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https://github.com/sys4-fr/server-nalc.git
synced 2024-11-12 05:20:32 +01:00
The best bow you have, the less the reload time is
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b240f1152a
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@ -1,5 +1,5 @@
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if not DISABLE_WOODEN_BOW then
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throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 0.8, 50, false, {
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throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 1.6, 50, false, {
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{'', 'default:stick', ''},
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{'farming:string', '', 'default:stick'},
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{'', 'default:stick', ''},
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@ -7,7 +7,7 @@ if not DISABLE_WOODEN_BOW then
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end
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if not DISABLE_LONGBOW then
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throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.8, 100, false, {
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throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.5, 100, false, {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'group:wood'},
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{'farming:string', 'group:wood', ''},
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@ -15,7 +15,7 @@ if not DISABLE_LONGBOW then
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end
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if not DISABLE_COMPOSITE_BOW then
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throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 1, 150, false, {
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throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 2, 150, false, {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'group:wood', ''},
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@ -23,7 +23,7 @@ if not DISABLE_COMPOSITE_BOW then
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end
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if not DISABLE_STEEL_BOW then
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throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.3, 250, false, {
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throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.4, 250, false, {
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{'farming:string', 'default:steel_ingot', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'default:steel_ingot', ''},
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@ -31,7 +31,7 @@ if not DISABLE_STEEL_BOW then
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end
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if not DISABLE_ROYAL_BOW then
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throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 25, 1.4, 750, false, {
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throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 25, 1.3, 750, false, {
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{'farming:string', 'group:wood', 'default:diamond'},
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{'farming:string', '', 'default:gold_ingot'},
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{'farming:string', 'group:wood', 'default:diamond'},
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@ -40,7 +40,7 @@ end
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--function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft)
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if not DISABLE_MINOTAUR_HORN_BOW then
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throwing_register_bow ('bow_minotaur_horn', 'Minotaur Horn Bow (Hunter)', {x=1, y=1.5, z=0.5}, 35, 1.5, 1000, false, {
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throwing_register_bow ('bow_minotaur_horn', 'Minotaur Horn Bow (Hunter)', {x=1, y=1.5, z=0.5}, 35, 1.2, 1000, false, {
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{'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'},
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{'farming:string', '', 'moreores:mithril_ingot'},
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{'farming:string', 'mobs:minotaur_horn', 'mobs:minotaur_horn'},
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