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Adapt the yeti code

(And fix the zombie view range and the mese_monster fleshy against players)
This commit is contained in:
Quentin BUISSON-DEBON
2015-04-28 17:31:22 +02:00
parent de5a7b6100
commit 5d155df1af
3 changed files with 36 additions and 54 deletions

View File

@ -76,7 +76,7 @@ mobs:register_arrow("mobs:mese_arrow", {
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups = {fleshy=1},
damage_groups = {fleshy=9},
}, 0)
end,