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Update sandmonster.lua
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@ -53,6 +53,6 @@ mobs:register_mob("mobs:sand_monster", {
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},
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})
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-- spawns on desert sand between -1 and 20 light, 1 in 15000 chance, 1 sand monster in area up to 31000 in height
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mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 15000, 1, 31000)
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mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 25000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)
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