From 6a1aa18841b28bc8c5f3f1c3f1880ffa1e3b229c Mon Sep 17 00:00:00 2001 From: Quentin BUISSON-DEBON Date: Tue, 5 May 2015 14:16:31 +0200 Subject: [PATCH] Delete useless files --- mobs-not-over/README.txt | 51 ---------- mobs-not-over/cow.lua | 171 ------------------------------- mobs-not-over/dirtmonster.lua | 57 ----------- mobs-not-over/dog-can-help.lua | 74 -------------- mobs-not-over/ghoat.lua | 65 ------------ mobs-not-over/init.lua | 94 ----------------- mobs-not-over/lavaslimes.lua | 177 --------------------------------- mobs-not-over/license.txt | 21 ---- mobs-not-over/mese_monster.lua | 102 ------------------- mobs-not-over/minotaur.lua | 57 ----------- mobs-not-over/npc.lua | 114 --------------------- mobs-not-over/oerkki.lua | 64 ------------ mobs-not-over/rat.lua | 64 ------------ mobs-not-over/sandmonster.lua | 58 ----------- mobs-not-over/wolf.lua | 79 --------------- mobs-not-over/yeti.lua | 88 ---------------- mobs-not-over/zombie.lua | 61 ------------ 17 files changed, 1397 deletions(-) delete mode 100644 mobs-not-over/README.txt delete mode 100644 mobs-not-over/cow.lua delete mode 100644 mobs-not-over/dirtmonster.lua delete mode 100644 mobs-not-over/dog-can-help.lua delete mode 100644 mobs-not-over/ghoat.lua delete mode 100644 mobs-not-over/init.lua delete mode 100644 mobs-not-over/lavaslimes.lua delete mode 100644 mobs-not-over/license.txt delete mode 100644 mobs-not-over/mese_monster.lua delete mode 100644 mobs-not-over/minotaur.lua delete mode 100644 mobs-not-over/npc.lua delete mode 100644 mobs-not-over/oerkki.lua delete mode 100644 mobs-not-over/rat.lua delete mode 100644 mobs-not-over/sandmonster.lua delete mode 100644 mobs-not-over/wolf.lua delete mode 100644 mobs-not-over/yeti.lua delete mode 100644 mobs-not-over/zombie.lua diff --git a/mobs-not-over/README.txt b/mobs-not-over/README.txt deleted file mode 100644 index e8b9b88f..00000000 --- a/mobs-not-over/README.txt +++ /dev/null @@ -1,51 +0,0 @@ --= MOBS-MOD for MINETEST =- -by PilzAdam, KrupnovPavel, Zeg9 and TenPlus1 - - -https://forum.minetest.net/viewtopic.php?f=9&t=9917 - -This mod contains the following additions: - -- Giant Spiders (found in desert caves, drop string when killed) -- Bee's (found around flowers, drop honey when killed, right-click to pick up, also Beehives) -- Chicken (lays eggs, added fried egg, raw & cooked chicken, right-click to pick up) -- Cow (right-click with empty bucket to get bucket of milk, feed 8 wheat to replenish milk) -- Sheep (right-click for wool, feed 8 wheat to replenish wool) -- Warthog (the local pig that gives raw and cooked port) -- Rats (right-click to pick up and place, cook for a tasty treat) -- Sand, Dirt, Stone, Tree Monsters, Oerkki and Dungeon Masters as standard -- Lava Flan, Mese Monsters added to spice things up a bit -- Cook milk in furnace to get cheese wedge, 9 wedges make 1 cheese block - -..with the following new features: - -- Hitting a mob has knock-back effect like in minecraft, and with blood effect -- Mobs float in water, so monsters can still chase you -- Mobs can die from falling from a height -- Mobs have better health and drops -- Hitting a mob also puts them into fight mode (apart from animals) -- Compatible with Ethereal mod, mobs now spawn on ethereal worlds - -Changelog: - -1,10- Footstep removed (use replace), explosion routine added for exploding mobs. -1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals -1.08- Mob throwing attack has been rehauled so that they can damage one another, also drops and on_die function added -1.07- Npc's can now be set to follow player or stand by using self.order and self.owner variables -beta- Npc mob added, kills monsters, attacks player when punched, right click with food to heal or gold lump for drop -1.06- Changed recovery times after breeding, and time taken to grow up (can be sped up by feeding baby animal) -1.05- Added ExeterDad's bunny's which can be picked up and tamed with 4 carrots from farming redo or farming_plus, also shears added to get wool from sheep and lastly Jordach/BSD's kitten -1.04- Added mating for sheep, cows and hogs... feed animals to make horny and hope for a baby which is half size, will grow up quick though :) -1.03- Added mob drop/replace feature so that chickens can drop eggs, cow/sheep can eat grass/wheat etc. -1.02- Sheared sheep are remembered and spawn shaven, Warthogs will attack when threatened, Api additions -1.01- Mobs that suffer fall damage or die in water/lava/sunlight will now drop items -1.0 - more work on Api so that certain mobs can float in water while some sink like a brick :) -0.9 - Spawn eggs added for all mobs (admin only, cannot be placed in protected areas)... Api tweaked -0.8 - Added sounds to monster mobs (thanks Cyberpangolin for the sfx) and also chicken sound -0.7 - mobs.