1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 06:11:47 +02:00

Updated moretrees, plantlife, and MinetestForFunGame

- Solves #220
 - Merge mapgen into MinetestForFun Game
 - Merge acacia support in moretrees
 - Add 3dmushrooms mod (world.mt updated)
This commit is contained in:
LeMagnesium
2015-08-15 22:10:59 +02:00
parent 5fbf422aaf
commit 5b4172541b
110 changed files with 1733 additions and 1111 deletions

View File

@ -118,18 +118,24 @@ moretrees.rubber_tree_biome = {
}
moretrees.jungletree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
surface = {
"default:dirt",
"default:dirt_with_grass",
"woodsoils:dirt_with_leaves_1",
"woodsoils:grass_with_leaves_1",
"woodsoils:grass_with_leaves_2"
},
avoid_nodes = {"moretrees:jungletree_trunk"},
max_count = 12,
avoid_radius = 3,
rarity = 85,
seed_diff = 329,
min_elevation = -5,
max_elevation = 10,
temp_min = 0.25,
near_nodes = {"default:water_source"},
near_nodes_size = 20,
near_nodes_count = 7,
rarity = 10,
max_count = 10,
min_elevation = 1,
near_nodes = {"default:jungletree"},
near_nodes_size = 6,
near_nodes_vertical = 2,
near_nodes_count = 1,
plantlife_limit = -0.9,
}
moretrees.spruce_biome = {
@ -180,4 +186,3 @@ moretrees.fir_biome_snow = {
delete_above = true,
spawn_replace_node = true
}

View File

@ -38,18 +38,6 @@ moretrees.plantlike_leaves = false
moretrees.enable_leafdecay = true
-- Enable this one if you want this mod's leafdecay code to affect the old
-- default trees too; this setting is independent of the one above. You'll
-- want to manually disable the default leafdecay code in minetest_game if
-- you enable this, otherwise you'll have two sets of leaf decay code running
-- at the same time, which will just waste CPU for no benefit.
moretrees.enable_default_leafdecay = true
-- Enable this one for default *jungle* leaves
moretrees.enable_default_jungle_leafdecay = true
-- Enable this if you want moretrees to redefine default apples so that they
-- fall when leaves decay/are dug.
@ -61,10 +49,6 @@ moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 100
moretrees.leafdecay_radius = 5
moretrees.default_jungle_leafdecay_delay = 2
moretrees.default_jungle_leafdecay_chance = 100
moretrees.default_jungle_leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 15
moretrees.default_leafdecay_delay = 3

