diff --git a/.gitmodules b/.gitmodules
index f9e25e36..cf534bdf 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -184,3 +184,6 @@
[submodule "mods/plantlife_modpack"]
path = mods/plantlife_modpack
url = https://github.com/sys4-fr/plantlife_modpack.git
+[submodule "mods/mesecons"]
+ path = mods/mesecons
+ url = https://github.com/minetest-mods/mesecons.git
diff --git a/mods/mesecons b/mods/mesecons
new file mode 160000
index 00000000..d8f82e67
--- /dev/null
+++ b/mods/mesecons
@@ -0,0 +1 @@
+Subproject commit d8f82e6771dc21122a59b3f65dbeb102dab2c372
diff --git a/mods/mesecons/COPYING.txt b/mods/mesecons/COPYING.txt
deleted file mode 100644
index 61bf7e2a..00000000
--- a/mods/mesecons/COPYING.txt
+++ /dev/null
@@ -1,30 +0,0 @@
-The Mesecons Mod for Minetest is
- Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
-
-See the version control system log for information about other authors.
-
-License of source code
-----------------------
-Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
-
-This program is free software; you can redistribute the Mesecons Mod and/or
-modify it under the terms of the GNU Lesser General Public License version 3
-published by the Free Software Foundation.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Library General Public License for more details.
-
-You should have received a copy of the GNU Library General Public
-License along with this library; if not, write to the
-Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
-Boston, MA 02110-1301, USA.
-
-License of media (textures, sounds and documentation)
------------------------------------------------------
-Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
-
-All textures, sounds and documentation files are licensed under the
-Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
-http://creativecommons.org/licenses/by-sa/3.0/
diff --git a/mods/mesecons/LICENSE.txt b/mods/mesecons/LICENSE.txt
deleted file mode 100755
index 0d2fd188..00000000
--- a/mods/mesecons/LICENSE.txt
+++ /dev/null
@@ -1,532 +0,0 @@
-The LGPLv3 applies to all code in this project.
-The CC-BY-SA-3.0 license applies to textures and any other content in this project which is not source code.
-
-=================================================================
-
-GNU LESSER GENERAL PUBLIC LICENSE
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- the use by either party of the trademark "Creative Commons" or any
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- written consent of Creative Commons. Any permitted use will be in
- compliance with Creative Commons' then-current trademark usage
- guidelines, as may be published on its website or otherwise made
- available upon request from time to time. For the avoidance of doubt,
- this trademark restriction does not form part of the License.
-
- Creative Commons may be contacted at http://creativecommons.org/.
diff --git a/mods/mesecons/README.md b/mods/mesecons/README.md
deleted file mode 100755
index ff08403f..00000000
--- a/mods/mesecons/README.md
+++ /dev/null
@@ -1,78 +0,0 @@
- ########################################################################
- ## __ __ _____ _____ _____ _____ _____ _ _ _____ ##
- ## | \ / | | ___| | ___| | ___| | ___| | _ | | \ | | | ___| ##
- ## | \/ | | |___ | |___ | |___ | | | | | | | \| | | |___ ##
- ## | |\__/| | | ___| |___ | | ___| | | | | | | | | |___ | ##
- ## | | | | | |___ ___| | | |___ | |___ | |_| | | |\ | ___| | ##
- ## |_| |_| |_____| |_____| |_____| |_____| |_____| |_| \_| |_____| ##
- ## ##
- ########################################################################
-
-MESECONS by Jeija and contributors
-
-Mezzee-what?
-------------
-[Mesecons](http://mesecons.net/)! They're yellow, they're conductive, and they'll add a whole new dimension to Minetest's gameplay.
-
-Mesecons is a mod for [Minetest](http://minetest.net/) that implements a ton of items related to digital circuitry, such as wires, buttons, lights, and even programmable controllers. Among other things, there are also pistons, solar panels, pressure plates, and note blocks.
-
-Mesecons has a similar goal to Redstone in Minecraft, but works in its own way, with different rules and mechanics.
-
-OK, I want in.
---------------
-Go get it!
-
-[DOWNLOAD IT NOW](https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip)
-
-Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
-
-1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
-2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
-3. Open up the Minetest mods folder - usually `/mods/`. If you see the `minetest` or folder inside of that, that is your mod folder instead.
-4. Copy the Mesecons folder into the mods folder.
-
-Don't like some parts of Mesecons? Open up the Mesecons folder and delete the subfolder containing the mod you don't want. If you didn't want movestones, for example, all you have to do is delete the `mesecons_movestones` folder and they will no longer be available.
-
-There are no dependencies - it will work right after installing!
-
-How do I use this thing?
-------------------------
-How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
-
-Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
-
-An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
-
-Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
-
-Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
-
-Who wrote it anyways?
----------------------
-These awesome people made Mesecons possible!
-
-| Contributor | Contribution |
-| --------------- | -------------------------------- |
-| Jat15 | Various tweaks. |
-| Jeija | **Main developer! Everything.** |
-| Jordach | Noteblock sounds. |
-| khonkhortistan | Code, recipes, textures. |
-| Kotolegokot | Nodeboxes for items. |
-| minerd247 | Textures. |
-| Nore/Novatux | Code. |
-| RealBadAngel | Fixes, improvements. |
-| sfan5 | Code, recipes, textures. |
-| suzenako | Piston sounds. |
-| Uberi/Temperest | Code, textures, documentation. |
-| VanessaE | Code, recipes, textures, design. |
-| Whiskers75 | Logic gates implementation. |
-
-There are also a whole bunch of other people helping with everything from code to testing and feedback. Mesecons would also not be possible without their help!
-
-Alright, how can I use it?
---------------------------
-All textures in this project are licensed under the CC-BY-SA 3.0 (Creative Commons Attribution-ShareAlike 3.0 Generic). That means you can distribute and remix them as much as you want to, under the condition that you give credit to the authors and the project, and that if you remix and release them, they must be under the same or similar license to this one.
-
-All code in this project is licensed under the LGPL version 3 or later. That means you have unlimited freedom to distribute and modify the work however you see fit, provided that if you decide to distribute it or any modified versions of it, you must also use the same license. The LGPL also grants the additional freedom to write extensions for the software and distribute them without the extensions being subject to the terms of the LGPL, although the software itself retains its license.
-
-No warranty is provided, express or implied, for any part of the project.
diff --git a/mods/mesecons/documentation.json b/mods/mesecons/documentation.json
deleted file mode 100644
index 8cc0254e..00000000
--- a/mods/mesecons/documentation.json
+++ /dev/null
@@ -1,62 +0,0 @@
-{
- "Conductors" : {
- "Mesecon" : "mesecons/doc/mesecon",
- "Insulated Wire" : "mesecons_insulated/doc/insulated",
- "T-Junction" : "mesecons_extrawires/doc/tjunction",
- "Crossing" : "mesecons_extrawires/doc/crossing",
- "Corner" : "mesecons_extrawires/doc/corner",
- "Vertical Wire" : "mesecons_extrawires/doc/vertical",
- "Mese" : "mesecons_extrawires/doc/mese"
- },
- "Receptors" : {
- "Power Plant" : "mesecons_powerplant/doc/powerplant",
- "Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
- "Switch" : "mesecons_switch/doc/switch",
- "Object Detector" : "mesecons_detector/doc/objectdetector",
- "Node Detector" : "mesecons_detector/doc/nodedetector",
- "Wall Lever" : "mesecons_walllever/doc/walllever",
- "Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
- "Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
- "Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
- "Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
- "Wall Button" : "mesecons_button/doc/button"
- },
- "Effectors" : {
- "Noteblock" : "mesecons_noteblock/doc/noteblock",
- "Lamp" : "mesecons_lamp/doc/lamp",
- "Piston" : "mesecons_pistons/doc/piston",
- "Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
- "Movestone" : "mesecons_movestones/doc/movestone",
- "Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
- "Removestone" : "mesecons_random/doc/removestone",
- "Ghoststone" : "mesecons_random/doc/ghoststone",
- "Command Block" : "mesecons_commandblock/doc/commandblock",
- "Lightstones" : {
- "Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
- "Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
- "Green" : "mesecons_lightstone/doc/lightstone_green",
- "Red" : "mesecons_lightstone/doc/lightstone_red",
- "Blue" : "mesecons_lightstone/doc/lightstone_blue",
- "Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
- }
- },
- "Logic" : {
- "Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
- "Torch" : "mesecons_torch/doc/torch",
- "Delayer" : "mesecons_delayer/doc/delayer",
- "Gates" : {
- "Diode" : "mesecons_gates/doc/diode",
- "NOT Gate" : "mesecons_gates/doc/not",
- "AND Gate" : "mesecons_gates/doc/and",
- "NAND Gate" : "mesecons_gates/doc/nand",
- "OR Gate" : "mesecons_gates/doc/or",
- "NOR Gate" : "mesecons_gates/doc/nor",
- "XOR Gate" : "mesecons_gates/doc/xor"
- }
- },
- "Crafts" : {
- "Silicon" : "mesecons_materials/doc/silicon",
- "Glue" : "mesecons_materials/doc/glue",
- "Fiber" : "mesecons_materials/doc/fiber"
- }
-}
diff --git a/mods/mesecons/mesecons/actionqueue.lua b/mods/mesecons/mesecons/actionqueue.lua
deleted file mode 100755
index e300ea7b..00000000
--- a/mods/mesecons/mesecons/actionqueue.lua
+++ /dev/null
@@ -1,101 +0,0 @@
-mesecon.queue.actions={} -- contains all ActionQueue actions
-
-function mesecon.queue:add_function(name, func)
- mesecon.queue.funcs[name] = func
-end
-
--- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
--- use overwritecheck nil to never overwrite, but just add the event to the queue
--- priority specifies the order actions are executed within one globalstep, highest first
--- should be between 0 and 1
-function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
- -- Create Action Table:
- time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
- priority = priority or 1
- local action = { pos=mesecon.tablecopy(pos),
- func=func,
- params=mesecon.tablecopy(params or {}),
- time=time,
- owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
- priority=priority}
-
- local toremove = nil
- -- Otherwise, add the action to the queue
- if overwritecheck then -- check if old action has to be overwritten / removed:
- for i, ac in ipairs(mesecon.queue.actions) do
- if(vector.equals(pos, ac.pos)
- and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
- toremove = i
- break
- end
- end
- end
-
- if (toremove ~= nil) then
- table.remove(mesecon.queue.actions, toremove)
- end
-
- table.insert(mesecon.queue.actions, action)
-end
-
--- execute the stored functions on a globalstep
--- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
--- this makes sure that resuming mesecons circuits when restarting minetest works fine
--- However, even that does not work in some cases, that's why we delay the time the globalsteps
--- start to be execute by 5 seconds
-local get_highest_priority = function (actions)
- local highestp = -1
- local highesti
- for i, ac in ipairs(actions) do
- if ac.priority > highestp then
- highestp = ac.priority
- highesti = i
- end
- end
-
- return highesti
-end
-
-local m_time = 0
-local resumetime = mesecon.setting("resumetime", 4)
-minetest.register_globalstep(function (dtime)
- m_time = m_time + dtime
- -- don't even try if server has not been running for XY seconds; resumetime = time to wait
- -- after starting the server before processing the ActionQueue, don't set this too low
- if (m_time < resumetime) then return end
- local actions = mesecon.tablecopy(mesecon.queue.actions)
- local actions_now={}
-
- mesecon.queue.actions = {}
-
- -- sort actions into two categories:
- -- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
- for i, ac in ipairs(actions) do
- if ac.time > 0 then
- ac.time = ac.time - dtime -- executed later
- table.insert(mesecon.queue.actions, ac)
- else
- table.insert(actions_now, ac)
- end
- end
-
- while(#actions_now > 0) do -- execute highest priorities first, until all are executed
- local hp = get_highest_priority(actions_now)
- mesecon.queue:execute(actions_now[hp])
- table.remove(actions_now, hp)
- end
-end)
-
-function mesecon.queue:execute(action)
- mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
-end
-
-
--- Store and read the ActionQueue to / from a file
--- so that upcoming actions are remembered when the game
--- is restarted
-mesecon.queue.actions = mesecon.file2table("mesecon_actionqueue")
-
-minetest.register_on_shutdown(function()
- mesecon.table2file("mesecon_actionqueue", mesecon.queue.actions)
-end)
diff --git a/mods/mesecons/mesecons/depends.txt b/mods/mesecons/mesecons/depends.txt
deleted file mode 100755
index 4ad96d51..00000000
--- a/mods/mesecons/mesecons/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-default
diff --git a/mods/mesecons/mesecons/doc/mesecon/description.html b/mods/mesecons/mesecons/doc/mesecon/description.html
deleted file mode 100644
index a22ec65b..00000000
--- a/mods/mesecons/mesecons/doc/mesecon/description.html
+++ /dev/null
@@ -1 +0,0 @@
- Mesecons are the wires, use them to connect effectors with receptors.
