Change mobs api and add new mobs from (water_mobs, pmobs, kpgmobs, mob_horse)
7
mods/pmobs/README.txt
Normal file
@ -0,0 +1,7 @@
|
||||
PMobs by CProgrammerRU
|
||||
|
||||
This mod uses the Mobs Redo Api to add new mobs to minetest.
|
||||
|
||||
0.1 - Added Npc, Guard, Ninja, Wolf, Dog and Yeti
|
||||
|
||||
Special thanks to TenPlus1.
|
2
mods/pmobs/depends.txt
Normal file
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default
|
||||
mobs
|
79
mods/pmobs/dog.lua
Normal file
@ -0,0 +1,79 @@
|
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|
||||
-- Dog
|
||||
|
||||
mobs:register_mob("pmobs:dog", {
|
||||
type = "npc",
|
||||
passive = true,
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_wolf.x",
|
||||
textures = {
|
||||
{"mobs_dog.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_wolf",
|
||||
war_cry = "mobs_wolf_attack",
|
||||
},
|
||||
view_range = 15,
|
||||
stepheight = 1.1,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
walk_velocity = 4,
|
||||
run_velocity = 4,
|
||||
damage = 2,
|
||||
armor = 200,
|
||||
attacks_monsters = true,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat_raw" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
if self.order == "follow" then
|
||||
self.order = "stand"
|
||||
else
|
||||
self.order = "follow"
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
animation = {
|
||||
speed_normal = 20,
|
||||
speed_run = 30,
|
||||
stand_start = 10,
|
||||
stand_end = 20,
|
||||
walk_start = 75,
|
||||
walk_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 130,
|
||||
punch_start = 135,
|
||||
punch_end = 155,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
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mobs:register_egg("pmobs:dog", "Dog", "wool_brown.png", 1)
|
||||
|
||||
mobs:alias_mob("mobs:dog", "pmobs:dog")
|
92
mods/pmobs/guard.lua
Normal file
@ -0,0 +1,92 @@
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|
||||
-- Guard
|
||||
|
||||
mobs:register_mob("pmobs:guard", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
passive = true,
|
||||
damage = 7,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "guard.x",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png", "npcf_skin_armor.png", "default_tool_steelsword.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
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-- sounds
|
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makes_footstep_sound = true,
|
||||
sounds = {},
|
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-- speed and jump
|
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walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
if self.order == "follow" then
|
||||
self.order = "stand"
|
||||
else
|
||||
self.order = "follow"
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_egg("pmobs:guard", "Guard", "default_steel_block.png", 1)
|
||||
|
||||
|
20
mods/pmobs/init.lua
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
-- Animals
|
||||
|
||||
dofile(minetest.get_modpath("pmobs").."/wolf.lua") -- KrupnoPavel
|
||||
dofile(minetest.get_modpath("pmobs").."/dog.lua")
|
||||
|
||||
-- Monsters
|
||||
|
||||
dofile(minetest.get_modpath("pmobs").."/ninja.lua") -- CProgrammingRU
|
||||
dofile(minetest.get_modpath("pmobs").."/yeti.lua") -- TenPlus1
|
||||
|
||||
-- NPC
|
||||
dofile(minetest.get_modpath("pmobs").."/npc.lua") -- TenPlus1
|
||||
dofile(minetest.get_modpath("pmobs").."/npc_female.lua") -- NALC(sys4 fork MFF) nuttmeg20
|
||||
dofile(minetest.get_modpath("pmobs").."/guard.lua") -- CProgrammingRU
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "pmobs loaded")
|
||||
end
|
||||
|
21
mods/pmobs/license.txt
Normal file
@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Krupnov Pavel
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
BIN
mods/pmobs/models/character.b3d
Normal file
9156
mods/pmobs/models/guard.x
Normal file
7420
mods/pmobs/models/mobs_wolf.x
Normal file
123
mods/pmobs/ninja.lua
Normal file
@ -0,0 +1,123 @@
|
||||
|
||||
-- Ninja
|
||||
|
||||
mobs:register_mob("pmobs:ninja", {
|
||||
-- animal, monster, npc
|
||||
type = "monster",
|
||||
-- aggressive, shoots shuriken
|
||||
passive = false,
|
||||
damage = 3,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .5,
|
||||
arrow = "pmobs:shuriken",
|
||||
shoot_offset = 2,
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_ninja.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops shuriken when dead
