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The goat attack players when players attack him
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@ -5,7 +5,7 @@ mobs:register_mob("mobs:goat", {
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-- animal, monster, npc, barbarian
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type = "animal",
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-- aggressive, does 5 damage to player when threatened
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passive = true,
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passive = false,
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attack_type = "dogfight",
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damage = 5,
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-- health & armor
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