diff --git a/mods/mesecons/mesecons/doc/mesecon/preview.png b/mods/mesecons/mesecons/doc/mesecon/preview.png
deleted file mode 100755
index f81e5cb2..00000000
Binary files a/mods/mesecons/mesecons/doc/mesecon/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons/doc/mesecon/recipe.png b/mods/mesecons/mesecons/doc/mesecon/recipe.png
deleted file mode 100644
index 72f92108..00000000
Binary files a/mods/mesecons/mesecons/doc/mesecon/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons/init.lua b/mods/mesecons/mesecons/init.lua
deleted file mode 100755
index 05941052..00000000
--- a/mods/mesecons/mesecons/init.lua
+++ /dev/null
@@ -1,139 +0,0 @@
--- |\ /| ____ ____ ____ _____ ____ _____
--- | \ / | | | | | | | |\ | |
--- | \/ | |___ ____ |___ | | | | \ | |____
--- | | | | | | | | | \ | |
--- | | |___ ____| |___ |____ |____| | \| ____|
--- by Jeija, Uberi (Temperest), sfan5, VanessaE
---
---
---
--- This mod adds mesecons[=minecraft redstone] and different receptors/effectors to minetest.
--- See the documentation on the forum for additional information, especially about crafting
---
---
--- For developer documentation see the Developers' section on mesecons.TK
---
---
---
---Quick draft for the mesecons array in the node's definition
---mesecons =
---{
--- receptor =
--- {
--- state = mesecon.state.on/off
--- rules = rules/get_rules
--- },
--- effector =
--- {
--- action_on = function
--- action_off = function
--- action_change = function
--- rules = rules/get_rules
--- },
--- conductor =
--- {
--- state = mesecon.state.on/off
--- offstate = opposite state (for state = on only)
--- onstate = opposite state (for state = off only)
--- rules = rules/get_rules
--- }
---}
-
--- PUBLIC VARIABLES
-mesecon={} -- contains all functions and all global variables
-mesecon.queue={} -- contains the ActionQueue
-mesecon.queue.funcs={} -- contains all ActionQueue functions
-
--- Settings
-dofile(minetest.get_modpath("mesecons").."/settings.lua")
-
--- Utilities like comparing positions,
--- adding positions and rules,
--- mostly things that make the source look cleaner
-dofile(minetest.get_modpath("mesecons").."/util.lua");
-
--- Presets (eg default rules)
-dofile(minetest.get_modpath("mesecons").."/presets.lua");
-
--- The ActionQueue
--- Saves all the actions that have to be execute in the future
-dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
-
--- Internal stuff
--- This is the most important file
--- it handles signal transmission and basically everything else
--- It is also responsible for managing the nodedef things,
--- like calling action_on/off/change
-dofile(minetest.get_modpath("mesecons").."/internal.lua");
-
--- API
--- these are the only functions you need to remember
-
-mesecon.queue:add_function("receptor_on", function (pos, rules)
- rules = rules or mesecon.rules.default
-
- -- if area (any of the rule targets) is not loaded, keep trying and call this again later
- for _, rule in ipairs(mesecon.flattenrules(rules)) do
- local np = vector.add(pos, rule)
- -- if area is not loaded, keep trying
- if minetest.get_node_or_nil(np) == nil then
- mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
- return
- end
- end
-
- -- execute action
- for _, rule in ipairs(mesecon.flattenrules(rules)) do
- local np = vector.add(pos, rule)
- local rulenames = mesecon.rules_link_rule_all(pos, rule)
- for _, rulename in ipairs(rulenames) do
- mesecon.turnon(np, rulename)
- end
- end
-end)
-
-function mesecon.receptor_on(pos, rules)
- mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
-end
-
-mesecon.queue:add_function("receptor_off", function (pos, rules)
- rules = rules or mesecon.rules.default
-
- -- if area (any of the rule targets) is not loaded, keep trying and call this again later
- for _, rule in ipairs(mesecon.flattenrules(rules)) do
- local np = vector.add(pos, rule)
- if minetest.get_node_or_nil(np) == nil then
- mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
- return
- end
- end
-
- for _, rule in ipairs(mesecon.flattenrules(rules)) do
- local np = vector.add(pos, rule)
- local rulenames = mesecon.rules_link_rule_all(pos, rule)
- for _, rulename in ipairs(rulenames) do
- if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
- mesecon.turnoff(np, rulename)
- else
- mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
- end
- end
- end
-end)
-
-function mesecon.receptor_off(pos, rules)
- mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
-end
-
-
-minetest.log("action", "[OK] Mesecons")
-
--- Deprecated stuff
--- To be removed in future releases
-dofile(minetest.get_modpath("mesecons").."/legacy.lua");
-
---The actual wires
-dofile(minetest.get_modpath("mesecons").."/wires.lua");
-
---Services like turnoff receptor on dignode and so on
-dofile(minetest.get_modpath("mesecons").."/services.lua");
diff --git a/mods/mesecons/mesecons/internal.lua b/mods/mesecons/mesecons/internal.lua
deleted file mode 100755
index 4ef2b18d..00000000
--- a/mods/mesecons/mesecons/internal.lua
+++ /dev/null
@@ -1,701 +0,0 @@
--- Internal.lua - The core of mesecons
---
--- For more practical developer resources see http://mesecons.net/developers.php
---
--- Function overview
--- mesecon.get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
--- mesecon.get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
--- mesecon.get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
--- mesecon.get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
--- mesecon.get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
-
--- RECEPTORS
--- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
--- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
--- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
--- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
-
--- EFFECTORS
--- mesecon.is_effector(nodename) --> Returns true if nodename is an effector
--- mesecon.is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
--- mesecon.is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
--- mesecon.effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
-
--- SIGNALS
--- mesecon.activate(pos, node, depth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
--- mesecon.deactivate(pos, node, depth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
--- mesecon.changesignal(pos, node, rulename, newstate, depth) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
-
--- CONDUCTORS
--- mesecon.is_conductor(nodename) --> Returns true if nodename is a conductor
--- mesecon.is_conductor_on(node --> Returns true if node is a conductor with state = mesecon.state.on
--- mesecon.is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
--- mesecon.get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
--- mesecon.get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
--- mesecon.conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
-
--- HIGH-LEVEL Internals
--- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
--- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
--- mesecon.turnon(pos, link) --> link is the input rule that caused calling turnon, turns on every connected node, iterative
--- mesecon.turnoff(pos, link) --> link is the input rule that caused calling turnoff, turns off every connected node, iterative
--- mesecon.connected_to_receptor(pos, link) --> Returns true if pos is connected to a receptor directly or via conductors, iterative
--- mesecon.rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
--- mesecon.rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon.rules_link but also returns true if output and input are swapped
--- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
-
--- RULES ROTATION helpers
--- mesecon.rotate_rules_right(rules)
--- mesecon.rotate_rules_left(rules)
--- mesecon.rotate_rules_up(rules)
--- mesecon.rotate_rules_down(rules)
--- These functions return rules that have been rotated in the specific direction
-
--- General
-function mesecon.get_effector(nodename)
- if minetest.registered_nodes[nodename]
- and minetest.registered_nodes[nodename].mesecons
- and minetest.registered_nodes[nodename].mesecons.effector then
- return minetest.registered_nodes[nodename].mesecons.effector
- end
-end
-
-function mesecon.get_receptor(nodename)
- if minetest.registered_nodes[nodename]
- and minetest.registered_nodes[nodename].mesecons
- and minetest.registered_nodes[nodename].mesecons.receptor then
- return minetest.registered_nodes[nodename].mesecons.receptor
- end
-end
-
-function mesecon.get_conductor(nodename)
- if minetest.registered_nodes[nodename]
- and minetest.registered_nodes[nodename].mesecons
- and minetest.registered_nodes[nodename].mesecons.conductor then
- return minetest.registered_nodes[nodename].mesecons.conductor
- end
-end
-
-function mesecon.get_any_outputrules(node)
- if not node then return nil end
-
- if mesecon.is_conductor(node.name) then
- return mesecon.conductor_get_rules(node)
- elseif mesecon.is_receptor(node.name) then
- return mesecon.receptor_get_rules(node)
- end
-end
-
-function mesecon.get_any_inputrules(node)
- if not node then return nil end
-
- if mesecon.is_conductor(node.name) then
- return mesecon.conductor_get_rules(node)
- elseif mesecon.is_effector(node.name) then
- return mesecon.effector_get_rules(node)
- end
-end
-
-function mesecon.get_any_rules(node)
- return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
- mesecon.get_any_outputrules(node) or {})
-end
-
--- Receptors
--- Nodes that can power mesecons
-function mesecon.is_receptor_on(nodename)
- local receptor = mesecon.get_receptor(nodename)
- if receptor and receptor.state == mesecon.state.on then
- return true
- end
- return false
-end
-
-function mesecon.is_receptor_off(nodename)
- local receptor = mesecon.get_receptor(nodename)
- if receptor and receptor.state == mesecon.state.off then
- return true
- end
- return false
-end
-
-function mesecon.is_receptor(nodename)
- local receptor = mesecon.get_receptor(nodename)
- if receptor then
- return true
- end
- return false
-end
-
-function mesecon.receptor_get_rules(node)
- local receptor = mesecon.get_receptor(node.name)
- if receptor then
- local rules = receptor.rules
- if type(rules) == 'function' then