|
||||
drops = {
|
||||
{name = "mobs:shuriken",
|
||||
chance = 1, min = 1, max = 5},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
fall_damage = 0,
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
})
|
||||
|
||||
-- ninja spawn on top of trees
|
||||
mobs:register_spawn("pmobs:ninja", {"default:leaves"}, 5, 0, 10000, 1, 31000)
|
||||
mobs:register_egg("pmobs:ninja", "Ninja", "default_leaves.png", 1)
|
||||
|
||||
mobs:register_arrow("pmobs:shuriken", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"mobs_shuriken.png"},
|
||||
velocity = 6,
|
||||
drop = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=3},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=3},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end,
|
||||
})
|
||||
|
||||
-- shuriken throwing item
|
||||
|
||||
local shuriken_GRAVITY=9
|
||||
local shuriken_VELOCITY=19
|
||||
|
||||
--Shoot shuriken
|
||||
local mobs_shoot_shuriken=function (item, player, pointed_thing)
|
||||
local playerpos=player:getpos()
|
||||
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:shuriken")
|
||||
local dir=player:get_look_dir()
|
||||
obj:get_luaentity().velocity = shuriken_VELOCITY -- needed for api internal timing
|
||||
obj:setvelocity({x=dir.x*shuriken_VELOCITY, y=dir.y*shuriken_VELOCITY, z=dir.z*shuriken_VELOCITY})
|
||||
obj:setacceleration({x=dir.x*-3, y=-shuriken_GRAVITY, z=dir.z*-3})
|
||||
item:take_item()
|
||||
return item
|
||||
end
|
||||
|
||||
-- shuriken item
|
||||
minetest.register_craftitem("pmobs:shuriken", {
|
||||
description = "Shuriken",
|
||||
inventory_image = "mobs_shuriken.png",
|
||||
on_use = function(item, player)
|
||||
if mobs_shoot_shuriken(item, player, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:add_wear(65535/50)
|
||||
end
|
||||
end
|
||||
return item
|
||||
end,
|
||||
})
|
||||
|
||||
-- recipe
|
||||
minetest.register_craft({
|
||||
output = "pmobs:shuriken 16",
|
||||
recipe = {
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
}
|
||||
})
|
||||
|
106
mods/pmobs/npc.lua
Normal file
@ -0,0 +1,106 @@
|
||||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:apple", "default:sapling", "default:junglesapling",
|
||||
"shields:shield_enhanced_wood", "3d_armor:chestplate_cactus", "3d_armor:boots_bronze",
|
||||
"default:sword_steel", "default:pick_steel", "default:shovel_steel", "default:bronze_ingot",
|
||||
"bucket:bucket_water", "default:stick", "cavestuff:pebble_1", "building_blocks:stick",
|
||||
"default:cobble", "default:gravel", "default:clay_lump", "default:sand", "default:dirt_with_grass",
|
||||
"default:dirt", "default:chest", "default:torch"}
|
||||
|
||||
mobs:register_mob("pmobs:npc", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 2 damage to player/monster when hit
|
||||
passive = false,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png"},
|
||||
},
|
||||
child_texture = {
|
||||
{"mobs_npc_baby.png"}, -- derpy baby by AmirDerAssassine
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_npc",
|
||||
damage = "mobs_npc_hit",
|
||||
attack = "mobs_npc_attack",
|
||||
death = "mobs_npc_death",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
follow = {"farming:bread", "mobs:meat", "default:diamond"},
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "default:sword_steel" then
|
||||
minetest.add_entity(self.object:getpos(), "pmobs:guard")
|
||||
self.object:remove()
|
||||
clicker:get_inventory():remove_item("main", "default:sword_steel")
|
||||
elseif item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
-- spawning disabled for now
|
||||
mobs:register_spawn("pmobs:npc", {"default:dirt_with_grass"}, 20, 0, 22000, 1, 31000)
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("pmobs:npc", "Npc", "default_brick.png", 1)
|
||||
|
||||
mobs:alias_mob("mobs:npc", "pmobs:npc")
|
137
mods/pmobs/npc_female.lua
Executable file
@ -0,0 +1,137 @@
|
||||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:apple", "default:sapling", "default:junglesapling",
|
||||
"shields:shield_enhanced_wood", "3d_armor:chestplate_cactus", "3d_armor:boots_bronze",
|
||||
"default:sword_steel", "default:pick_steel", "default:shovel_steel", "default:bronze_ingot",
|
||||
"bucket:bucket_water", "default:stick", "cavestuff:pebble_1", "building_blocks:stick",
|
||||
"default:cobble", "default:gravel", "default:clay_lump", "default:sand", "default:dirt_with_grass",
|
