mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-07-04 17:10:24 +02:00
Updated moretrees, plantlife, and MinetestForFunGame
- Solves #220 - Merge mapgen into MinetestForFun Game - Merge acacia support in moretrees - Add 3dmushrooms mod (world.mt updated)
This commit is contained in:
@ -1,5 +1,15 @@
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-- mods/default/nodes.lua
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--[[ Node name convention:
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Although many node names are in combined-word form, the required form for new
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node names is words separated by underscores. If both forms are used in written
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language (for example pinewood and pine wood) the underscore form should be used.
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--]]
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--[[ Index:
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Stone
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@ -28,6 +38,7 @@ Soft / Non-Stone
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default:dirt
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default:dirt_with_grass
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default:dirt_with_dry_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_snow
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@ -59,11 +70,16 @@ default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pinetree
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default:pinewood
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default:pine_tree
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default:pine_wood
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default:pine_needles
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default:pine_sapling
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default:acacia_tree
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default:acacia_wood
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default:acacia_leaves
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default:acacia_sapling
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default:cherry_tree
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default:cherry_log
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default:cherry_plank
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@ -104,12 +120,19 @@ default:cactus
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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default:dry_grass_1
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default:dry_grass_2
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default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_5
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Liquids
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-------
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(1. Source 2. Flowing)
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@ -331,6 +354,19 @@ minetest.register_node("default:dirt_with_grass", {
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}),
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})
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minetest.register_node("default:dirt_with_dry_grass", {
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description = "Dirt with Dry Grass",
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tiles = {"default_dry_grass.png",
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"default_dirt.png",
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"default_dirt.png^default_dry_grass_side.png"
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},
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groups = {crumbly = 3, soil = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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@ -455,19 +491,19 @@ minetest.register_node("default:snow", {
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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groups = {crumbly=3,falling_node=1, melts = 1, float = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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footstep = {name = "default_snow_footstep", gain = 0.25},
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dug = {name = "default_snow_footstep", gain = 0.75},
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name="default:dirt_with_snow"})
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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@ -553,6 +589,7 @@ minetest.register_node("default:leaves", {
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_leaves.png"},
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special_tiles = {"default_leaves_simple.png"},
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paramtype = "light",
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walkable = false,
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is_ground_content = false,
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@ -633,6 +670,7 @@ minetest.register_node("default:jungleleaves", {
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"default_jungleleaves.png"},
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special_tiles = {"default_jungleleaves_simple.png"},
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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@ -676,22 +714,23 @@ minetest.register_node("default:junglesapling", {
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minetest.register_node("default:pinetree", {
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minetest.register_node("default:pine_tree", {
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description = "Pine Tree",
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tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
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tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
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"default_pine_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:pinewood", {
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description = "Pinewood Planks",
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tiles = {"default_pinewood.png"},
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minetest.register_node("default:pine_wood", {
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description = "Pine Wood Planks",
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tiles = {"default_pine_wood.png"},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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@ -703,20 +742,12 @@ minetest.register_node("default:pine_needles",{
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {"default:pine_sapling"},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {"default:pine_needles"},
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}
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{items = {"default:pine_sapling"}, rarity = 20},
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{items = {"default:pine_needles"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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@ -732,13 +763,74 @@ minetest.register_node("default:pine_sapling", {
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inventory_image = "default_pine_sapling.png",
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wield_image = "default_pine_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:acacia_tree", {
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description = "Acacia Tree",
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tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
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"default_acacia_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:acacia_wood", {
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description = "Acacia Wood Planks",
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tiles = {"default_acacia_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("default:acacia_leaves", {
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description = "Acacia Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"default_acacia_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"default:acacia_sapling"}, rarity = 20},
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{items = {"default:acacia_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("default:acacia_sapling", {
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description = "Acacia Tree Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_acacia_sapling.png"},
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inventory_image = "default_acacia_sapling.png",
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wield_image = "default_acacia_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -1208,6 +1300,54 @@ for i=2,5 do
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})
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end
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minetest.register_node("default:dry_grass_1", {
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description = "Dry Grass",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"default_dry_grass_1.png"},
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inventory_image = "default_dry_grass_3.png",
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wield_image = "default_dry_grass_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=3,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random dry grass node
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local stack = ItemStack("default:dry_grass_"..math.random(1,5))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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})
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for i=2,5 do
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minetest.register_node("default:dry_grass_"..i, {
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description = "Dry Grass",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"default_dry_grass_"..i..".png"},
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inventory_image = "default_dry_grass_"..i..".png",
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wield_image = "default_dry_grass_"..i..".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
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drop = "default:dry_grass_1",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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end
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--
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-- Liquids
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--
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