- return rules(node)
- elseif rules then
- return rules
- end
- end
-
- return mesecon.rules.default
-end
-
--- Effectors
--- Nodes that can be powered by mesecons
-function mesecon.is_effector_on(nodename)
- local effector = mesecon.get_effector(nodename)
- if effector and effector.action_off then
- return true
- end
- return false
-end
-
-function mesecon.is_effector_off(nodename)
- local effector = mesecon.get_effector(nodename)
- if effector and effector.action_on then
- return true
- end
- return false
-end
-
-function mesecon.is_effector(nodename)
- local effector = mesecon.get_effector(nodename)
- if effector then
- return true
- end
- return false
-end
-
-function mesecon.effector_get_rules(node)
- local effector = mesecon.get_effector(node.name)
- if effector then
- local rules = effector.rules
- if type(rules) == 'function' then
- return rules(node)
- elseif rules then
- return rules
- end
- end
- return mesecon.rules.default
-end
-
--- #######################
--- # Signals (effectors) #
--- #######################
-
--- Activation:
-mesecon.queue:add_function("activate", function (pos, rulename)
- local node = mesecon.get_node_force(pos)
- if not node then return end
-
- local effector = mesecon.get_effector(node.name)
-
- if effector and effector.action_on then
- effector.action_on(pos, node, rulename)
- end
-end)
-
-function mesecon.activate(pos, node, rulename, depth)
- if rulename == nil then
- for _,rule in ipairs(mesecon.effector_get_rules(node)) do
- mesecon.activate(pos, node, rule, depth + 1)
- end
- return
- end
- mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
-end
-
-
--- Deactivation
-mesecon.queue:add_function("deactivate", function (pos, rulename)
- local node = mesecon.get_node_force(pos)
- if not node then return end
-
- local effector = mesecon.get_effector(node.name)
-
- if effector and effector.action_off then
- effector.action_off(pos, node, rulename)
- end
-end)
-
-function mesecon.deactivate(pos, node, rulename, depth)
- if rulename == nil then
- for _,rule in ipairs(mesecon.effector_get_rules(node)) do
- mesecon.deactivate(pos, node, rule, depth + 1)
- end
- return
- end
- mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
-end
-
-
--- Change
-mesecon.queue:add_function("change", function (pos, rulename, changetype)
- local node = mesecon.get_node_force(pos)
- if not node then return end
-
- local effector = mesecon.get_effector(node.name)
-
- if effector and effector.action_change then
- effector.action_change(pos, node, rulename, changetype)
- end
-end)
-
-function mesecon.changesignal(pos, node, rulename, newstate, depth)
- if rulename == nil then
- for _,rule in ipairs(mesecon.effector_get_rules(node)) do
- mesecon.changesignal(pos, node, rule, newstate, depth + 1)
- end
- return
- end
-
- -- Include "change" in overwritecheck so that it cannot be overwritten
- -- by "active" / "deactivate" that will be called upon the node at the same time.
- local overwritecheck = {"change", rulename}
- mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, overwritecheck, 1 / depth)
-end
-
--- Conductors
-
-function mesecon.is_conductor_on(node, rulename)
- if not node then return false end
-
- local conductor = mesecon.get_conductor(node.name)
- if conductor then
- if conductor.state then
- return conductor.state == mesecon.state.on
- end
- if conductor.states then
- if not rulename then
- return mesecon.getstate(node.name, conductor.states) ~= 1
- end
- local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
- local binstate = mesecon.getbinstate(node.name, conductor.states)
- return mesecon.get_bit(binstate, bit)
- end
- end
-
- return false
-end
-
-function mesecon.is_conductor_off(node, rulename)
- if not node then return false end
-
- local conductor = mesecon.get_conductor(node.name)
- if conductor then
- if conductor.state then
- return conductor.state == mesecon.state.off
- end
- if conductor.states then
- if not rulename then
- return mesecon.getstate(node.name, conductor.states) == 1
- end
- local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
- local binstate = mesecon.getbinstate(node.name, conductor.states)
- return not mesecon.get_bit(binstate, bit)
- end
- end
-
- return false
-end
-
-function mesecon.is_conductor(nodename)
- local conductor = mesecon.get_conductor(nodename)
- if conductor then
- return true
- end
- return false
-end
-
-function mesecon.get_conductor_on(node_off, rulename)
- local conductor = mesecon.get_conductor(node_off.name)
- if conductor then
- if conductor.onstate then
- return conductor.onstate
- end
- if conductor.states then
- local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
- local binstate = mesecon.getbinstate(node_off.name, conductor.states)
- binstate = mesecon.set_bit(binstate, bit, "1")
- return conductor.states[tonumber(binstate,2)+1]
- end
- end
- return offstate
-end
-
-function mesecon.get_conductor_off(node_on, rulename)
- local conductor = mesecon.get_conductor(node_on.name)
- if conductor then
- if conductor.offstate then
- return conductor.offstate
- end
- if conductor.states then
- local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
- local binstate = mesecon.getbinstate(node_on.name, conductor.states)
- binstate = mesecon.set_bit(binstate, bit, "0")
- return conductor.states[tonumber(binstate,2)+1]
- end
- end
- return onstate
-end
-
-function mesecon.conductor_get_rules(node)
- local conductor = mesecon.get_conductor(node.name)
- if conductor then
- local rules = conductor.rules
- if type(rules) == 'function' then
- return rules(node)
- elseif rules then
- return rules
- end
- end
- return mesecon.rules.default
-end
-
--- some more general high-level stuff
-
-function mesecon.is_power_on(pos, rulename)
- local node = mesecon.get_node_force(pos)
- if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
- return true
- end
- return false
-end
-
-function mesecon.is_power_off(pos, rulename)
- local node = mesecon.get_node_force(pos)
- if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
- return true
- end
- return false
-end
-
-function mesecon.turnon(pos, link)
- local frontiers = {{pos = pos, link = link}}
-
- local depth = 1
- while frontiers[depth] do
- local f = frontiers[depth]
- local node = mesecon.get_node_force(f.pos)
-
- -- area not loaded, postpone action
- if not node then
- mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
- elseif mesecon.is_conductor_off(node, f.link) then
- local rules = mesecon.conductor_get_rules(node)
-
- -- Success: If false, at least one neighboring node is unloaded,
- -- postpone turning on action
- local success = true
- local neighborlinks = {}
-
- -- call turnon on neighbors
- for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
- local np = vector.add(f.pos, r)
-
- -- Neighboring node not loaded, postpone turning on current node
- -- since we can't even know if neighboring node has matching rules
- if not mesecon.get_node_force(np) then
- success = false
- break
- else
- neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
- end
- end
-
- if success then
- minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
- param2 = node.param2})
-
- for npos, links in pairs(neighborlinks) do
- -- links = all links to node, l = each single link
- for _, l in ipairs(links) do
- table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
- end
- end
- else
- mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
- end
- elseif mesecon.is_effector(node.name) then
- mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
- if mesecon.is_effector_off(node.name) then
- mesecon.activate(f.pos, node, f.link, depth)
- end
- end
- depth = depth + 1
- end
-end
-
-mesecon.queue:add_function("turnon", function(pos, rulename, recdepth)
- mesecon.turnon(pos, rulename, recdepth)
-end)
-
-function mesecon.turnoff(pos, link)
- local frontiers = {{pos = pos, link = link}}
-
- local depth = 1
- while frontiers[depth] do
- local f = frontiers[depth]
- local node = mesecon.get_node_force(f.pos)
-
- -- area not loaded, postpone action
- if not node then
- mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
- elseif mesecon.is_conductor_on(node, f.link) then
- local rules = mesecon.conductor_get_rules(node)
-
- -- Success: If false, at least one neighboring node is unloaded,
- -- postpone turning on action
- local success = true
- local neighborlinks = {}
-
- -- call turnoff on neighbors
- for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
- local np = vector.add(f.pos, r)
-
- -- Neighboring node not loaded, postpone turning off current node
- -- since we can't even know if neighboring node has matching rules
- if not mesecon.get_node_force(np) then
- success = false
- break
- else
- neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
- end
- end
-
- if success then
- minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
- param2 = node.param2})
-
- for npos, links in pairs(neighborlinks) do
- -- links = all links to node, l = each single link
- for _, l in ipairs(links) do
- table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
- end
- end
- else
- mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
- end
- elseif mesecon.is_effector(node.name) then
- mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
- if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
- mesecon.deactivate(f.pos, node, f.link, depth)
- end
- end
- depth = depth + 1
- end
-end
-
-mesecon.queue:add_function("turnoff", function(pos, rulename, recdepth)
- mesecon.turnoff(pos, rulename, recdepth)
-end)
-
-
-function mesecon.connected_to_receptor(pos, link)
- local node = mesecon.get_node_force(pos)
- if not node then return false end
-
- -- Check if conductors around are connected
- local rules = mesecon.get_any_inputrules(node)
- if not rules then return false end
-
- for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
- local links = mesecon.rules_link_rule_all_inverted(pos, rule)
- for _, l in ipairs(links) do
- local np = vector.add(pos, l)
- if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
- return true
- end
- end
- end
-
- return false
-end
-
-function mesecon.find_receptor_on(pos, link)
- local frontiers = {{pos = pos, link = link}}
