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https://github.com/sys4-fr/server-nalc.git
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Sethome working in the nether, factions too.
- Sethome depends on nether - There is a home in the nether and another in the real world - Factions no longer use mobf missing API - Players' skin refreshed after only 2min
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@ -343,7 +343,7 @@ end
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--! @return true/false (succesfully changed privileges)
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-------------------------------------------------------------------------------
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function factions.set_admin(name,playername,value)
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mobf_assert_backtrace(type(playername) == "string")
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--mobf_assert_backtrace(type(playername) == "string")
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if factions.data.factions[name] ~= nil then
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if value then
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factions.data.factions[name].adminlist[playername] = true
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@ -772,4 +772,4 @@ function factions.load()
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end
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end
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)
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end
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end
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@ -16,7 +16,7 @@ table.icontains = table.icontains or function(t, v)
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return false
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end
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local players_in_nether = {}
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players_in_nether = {}
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local file = io.open(minetest.get_worldpath()..'/nether_players', "r")
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if file then
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local contents = file:read('*all')
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@ -13,7 +13,7 @@ u_skins.load_players()
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local ttime = 0
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minetest.register_globalstep(function(t)
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ttime = ttime + t
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if ttime < 360 then --every 6min'
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if ttime < 120 then --every 6min'
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return
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end
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ttime = 0
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