View File

@ -13,8 +13,7 @@
-- by RealBadAngel.
--
-- License: WTFPL for all parts (code and textures, including those copied
-- from the jungletree and conifers mods) except the default jungle tree trunk
-- texture, which is CC-By-SA.
-- from the the old jungletree and conifers mods).
moretrees = {}
@ -120,14 +119,13 @@ else
moretrees.spawn_rubber_tree_object = moretrees.rubber_tree_model
moretrees.spawn_willow_object = moretrees.willow_model
moretrees.spawn_acacia_object = moretrees.acacia_model
moretrees.spawn_birch_object = "moretrees:grow_birch"
moretrees.spawn_spruce_object = "moretrees:grow_spruce"
moretrees.spawn_jungletree_object = "moretrees:grow_jungletree"
moretrees.spawn_fir_object = "moretrees:grow_fir"
moretrees.spawn_fir_snow_object = "moretrees:grow_fir_snow"
moretrees.spawn_birch_object = "moretrees.grow_birch"
moretrees.spawn_spruce_object = "moretrees.grow_spruce"
moretrees.spawn_jungletree_object = "moretrees.grow_jungletree"
moretrees.spawn_fir_object = "moretrees.grow_fir"
moretrees.spawn_fir_snow_object = "moretrees.grow_fir_snow"
end
if moretrees.enable_beech then
biome_lib:register_generate_plant(moretrees.beech_biome, moretrees.spawn_beech_object)
end
@ -185,7 +183,7 @@ end
-- Code to spawn a birch tree
function moretrees:grow_birch(pos)
function moretrees.grow_birch(pos)
minetest.remove_node(pos)
if math.random(1,2) == 1 then
minetest.spawn_tree(pos, moretrees.birch_model1)
@ -196,7 +194,7 @@ end
-- Code to spawn a spruce tree
function moretrees:grow_spruce(pos)
function moretrees.grow_spruce(pos)
minetest.remove_node(pos)
if math.random(1,2) == 1 then
minetest.spawn_tree(pos, moretrees.spruce_model1)
@ -221,7 +219,7 @@ moretrees.ct_rules_b1 = "[-FBf][+FBf]"
moretrees.ct_rules_a2 = "FF[FF][&&-FBF][&&+FBF][&&---FBF][&&+++FBF]F/A"
moretrees.ct_rules_b2 = "[-fB][+fB]"
function moretrees:grow_jungletree(pos)
function moretrees.grow_jungletree(pos)
local r1 = math.random(2)
local r2 = math.random(3)
if r1 == 1 then
@ -261,7 +259,7 @@ end
-- code to spawn fir trees
function moretrees:grow_fir(pos)
function moretrees.grow_fir(pos)
if math.random(2) == 1 then
moretrees.fir_model.leaves="moretrees:fir_leaves"
else
@ -288,7 +286,7 @@ end
-- same thing, but a smaller version that grows only in snow biomes
function moretrees:grow_fir_snow(pos)
function moretrees.grow_fir_snow(pos)
if math.random(2) == 1 then
moretrees.fir_model.leaves="moretrees:fir_leaves"
else

View File

@ -19,7 +19,7 @@ end
if moretrees.enable_leafdecay then
for i in ipairs(moretrees.treelist) do
local treename = moretrees.treelist[i][1]
if treename ~= "jungletree" and treename ~= "fir" and treename ~= "palm" then
if treename ~= "jungletree" and treename ~= "pine" and treename ~= "acacia" and treename ~= "fir" and treename ~= "palm" then
minetest.register_abm({
nodenames = "moretrees:"..treename.."_leaves",
interval = moretrees.leafdecay_delay,
@ -35,11 +35,11 @@ if moretrees.enable_leafdecay then
end
minetest.register_abm({
nodenames = {"moretrees:jungletree_leaves_red","moretrees:jungletree_leaves_green","moretrees:jungletree_leaves_yellow"},
nodenames = {"default:jungleleaves", "moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_yellow"},
interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree", "moretrees:jungletree_trunk"}) then return end
if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree"}) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
@ -71,21 +71,6 @@ if moretrees.enable_leafdecay then
})
end
if moretrees.enable_default_leafdecay then
minetest.register_abm({
nodenames = "default:leaves",
interval = moretrees.default_leafdecay_delay,
chance = moretrees.default_leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.default_leafdecay_radius, { "ignore", "default:tree" }) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
end
-- Decay apple tree blossoms from nature_classic mod
if minetest.get_modpath("nature_classic") then
minetest.register_abm({
@ -100,18 +85,3 @@ if minetest.get_modpath("nature_classic") then
end
})
end
if moretrees.enable_default_jungle_leafdecay then
minetest.register_abm({
nodenames = "default:jungleleaves",
interval = moretrees.default_jungle_leafdecay_delay,
chance = moretrees.default_jungle_leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.default_jungle_leafdecay_radius, { "ignore", "default:jungletree" }) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
end

View File

@ -65,7 +65,6 @@ Spruce Cone = Fichtenzapfen
Pine Cone = Kiefernzapfen
Fir Cone = Tannenzapfen
Jungle Sapling = Tropenbaumsetzling
Jungle Tree Leaves (Green) = Tropenbaumlaub (gruen)
Jungle Tree Leaves (Yellow) = Tropenbaumlaub (gelb)
Jungle Tree Leaves (Red) = Tropenbaumlaub (rot)
Douglas Fir Leaves (Bright) = Douglasiennadeln (breit)