- local checked = {}
-
- -- List of positions that have been searched for onstate receptors
- local depth = 1
- while frontiers[depth] do
- local f = frontiers[depth]
- local node = mesecon.get_node_force(f.pos)
-
- if not node then return false end
- if mesecon.is_receptor_on(node.name) then return true end
- if mesecon.is_conductor_on(node, f.link) then
- local rules = mesecon.conductor_get_rules(node)
-
- -- call turnoff on neighbors: normal rules
- for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
- local np = vector.add(f.pos, r)
-
- local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
- for _, l in ipairs(links) do
- local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
- if not checked[checkedstring] then
- table.insert(frontiers, {pos = np, link = l})
- checked[checkedstring] = true
- end
- end
- end
-
- end
- depth = depth + 1
- end
-end
-
-function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
- local outputnode = mesecon.get_node_force(output)
- local inputnode = mesecon.get_node_force(input)
-
- local outputrules = dug_outputrules or mesecon.get_any_outputrules(outputnode)
- local inputrules = mesecon.get_any_inputrules(inputnode)
- if not outputrules or not inputrules then
- return
- end
-
- for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
- -- Check if output sends to input
- if vector.equals(vector.add(output, outputrule), input) then
- for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
- -- Check if input accepts from output
- if vector.equals(vector.add(input, inputrule), output) then
- return true, inputrule
- end
- end
- end
- end
-
- return false
-end
-
-function mesecon.rules_link_rule_all(output, rule)
- local input = vector.add(output, rule)
- local inputnode = mesecon.get_node_force(input)
- local inputrules = mesecon.get_any_inputrules(inputnode)
- if not inputrules then
- return {}
- end
- local rules = {}
-
- for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
- -- Check if input accepts from output
- if vector.equals(vector.add(input, inputrule), output) then
- table.insert(rules, inputrule)
- end
- end
-
- return rules
-end
-
-function mesecon.rules_link_rule_all_inverted(input, rule)
- --local irule = mesecon.invertRule(rule)
- local output = vector.add(input, rule)
- local outputnode = mesecon.get_node_force(output)
- local outputrules = mesecon.get_any_outputrules(outputnode)
- if not outputrules then
- return {}
- end
- local rules = {}
-
- for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
- if vector.equals(vector.add(output, outputrule), input) then
- table.insert(rules, mesecon.invertRule(outputrule))
- end
- end
- return rules
-end
-
-function mesecon.rules_link_anydir(pos1, pos2)
- return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
-end
-
-function mesecon.is_powered(pos, rule)
- local node = mesecon.get_node_force(pos)
- local rules = mesecon.get_any_inputrules(node)
- if not rules then return false end
-
- -- List of nodes that send out power to pos
- local sourcepos = {}
-
- if not rule then
- for _, rule in ipairs(mesecon.flattenrules(rules)) do
- local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
- for _, rname in ipairs(rulenames) do
- local np = vector.add(pos, rname)
- local nn = mesecon.get_node_force(np)
-
- if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
- or mesecon.is_receptor_on(nn.name)) then
- table.insert(sourcepos, np)
- end
- end
- end
- else
- local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
- for _, rname in ipairs(rulenames) do
- local np = vector.add(pos, rname)
- local nn = mesecon.get_node_force(np)
- if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
- or mesecon.is_receptor_on (nn.name)) then
- table.insert(sourcepos, np)
- end
- end
- end
-
- -- Return FALSE if not powered, return list of sources if is powered
- if (#sourcepos == 0) then return false
- else return sourcepos end
-end
-
---Rules rotation Functions:
-function mesecon.rotate_rules_right(rules)
- local nr = {}
- for i, rule in ipairs(rules) do
- table.insert(nr, {
- x = -rule.z,
- y = rule.y,
- z = rule.x,
- name = rule.name})
- end
- return nr
-end
-
-function mesecon.rotate_rules_left(rules)
- local nr = {}
- for i, rule in ipairs(rules) do
- table.insert(nr, {
- x = rule.z,
- y = rule.y,
- z = -rule.x,
- name = rule.name})
- end
- return nr
-end
-
-function mesecon.rotate_rules_down(rules)
- local nr = {}
- for i, rule in ipairs(rules) do
- table.insert(nr, {
- x = -rule.y,
- y = rule.x,
- z = rule.z,
- name = rule.name})
- end
- return nr
-end
-
-function mesecon.rotate_rules_up(rules)
- local nr = {}
- for i, rule in ipairs(rules) do
- table.insert(nr, {
- x = rule.y,
- y = -rule.x,
- z = rule.z,
- name = rule.name})
- end
- return nr
-end
diff --git a/mods/mesecons/mesecons/legacy.lua b/mods/mesecons/mesecons/legacy.lua
deleted file mode 100755
index 6d8ccca0..00000000
--- a/mods/mesecons/mesecons/legacy.lua
+++ /dev/null
@@ -1,30 +0,0 @@
--- Ugly hack to prevent breaking compatibility with other mods
--- Just remove the following two functions to delete the hack, to be done when other mods have updated
-function mesecon.receptor_on(self, pos, rules)
- if (self.receptor_on) then
- print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
- print("[Mesecons] If you are the programmer of this mod, please update it ")
- print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
- print("[Mesecons] Otherwise, please make sure you're running the latest version")
- print("[Mesecons] of that mod and inform the mod creator.")
- else
- rules = pos
- pos = self
- end
- mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
-end
-
-function mesecon.receptor_off(self, pos, rules)
- if (self.receptor_off) then
- print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
- print("[Mesecons] If you are the programmer of this mod, please update it ")
- print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
- print("[Mesecons] Otherwise, please make sure you're running the latest version")
- print("[Mesecons] of that mod and inform the mod creator.")
- else
- rules = pos
- pos = self
- end
- mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
-end
-
diff --git a/mods/mesecons/mesecons/oldwires.lua b/mods/mesecons/mesecons/oldwires.lua
deleted file mode 100755
index 5874c69f..00000000
--- a/mods/mesecons/mesecons/oldwires.lua
+++ /dev/null
@@ -1,38 +0,0 @@
-minetest.register_node("mesecons:mesecon_off", {
- drawtype = "raillike",
- tiles = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
- inventory_image = "jeija_mesecon_off.png",
- wield_image = "jeija_mesecon_off.png",
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
- },
- groups = {dig_immediate=2, mesecon=1, mesecon_conductor_craftable=1}, --MFF
- description="Mesecons",
- mesecons = {conductor={
- state = mesecon.state.off,
- onstate = "mesecons:mesecon_on"
- }}
-})
-
-minetest.register_node("mesecons:mesecon_on", {
- drawtype = "raillike",
- tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
- },
- groups = {dig_immediate=2, not_in_creaive_inventory=1, mesecon=1}, --MFF
- drop = "mesecons:mesecon_off 1",
- light_source = default.LIGHT_MAX-11,
- mesecons = {conductor={
- state = mesecon.state.on,
- offstate = "mesecons:mesecon_off"
- }}
-})
diff --git a/mods/mesecons/mesecons/presets.lua b/mods/mesecons/mesecons/presets.lua
deleted file mode 100755
index 2f2f6433..00000000
--- a/mods/mesecons/mesecons/presets.lua
+++ /dev/null
@@ -1,55 +0,0 @@
-mesecon.rules = {}
-mesecon.state = {}
-
-mesecon.rules.default =
-{{x=0, y=0, z=-1},
- {x=1, y=0, z=0},
- {x=-1, y=0, z=0},
- {x=0, y=0, z=1},
- {x=1, y=1, z=0},
- {x=1, y=-1, z=0},
- {x=-1, y=1, z=0},
- {x=-1, y=-1, z=0},
- {x=0, y=1, z=1},
- {x=0, y=-1, z=1},
- {x=0, y=1, z=-1},
- {x=0, y=-1, z=-1}}
-
-mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
-
-mesecon.rules.buttonlike =
-{{x = 1, y = 0, z = 0},
- {x = 1, y = 1, z = 0},
- {x = 1, y =-1, z = 0},
- {x = 1, y =-1, z = 1},
- {x = 1, y =-1, z =-1},
- {x = 2, y = 0, z = 0}}
-
-mesecon.rules.flat =
-{{x = 1, y = 0, z = 0},
- {x =-1, y = 0, z = 0},
- {x = 0, y = 0, z = 1},
- {x = 0, y = 0, z =-1}}
-
-mesecon.rules.alldirs =
-{{x= 1, y= 0, z= 0},
- {x=-1, y= 0, z= 0},
- {x= 0, y= 1, z= 0},
- {x= 0, y=-1, z= 0},
- {x= 0, y= 0, z= 1},
- {x= 0, y= 0, z=-1}}
-
-mesecon.rules.buttonlike_get = function(node)
- local rules = mesecon.rules.buttonlike
- if node.param2 == 2 then
- rules=mesecon.rotate_rules_left(rules)
- elseif node.param2 == 3 then
- rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
- elseif node.param2 == 0 then
- rules=mesecon.rotate_rules_right(rules)
- end
- return rules
-end
-
-mesecon.state.on = "on"
-mesecon.state.off = "off"
diff --git a/mods/mesecons/mesecons/services.lua b/mods/mesecons/mesecons/services.lua
deleted file mode 100755
index 343410a6..00000000
--- a/mods/mesecons/mesecons/services.lua
+++ /dev/null
@@ -1,96 +0,0 @@
--- Dig and place services
-
-mesecon.on_placenode = function (pos, node)
- mesecon.update_autoconnect(pos, node)
-
- -- Receptors: Send on signal when active
- if mesecon.is_receptor_on(node.name) then
- mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
- end
-
- -- Conductors: Send turnon signal when powered or replace by respective offstate conductor
- -- if placed conductor is an onstate one
- if mesecon.is_conductor(node.name) then
- local sources = mesecon.is_powered(pos)
- if sources then
- -- also call receptor_on if itself is powered already, so that neighboring
- -- conductors will be activated (when pushing an on-conductor with a piston)
- for _, s in ipairs(sources) do
- local rule = vector.subtract(pos, s)
- mesecon.turnon(pos, rule)
- end
- --mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
- elseif mesecon.is_conductor_on(node) then
- minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
- end
- end
-
- -- Effectors: Send changesignal and activate or deactivate
- if mesecon.is_effector(node.name) then
- local powered_rules = {}
- local unpowered_rules = {}
-
- -- for each input rule, check if powered
- for _, r in ipairs(mesecon.effector_get_rules(node)) do
- local powered = mesecon.is_powered(pos, r)
- if powered then table.insert(powered_rules, r)
