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[tsm_pyramids] Convert globalstep and clean variables for #179
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@ -1,7 +1,7 @@
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pyramids.saved_chests = {}
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pyramids.saved_chests = {}
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pyramids.timer = 0
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pyramids.max_time = 30*60
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pyramids.max_time = 30*60
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local room = {"a","a","a","a","a","a","a","a","a",
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local room = {"a","a","a","a","a","a","a","a","a",
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"a","c","a","c","a","c","a","c","a",
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"a","c","a","c","a","c","a","c","a",
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"a","s","a","s","a","s","a","s","a",
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"a","s","a","s","a","s","a","s","a",
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@ -62,10 +62,7 @@ minetest.register_on_shutdown(function()
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savechests()
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savechests()
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end)
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end)
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minetest.register_globalstep(function(dtime)
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local function chests_reload()
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pyramids.timer = pyramids.timer + dtime
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if pyramids.timer < pyramids.max_time then return end
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pyramids.timer = 0
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-- It might happen that chests are not loaded
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-- It might happen that chests are not loaded
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if pyramids.saved_chests then
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if pyramids.saved_chests then
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for _,k in ipairs(pyramids.saved_chests) do
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for _,k in ipairs(pyramids.saved_chests) do
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@ -75,7 +72,9 @@ minetest.register_globalstep(function(dtime)
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pyramids.saved_chests = loadchests() or {}
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pyramids.saved_chests = loadchests() or {}
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end
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end
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minetest.log("action","[tsm_pyramids] Chests reloaded")
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minetest.log("action","[tsm_pyramids] Chests reloaded")
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end)
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minetest.after(pyramids.max_time, chests_reload)
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end
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minetest.after(0, chests_reload)
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local function replace(str,iy)
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local function replace(str,iy)
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local out = "default:"
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local out = "default:"
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