||||
"default:dirt", "default:chest", "default:torch"}
|
||||
|
||||
|
||||
mobs:register_mob("pmobs:npc_female", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 6 damage to player/monster when hit
|
||||
passive = false,
|
||||
group_attack = true,
|
||||
damage = 4, -- 3 damages if tamed
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
pathfinding = false,
|
||||
-- health & armor
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc_female.png"}, -- female by nuttmeg20
|
||||
},
|
||||
child_texture = {
|
||||
{"mobs_npc_baby.png"}, -- derpy baby by AmirDerAssassine
|
||||
},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_fnpc", -- 2 sounds
|
||||
damage = "mobs_fnpc_hit", -- 2 sounds
|
||||
attack = "mobs_fnpc_attack", -- 1 sound
|
||||
death = "mobs_fnpc_death", -- 1 sound
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood", chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple", chance = 2, min = 1, max = 2},
|
||||
{name = "flowers:tulip", chance = 4, min = 1, max = 2},
|
||||
{name = "flowers:rose", chance = 4, min = 1, max = 2},
|
||||
{name = "default:axe_stone", chance = 6, min = 1, max = 1},
|
||||
{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 6,
|
||||
light_damage = 0,
|
||||
-- follow diamond
|
||||
follow = {"farming:bread", "mobs:meat", "default:diamond"},
|
||||
view_range = 16,
|
||||
-- set owner and order
|
||||
owner = "",
|
||||
order = "follow",
|
||||
fear_height = 3,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30,
|
||||
speed_run = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 168,
|
||||
run_end = 187,
|
||||
punch_start = 200,
|
||||
punch_end = 219,
|
||||
},
|
||||
-- right clicking with "cooked meat" or "bread" will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
|
||||
if (self.diamond_count or 0) < 4 then
|
||||
self.diamond_count = (self.diamond_count or 0) + 1
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
if self.diamond_count >= 4 then
|
||||
self.damages = 3
|
||||
self.tamed = true
|
||||
self.owner = clicker:get_player_name()
|
||||
end
|
||||
end
|
||||
return
|
||||
-- feed to heal npc
|
||||
elseif not mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
if item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {
|
||||
name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
|
||||
})
|
||||
return
|
||||
-- if owner switch between follow and stand
|
||||
elseif self.owner and self.owner == clicker:get_player_name() then
|
||||
if self.order == "follow" then
|
||||
self.order = "stand"
|
||||
else
|
||||
self.order = "follow"
|
||||
end
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
|
||||
end
|
||||
|
||||
end,
|
||||
})
|
||||
|
||||
-- spawning enable for now
|
||||
--mobs:spawn_specific("pmobs:npc_female", {"default:dirt_with_grass"}, {"air"}, -1, 20, 30, 500000, 1, -31000, 31000, true, true)
|
||||
mobs:register_spawn("pmobs:npc_female", {"default:dirt_with_grass"}, 20, 0, 22000, 1, 31000)
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("pmobs:npc_female", "Npc", "mobs_npc_female_inv.png", 1)
|
||||
|
||||
mobs:alias_mob("mobs:npc_female", "pmobs:npc_female")
|
BIN
mods/pmobs/sounds/mobs_fnpc.1.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_fnpc.2.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_fnpc_attack.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_fnpc_death.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_fnpc_hit.1.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_fnpc_hit.2.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_npc.1.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_npc.2.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_npc_attack.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_npc_death.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_npc_hit.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_wolf.ogg
Executable file
BIN
mods/pmobs/sounds/mobs_wolf_attack.ogg
Normal file
BIN
mods/pmobs/sounds/mobs_yeti_death.ogg
Executable file
BIN
mods/pmobs/textures/mobs_blood.png
Normal file
After Width: | Height: | Size: 267 B |
BIN
mods/pmobs/textures/mobs_dog.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/pmobs/textures/mobs_ninja.png
Normal file
After Width: | Height: | Size: 360 B |
BIN
mods/pmobs/textures/mobs_npc.png
Normal file
After Width: | Height: | Size: 901 B |
BIN
mods/pmobs/textures/mobs_npc_baby.png
Executable file
