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Update plantlife/mushroom mod
(3 times less mushrooms in abm/mapgen)
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@ -16,7 +16,7 @@ minetest.register_node("mushroom:brown",{
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groups = {oddly_breakable_by_hand=3,attached_node=1},
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paramtype = "light",
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walkable = false,
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on_use = minetest.item_eat(5),
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on_use = minetest.item_eat(5), -- Modif MFF
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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@ -34,7 +34,7 @@ minetest.register_node("mushroom:red",{
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groups = {oddly_breakable_by_hand=3,attached_node=1},
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paramtype = "light",
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walkable = false,
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on_use = minetest.item_eat(-5),
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on_use = minetest.item_eat(-5), -- Modif MFF
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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@ -115,8 +115,8 @@ minetest.register_node("mushroom:red_natural",{
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minetest.register_abm({
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nodenames = {"mushroom:spore_brown"},
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neighbors = {"air"},
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interval = 120,
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chance = 4,
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interval = 360, -- Modif MFF
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chance = 12, -- Modif MFF
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action = function(pos, node)
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local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
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if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_"))
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@ -129,8 +129,8 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"mushroom:spore_red"},
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neighbors = {"air"},
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interval = 120,
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chance = 4,
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interval = 360, -- Modif MFF
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chance = 12, -- Modif MFF
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action = function(pos, node)
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local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
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if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_"))
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@ -171,8 +171,8 @@ minetest.register_abm({
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"farming:soil_wet"
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},
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neighbors = {"air"},
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interval = 300,
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chance = 100,
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interval = 900, -- Modif MFF
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chance = 300, -- Modif MFF
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action = function(pos, node)
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local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
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if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8
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@ -190,8 +190,8 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:stone"},
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neighbors = {"air"},
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interval = 300,
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chance = 100,
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interval = 900, -- Modif MFF
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chance = 300, -- Modif MFF
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action = function(pos, node)
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local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
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if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8
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