View File

@ -65,7 +65,6 @@ Spruce Cone =
Pine Cone =
Fir Cone =
Jungle Sapling =
Jungle Tree Leaves (Green) =
Jungle Tree Leaves (Yellow) =
Jungle Tree Leaves (Red) =
Douglas Fir Leaves (Bright) =

View File

@ -5,17 +5,18 @@ moretrees.avoidnodes = {}
moretrees.treelist = {
{"beech", "Beech Tree"},
{"apple_tree", "Apple Tree"},
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"},
{"birch", "Birch Tree"},
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow Tree"},
{"acacia", "Acacia Tree"},
{"rubber_tree", "Rubber Tree"},
{"jungletree", "Jungle Tree"},
{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" },
{"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" },
}
local dirs1 = { 21, 20, 23, 22, 21 }
@ -75,9 +76,10 @@ for i in ipairs(moretrees.treelist) do
local fruitdesc = moretrees.treelist[i][4]
local selbox = moretrees.treelist[i][5]
local vscale = moretrees.treelist[i][6]
local saptext = moretrees.treelist[i][7] or "moretrees_"..treename.."_sapling.png"
if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
-- and treename ~= "acacia" UNCOMMENT WHEN ACACIA IS MERGED FROM MT_GAME
and treename ~= "acacia"
and treename ~= "pine" then
minetest.register_node("moretrees:"..treename.."_trunk", {
@ -105,8 +107,8 @@ for i in ipairs(moretrees.treelist) do
minetest.register_node("moretrees:"..treename.."_sapling", {
description = S(treedesc.." Sapling"),
drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"},
inventory_image = "moretrees_"..treename.."_sapling.png",
tiles = {saptext},
inventory_image = saptext,
paramtype = "light",
paramtype2 = "waving",
walkable = false,
@ -118,28 +120,10 @@ for i in ipairs(moretrees.treelist) do
sounds = default.node_sound_defaults(),
})
minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
description = S(treedesc.." Sapling"),
drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"},
inventory_image = "moretrees_"..treename.."_sapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_defaults(),
drop = "moretrees:"..treename.."_sapling"
})
-- player will get a sapling with 1/100 chance
-- player will get leaves only if he/she gets no saplings,
-- this is because max_items is 1
local droprarity = 100
if treename == "palm" then
@ -183,7 +167,7 @@ for i in ipairs(moretrees.treelist) do
stairsplus:register_all(
"moretrees",
treename.."_trunk",
"moretrees:"..treename.."_trunk",
"moretrees:"..treename.."_trunk",
{
groups = { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2, not_in_creative_inventory=1 },
tiles = {
@ -235,6 +219,23 @@ for i in ipairs(moretrees.treelist) do
end
end
minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
description = S(treedesc.." Sapling"),
drawtype = "plantlike",
tiles = {saptext},
inventory_image = saptext,
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_defaults(),
drop = "moretrees:"..treename.."_sapling"
})
if fruit then
minetest.register_node("moretrees:"..fruit, {
description = S(fruitdesc),
@ -276,46 +277,9 @@ end
-- Extra nodes for jungle trees:
minetest.register_node("moretrees:jungletree_sapling", {
description = S("Jungle Sapling"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("moretrees:jungletree_sapling_ongen", {
description = S("Jungle Sapling"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_leaves_defaults(),
drop = "moretrees:jungletree_sapling"
})
local jungleleaves = {"green","yellow","red"}
local jungleleavesnames = {"Green", "Yellow", "Red"}
for color = 1, 3 do
local jungleleaves = {"yellow","red"}
local jungleleavesnames = {"Yellow", "Red"}
for color = 1, #jungleleaves do
local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color]
local moretrees_leaves_inventory_image = nil
@ -338,7 +302,7 @@ for color = 1, 3 do
drop = {
max_items = 1,
items = {
{items = {'moretrees:jungletree_sapling'}, rarity = 100 },
{items = {"default:junglesapling"}, rarity = 100 },
{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
}
},
@ -380,15 +344,16 @@ if moretrees.enable_redefine_apple then
end
table.insert(moretrees.avoidnodes, "default:jungletree")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
table.insert(moretrees.avoidnodes, "default:pine_tree")
table.insert(moretrees.avoidnodes, "default:acacia_tree")
table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
table.insert(moretrees.avoidnodes, "default:tree")
if moretrees.spawn_saplings then
table.insert(moretrees.avoidnodes, "snow:sapling_pine")
table.insert(moretrees.avoidnodes, "default:junglesapling")
table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling")
table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling_ongen")
table.insert(moretrees.avoidnodes, "default:pine_sapling")
table.insert(moretrees.avoidnodes, "default:acacia_sapling")
end
-- "empty" (tapped) rubber tree nodes
@ -418,45 +383,56 @@ minetest.register_abm({
end,
})
-- For compatibility with old nodes and recently-changed nodes.
-- To get Moretrees to generate its own jungle trees among the default mapgen
-- we need our own copy of that node, which moretrees will match against.
minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk")
local jungle_tree = moretrees.clone_node("default:jungletree")
minetest.register_node("moretrees:jungletree_trunk", jungle_tree)
minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves")
-- For compatibility with old nodes, recently-changed nodes, and default nodes
minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("default:junglesapling","moretrees:jungletree_sapling")
minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree")
minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green")
minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling")
minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling")
minetest.register_alias("conifers:trunk", "moretrees:fir_trunk")
minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways")
minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
minetest.register_alias("conifers:trunk", "moretrees:fir_trunk")
minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways")
minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
minetest.register_alias("moretrees:pine_trunk", "default:pinetree")
minetest.register_alias("moretrees:pine_planks", "default:pinewood")
minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")
minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree")
minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
minetest.register_alias("moretrees:jungletree_leaves_green", "default:jungletree_leaves")
minetest.register_alias("jungletree:leaves_green", "default:jungleleaves")
minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree")
minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves")
minetest.register_alias("moretrees:pine_trunk", "default:pinetree")
minetest.register_alias("moretrees:pine_planks", "default:pinewood")
minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")
-- Overriding moretrees' palm leaves:
minetest.override_item("moretrees:palm_leaves",{walkable = false})

