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check if fromnode is not nil before apply connected_chests fix
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@ -146,7 +146,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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local fromnode = minetest.get_node(frompos)
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local fromnode = minetest.get_node(frompos)
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-- Fix crash with connected_chests (sys4 fix for MFF)
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-- Fix crash with connected_chests (sys4 fix for MFF)
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if fromnode.name == "connected_chests:chest_right" then
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if fromnode and fromnode.name == "connected_chests:chest_right" then
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local v_mul = vector.multiply(dir, 2)
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local v_mul = vector.multiply(dir, 2)
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frompos = vector.subtract(filtpos, v_mul)
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frompos = vector.subtract(filtpos, v_mul)
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fromnode = minetest.get_node(frompos)
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fromnode = minetest.get_node(frompos)
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