- else table.insert(unpowered_rules, r) end
-
- local state = powered and mesecon.state.on or mesecon.state.off
- mesecon.changesignal(pos, node, r, state, 1)
- end
-
- if (#powered_rules > 0) then
- for _, r in ipairs(powered_rules) do
- mesecon.activate(pos, node, r, 1)
- end
- else
- for _, r in ipairs(unpowered_rules) do
- mesecon.deactivate(pos, node, r, 1)
- end
- end
- end
-end
-
-mesecon.on_dignode = function (pos, node)
- if mesecon.is_conductor_on(node) then
- mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
- elseif mesecon.is_receptor_on(node.name) then
- mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
- end
- mesecon.queue:add_action(pos, "update_autoconnect", {node})
-end
-
-mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
-
-minetest.register_on_placenode(mesecon.on_placenode)
-minetest.register_on_dignode(mesecon.on_dignode)
-
--- Overheating service for fast circuits
-
--- returns true if heat is too high
-mesecon.do_overheat = function(pos)
- local meta = minetest.get_meta(pos)
- local heat = meta:get_int("heat") or 0
-
- heat = heat + 1
- meta:set_int("heat", heat)
-
- if heat < mesecon.setting("overheat_max", 20) then
- mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
- else
- return true
- end
-
- return false
-end
-
-
-mesecon.queue:add_function("cooldown", function (pos)
- local meta = minetest.get_meta(pos)
- local heat = meta:get_int("heat")
-
- if (heat > 0) then
- meta:set_int("heat", heat - 1)
- end
-end)
diff --git a/mods/mesecons/mesecons/settings.lua b/mods/mesecons/mesecons/settings.lua
deleted file mode 100755
index 50240c35..00000000
--- a/mods/mesecons/mesecons/settings.lua
+++ /dev/null
@@ -1,15 +0,0 @@
--- SETTINGS
-function mesecon.setting(setting, default)
- if type(default) == "boolean" then
- local read = minetest.setting_getbool("mesecon."..setting)
- if read == nil then
- return default
- else
- return read
- end
- elseif type(default) == "string" then
- return minetest.setting_get("mesecon."..setting) or default
- elseif type(default) == "number" then
- return tonumber(minetest.setting_get("mesecon."..setting) or default)
- end
-end
diff --git a/mods/mesecons/mesecons/textures/mesecons_wire_inv.png b/mods/mesecons/mesecons/textures/mesecons_wire_inv.png
deleted file mode 100755
index 9cb4f476..00000000
Binary files a/mods/mesecons/mesecons/textures/mesecons_wire_inv.png and /dev/null differ
diff --git a/mods/mesecons/mesecons/textures/mesecons_wire_off.png b/mods/mesecons/mesecons/textures/mesecons_wire_off.png
deleted file mode 100755
index 869f40f6..00000000
Binary files a/mods/mesecons/mesecons/textures/mesecons_wire_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons/textures/mesecons_wire_on.png b/mods/mesecons/mesecons/textures/mesecons_wire_on.png
deleted file mode 100755
index 3a67888f..00000000
Binary files a/mods/mesecons/mesecons/textures/mesecons_wire_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons/util.lua b/mods/mesecons/mesecons/util.lua
deleted file mode 100755
index 3827dcef..00000000
--- a/mods/mesecons/mesecons/util.lua
+++ /dev/null
@@ -1,275 +0,0 @@
-function mesecon.move_node(pos, newpos)
- local node = minetest.get_node(pos)
- local meta = minetest.get_meta(pos):to_table()
- minetest.remove_node(pos)
- minetest.set_node(newpos, node)
- minetest.get_meta(pos):from_table(meta)
-end
-
-function mesecon.flattenrules(allrules)
---[[
- {
- {
- {xyz},
- {xyz},
- },
- {
- {xyz},
- {xyz},
- },
- }
---]]
- if allrules[1] and
- allrules[1].x then
- return allrules
- end
-
- local shallowrules = {}
- for _, metarule in ipairs( allrules) do
- for _, rule in ipairs(metarule ) do
- table.insert(shallowrules, rule)
- end
- end
- return shallowrules
---[[
- {
- {xyz},
- {xyz},
- {xyz},
- {xyz},
- }
---]]
-end
-
-function mesecon.rule2bit(findrule, allrules)
- --get the bit of the metarule the rule is in, or bit 1
- if (allrules[1] and
- allrules[1].x) or
- not findrule then
- return 1
- end
- for m,metarule in ipairs( allrules) do
- for _, rule in ipairs(metarule ) do
- if vector.equals(findrule, rule) then
- return m
- end
- end
- end
-end
-
-function mesecon.rule2metaindex(findrule, allrules)
- --get the metarule the rule is in, or allrules
- if allrules[1].x then
- return nil
- end
-
- if not(findrule) then
- return mesecon.flattenrules(allrules)
- end
-
- for m, metarule in ipairs( allrules) do
- for _, rule in ipairs(metarule ) do
- if vector.equals(findrule, rule) then
- return m
- end
- end
- end
-end
-
-function mesecon.rule2meta(findrule, allrules)
- if #allrules == 0 then return {} end
-
- local index = mesecon.rule2metaindex(findrule, allrules)
- if index == nil then
- if allrules[1].x then
- return allrules
- else
- return {}
- end
- end
- return allrules[index]
-end
-
-function mesecon.dec2bin(n)
- local x, y = math.floor(n / 2), n % 2
- if (n > 1) then
- return mesecon.dec2bin(x)..y
- else
- return ""..y
- end
-end
-
-function mesecon.getstate(nodename, states)
- for state, name in ipairs(states) do
- if name == nodename then
- return state
- end
- end
- error(nodename.." doesn't mention itself in "..dump(states))
-end
-
-function mesecon.getbinstate(nodename, states)
- return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
-end
-
-function mesecon.get_bit(binary,bit)
- bit = bit or 1
- local c = binary:len()-(bit-1)
- return binary:sub(c,c) == "1"
-end
-
-function mesecon.set_bit(binary,bit,value)
- if value == "1" then
- if not mesecon.get_bit(binary,bit) then
- return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
- end
- elseif value == "0" then
- if mesecon.get_bit(binary,bit) then
- return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
- end
- end
- return binary
-
-end
-
-function mesecon.invertRule(r)
- return vector.multiply(r, -1)
-end
-
-function mesecon.tablecopy(table) -- deep table copy
- if type(table) ~= "table" then return table end -- no need to copy
- local newtable = {}
-
- for idx, item in pairs(table) do
- if type(item) == "table" then
- newtable[idx] = mesecon.tablecopy(item)
- else
- newtable[idx] = item
- end
- end
-
- return newtable
-end
-
-function mesecon.cmpAny(t1, t2)
- if type(t1) ~= type(t2) then return false end
- if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
-
- for i, e in pairs(t1) do
- if not mesecon.cmpAny(e, t2[i]) then return false end
- end
-
- return true
-end
-
--- does not overwrite values; number keys (ipairs) are appended, not overwritten
-function mesecon.mergetable(source, dest)
- local rval = mesecon.tablecopy(dest)
-
- for k, v in pairs(source) do
- rval[k] = dest[k] or mesecon.tablecopy(v)
- end
- for i, v in ipairs(source) do
- table.insert(rval, mesecon.tablecopy(v))
- end
-
- return rval
-end
-
-function mesecon.register_node(name, spec_common, spec_off, spec_on)
- spec_common.drop = spec_common.drop or name .. "_off"
- spec_common.__mesecon_basename = name
- spec_on.__mesecon_state = "on"
- spec_off.__mesecon_state = "off"
-
- spec_on = mesecon.mergetable(spec_common, spec_on);
- spec_off = mesecon.mergetable(spec_common, spec_off);
-
- minetest.register_node(name .. "_on", spec_on)
- minetest.register_node(name .. "_off", spec_off)
-end
-
--- swap onstate and offstate nodes, returns new state
-function mesecon.flipstate(pos, node)
- local nodedef = minetest.registered_nodes[node.name]
- local newstate
- if (nodedef.__mesecon_state == "on") then newstate = "off" end
- if (nodedef.__mesecon_state == "off") then newstate = "on" end
-
- minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
- param2 = node.param2})
-
- return newstate
-end
-
--- File writing / reading utilities
-local wpath = minetest.get_worldpath()
-function mesecon.file2table(filename)
- local f = io.open(wpath..DIR_DELIM..filename, "r")
- if f == nil then return {} end
- local t = f:read("*all")
- f:close()
- if t == "" or t == nil then return {} end
- return minetest.deserialize(t)
-end
-
-function mesecon.table2file(filename, table)
- local f = io.open(wpath..DIR_DELIM..filename, "w")
- f:write(minetest.serialize(table))
- f:close()
-end
-
--- Forceloading: Force server to load area if node is nil
-local BLOCKSIZE = 16
-
--- convert node position --> block hash
-local function hash_blockpos(pos)
- return minetest.hash_node_position({
- x = math.floor(pos.x/BLOCKSIZE),
- y = math.floor(pos.y/BLOCKSIZE),
- z = math.floor(pos.z/BLOCKSIZE)
- })
-end
-
--- convert block hash --> node position
-local function unhash_blockpos(hash)
- return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
-end
-
-mesecon.forceloaded_blocks = {}
-
--- get node and force-load area
-function mesecon.get_node_force(pos)
- local hash = hash_blockpos(pos)
-
- if mesecon.forceloaded_blocks[hash] == nil then
- -- if no more forceload spaces are available, try again next time
- if minetest.forceload_block(pos) then
- mesecon.forceloaded_blocks[hash] = 0
- end
- else
- mesecon.forceloaded_blocks[hash] = 0
- end
-
- return minetest.get_node_or_nil(pos)
-end
-
-minetest.register_globalstep(function (dtime)
- for hash, time in pairs(mesecon.forceloaded_blocks) do
- -- unload forceloaded blocks after 10 minutes without usage
- if (time > mesecon.setting("forceload_timeout", 600)) then
- minetest.forceload_free_block(unhash_blockpos(hash))
- mesecon.forceloaded_blocks[hash] = nil
- else
- mesecon.forceloaded_blocks[hash] = time + dtime
- end
- end
-end)
-
--- Store and read the forceloaded blocks to / from a file
--- so that those blocks are remembered when the game
--- is restarted
-mesecon.forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
-minetest.register_on_shutdown(function()
- mesecon.table2file("mesecon_forceloaded", mesecon.forceloaded_blocks)
-end)
diff --git a/mods/mesecons/mesecons/wires.lua b/mods/mesecons/mesecons/wires.lua
deleted file mode 100755
index 376de9f9..00000000
--- a/mods/mesecons/mesecons/wires.lua
+++ /dev/null
@@ -1,250 +0,0 @@
--- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
--- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
--- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
--- Where 0 means the wire has no visual connection to that direction and
--- 1 means that the wire visually connects to that other node.
