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	[item_drop] Up ticking rate to 0.25s
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		@@ -19,7 +19,7 @@ local pickup_duration = 0.2
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local pickup_inv_duration = 1/pickup_duration-0.2
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local function tick()
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	minetest.after(0.2, tick)
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	minetest.after(0.25, tick)
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	local tstamp = minetest.get_us_time()
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	for _,player in ipairs(minetest.get_connected_players()) do
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		if player:get_hp() > 0 or not enable_damage then
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