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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-07-29 12:50:24 +02:00

Merged actual beds with mesh version by @jp

- Beds are now meshes
This commit is contained in:
LeMagnesium
2015-04-11 23:12:27 +02:00
parent e41e314173
commit 5863e01b49
21 changed files with 212 additions and 99 deletions

View File

@ -1,23 +1,23 @@
function beds.register_bed(name, def)
minetest.register_node(name .. "_bottom", {
minetest.register_node(name, {
description = def.description,
inventory_image = def.inventory_image,
wield_image = def.wield_image,
drawtype = "nodebox",
tiles = def.tiles.bottom,
drawtype = "mesh",
mesh = def.mesh,
tiles = def.tiles,
paramtype = "light",
paramtype2 = "facedir",
stack_max = 1,
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=1},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = def.nodebox.bottom,
},
selection_box = {
type = "fixed",
fixed = def.selectionbox,
},
collision_box = {
type = "fixed",
fixed = def.collisionbox,
},
after_place_node = function(pos, placer, itemstack)
local n = minetest.get_node_or_nil(pos)
@ -31,44 +31,19 @@ function beds.register_bed(name, def)
local def = minetest.registered_items[n2.name] or nil
if not n2 or not def or not def.buildable_to then
minetest.remove_node(pos)
minetest.chat_send_player(placer:get_player_name(), "No room to place the bed!")
return true
end
minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
minetest.set_node(pos, {name = n.name, param2 = n.param2})
return false
end,
on_destruct = function(pos)
local n = minetest.get_node_or_nil(pos)
if not n then return end
local dir = minetest.facedir_to_dir(n.param2)
local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
local n2 = minetest.get_node(p)
if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
minetest.remove_node(p)
end
end,
on_rightclick = function(pos, node, clicker)
beds.on_rightclick(pos, clicker)
end,
})
minetest.register_node(name .. "_top", {
drawtype = "nodebox",
tiles = def.tiles.top,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = def.nodebox.top,
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0},
},
})
minetest.register_alias(name, name .. "_bottom")
minetest.register_alias(name .. "_bottom", name)
minetest.register_alias(name .. "_top", "air")
-- register recipe
minetest.register_craft({