-
--- #######################
--- ## Update wire looks ##
--- #######################
-
--- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
-local wire_getconnect = function (from_pos, self_pos)
- local node = minetest.get_node(self_pos)
- if minetest.registered_nodes[node.name]
- and minetest.registered_nodes[node.name].mesecons then
- -- rules of node to possibly connect to
- local rules = {}
- if (minetest.registered_nodes[node.name].mesecon_wire) then
- rules = mesecon.rules.default
- else
- rules = mesecon.get_any_rules(node)
- end
-
- for _, r in ipairs(mesecon.flattenrules(rules)) do
- if (vector.equals(vector.add(self_pos, r), from_pos)) then
- return true
- end
- end
- end
- return false
-end
-
--- Update this node
-local wire_updateconnect = function (pos)
- local connections = {}
-
- for _, r in ipairs(mesecon.rules.default) do
- if wire_getconnect(pos, vector.add(pos, r)) then
- table.insert(connections, r)
- end
- end
-
- local nid = {}
- for _, vec in ipairs(connections) do
- -- flat component
- if vec.x == 1 then nid[0] = "1" end
- if vec.z == 1 then nid[1] = "1" end
- if vec.x == -1 then nid[2] = "1" end
- if vec.z == -1 then nid[3] = "1" end
-
- -- slopy component
- if vec.y == 1 then
- if vec.x == 1 then nid[4] = "1" end
- if vec.z == 1 then nid[5] = "1" end
- if vec.x == -1 then nid[6] = "1" end
- if vec.z == -1 then nid[7] = "1" end
- end
- end
-
- local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
- ..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
-
- local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
- minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
-end
-
-local update_on_place_dig = function (pos, node)
- -- Update placed node (get_node again as it may have been dug)
- local nn = minetest.get_node(pos)
- if (minetest.registered_nodes[nn.name])
- and (minetest.registered_nodes[nn.name].mesecon_wire) then
- wire_updateconnect(pos)
- end
-
- -- Update nodes around it
- local rules = {}
- if minetest.registered_nodes[node.name]
- and minetest.registered_nodes[node.name].mesecon_wire then
- rules = mesecon.rules.default
- else
- rules = mesecon.get_any_rules(node)
- end
- if (not rules) then return end
-
- for _, r in ipairs(mesecon.flattenrules(rules)) do
- local np = vector.add(pos, r)
- if minetest.registered_nodes[minetest.get_node(np).name]
- and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
- wire_updateconnect(np)
- end
- end
-end
-
-function mesecon.update_autoconnect(pos, node)
- if (not node) then node = minetest.get_node(pos) end
- update_on_place_dig(pos, node)
-end
-
--- ############################
--- ## Wire node registration ##
--- ############################
--- Nodeboxes:
-local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
-local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
-
-local nbox_nid =
-{
- [0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
- [1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
- [2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
- [3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
-
- [4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
- [5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
- [6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
- [7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
-}
-
-local tiles_off = { "mesecons_wire_off.png" }
-local tiles_on = { "mesecons_wire_on.png" }
-
-local selectionbox =
-{
- type = "fixed",
- fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
-}
-
--- go to the next nodeid (ex.: 01000011 --> 01000100)
-local nid_inc = function() end
-nid_inc = function (nid)
- local i = 0
- while nid[i-1] ~= 1 do
- nid[i] = (nid[i] ~= 1) and 1 or 0
- i = i + 1
- end
-
- -- BUT: Skip impossible nodeids:
- if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
- or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
- return nid_inc(nid)
- end
-
- return i <= 8
-end
-
-register_wires = function()
- local nid = {}
- while true do
- -- Create group specifiction and nodeid string (see note above for details)
- local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
- ..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
-
- -- Calculate nodebox
- local nodebox = {type = "fixed", fixed={box_center}}
- for i=0,7 do
- if nid[i] == 1 then
- table.insert(nodebox.fixed, nbox_nid[i])
- end
- end
-
- -- Add bump to nodebox if curved
- if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
- or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
- table.insert(nodebox.fixed, box_bump1)
- end
-
- -- If nothing to connect to, still make a nodebox of a straight wire
- if nodeid == "00000000" then
- nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
- end
-
- local rules = {}
- if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
- if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
- if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
- if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
-
- if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
- if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
- if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
- if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
-
- if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
- if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
- if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
- if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
-
- local meseconspec_off = { conductor = {
- rules = rules,
- state = mesecon.state.off,
- onstate = "mesecons:wire_"..nodeid.."_on"
- }}
-
- local meseconspec_on = { conductor = {
- rules = rules,
- state = mesecon.state.on,
- offstate = "mesecons:wire_"..nodeid.."_off"
- }}
-
- local groups_on = {dig_immediate = 2, mesecon_conductor_craftable = 1,
- not_in_creative_inventory = 1} --MFF
- local groups_off = {dig_immediate = 2, mesecon_conductor_craftable = 1} --MFF
- if nodeid ~= "00000000" then
- groups_off["not_in_creative_inventory"] = 1
- end
-
- mesecon.register_node("mesecons:wire_"..nodeid, {
- description = "Mesecon",
- drawtype = "nodebox",
- inventory_image = "mesecons_wire_inv.png",
- wield_image = "mesecons_wire_inv.png",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- selection_box = selectionbox,
- node_box = nodebox,
- walkable = false,
- drop = "mesecons:wire_00000000_off",
- mesecon_wire = true
- }, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
- {tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
-
- if (nid_inc(nid) == false) then return end
- end
-end
-register_wires()
-
--- ##############
--- ## Crafting ##
--- ##############
-minetest.register_craft({
- type = "cooking",
- output = "mesecons:wire_00000000_off 2",
- recipe = "default:mese_crystal_fragment",
- cooktime = 3,
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "mesecons:wire_00000000_off 18",
- recipe = "default:mese_crystal",
- cooktime = 15,
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "mesecons:wire_00000000_off 162",
- recipe = "default:mese",
- cooktime = 30,
-})
diff --git a/mods/mesecons/mesecons_alias/depends.txt b/mods/mesecons/mesecons_alias/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_alias/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_alias/init.lua b/mods/mesecons/mesecons_alias/init.lua
deleted file mode 100755
index 395c3682..00000000
--- a/mods/mesecons/mesecons_alias/init.lua
+++ /dev/null
@@ -1,38 +0,0 @@
--- This file registers aliases for the /give /giveme commands.
-
-minetest.register_alias("mesecons:removestone", "mesecons_random:removestone")
-minetest.register_alias("mesecons:power_plant", "mesecons_powerplant:power_plant")
-minetest.register_alias("mesecons:powerplant", "mesecons_powerplant:power_plant")
-minetest.register_alias("mesecons:meselamp", "mesecons_lamp:lamp_off")
-minetest.register_alias("mesecons:mesecon", "mesecons:wire_00000000_off")
-minetest.register_alias("mesecons:object_detector", "mesecons_detector:object_detector_off")
-minetest.register_alias("mesecons:wireless_inverter", "mesecons_wireless:wireless_inverter_on")
-minetest.register_alias("mesecons:wireless_receiver", "mesecons_wireless:wireless_receiver_off")
-minetest.register_alias("mesecons:wireless_transmitter", "mesecons_wireless:wireless_transmitter_off")
-minetest.register_alias("mesecons:switch", "mesecons_switch:mesecon_switch_off")
-minetest.register_alias("mesecons:button", "mesecons_button:button_off")
-minetest.register_alias("mesecons:piston", "mesecons_pistons:piston_normal_off")
-minetest.register_alias("mesecons:blinky_plant", "mesecons_blinkyplant:blinky_plant_off")
-minetest.register_alias("mesecons:mesecon_torch", "mesecons_torch:mesecon_torch_on")
-minetest.register_alias("mesecons:torch", "mesecons_torch:mesecon_torch_on")
-minetest.register_alias("mesecons:hydro_turbine", "mesecons_hydroturbine:hydro_turbine_off")
-minetest.register_alias("mesecons:pressure_plate_stone", "mesecons_pressureplates:pressure_plate_stone_off")
-minetest.register_alias("mesecons:pressure_plate_wood", "mesecons_pressureplates:pressure_plate_wood_off")
-minetest.register_alias("mesecons:mesecon_socket", "mesecons_temperest:mesecon_socket_off")
-minetest.register_alias("mesecons:mesecon_inverter", "mesecons_temperest:mesecon_inverter_on")
-minetest.register_alias("mesecons:movestone", "mesecons_movestones:movestone")
-minetest.register_alias("mesecons:sticky_movestone", "mesecons_movestones:sticky_movestone")
-minetest.register_alias("mesecons:noteblock", "mesecons_noteblock:noteblock")
-minetest.register_alias("mesecons:microcontroller", "mesecons_microcontroller:microcontroller0000")
-minetest.register_alias("mesecons:delayer", "mesecons_delayer:delayer_off_1")
-minetest.register_alias("mesecons:solarpanel", "mesecons_solarpanel:solar_panel_off")
-
-
---Backwards compatibility
-minetest.register_alias("mesecons:mesecon_off", "mesecons:wire_00000000_off")
-minetest.register_alias("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky_on")
-minetest.register_alias("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal_on")
-minetest.register_alias("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal_on")
-minetest.register_alias("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal_on")
-minetest.register_alias("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky_on")
-minetest.register_alias("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky_on")
diff --git a/mods/mesecons/mesecons_blinkyplant/depends.txt b/mods/mesecons/mesecons_blinkyplant/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_blinkyplant/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/description.html b/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/description.html
deleted file mode 100644
index 2a7db480..00000000
--- a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/description.html
+++ /dev/null
@@ -1 +0,0 @@
-The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
diff --git a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/preview.png b/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/preview.png
deleted file mode 100755
index 40ce5b51..00000000
Binary files a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/recipe.png b/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/recipe.png
deleted file mode 100644
index 6f1e1484..00000000
Binary files a/mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_blinkyplant/init.lua b/mods/mesecons/mesecons_blinkyplant/init.lua
deleted file mode 100755
index 6a09a870..00000000
--- a/mods/mesecons/mesecons_blinkyplant/init.lua
+++ /dev/null
@@ -1,65 +0,0 @@
--- The BLINKY_PLANT
-
-local toggle_timer = function (pos)
- local timer = minetest.get_node_timer(pos)
- if timer:is_started() then
- timer:stop()
- else
- timer:start(mesecon.setting("blinky_plant_interval", 3))
- end
-end
-
-local on_timer = function (pos)
- -- DO NOT TOUCH OR.. THREATS! Thanks, MFF
- local activate = false
- for _, player in pairs(minetest.get_connected_players()) do
- local p = player:getpos()
- local dist = ((p.x-pos.x)^2 + (p.y-pos.y)^2 + (p.z-pos.z)^2)^0.5
- if dist < 40 then
- activate = true
- break
- end
- end
-
- if activate then
- local node = minetest.get_node(pos)
- if(mesecon.flipstate(pos, node) == "on") then
- mesecon.receptor_on(pos)
- else
- mesecon.receptor_off(pos)
- end
- -- Our modification stops there, thank you, @crabman77
- end
- toggle_timer(pos)
-end
-
-mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
- description="Blinky Plant",
- drawtype = "plantlike",
- inventory_image = "jeija_blinky_plant_off.png",
- paramtype = "light",
- walkable = false,
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
- },
- on_timer = on_timer,
- on_rightclick = toggle_timer,
- on_construct = toggle_timer
-},{
- tiles = {"jeija_blinky_plant_off.png"},
- groups = {dig_immediate=3},
- mesecons = {receptor = { state = mesecon.state.off }}
-},{
- tiles = {"jeija_blinky_plant_on.png"},
- groups = {dig_immediate=3, not_in_creative_inventory=1},
- mesecons = {receptor = { state = mesecon.state.on }}
-})
-
-minetest.register_craft({
- output = "mesecons_blinkyplant:blinky_plant_off 1",
- recipe = { {"","group:mesecon_conductor_craftable",""},
- {"","group:mesecon_conductor_craftable",""},
- {"group:sapling","group:sapling","group:sapling"}}
-})
diff --git a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png
deleted file mode 100755
index 90f7f3cf..00000000
Binary files a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png
deleted file mode 100755
index 3f2213b0..00000000
Binary files a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/depends.txt b/mods/mesecons/mesecons_button/depends.txt
deleted file mode 100755
index 19c798c8..00000000
--- a/mods/mesecons/mesecons_button/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-mesecons
-mesecons_receiver
diff --git a/mods/mesecons/mesecons_button/doc/button/description.html b/mods/mesecons/mesecons_button/doc/button/description.html
deleted file mode 100644
index ae6bf07f..00000000
--- a/mods/mesecons/mesecons_button/doc/button/description.html
+++ /dev/null
@@ -1 +0,0 @@
-This receptor can be attached to walls. It turns on for 1 second if it's punched.
