From 5a76f362a05d0b98f93e1de76386bcf0d6800e76 Mon Sep 17 00:00:00 2001 From: Ombridride Date: Wed, 6 May 2015 23:00:55 +0200 Subject: [PATCH] Disable Minotaur for the moment We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...) --- mods/mobs/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/mobs/init.lua b/mods/mobs/init.lua index 6a6cbee3..498d6e85 100755 --- a/mods/mobs/init.lua +++ b/mods/mobs/init.lua @@ -32,7 +32,7 @@ dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLui dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1 dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ??? dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ??? -dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- ??? +--dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- ??? -- begin slimes mobs compatibility changes -- cannot find mesecons?, craft glue instead