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fix fire arrows don't touch fire
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@ -64,7 +64,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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end
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end
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end
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end
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if node.name ~= "air" and node.name ~= "throwing:light" then
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if node.name ~= "air" and node.name ~= "throwing:light" and node.name ~= "fire:basic_flame" then
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if node.name ~= "ignore" then
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if node.name ~= "ignore" then
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minetest.set_node(self.lastpos, {name="fire:basic_flame"})
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minetest.set_node(self.lastpos, {name="fire:basic_flame"})
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end
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end
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