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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-25 02:00:37 +01:00

The best bow you have, the less the reload time is

This commit is contained in:
Quentin BUISSON-DEBON 2016-03-14 21:09:01 +01:00
parent b240f1152a
commit 69aa19689f

View File

@ -1,5 +1,5 @@
if not DISABLE_WOODEN_BOW then if not DISABLE_WOODEN_BOW then
throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 0.8, 50, false, { throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 1.6, 50, false, {
{'', 'default:stick', ''}, {'', 'default:stick', ''},
{'farming:string', '', 'default:stick'}, {'farming:string', '', 'default:stick'},
{'', 'default:stick', ''}, {'', 'default:stick', ''},
@ -7,7 +7,7 @@ if not DISABLE_WOODEN_BOW then
end end
if not DISABLE_LONGBOW then if not DISABLE_LONGBOW then
throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.8, 100, false, { throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.5, 100, false, {
{'farming:string', 'group:wood', ''}, {'farming:string', 'group:wood', ''},
{'farming:string', '', 'group:wood'}, {'farming:string', '', 'group:wood'},
{'farming:string', 'group:wood', ''}, {'farming:string', 'group:wood', ''},
@ -15,7 +15,7 @@ if not DISABLE_LONGBOW then
end end
if not DISABLE_COMPOSITE_BOW then if not DISABLE_COMPOSITE_BOW then
throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 1, 150, false, { throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 2, 150, false, {
{'farming:string', 'group:wood', ''}, {'farming:string', 'group:wood', ''},
{'farming:string', '', 'default:steel_ingot'}, {'farming:string', '', 'default:steel_ingot'},
{'farming:string', 'group:wood', ''}, {'farming:string', 'group:wood', ''},
@ -23,7 +23,7 @@ if not DISABLE_COMPOSITE_BOW then
end end
if not DISABLE_STEEL_BOW then if not DISABLE_STEEL_BOW then
throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.3, 250, false, { throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.4, 250, false, {
{'farming:string', 'default:steel_ingot', ''}, {'farming:string', 'default:steel_ingot', ''},
{'farming:string', '', 'default:steel_ingot'}, {'farming:string', '', 'default:steel_ingot'},
{'farming:string', 'default:steel_ingot', ''}, {'farming:string', 'default:steel_ingot', ''},
@ -31,7 +31,7 @@ if not DISABLE_STEEL_BOW then
end end
if not DISABLE_ROYAL_BOW then if not DISABLE_ROYAL_BOW then
throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 25, 1.4, 750, false, { throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 25, 1.3, 750, false, {
{'farming:string', 'group:wood', 'default:diamond'}, {'farming:string', 'group:wood', 'default:diamond'},
{'farming:string', '', 'default:gold_ingot'}, {'farming:string', '', 'default:gold_ingot'},
{'farming:string', 'group:wood', 'default:diamond'}, {'farming:string', 'group:wood', 'default:diamond'},
@ -40,7 +40,7 @@ end
--function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft) --function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft)
if not DISABLE_MINOTAUR_HORN_BOW then if not DISABLE_MINOTAUR_HORN_BOW then
throwing_register_bow ('bow_minotaur_horn', 'Minotaur Horn Bow (Hunter)', {x=1, y=1.5, z=0.5}, 35, 1.5, 1000, false, { throwing_register_bow ('bow_minotaur_horn', 'Minotaur Horn Bow (Hunter)', {x=1, y=1.5, z=0.5}, 35, 1.2, 1000, false, {
{'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'}, {'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'},
{'farming:string', '', 'moreores:mithril_ingot'}, {'farming:string', '', 'moreores:mithril_ingot'},
{'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'}, {'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'},