View File

@ -78,7 +78,7 @@ biome_lib:grow_plants({
biome_lib:grow_plants({
grow_delay = moretrees.sapling_interval,
grow_chance = moretrees.sapling_chance,
grow_plant = "moretrees:jungletree_sapling",
grow_plant = "default:junglesapling",
grow_nodes = moretrees.jungletree_biome.surface,
grow_function = "moretrees:grow_jungletree"
})

Binary file not shown.

Before

Width:  |  Height:  |  Size: 150 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 203 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 599 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 651 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 170 B

View File

@ -144,8 +144,8 @@ moretrees.pine_model={
rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
rules_c="/",
rules_d="F",
trunk="moretrees:pine_trunk",
leaves="moretrees:pine_leaves",
trunk="default:pine_tree",
leaves="default:pine_needles",
angle=30,
iterations=2,
random_level=0,
@ -191,8 +191,8 @@ moretrees.acacia_model={
.."GGfffff--G--"
.."ffffGGG",
rules_c = "/",
trunk="moretrees:acacia_trunk",
leaves="moretrees:acacia_leaves",
trunk="default:acacia_tree",
leaves="default:acacia_leaves",
angle=45,
iterations=3,
random_level=0,
@ -217,8 +217,8 @@ moretrees.jungletree_model={
axiom=nil,
rules_a=nil,
rules_b=nil,
trunk="default:jungletree",
leaves="moretrees:jungletree_leaves_green",
trunk="moretrees:jungletree_trunk",
leaves="default:jungleleaves",
leaves2=nil,
leaves2_chance=nil,
angle=45,