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes -0.6 - Api now supports multi-textured mobs, e.g oerkki, dungeon master, rats and chickens have random skins when spawning (sheep fix TODO), also new Honey block -0.5 - Mobs now float in water, die from falling, and some code improvements -0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :) -0.3 - Added LOTT's Spider mob, made Cobwebs, added KPavel's Bee with Honey and Beehives (made texture), Warthogs now have sound and can be tamed, taming of shaved sheep or milked cow with 8 wheat so it will not despawn, many bug fixes :) -0.2 - Cooking bucket of milk into cheese now returns empty bucket -0.1 - Initial Release \ No newline at end of file diff --git a/mobs-not-over/cow.lua b/mobs-not-over/cow.lua deleted file mode 100644 index 148fec6e..00000000 --- a/mobs-not-over/cow.lua +++ /dev/null @@ -1,171 +0,0 @@ - --- Cow by Krupnovpavel - -mobs:register_mob("mobs:cow", { - -- animal, monster, npc, barbarian - type = "animal", - -- aggressive, does 5 damage to player when threatened - passive = false, - attack_type = "dogfight", - damage = 5, - -- health & armor - hp_min = 25, - hp_max = 30, - armor = 200, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - visual = "mesh", - mesh = "mobs_cow.x", - textures = { - {"mobs_cow.png"}, - --{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1,y=1}, - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_cow", - }, - -- speed and jump - walk_velocity = 1, - run_velocity = 2, - jump = false, - -- drops raw meat when dead - drops = { - {name = "mobs:meat_raw", - chance = 1, min = 5, max = 10}, - {name = "mobs:leather", - chance = 1, min = 0, max = 3}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 0, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 0, stand_end = 30, - walk_start = 35, walk_end = 65, - run_start = 105, run_end = 135, - punch_start = 70, punch_end = 100, - }, - -- follows wheat - follow = "farming:wheat", view_range = 8, - -- replace grass/wheat with air (eat) - replace_rate = 50, - replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"}, - replace_with = "air", - -- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk - on_rightclick = function(self, clicker) - local tool = clicker:get_wielded_item() - if tool:get_name() == "bucket:bucket_empty" then - if self.gotten == true - or self.child == true then - return - end - local inv = clicker:get_inventory() - inv:remove_item("main", "bucket:bucket_empty") - -- if room add bucket of milk to inventory, otherwise drop as item - if inv:room_for_item("main", {name="mobs:bucket_milk"}) then - clicker:get_inventory():add_item("main", "mobs:bucket_milk") - else - local pos = self.object:getpos() - pos.y = pos.y + 0.5 - minetest.add_item(pos, {name = "mobs:bucket_milk"}) - end - self.gotten = true -- milked - end - - if tool:get_name() == "farming:wheat" then - if not minetest.setting_getbool("creative_mode") then - tool:take_item(1) - clicker:set_wielded_item(tool) - end - if self.child == true then - self.hornytimer = self.hornytimer + 10 - return - end - self.food = (self.food or 0) + 1 - if self.food >= 8 then - self.food = 0 - if self.hornytimer == 0 then - self.horny = true - end - self.gotten = false -- ready to be milked again - self.tamed = true - minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,}) - end - return - end - - if tool:get_name() == "mobs:magic_lasso" - and clicker:is_player() - and clicker:get_inventory() - and self.child == false - and clicker:get_inventory():room_for_item("main", "mobs:cow") then - clicker:get_inventory():add_item("main", "mobs:cow") - self.object:remove() - tool:add_wear(3000) -- 22 uses - clicker:set_wielded_item(tool) - end - end, -}) --- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height -mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1) - --- leather -minetest.register_craftitem("mobs:leather", { - description = "Leather", - inventory_image = "mobs_leather.png", -}) - --- bucket of milk -minetest.register_craftitem("mobs:bucket_milk", { - description = "Bucket of Milk", - inventory_image = "mobs_bucket_milk.png", - stack_max = 1, - on_use = minetest.item_eat(8, 'bucket:bucket_empty'), -}) - --- cheese wedge -minetest.register_craftitem("mobs:cheese", { - description = "Cheese", - inventory_image = "mobs_cheese.png", - on_use = minetest.item_eat(4), -}) - -minetest.register_craft({ - type = "cooking", - output = "mobs:cheese", - recipe = "mobs:bucket_milk", - cooktime = 5, - replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}} -}) - --- cheese block -minetest.register_node("mobs:cheeseblock", { - description = "Cheese Block", - tiles = {"mobs_cheeseblock.png"}, - is_ground_content = false, - groups = {crumbly=3}, - sounds = default.node_sound_dirt_defaults() -}) - -minetest.register_craft({ - output = "mobs:cheeseblock", - recipe = { - {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, - {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, - {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, - } -}) - -minetest.register_craft({ - output = "mobs:cheese 9", - recipe = { - {'mobs:cheeseblock'}, - } -}) diff --git a/mobs-not-over/dirtmonster.lua b/mobs-not-over/dirtmonster.lua deleted file mode 100644 index 437fac93..00000000 --- a/mobs-not-over/dirtmonster.lua +++ /dev/null @@ -1,57 +0,0 @@ - --- Dirt Monster by PilzAdam - -mobs:register_mob("mobs:dirt_monster", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 6 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 6, - -- health & armor - hp_min = 25, - hp_max = 30, - armor = 90, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, - visual = "mesh", - mesh = "mobs_stone_monster.x", - textures = { - {"mobs_dirt_monster.png"}, - }, - visual_size = {x=3, y=2.6}, - blood_texture = "default_dirt.