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Update the DM for multiple textures
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@ -8,7 +8,13 @@ mobs:register_mob("mobs:dungeon_master", {
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
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visual = "mesh",
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mesh = "mobs_dungeon_master.x",
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textures = {"mobs_dungeon_master.png"},
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--textures = {"mobs_dungeon_master.png"},
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available_textures = {
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total = 3,
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texture_1 = {"mobs_dungeon_master.png"},
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texture_2 = {"mobs_dungeon_master_cobblestone.png"},
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texture_3 = {"mobs_dungeon_master_strangewhite.png"},
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},
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visual_size = {x=8, y=8},
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makes_footstep_sound = true,
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view_range = 16,
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