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Made death look like an item explosion
- Items are scattered further
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@ -5,7 +5,7 @@ local drop = function(pos, itemstack)
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if obj then
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if obj then
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obj:setvelocity({x=math.random(-1,1), y=5, z=math.random(-1,1)})
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obj:setvelocity({x=math.random(-2.5,2.5), y=7, z=math.random(-2.5,2.5)})
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local remi = minetest.setting_get("remove_items")
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local remi = minetest.setting_get("remove_items")
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