diff --git a/mods/mesecons/mesecons_button/doc/button/preview.png b/mods/mesecons/mesecons_button/doc/button/preview.png
deleted file mode 100644
index b69f8f4f..00000000
Binary files a/mods/mesecons/mesecons_button/doc/button/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/doc/button/recipe.png b/mods/mesecons/mesecons_button/doc/button/recipe.png
deleted file mode 100644
index c6232b48..00000000
Binary files a/mods/mesecons/mesecons_button/doc/button/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/init.lua b/mods/mesecons/mesecons_button/init.lua
deleted file mode 100755
index f287d52b..00000000
--- a/mods/mesecons/mesecons_button/init.lua
+++ /dev/null
@@ -1,98 +0,0 @@
--- WALL BUTTON
--- A button that when pressed emits power for 1 second
--- and then turns off again
-
-mesecon.button_turnoff = function (pos)
- local node = minetest.get_node(pos)
- if node.name=="mesecons_button:button_on" then --has not been dug
- minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
- minetest.sound_play("mesecons_button_pop", {pos=pos})
- local rules = mesecon.rules.buttonlike_get(node)
- mesecon.receptor_off(pos, rules)
- end
-end
-
-minetest.register_node("mesecons_button:button_off", {
- drawtype = "nodebox",
- tiles = {
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_off.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- legacy_wallmounted = true,
- walkable = false,
- sunlight_propagates = true,
- selection_box = {
- type = "fixed",
- fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
- },
- node_box = {
- type = "fixed",
- fixed = {
- { -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
- { -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
- }
- },
- groups = {dig_immediate=2, mesecon_needs_receiver = 1},
- description = "Button",
- on_rightclick = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
- mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
- minetest.sound_play("mesecons_button_push", {pos=pos})
- minetest.after(1, mesecon.button_turnoff, pos)
- end,
- sounds = default.node_sound_stone_defaults(),
- mesecons = {receptor = {
- state = mesecon.state.off,
- rules = mesecon.rules.buttonlike_get
- }}
-})
-
-minetest.register_node("mesecons_button:button_on", {
- drawtype = "nodebox",
- tiles = {
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_sides.png",
- "jeija_wall_button_on.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- legacy_wallmounted = true,
- walkable = false,
- light_source = default.LIGHT_MAX-7,
- sunlight_propagates = true,
- selection_box = {
- type = "fixed",
- fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
- },
- node_box = {
- type = "fixed",
- fixed = {
- { -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 },
- { -4/16, -2/16, 11/32, 4/16, 2/16, 6/16 }
- }
- },
- groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
- drop = 'mesecons_button:button_off',
- description = "Button",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {receptor = {
- state = mesecon.state.on,
- rules = mesecon.rules.buttonlike_get
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_button:button_off 2",
- recipe = {
- {"group:mesecon_conductor_craftable","default:stone"},
- }
-})
diff --git a/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg b/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg
deleted file mode 100755
index 9d56bb8c..00000000
Binary files a/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg b/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg
deleted file mode 100755
index 53d45c18..00000000
Binary files a/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png
deleted file mode 100755
index 0e3ff25c..00000000
Binary files a/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png
deleted file mode 100755
index 1d974642..00000000
Binary files a/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png
deleted file mode 100755
index 1902b668..00000000
Binary files a/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_commandblock/depends.txt b/mods/mesecons/mesecons_commandblock/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_commandblock/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_commandblock/doc/commandblock/description.html b/mods/mesecons/mesecons_commandblock/doc/commandblock/description.html
deleted file mode 100644
index 405b7e55..00000000
--- a/mods/mesecons/mesecons_commandblock/doc/commandblock/description.html
+++ /dev/null
@@ -1 +0,0 @@
-There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
diff --git a/mods/mesecons/mesecons_commandblock/doc/commandblock/preview.png b/mods/mesecons/mesecons_commandblock/doc/commandblock/preview.png
deleted file mode 100644
index d89cc7bc..00000000
Binary files a/mods/mesecons/mesecons_commandblock/doc/commandblock/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_commandblock/init.lua b/mods/mesecons/mesecons_commandblock/init.lua
deleted file mode 100755
index 8fb54e6a..00000000
--- a/mods/mesecons/mesecons_commandblock/init.lua
+++ /dev/null
@@ -1,208 +0,0 @@
-minetest.register_chatcommand("say", {
- params = "",
- description = "Say as the server",
- privs = {server=true},
- func = function(name, param)
- minetest.chat_send_all(name .. ": " .. param)
- end
-})
-
-minetest.register_chatcommand("tell", {
- params = "",
- description = "Say to privately",
- func = function(name, param)
- local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
- if found == nil then
- minetest.chat_send_player(name, "Invalid usage: " .. param)
- return
- end
- if not minetest.get_player_by_name(target) then
- minetest.chat_send_player(name, "Invalid target: " .. target)
- end
- minetest.chat_send_player(target, name .. " whispers: " .. message, false)
- end
-})
-
-minetest.register_chatcommand("hp", {
- params = "",
- description = "Set health of to hitpoints",
- privs = {ban=true},
- func = function(name, param)
- local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
- if found == nil then
- minetest.chat_send_player(name, "Invalid usage: " .. param)
- return
- end
- local player = minetest.get_player_by_name(target)
- if player then
- player:set_hp(value)
- else
- minetest.chat_send_player(name, "Invalid target: " .. target)
- end
- end
-})
-
-local function initialize_data(meta)
- local commands = minetest.formspec_escape(meta:get_string("commands"))
- meta:set_string("formspec",
- "invsize[9,5;]" ..
- "textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
- "label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
- "button_exit[3.3,4.5;2,1;submit;Submit]")
- local owner = meta:get_string("owner")
- if owner == "" then
- owner = "not owned"
- else
- owner = "owned by " .. owner
- end
- meta:set_string("infotext", "Command Block\n" ..
- "(" .. owner .. ")\n" ..
- "Commands: "..commands)
-end
-
-local function construct(pos)
- local meta = minetest.get_meta(pos)
-
- meta:set_string("commands", "tell @nearest Commandblock unconfigured")
-
- meta:set_string("owner", "")
-
- initialize_data(meta)
-end
-
-local function after_place(pos, placer)
- if placer then
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name())
- initialize_data(meta)
- end
-end
-
-local function receive_fields(pos, formname, fields, sender)
- if not fields.submit then
- return
- end
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- if owner ~= "" and sender:get_player_name() ~= owner then
- return
- end
- meta:set_string("commands", fields.commands)
-
- initialize_data(meta)
-end
-
-local function resolve_commands(commands, pos)
- local players = minetest.get_connected_players()
-
- -- No players online: remove all commands containing
- -- @nearest, @farthest and @random
- if #players == 0 then
- commands = commands:gsub("[^\r\n]+", function (line)
- if line:find("@nearest") then return "" end
- if line:find("@farthest") then return "" end
- if line:find("@random") then return "" end
- return line
- end)
- return commands
- end
-
- local nearest, farthest = nil, nil
- local min_distance, max_distance = math.huge, -1
- for index, player in pairs(players) do
- local distance = vector.distance(pos, player:getpos())
- if distance < min_distance then
- min_distance = distance
- nearest = player:get_player_name()
- end
- if distance > max_distance then
- max_distance = distance
- farthest = player:get_player_name()
- end
- end
- local random = players[math.random(#players)]:get_player_name()
- commands = commands:gsub("@nearest", nearest)
- commands = commands:gsub("@farthest", farthest)
- commands = commands:gsub("@random", random)
- return commands
-end
-
-local function commandblock_action_on(pos, node)
- if node.name ~= "mesecons_commandblock:commandblock_off" then
- return
- end
-
- minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
-
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- if owner == "" then
- return
- end
-
- local commands = resolve_commands(meta:get_string("commands"), pos)
- for _, command in pairs(commands:split("\n")) do
- local pos = command:find(" ")
- local cmd, param = command, ""
- if pos then
- cmd = command:sub(1, pos - 1)
- param = command:sub(pos + 1)
- end
- local cmddef = minetest.chatcommands[cmd]
- if not cmddef then
- minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
- return
- end
- local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
- if not has_privs then
- minetest.chat_send_player(owner, "You don't have permission "
- .."to run "..cmd
- .." (missing privileges: "
- ..table.concat(missing_privs, ", ")..")")