After Width: | Height: | Size: 643 B |
BIN
mods/pmobs/textures/mobs_npc_female.png
Executable file
After Width: | Height: | Size: 998 B |
BIN
mods/pmobs/textures/mobs_npc_female_inv.png
Executable file
After Width: | Height: | Size: 1.7 KiB |
BIN
mods/pmobs/textures/mobs_shuriken.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
mods/pmobs/textures/mobs_wolf.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
mods/pmobs/textures/mobs_yeti.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
mods/pmobs/textures/npcf_skin_armor.png
Normal file
After Width: | Height: | Size: 973 B |
65
mods/pmobs/wolf.lua
Normal file
@ -0,0 +1,65 @@
|
||||
|
||||
-- Wolf by KrupnoPavel
|
||||
|
||||
mobs:register_mob("pmobs:wolf", {
|
||||
type = "animal",
|
||||
hp_max = 5,
|
||||
passive = false,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_wolf.x",
|
||||
textures = {
|
||||
{"mobs_wolf.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_wolf",
|
||||
war_cry = "mobs_wolf_attack",
|
||||
},
|
||||
view_range = 7,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
stepheight = 1.1,
|
||||
damage = 2,
|
||||
armor = 200,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 4, min = 1, max = 1,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = function(self, clicker)
|
||||
tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "mobs:meat_raw" then
|
||||
clicker:get_inventory():remove_item("main", "mobs:meat_raw")
|
||||
minetest.add_entity(self.object:getpos(), "pmobs:dog")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
animation = {
|
||||
speed_normal = 20,
|
||||
speed_run = 30,
|
||||
stand_start = 10,
|
||||
stand_end = 20,
|
||||
walk_start = 75,
|
||||
walk_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 130,
|
||||
punch_start = 135,
|
||||
punch_end = 155,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("pmobs:wolf", {"default:dirt_with_grass","default:dirt","default:snow", "default:snowblock"}, 20, -1, 22000, 1, 31000)
|
||||
mobs:register_egg("pmobs:wolf", "Wolf", "wool_grey.png", 1)
|
||||
|
||||
mobs:alias_mob("mobs:wolf", "pmobs:wolf")
|
112
mods/pmobs/yeti.lua
Normal file
@ -0,0 +1,112 @@
|
||||
|
||||
-- Yeti by TenPlus1
|
||||
|
||||
mobs:register_mob("pmobs:yeti", {
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
textures = {
|
||||
{"mobs_yeti.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
shoot_attack = "mobs_stonemonster_attack",
|
||||
death = "mobs_zombie_death",
|
||||
random = "mobs_stonemonster",
|
||||
},
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "default:ice",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2, min = 1, max = 1,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 1,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .7,
|
||||
arrow = "pmobs:snowball",
|
||||
shoot_offset = 2,
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
jump = true,
|
||||
floats = 0,
|
||||
})
|
||||
mobs:register_spawn("pmobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 10, -1, 7000, 1, 31000)
|
||||
|
||||
mobs:register_egg("pmobs:yeti", "Yeti", "default_snow.png", 1)
|
||||
|
||||
mobs:register_arrow("pmobs:snowball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"default_snowball.png"},
|
||||
velocity = 6,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
-- snowball throwing item
|
||||
|
||||
local snowball_GRAVITY=9
|
||||
local snowball_VELOCITY=19
|
||||
|
||||
-- shoot snowball
|
||||
local mobs_shoot_snowball=function (item, player, pointed_thing)
|
||||
local playerpos=player:getpos()
|
||||
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:snowball")
|
||||
local dir=player:get_look_dir()
|
||||
obj:get_luaentity().velocity = snowball_VELOCITY -- needed for api internal timing
|
||||
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
|
||||
obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
|
||||
item:take_item()
|
||||
return item
|
||||
end
|
||||
|
||||
-- override default snow to shoot snowballs
|
||||
minetest.override_item("default:snow", {
|
||||
|
||||
--Disable placement prediction for snow.
|
||||
node_placement_prediction = "",
|
||||
on_construct = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "soil") > 0 then
|
||||
minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="default:dirt_with_snow"})
|
||||
end
|
||||
end,
|
||||
|
||||
on_use = mobs_shoot_snowball
|
||||
})
|
||||
|
||||
mobs:alias_mob("mobs:yeti", "pmobs:yeti")
|