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_dirtmonster", - }, - -- speed and jump - view_range = 16, - walk_velocity = 3, - run_velocity = 5, - jump = true, - -- drops dirt and coins when dead - drops = { - {name = "default:dirt", - chance = 1, min = 3, max = 5,}, - {name = "maptools:copper_coin", - chance = 2, min = 2, max = 8,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 2, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 0, stand_end = 14, - walk_start = 15, walk_end = 38, - run_start = 40, run_end = 63, - punch_start = 40, punch_end = 63, - }, -}) --- spawn on normal;grey dirt between -1 and 5 light, 1 in 7000 change, 1 dirt monster in area up to 31000 in height -mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 5, -1, 9500, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "default_dirt.png", 1) diff --git a/mobs-not-over/dog-can-help.lua b/mobs-not-over/dog-can-help.lua deleted file mode 100644 index 03e0ef52..00000000 --- a/mobs-not-over/dog-can-help.lua +++ /dev/null @@ -1,74 +0,0 @@ - --- Wolf by KrupnoPavel - -mobs:register_mob("mobs:wolf", { - -- animal, monster, npc, barbarian - type = "monster", - -- agressive, does 4 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 3, -- 2 damage less than wolf - -- health & armor - hp_min = 15, hp_max = 20, armor = 200, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - visual = "mesh", - mesh = "mobs_wolf.x", - drawtype = "front", - textures = { - {"mobs_wolf.png"}, - }, - --visual_size = {x=1,y=1}, --Quel valeur lui mettre ? - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_wolf", - }, - -- speed and jump - walk_velocity = 3, - run_velocity = 5, - jump = true, - view_range = 16, - -- drops mese or diamond when dead - drops = { - {name = "mobs:meat_raw", - chance = 1, - min = 2, - max = 3,}, - {name = "maptools:copper_coin", - chance = 2, - min = 1, - max = 4,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 2, - -- model animation - animation = { - stand_start = 0, stand_end = 14, - walk_start = 15, walk_end = 38, - run_start = 40, run_end = 63, - punch_start = 40, punch_end = 63, - speed_normal = 15, speed_run = 15, - }, - -- right clicking with "raw meat" 4 times will tame the wolf into a friendly dog - on_rightclick = function(self, clicker) - local item = clicker:get_wielded_item() - if item:get_name() == "mobs:raw_meat" and self.raw_meat_count == 4 then - clicker:get_inventory():remove_item("main", "mobs:meat_raw") - minetest.add_entity(self.object:getpos(), "mobs:dog") - self.object:remove() - local dog_obj = minetest.add_entity(self.object:getpos(), "mobs:dog") - dog_obj.tamed == true - if dog_obj.owner == "" then - self.owner = clicker:get_player_name() - else return end - elseif item:get_name() == "mobs:raw_meat" and self.raw_meat_count ~= 4 then - self.raw_meat_count = (self.raw_meat_count or 0) + 1 - else return end - end -}) -mobs:register_spawn("mobs:wolf", {"default:dirt_with_grass"}, 3, -1, 9500, 1, 31000) -mobs:register_egg("mobs:wolf", "Wolf", "mobs_wolf_inv.png", 1) diff --git a/mobs-not-over/ghoat.lua b/mobs-not-over/ghoat.lua deleted file mode 100644 index e210c00b..00000000 --- a/mobs-not-over/ghoat.lua +++ /dev/null @@ -1,65 +0,0 @@ - --- Goat by DonBatman - -mobs:register_mob("mobs:goat", { - -- animal, monster, npc, barbarian - type = "animal", - -- aggressive, does 5 damage to player when threatened - passive = true, - attack_type = "dogfight", - damage = 5, - -- health & armor - hp_min = 15, - hp_max = 20, - armor = 200, - -- textures and model - collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.75, 0.3}, - visual = "mesh", - mesh = "mobs_goat.b3d", - drawtype = "front", - textures = { - {"mobs_goat_white.png"}, - {"mobs_goat_brown.png"}, - {"mobs_goat_grey.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2,y=2}, - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_sheep", - }, - -- speed and jump - walk_velocity = 1.5, - run_velocity = 3, - jump = true, - -- drops raw meat when dead - drops = { - {name = "mobs:meat_raw", - chance = 1, min = 2, max = 4}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 0, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 1, stand_end = 60, -- head down/up - walk_start = 122, walk_end = 182, -- walk - run_start = 122, run_end = 182, -- walk - punch_start = 183, punch_end = 267, -- attack - }, - -- follows wheat - follow = "farming:wheat", - view_range = 8, - -- replace grass/wheat with air (eat) - replace_rate = 50, - replace_what = {"group:flora"}, - replace_with = "air", -}) --- spawn on dirt_with_grass between -1 and 20 light, 1 in 20000 chance, 1 goat in area up to 31000 in height -mobs:register_spawn("mobs:goat", {"default:dirt_with_grass"}, 20, -1, 10000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:goat", "Goat", "default_grass.png", 1) - diff --git a/mobs-not-over/init.lua b/mobs-not-over/init.lua deleted file mode 100644 index 6a6cbee3..00000000 --- a/mobs-not-over/init.lua +++ /dev/null @@ -1,94 +0,0 @@ --- Mob Api - -dofile(minetest.get_modpath("mobs").."/api.lua") - --- Animals - -dofile(minetest.get_modpath("mobs").."/chicken.lua") -- JKmurray -dofile(minetest.get_modpath("mobs").."/cow.lua") -- KrupnoPavel -dofile(minetest.get_modpath("mobs").."/rat.