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Finally fixed maptools' and moreblocks' update
- Finished pending rebase - Removed merge garbage - Fixed merge mistakes
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c6cc85a855
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@ -411,7 +411,6 @@ minetest.register_node("maptools:igniter", {
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minetest.register_node("maptools:superapple", {
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minetest.register_node("maptools:superapple", {
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description = S("Super Apple"),
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description = S("Super Apple"),
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range = 12,
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range = 12,
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<<<<<<< HEAD
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stack_max = 99,
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stack_max = 99,
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drawtype = "nodebox",
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drawtype = "nodebox",
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visual_scale = 1.0,
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visual_scale = 1.0,
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@ -442,21 +441,4 @@ minetest.register_node("maptools:superapple", {
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minetest.set_node(pos, {name = "maptools:superapple", param2= 1})
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minetest.set_node(pos, {name = "maptools:superapple", param2= 1})
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end
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end
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end,
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end,
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=======
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stack_max = 10000,
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"maptools_superapple.png"},
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inventory_image = "maptools_superapple.png",
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paramtype = "light",
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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walkable = false,
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groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
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on_use = minetest.item_eat(20),
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sounds = default.node_sound_defaults(),
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>>>>>>> Maptool's update
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})
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})
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@ -241,7 +241,7 @@ local oredefs = {
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},
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},
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tools = {
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tools = {
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pick = {
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pick = {
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cracky = {times = {[1] = 3.0, [2] = 1.20, [3] = 0.70}, uses = 90, maxlevel= 2}},
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cracky = {times = {[1] = 3.0, [2] = 1.20, [3] = 0.70}, uses = 90, maxlevel= 2},
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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full_punch_interval = 0.8,
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},
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},
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@ -249,20 +249,20 @@ local oredefs = {
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uses = 300
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uses = 300
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},
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},
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shovel = {
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shovel = {
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1},
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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full_punch_interval = 0.8,
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},
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},
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axe = {
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axe = {
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1},
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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full_punch_interval = 0.8,
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},
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},
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sword = {
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sword = {
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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choppy = {times = {[3] = 0.80}, uses = 40, maxlevel= 0}
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choppy = {times = {[3] = 0.80}, uses = 40, maxlevel= 0},
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damage_groups = {fleshy = 5},
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damage_groups = {fleshy = 5},
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full_punch_interval = 0.85,
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full_punch_interval = 0.85,
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}
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}
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@ -290,25 +290,25 @@ local oredefs = {
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},
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},
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tools = {
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tools = {
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pick = {
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pick = {
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cracky = {times = {[1] = 1.5, [2] = 0.8, [3] = 0.35}, uses = 200, maxlevel= 3}
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cracky = {times = {[1] = 1.5, [2] = 0.8, [3] = 0.35}, uses = 200, maxlevel= 3},
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damage_groups = {fleshy = 5},
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damage_groups = {fleshy = 5},
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},
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},
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hoe = {
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hoe = {
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uses = 1000
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uses = 1000
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},
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},
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shovel = {
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shovel = {
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 1}
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 1},
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damage_groups = {fleshy = 5},
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damage_groups = {fleshy = 5},
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},
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},
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axe = {
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axe = {
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 1},
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 1},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1},
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damage_groups = {fleshy = 5},
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damage_groups = {fleshy = 5},
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},
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},
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sword = {
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sword = {
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 1},
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 1},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0},
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damage_groups = {fleshy = 9},
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damage_groups = {fleshy = 9},
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}
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}
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},
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},
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