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synced 2024-11-18 00:08:25 +01:00
Balance the sharks and removed the small sharks
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parent
73d3180a55
commit
5858a9cefb
@ -21,7 +21,7 @@ local l_model = "mobs_shark.b3d"
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local l_egg_texture = "mobs_shark_shark_item.png"
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local l_egg_texture = "mobs_shark_shark_item.png"
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local l_spawn_in = {"default:water_flowing","default:water_source"}
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local l_spawn_in = {"default:water_flowing","default:water_source"}
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local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"}
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local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"}
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local l_spawn_chance = 60000
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local l_spawn_chance = 500000
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-- large
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-- large
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mobs:register_mob("mobs:shark_lg", {
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mobs:register_mob("mobs:shark_lg", {
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@ -70,9 +70,9 @@ mobs:register_egg("mobs:shark_lg", "Shark (large)", l_egg_texture, 0)
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mobs:register_mob("mobs:shark_md", {
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mobs:register_mob("mobs:shark_md", {
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type = "monster",
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type = "monster",
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 8,
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damage = 5,
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hp_min = 15,
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hp_min = 20,
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hp_max = 20,
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hp_max = 25,
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armor = 125,
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armor = 125,
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collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57},
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collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57},
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visual = "mesh",
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visual = "mesh",
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@ -95,32 +95,3 @@ mobs:register_mob("mobs:shark_md", {
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0)
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mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0)
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mobs:register_mob("mobs:shark_sm", {
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type = "monster",
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attack_type = "dogfight",
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damage = 6,
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hp_min = 10,
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hp_max = 15,
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armor = 100,
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collisionbox = {-0.38, -0.25, -0.38, 0.38, 0.25, 0.38},
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visual = "mesh",
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visual_size = {x=0.5, y=0.5},
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mesh = l_model,
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textures = l_skins,
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makes_footstep_sound = false,
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walk_velocity = 2,
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run_velocity = 4,
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fly = true,
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fly_in = "default:water_source",
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fall_speed = -1,
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rotate = 270,
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view_range = 10,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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animation = l_anims
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs:shark_sm", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:register_egg("mobs:shark_sm", "Shark (small)", l_egg_texture, 0)
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