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/sheep.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/warthog.lua") -- KrupnoPavel -dofile(minetest.get_modpath("mobs").."/bee.lua") -- KrupnoPavel -dofile(minetest.get_modpath("mobs").."/bunny.lua") -- ExeterDad -dofile(minetest.get_modpath("mobs").."/kitten.lua") -- Jordach/BFD -dofile(minetest.get_modpath("mobs").."/ghoat.lua") -- ??? - --- Monsters - -dofile(minetest.get_modpath("mobs").."/sarangay.lua") -- Kalabasa -dofile(minetest.get_modpath("mobs").."/dirtmonster.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/oerkki.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam -dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam ---dofile(minetest.get_modpath("mobs").."/dog-can-help.lua") -- ??? ---dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slime -dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9 -dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint -dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1 -dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1 -dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ??? -dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ??? -dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- ??? - --- begin slimes mobs compatibility changes --- cannot find mesecons?, craft glue instead -if not minetest.get_modpath("mesecons_materials") then - minetest.register_craftitem(":mesecons_materials:glue", { - image = "jeija_glue.png", - description = "Glue", - }) -end - -if minetest.setting_get("log_mods") then minetest.log("action", "Slimes loaded") end --- end slimes mobs compatibility changes - --- NPC -dofile(minetest.get_modpath("mobs").."/npc.lua") -- TenPlus1 - --- Creeper (fast impl by davedevils) -dofile(minetest.get_modpath("mobs").."/creeper.lua") - --- Meat & Cooked Meat - -minetest.register_craftitem("mobs:meat_raw", { - description = "Raw Meat", - inventory_image = "mobs_meat_raw.png", - on_use = minetest.item_eat(3), -}) - -minetest.register_craftitem("mobs:meat", { - description = "Meat", - inventory_image = "mobs_meat.png", - on_use = minetest.item_eat(8), -}) - -minetest.register_craft({ - type = "cooking", - output = "mobs:meat", - recipe = "mobs:meat_raw", - cooktime = 5, -}) - --- Golden Lasso - -minetest.register_tool("mobs:magic_lasso", { - description = "Magic Lasso (right-click animal to put in inventory)", - inventory_image = "mobs_magic_lasso.png", -}) - -minetest.register_craft({ - output = "mobs:magic_lasso", - recipe = { - {"farming:string", "default:gold_lump", "farming:string"}, - {"default:gold_lump", "default:diamondblock", "default:gold_lump"}, - {"farming:string", "default:gold_lump", "farming:string"}, - } -}) - -if minetest.setting_get("log_mods") then - minetest.log("action", "mobs loaded") -end diff --git a/mobs-not-over/lavaslimes.lua b/mobs-not-over/lavaslimes.lua deleted file mode 100644 index 2bb642ad..00000000 --- a/mobs-not-over/lavaslimes.lua +++ /dev/null @@ -1,177 +0,0 @@ - --- Lava Slimes by TomasJLuis & TenPlus1 - --- sounds -local lava_sounds = { - damage = "mobs_slimes_damage", - death = "mobs_slimes_death", - jump = "mobs_slimes_jump", - attack = "mobs_slimes_attack", -} - --- lava slime textures -local lava_textures = {"mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_sides.png", "mobs_lava_slime_front.png", "mobs_lava_slime_sides.png"} - --- register small lava slime -mobs:register_mob("mobs:lavasmall", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 2 damage to player when hit - passive = false, - damage = 2, - attack_type = "dogfight", - attacks_monsters = true, - -- health and armor - hp_min = 4, hp_max = 8, - armor = 100, - -- textures and model - collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, - visual = "cube", - textures = { lava_textures }, - blood_texture = "mobs_lava_slime_blood.png", - visual_size = {x = 0.5, y = 0.5}, - -- sounds a bit here, but mainly define in the beginning - makes_footstep_sound = false, - sounds = lava_sounds, - -- speed and jump, sinks in water - walk_velocity = 4, - run_velocity = 4, - walk_chance = 0, - jump = true, - jump_chance = 30, - jump_height = 6, - replace_rate = 20, - footstep = "fire:basic_flame", - view_range = 16, - floats = 1, - -- chance of dropping coins - drops = { - {name = "mobs:lava_orb", - chance = 15, min = 1, max = 1,}, - {name = "maptools:silver_coin", - chance = 4, min = 1, max = 1,}, - }, - -- damaged by - water_damage = 10, - lava_damage = 0, - light_damage = 0, - -- model animation - -- no model animation -}) -mobs:register_egg("mobs:lavasmall", "Small Lava Slime", "mobs_lava_slime_egg.png", 1) - --- register medium lava slime -mobs:register_mob("mobs:lavamedium", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 4 damage to player when hit - passive = false, - damage = 4, - attack_type = "dogfight", - attacks_monsters = true, - -- health and armor - hp_min = 16, hp_max = 32, - armor = 90, - -- textures and model - collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - visual = "cube", - textures = { lava_textures }, - blood_texture = "mobs_lava_slime_blood.png", - visual_size = {x = 1, y = 1}, - -- sounds a bit here, but mainly define in the beginning - makes_footstep_sound = false, - sounds = lava_sounds, - -- speed and jump, sinks in water - walk_velocity = 3, - run_velocity = 3, - walk_chance = 0, - jump = true, - jump_chance = 30, - jump_height = 6, - replace_rate = 20, - footstep = "fire:basic_flame", - view_range = 16, - floats = 1, - -- chance of dropping coins - drops = { - }, - -- damaged by - water_damage = 10, - lava_damage = 0, - light_damage = 0, - -- model animation - -- no model animation - -- do things when die - on_die = function(self, pos) - local num = math.random(2, 4) - for i=1,num do - minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:lavasmall") - end - end, -}) -mobs:register_egg("mobs:lavamedium", "Medium Lava Slime", "mobs_lava_slime_egg.png", 1) - --- register big lava slime -mobs:register_mob("mobs:lavabig", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 6 damage to player when hit - passive = false, - damage = 6, - attack_type = "dogfight", - attacks_monsters = true, - -- health and armor - hp_min = 32, hp_max = 64, - armor = 90, - -- textures and model - collisionbox = {-1, -1, -1, 1, 1, 1}, - visual = "cube", - textures = { lava_textures }, - blood_texture = "mobs_lava_slime_blood.png", - visual_size = {x = 2, y = 2}, - -- sounds a bit here, but mainly define in the beginning - makes_footstep_sound = false, - sounds = lava_sounds, - -- speed and jump, sinks in water - walk_velocity = 2.5, - run_velocity = 2.5, - walk_chance = 0, - jump = true, - jump_chance = 30, - jump_height = 6, - replace_rate = 20, - replace_offset = -1, - footstep = "fire:basic_flame", - view_range = 16, - floats = 1, - -- chance of dropping coins - drops = { - }, - -- damaged by - water_damage = 10, - lava_damage = 0, - light_damage = 0, - -- model animation - -- no model animation - -- do things when die - on_die = function(self, pos) - local num = math.random(1, 2) - for i=1,num do - minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs:lavamedium") - end - end, -}) -mobs:register_egg("mobs:lavabig", "Big Lava Slime", "mobs_lava_slime_egg.png", 1) - ---mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height) -mobs:spawn_specific("mobs:lavabig", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 4000, 1, -32000, 32000) -mobs:spawn_specific("mobs:lavamedium", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 4000, 2, -32000, 32000) ---mobs:spawn_specific("mobs:lavasmall", {"default:lava_source"},{"default:lava_flowing"}, 20, -1, 30, 10s000, 2, -32000, 32000) - --- lava orb -minetest.register_craftitem("mobs:lava_orb", { - description = "Lava orb", - inventory_image = "zmobs_lava_orb.png", -}) - -minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb") diff --git a/mobs-not-over/license.txt b/mobs-not-over/license.txt deleted file mode 100644 index 7a0960ec..00000000 --- a/mobs-not-over/license.txt +++ /dev/null @@ -1,21 +0,0 @@ -The MIT License (MIT) - -Copyright (c) 2014 Krupnov Pavel - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. \ No newline at end of file diff --git a/mobs-not-over/mese_monster.lua b/mobs-not-over/mese_monster.lua deleted file mode 100644 index abd28ce6..00000000 --- a/mobs-not-over/mese_monster.lua +++ /dev/null @@ -1,102 +0,0 @@ - --- Mese Monster by Zeg9 - -mobs:register_mob("mobs:mese_monster", { - -- animal, monster, npc, barbarian - type = "monster", - -- agressive, deals 9 damage to player when hit - passive = false, - damage = 9, - attack_type = "shoot", - shoot_interval = .5, - arrow = "mobs:mese_arrow", - shoot_offset = 2, - -- health & armor - hp_min = 30, - hp_max = 40, - armor = 80, - -- textures and model - collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5}, - visual = "mesh", - mesh = "zmobs_mese_monster.x", - textures = { - {"zmobs_mese_monster.png"}, - }, - visual_size = {x=1, y=1}, - blood_texture = "default_mese_crystal_fragment.png", - -- sounds - makes_footstep_sound = false, - sounds = { - random = "mobs_mesemonster", - }, - -- speed and jump - view_range = 16, - walk_velocity = 0.5, - run_velocity = 2, - jump = true, - jump_height = 8, - fall_damage = 0, - fall_speed = -6, - -- drops mese when dead - drops = { - {name = "default:mese_crystal", - chance = 9, min = 1, max = 3,}, - {name = "default:mese_crystal_fragment", - chance = 1, min = 1, max = 9,}, - {name = "maptools:silver_coin", - chance = 2, min = 2, max = 5,}, - {name = "returnmirror:mirror_inactive", - chance = 50, min = 1, max = 1,}, - }, - -- damaged by - water_damage = 0, - lava_damage = 0, - light_damage = 0, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 0, stand_end = 14, - walk_start = 15, walk_end = 38, - run_start = 40, run_end = 63, - punch_start = 15, punch_end = 38, -- was 40 & 63 - }, -}) --- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below -25 -mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 7000, 1, -25) --- register spawn egg -mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1) - --- mese arrow (weapon) -mobs:register_arrow("mobs:mese_arrow", { - visual = "sprite", - visual_size = {x=.5, y=.5}, - textures = {"default_mese_crystal_fragment.png"}, - velocity = 6, - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=1}, - }, 0) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=9}, - }, 0) - end, - - hit_node = function(self, pos, node) - end -}) - --- 9x mese crystal fragments = 1x mese crystal -minetest.register_craft({ - output = "default:mese_crystal", - recipe = { - {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, - {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, - {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, - } -}) diff --git a/mobs-not-over/minotaur.lua b/mobs-not-over/minotaur.lua deleted file mode 100644 index c6419f2f..00000000 --- a/mobs-not-over/minotaur.lua +++ /dev/null @@ -1,57 +0,0 @@ - --- Minotaur Monster by ??? - -mobs:register_mob("mobs:minotaur", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 6 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 6, - -- health & armor - hp_min = 40, - hp_max = 60, - armor = 90, - -- textures and model - collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9}, - visual = "mesh", - mesh = "mobs_minotaur.b3d", - textures = { - {"mobs_minotaur.png"}, - }, - rotate = 1.5, - visual_size = {x=1, y=1}, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - -- sounds = { - -- random = "mobs_zombie", - -- damage = "mobs_zombie_hit", - -- attack = "mobs_zombie_attack", - -- death = "mobs_zombie_death", - -- }, - -- speed and jump - walk_velocity = 2, - run_velocity = 4, - jump = true, - floats = 1, - view_range = 16, - -- drops desert_sand and coins when dead - drops = { - {name = "default:desert_sand", - chance = 1, min = 3, max = 5,}, - {name = "maptools:copper_coin", - chance = 5, min = 2, max = 4,}, - }, - water_damage = 1, - lava_damage = 5, - light_damage = 2, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 0, stand_end = 19, - walk_start = 20, walk_end = 39, - run_start = 20, run_end = 39, - punch_start = 40, punch_end = 50, - }, -}) diff --git a/mobs-not-over/npc.lua b/mobs-not-over/npc.lua deleted file mode 100644 index 720169fc..00000000 --- a/mobs-not-over/npc.lua +++ /dev/null @@ -1,114 +0,0 @@ - --- Npc by TenPlus1 - -mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:apple", "default:sapling", "default:junglesapling", - "shields:shield_enhanced_wood", "3d_armor:chestplate_cactus", "3d_armor:boots_bronze", - "default:sword_steel", "default:sword_gold", "default:pick_steel", "default:shovel_steel", - "default:bronze_ingot", "bucket:bucket_water" } - -mobs.npc_max_hp = 20 - -mobs:register_mob("mobs:npc", { - -- animal, monster, npc - type = "npc", - -- aggressive, deals 6 damage to player/monster when hit - passive = false, - damage = 6, -- 4 damages if tamed - attack_type = "dogfight", - attacks_monsters = true, - -- health & armor - hp_min = 20, - hp_max = 20, - armor = 100, - -- textures and model - collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, - visual = "mesh", - mesh = "character.b3d", - textures = { - {"mobs_npc.png"}, - }, - visual_size = {x=1, y=1}, - -- sounds - makes_footstep_sound = true, - sounds = {}, - -- speed and jump - walk_velocity = 3, - run_velocity = 3, - jump = true, - -- drops wood and chance of apples when dead - drops = { - {name = "default:wood", - chance = 1, min = 1, max = 3}, - {name = "default:apple", - chance = 2, min = 1, max = 2}, - {name = "default:axe_stone", - chance = 3, min = 1, max = 1}, - {name = "maptools:copper_coin", - chance = 2, min = 2, max = 4,}, - }, - -- damaged by - water_damage = 0, - lava_damage = 2, - light_damage = 0, - -- follow diamond - follow = "default:diamond", - view_range = 16, - -- set owner and order - owner = "", - order = "follow", - -- model animation - animation = { - speed_normal = 30, speed_run = 30, - stand_start = 0, stand_end = 79, - walk_start = 168, walk_end = 187, - run_start = 168, run_end = 187, - punch_start = 200, punch_end = 219, - }, - -- right clicking with "cooked meat" or "bread" will give npc more health - on_rightclick = function(self, clicker) - local item = clicker:get_wielded_item() - if item:get_name() == "mobs:meat" - or item:get_name() == "farming:bread" then - local hp = self.object:get_hp() - if hp + 4 > self.hp_max then - return - end - if not minetest.setting_getbool("creative_mode") then - item:take_item() - clicker:set_wielded_item(item) - end - self.object:set_hp(hp + 4) - -- right clicking with gold lump drops random item from mobs.npc_drops - elseif item:get_name() == "default:gold_lump" then - if not minetest.setting_getbool("creative_mode") then - item:take_item() - clicker:set_wielded_item(item) - end - local pos = self.object:getpos() - pos.y = pos.y + 0.5 - minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]}) - elseif item:get_name() == "default:diamond" then - self.diamond_count = (self.diamond_count or 0) + 1 - if not minetest.setting_getbool("creative_mode") then - item:take_item() - clicker:set_wielded_item(item) - end - if self.diamond_count < 4 then return end - - if self.owner == "" then - self.owner = clicker:get_player_name() - self.damages = 4 - else - if self.order == "follow" then - self.order = "stand" - else - self.order = "follow" - end - end - end - end, -}) --- spawning enable for now -mobs:register_spawn("mobs:npc", {"default:dirt_with_grass"}, 20, -1, 20000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1) diff --git a/mobs-not-over/oerkki.lua b/mobs-not-over/oerkki.lua deleted file mode 100644 index 7f1a0830..00000000 --- a/mobs-not-over/oerkki.lua +++ /dev/null @@ -1,64 +0,0 @@ - --- Oerkki by PilzAdam - -mobs:register_mob("mobs:oerkki", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 