register_node("mesecons_stickyblocks:sticky_block_all", {
description = "All-sides sticky block",
tiles = {"default_grass_footsteps.png"},
groups = {dig_immediate=2},
mvps_sticky = function (pos, node)
local connected = {}
for _, r in ipairs(mesecon.rules.alldirs) do
table.insert(connected, vector.add(pos, r))
end
return connected
end
})

View File

@ -3,9 +3,9 @@
-- Powers the block 2 nodes behind (using a receiver)
mesecon.register_node("mesecons_walllever:wall_lever", {
description="Lever",
drawtype = "mesh",
inventory_image = "jeija_wall_lever_inv.png",
wield_image = "jeija_wall_lever_inv.png",
drawtype = "nodebox",
inventory_image = "jeija_wall_lever_off.png",
wield_image = "jeija_wall_lever_off.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
@ -24,16 +24,40 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
minetest.sound_play("mesecons_lever", {pos=pos})
end
},{
tiles = { "jeija_wall_lever_off.png" },
mesh="jeija_wall_lever_off.obj",
tiles = { "jeija_wall_lever_tb.png", "jeija_wall_lever_bottom.png",
"jeija_wall_lever_sides.png", "jeija_wall_lever_sides.png",
"jeija_wall_lever_back.png", "jeija_wall_lever_off.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself.
},
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.off
}},
groups = {dig_immediate = 2, mesecon_needs_receiver = 1}
},{
tiles = { "jeija_wall_lever_on.png" },
mesh="jeija_wall_lever_on.obj",
tiles = {
"jeija_wall_lever_top.png",
"jeija_wall_lever_tb.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_back.png",
"jeija_wall_lever_on.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself.
},
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.on

View File

@ -1,263 +0,0 @@
# Blender v2.73 (sub 0) OBJ File: 'mesecons-wall-lever-off.blend'
# www.blender.org
o nodebox-5
v 0.289062 0.156250 0.312500
v -0.375000 0.375000 0.375000
v -0.375000 -0.375000 0.375000
v 0.332500 0.207500 0.375000
v 0.332500 -0.207500 0.375000
v 0.375000 0.375000 0.375000
v 0.375000 -0.375000 0.375000
v 0.289062 -0.156250 0.312500
v -0.062500 -0.036146 0.200392
v -0.062500 -0.068498 0.321133
v -0.062500 -0.394498 0.233782
v -0.062500 -0.362146 0.113041
v -0.332500 0.207500 0.375000
v 0.062500 -0.036146 0.200392
v 0.062500 -0.068498 0.321133
v -0.332500 -0.207500 0.375000
v 0.332500 0.207500 0.375000
v 0.062500 -0.394498 0.233782
v 0.062500 -0.362146 0.113041
v 0.332500 -0.207500 0.375000
v 0.375000 -0.375000 0.375000
v 0.375000 -0.375000 0.500000
v 0.375000 0.375000 0.500000
v 0.375000 0.375000 0.375000
v -0.375000 -0.375000 0.375000
v -0.375000 -0.375000 0.500000
v -0.375000 0.375000 0.500000
v -0.375000 0.375000 0.375000
v -0.289062 0.156250 0.312500
v -0.332500 0.207500 0.375000
v -0.332500 -0.207500 0.375000
v -0.289062 -0.156250 0.312500
v -0.250000 0.125000 0.312500
v -0.250000 -0.125000 0.312500
v 0.250000 0.125000 0.312500
v 0.250000 -0.125000 0.312500
v -0.250000 -0.000000 0.250000
v -0.000000 -0.125000 0.250000
v 0.250000 -0.000000 0.250000
v 0.000000 0.125000 0.250000
v -0.250000 0.125000 0.250000
v -0.250000 0.125000 0.312500
v -0.250000 -0.125000 0.312500
v -0.250000 -0.125000 0.250000
v 0.250000 0.125000 0.250000
v 0.250000 0.125000 0.312500
v 0.250000 -0.125000 0.312500
v 0.250000 -0.125000 0.250000
v 0.250000 -0.125000 0.250000
v 0.250000 0.125000 0.250000
v -0.250000 -0.125000 0.250000
v -0.250000 0.125000 0.250000
v 0.125000 -0.062500 0.187500
v 0.125000 0.062500 0.187500
v -0.125000 -0.062500 0.187500
v -0.125000 0.062500 0.187500
v 0.065000 -0.032500 0.176992
v 0.065000 0.032500 0.176992
v -0.065000 -0.032500 0.176992
v -0.065000 0.032500 0.176992
v 0.000000 0.125000 0.250000
v 0.250000 -0.000000 0.250000
v -0.000000 -0.125000 0.250000
v -0.250000 -0.000000 0.250000
v 0.000000 0.062500 0.187500
v -0.187500 -0.093750 0.208750
v 0.125000 -0.000000 0.187500
v 0.000000 -0.062500 0.187500
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