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Add the "armor materials" for hunters
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@ -15,6 +15,12 @@ ARMOR_MATERIALS = {
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gold = "default:gold_ingot",
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mithril = "moreores:mithril_ingot",
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crystal = "ethereal:crystal_ingot",
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-- Hunter armors
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hardened_leather = "3d_armor:hardened_leather"
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reinforced_leather = "3d_armor:reinforced_leather"
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-- Wizard armors
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--armor = "xxx",
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--armor = "xxx",
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}
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ARMOR_FIRE_PROTECT = minetest.get_modpath("ethereal") ~= nil
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ARMOR_FIRE_NODES = {
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