7 damage when player hit - passive = false, - attack_type = "dogfight", - damage = 7, - -- health & armor - hp_min = 40, - hp_max = 50, - armor = 90, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, - visual = "mesh", - mesh = "mobs_oerkki.x", - textures = { - {"mobs_oerkki.png"}, - {"mobs_oerkki2.png"}, - }, - visual_size = {x=5, y=5}, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = false, - sounds = { - random = "mobs_oerkki", - attack = "mobs_oerkki_attack", - }, - -- speed and jump - walk_velocity = 2, - run_velocity = 4, - view_range = 16, - jump = true, - -- chance of dropping obsidian and coins - drops = { - {name = "default:obsidian", - chance = 3, min = 1, max = 2,}, - {name = "maptools:silver_coin", - chance = 2, min = 2, max = 3,}, - }, - -- damaged by - water_damage = 2, - lava_damage = 2, - light_damage = 1, - -- model animation - animation = { - stand_start = 0, stand_end = 23, - walk_start = 24, walk_end = 36, - run_start = 37, run_end = 49, - punch_start = 37, punch_end = 49, - speed_normal = 15, speed_run = 15, - }, - -- replace torch with air (remove) - replace_rate = 50, - replace_what = {"default:torch"}, - replace_with = "air", - replace_offset = -1, -}) --- spawns on stone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below -mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10) --- register spawn egg -mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1) diff --git a/mobs-not-over/rat.lua b/mobs-not-over/rat.lua deleted file mode 100644 index 03502890..00000000 --- a/mobs-not-over/rat.lua +++ /dev/null @@ -1,64 +0,0 @@ - --- Rat by PilzAdam - -mobs:register_mob("mobs:rat", { - -- animal, monster, npc, barbarian - type = "animal", - -- not aggressive - passive = true, - -- health & armor - hp_min = 1, - hp_max = 4, - armor = 200, - -- textures and model - collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2}, - visual = "mesh", - mesh = "mobs_rat.x", - textures = { - {"mobs_rat.png"}, - {"mobs_rat_brown.png"}, - }, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = false, - sounds = { - random = "mobs_rat", - }, - -- speed and jump - walk_velocity = 1, - jump = true, - -- no drops - drops = {}, - -- damaged by - water_damage = 0, - lava_damage = 4, - light_damage = 0, - -- right click to pick up rat - on_rightclick = function(self, clicker) - if clicker:is_player() - and clicker:get_inventory() - and self.child == false - and clicker:get_inventory():room_for_item("main", "mobs:rat") then - clicker:get_inventory():add_item("main", "mobs:rat") - self.object:remove() - end - end, -}) --- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height -mobs:register_spawn("mobs:rat", {"default:stone"}, 20, 0, 10000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inventory.png", 0) - --- cooked rat, yummy! -minetest.register_craftitem("mobs:rat_cooked", { - description = "Cooked Rat", - inventory_image = "mobs_cooked_rat.png", - on_use = minetest.item_eat(3), -}) - -minetest.register_craft({ - type = "cooking", - output = "mobs:rat_cooked", - recipe = "mobs:rat", - cooktime = 5, -}) diff --git a/mobs-not-over/sandmonster.lua b/mobs-not-over/sandmonster.lua deleted file mode 100644 index 1572b9f5..00000000 --- a/mobs-not-over/sandmonster.lua +++ /dev/null @@ -1,58 +0,0 @@ - --- Sand Monster by PilzAdam - -mobs:register_mob("mobs:sand_monster", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 5 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 5, - -- health & armor - hp_min = 15, - hp_max = 20, - armor = 90, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, - visual = "mesh", - mesh = "mobs_sand_monster.x", - textures = { - {"mobs_sand_monster.png"}, - }, - visual_size = {x=8,y=8}, - blood_texture = "default_sand.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_sandmonster", - }, - -- speed and jump, sinks in water - walk_velocity = 3, - run_velocity = 5, - view_range = 16, - jump = true, - floats = 0, - -- drops desert sand when dead - drops = { - {name = "default:desert_sand", - chance = 1, min = 3, max = 5,}, - {name = "maptools:copper_coin", - chance = 2, min = 2, max = 4,}, - }, - -- damaged by - water_damage = 3, - lava_damage = 4, - light_damage = 0, - -- model animation - animation = { - speed_normal = 15, speed_run = 15, - stand_start = 0, stand_end = 39, - walk_start = 41, walk_end = 72, - run_start = 74, run_end = 105, - punch_start = 74, punch_end = 105, - }, -}) --- spawns on desert sand between -1 and 20 light, 1 in 7500 chance, 1 sand monster in area up to 31000 in height -mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 8000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1) diff --git a/mobs-not-over/wolf.lua b/mobs-not-over/wolf.lua deleted file mode 100644 index 518f260c..00000000 --- a/mobs-not-over/wolf.lua +++ /dev/null @@ -1,79 +0,0 @@ - --- Wolf by KrupnoPavel - -mobs:register_mob("mobs:wolf", { - -- animal, monster, npc, barbarian - type = "monster", - -- agressive, does 4 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 5, -- 3 damages if tamed - -- health & armor - hp_min = 15, hp_max = 20, armor = 200, - -- textures and model - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - visual = "mesh", - mesh = "mobs_wolf.x", - drawtype = "front", - textures = { - {"mobs_wolf.png"}, - }, - --visual_size = {x=1,y=1}, --Quel valeur lui mettre ? - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_wolf", - attack = "mobs_wolf_attack", - }, - -- speed and jump - walk_velocity = 3, - run_velocity = 5, - jump = true, - view_range = 16, - -- drops mese or diamond when dead - drops = { - {name = "mobs:meat_raw", - chance = 1, - min = 2, - max = 3,}, - {name = "maptools:copper_coin", - chance = 2, - min = 1, - max = 4,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 2, - -- model animation - animation = { - stand_start = 0, stand_end = 14, - walk_start = 15, walk_end = 38, - run_start = 40, run_end = 63, - punch_start = 40, punch_end = 63, - speed_normal = 15, speed_run = 15, - }, - -- right clicking with "raw meat" 4 times will tame the wolf into a friendly dog - on_rightclick = function(self, clicker) - local item = clicker:get_wielded_item() - if item:get_name() == "mobs:raw_meat" and self.raw_meat_count == 4 then - clicker:get_inventory():remove_item("main", "mobs:meat_raw") - minetest.add_entity(self.object:getpos(), "mobs:dog") - self.object:remove() - local dog_obj = minetest.add_entity(self.object:getpos(), "mobs:dog") - dog_obj.tamed == true - dog_obj.textures = {{"mobs_dog.png"},}, - dog_obj.damage = 3 - dog_obj.walk_velocity = 4, - dog_obj.run_velocity = 4, - if dog_obj.owner == "" then - self.owner = clicker:get_player_name() - else return end - elseif item:get_name() == "mobs:raw_meat" and self.raw_meat_count ~= 4 then - self.raw_meat_count = (self.raw_meat_count or 0) + 1 - else return end - end -}) -mobs:register_spawn("mobs:wolf", {"default:dirt_with_grass"}, 3, -1, 9500, 1, 31000) -mobs:register_egg("mobs:wolf", "Wolf", "mobs_wolf_inv.png", 1) diff --git a/mobs-not-over/yeti.lua b/mobs-not-over/yeti.lua deleted file mode 100644 index de90e8cf..00000000 --- a/mobs-not-over/yeti.lua +++ /dev/null @@ -1,88 +0,0 @@ - --- Yeti by TenPlus1 - -mobs:register_mob("mobs:yeti", { - -- animal, monster, npc, barbarian - type = "monster", - -- agressive, deals 7 damage to player when hit - passive = false, - damage = 7, - attack_type = "shoot", - shoot_interval = .75, - arrow = "mobs:snowball", - shoot_offset = 2, - -- health & armor - hp_min = 25, - hp_max = 30, - armor = 90, - -- textures and model - collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, - visual = "mesh", - mesh = "character.b3d", - textures = { - {"mobs_yeti.png"}, - }, - visual_size = {x=1, y=1}, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_dirtmonster", - attack = "mobs_stonemonster_attack", - death = "mobs_zombie_death", - }, - -- speed and jump - view_range = 16, - walk_velocity = 1, - run_velocity = 3, - jump = true, - floats = 1, - -- drops ice when dead - drops = { - {name = "default:ice", - chance = 1, - min = 1, - max = 3,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 1, - -- model animation - animation = { - speed_normal = 30, speed_run = 30, - stand_start = 0, stand_end = 79, - walk_start = 168, walk_end = 187, - run_start = 168, run_end = 187, - punch_start = 200, punch_end = 219, - }, -}) --- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below -25 -mobs:register_spawn("mobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 10, -1, 7000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:yeti", "Yeti", "default_snow.png", 1) - --- snowball (weapon) -mobs:register_arrow("mobs:snowball", { - visual = "sprite", - visual_size = {x=.5, y=.5}, - textures = {"default_snowball.png"}, - velocity = 6, - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=7}, - }, 0) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=7}, - }, 0) - end, - - hit_node = function(self, pos, node) - end -}) diff --git a/mobs-not-over/zombie.lua b/mobs-not-over/zombie.lua deleted file mode 100644 index 2db6ebff..00000000 --- a/mobs-not-over/zombie.lua +++ /dev/null @@ -1,61 +0,0 @@ - --- Zombie by BlockMen - -mobs:register_mob("mobs:zombie", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, deals 6 damage to player when hit - passive = false, - attack_type = "dogfight", - damage = 6, - -- health & armor - hp_min = 30, - hp_max = 40, - armor = 100, - -- textures and model - collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3}, - visual = "mesh", - mesh = "mobs_zombie.x", - textures = { - {"mobs_zombie.png"}, - }, - visual_size = {x=1, y=1}, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_zombie", - damage = "mobs_zombie_hit", - attack = "mobs_zombie_attack", - death = "mobs_zombie_death", - }, - -- speed and jump - view_range = 16, - walk_velocity = 1, - run_velocity = 3, - jump = true, - floats = 0, --- drops dirt and coins when dead - drops = { - {name = "maptools:copper_coin", - chance = 2, min = 2, max = 8,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 5, - light_damage = 2, - -- model animation - animation = { - speed_normal = 10, speed_run = 15, - stand_start = 0, stand_end = 79, - walk_start = 168, walk_end = 188, - run_start = 168, run_end = 188, --- punch_start = 168, punch_end = 188, - }, -}) - --- spawn in nether forest between -1 and 5 light, 1 in 6000 change, 1 zombie in area up to 31000 in height -mobs:register_spawn("mobs:zombie", {"nether:dirt_top"}, 5, -1, 6000, 1, 31000) --- register spawn egg -mobs:register_egg("mobs:zombie", "Zombie", "mobs_zombie_head.png", 1) -