- return
- end
- cmddef.func(owner, param)
- end
-end
-
-local function commandblock_action_off(pos, node)
- if node.name == "mesecons_commandblock:commandblock_on" then
- minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
- end
-end
-
-local function can_dig(pos, player)
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- return owner == "" or owner == player:get_player_name()
-end
-
-minetest.register_node("mesecons_commandblock:commandblock_off", {
- description = "Command Block",
- tiles = {"jeija_commandblock_off.png"},
- inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
- groups = {cracky=2, mesecon_effector_off=1},
- on_construct = construct,
- after_place_node = after_place,
- on_receive_fields = receive_fields,
- can_dig = can_dig,
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = commandblock_action_on
- }}
-})
-
-minetest.register_node("mesecons_commandblock:commandblock_on", {
- tiles = {"jeija_commandblock_on.png"},
- groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
- light_source = 10,
- drop = "mesecons_commandblock:commandblock_off",
- on_construct = construct,
- after_place_node = after_place,
- on_receive_fields = receive_fields,
- can_dig = can_dig,
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_off = commandblock_action_off
- }}
-})
diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_close_window.png b/mods/mesecons/mesecons_commandblock/textures/jeija_close_window.png
deleted file mode 100755
index f83a7a97..00000000
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diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_off.png b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_off.png
deleted file mode 100755
index 45e9cf3f..00000000
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diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_on.png b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_on.png
deleted file mode 100755
index a9f9a4e0..00000000
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diff --git a/mods/mesecons/mesecons_delayer/depends.txt b/mods/mesecons/mesecons_delayer/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_delayer/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_delayer/doc/delayer/description.html b/mods/mesecons/mesecons_delayer/doc/delayer/description.html
deleted file mode 100644
index f3a5280a..00000000
--- a/mods/mesecons/mesecons_delayer/doc/delayer/description.html
+++ /dev/null
@@ -1 +0,0 @@
-The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock.
diff --git a/mods/mesecons/mesecons_delayer/doc/delayer/preview.png b/mods/mesecons/mesecons_delayer/doc/delayer/preview.png
deleted file mode 100644
index c57c728b..00000000
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diff --git a/mods/mesecons/mesecons_delayer/doc/delayer/recipe.png b/mods/mesecons/mesecons_delayer/doc/delayer/recipe.png
deleted file mode 100644
index ea394aac..00000000
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diff --git a/mods/mesecons/mesecons_delayer/init.lua b/mods/mesecons/mesecons_delayer/init.lua
deleted file mode 100755
index da576ada..00000000
--- a/mods/mesecons/mesecons_delayer/init.lua
+++ /dev/null
@@ -1,179 +0,0 @@
--- Function that get the input/output rules of the delayer
-local delayer_get_output_rules = function(node)
- local rules = {{x = 0, y = 0, z = 1}}
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
- return rules
-end
-
-local delayer_get_input_rules = function(node)
- local rules = {{x = 0, y = 0, z = -1}}
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
- return rules
-end
-
--- Functions that are called after the delay time
-
-local delayer_activate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
- mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
-end
-
-local delayer_deactivate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
- mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
-end
-
--- Register the 2 (states) x 4 (delay times) delayers
-
-for i = 1, 4 do
-local groups = {}
-if i == 1 then
- groups = {bendy=2,snappy=1,dig_immediate=2}
-else
- groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
-end
-
-local delaytime
-if i == 1 then delaytime = 0.1
-elseif i == 2 then delaytime = 0.3
-elseif i == 3 then delaytime = 0.5
-elseif i == 4 then delaytime = 1.0 end
-
-boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
-
- { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
- { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
- { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 },
- { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 },
- { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 },
-
- { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
- { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
- { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
-
-minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
- description = "Delayer",
- drawtype = "nodebox",
- tiles = {
- "mesecons_delayer_off_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_sides_off.png",
- "mesecons_delayer_sides_off.png"
- },
- inventory_image = "mesecons_delayer_off_1.png",
- wield_image = "mesecons_delayer_off_1.png",
- walkable = true,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = boxes
- },
- groups = groups,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- is_ground_content = true,
- drop = 'mesecons_delayer:delayer_off_1',
- on_punch = function (pos, node)
- if node.name=="mesecons_delayer:delayer_off_1" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_off_2" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_off_3" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_off_4" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
- end
- end,
- delayer_time = delaytime,
- delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
- sounds = default.node_sound_stone_defaults(),
- mesecons = {
- receptor =
- {
- state = mesecon.state.off,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_on = delayer_activate
- }
- }
-})
-
-
-minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
- description = "You hacker you",
- drawtype = "nodebox",
- tiles = {
- "mesecons_delayer_on_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_sides_on.png",
- "mesecons_delayer_sides_on.png"
- },
- walkable = true,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = boxes
- },
- groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- is_ground_content = true,
- drop = 'mesecons_delayer:delayer_off_1',
- on_punch = function (pos, node)
- if node.name=="mesecons_delayer:delayer_on_1" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_on_2" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_on_3" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
- elseif node.name=="mesecons_delayer:delayer_on_4" then
- minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
- end
- end,
- delayer_time = delaytime,
- delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
- mesecons = {
- receptor =
- {
- state = mesecon.state.on,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_off = delayer_deactivate
- }
- }
-})
-end
-
-minetest.register_craft({
- output = "mesecons_delayer:delayer_off_1",
- recipe = {
- {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
- {"default:cobble","default:cobble", "default:cobble"},
- }
-})
diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_bottom.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_bottom.png
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diff --git a/mods/mesecons/mesecons_detector/depends.txt b/mods/mesecons/mesecons_detector/depends.txt
deleted file mode 100755
index bc7b0627..00000000
--- a/mods/mesecons/mesecons_detector/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-mesecons
-mesecons_materials
diff --git a/mods/mesecons/mesecons_detector/doc/nodedetector/description.html b/mods/mesecons/mesecons_detector/doc/nodedetector/description.html
deleted file mode 100644
index be34fde0..00000000
--- a/mods/mesecons/mesecons_detector/doc/nodedetector/description.html
+++ /dev/null
@@ -1,6 +0,0 @@
-The node detector is a receptor. It changes its state when either any node
-or a specific node is detected. Right-click it to set a nodename to scan for.
-It can also receive digiline signals. You can either send "GET" and it will
-respond with the detected nodename or you can send any other string and it will
-set this string as the node to scan for.
-Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
diff --git a/mods/mesecons/mesecons_detector/doc/nodedetector/preview.png b/mods/mesecons/mesecons_detector/doc/nodedetector/preview.png
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diff --git a/mods/mesecons/mesecons_detector/doc/objectdetector/description.html b/mods/mesecons/mesecons_detector/doc/objectdetector/description.html
deleted file mode 100644
index c8315e8f..00000000
--- a/mods/mesecons/mesecons_detector/doc/objectdetector/description.html
+++ /dev/null
@@ -1,3 +0,0 @@
-The object detector is a receptor. It changes its state when a player approaches.
-Right-click it to set a name to scan for.
-It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
diff --git a/mods/mesecons/mesecons_detector/doc/objectdetector/preview.png b/mods/mesecons/mesecons_detector/doc/objectdetector/preview.png
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diff --git a/mods/mesecons/mesecons_detector/init.lua b/mods/mesecons/mesecons_detector/init.lua
deleted file mode 100755
index 79f2a924..00000000
--- a/mods/mesecons/mesecons_detector/init.lua
+++ /dev/null
@@ -1,270 +0,0 @@
-local GET_COMMAND = "GET"
-
--- Object detector
--- Detects players in a certain radius
--- The radius can be specified in mesecons/settings.lua
-
--- The following file was modified to detect multiple players
-local object_detector_make_formspec = function (pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "size[9,2.5]" ..
- "field[0.3, 0;12,2;scanname;Name of player(s) to scan for (empty for any, separate with comma):;${scanname}]"..
- "field[0.3,1.5;4 ,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
- "button_exit[7,0.75;2,3;;Save]")
-end
-
-local function object_detector_on_receive_fields(pos, _, fields)
- if not fields.scanname or not fields.digiline_channel then return end
-
- local meta = minetest.get_meta(pos)
- meta:set_string("scanname", fields.scanname)
- meta:set_string("digiline_channel", fields.digiline_channel)
- object_detector_make_formspec(pos)
-end
-
--- returns true if player was found, false if not
-local function object_detector_scan(pos)
- local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
- for k, obj in pairs(objs) do
- local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
- local scanname = minetest.get_meta(pos):get_string("scanname"):gsub(' ', "")
- if (scanname == "" and isname ~= "") then
- minetest.get_meta(pos):set_string("scanedname", "")
- return true
- end
- local founds = {}
- for _, name in pairs(scanname:split(',')) do
- if (isname == name and isname ~= "") then
- table.insert(founds, isname)
- end
- end
- if #founds > 0 then
- minetest.get_meta(pos):set_string("scannedname", table.concat(founds, ','))
- return true
- end
- end
- minetest.get_meta(pos):set_string("scanedname", "")
- return false
-end
-
--- set player name when receiving a digiline signal on a specific channel
-local object_detector_digiline = {
- effector = {
- action = function (pos, node, channel, msg)
- local meta = minetest.get_meta(pos)
- local active_channel = meta:get_string("digiline_channel")
- if channel == active_channel then
- meta:set_string("scanedname", msg)
- object_detector_make_formspec(pos)
- end
- end,
- }
-}
-
-minetest.register_node("mesecons_detector:object_detector_off", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
- paramtype = "light",
- walkable = true,
- groups = {cracky=3},
- description="Player Detector",
- mesecons = {receptor = {
- state = mesecon.state.off,
- rules = mesecon.rules.pplate
- }},
- on_construct = object_detector_make_formspec,
- on_receive_fields = object_detector_on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- digiline = object_detector_digiline
-})
-
-minetest.register_node("mesecons_detector:object_detector_on", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
- paramtype = "light",
- walkable = true,
- groups = {cracky=3,not_in_creative_inventory=1},
- drop = 'mesecons_detector:object_detector_off',
- mesecons = {receptor = {
- state = mesecon.state.on,
- rules = mesecon.rules.pplate
- }},
- on_construct = object_detector_make_formspec,
- on_receive_fields = object_detector_on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- digiline = object_detector_digiline
-})
-
-minetest.register_craft({
- output = 'mesecons_detector:object_detector_off',
- recipe = {
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
- {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
- {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
- }
-})
-
-minetest.register_abm({
- nodenames = {"mesecons_detector:object_detector_off"},
- interval = 1,
- chance = 1,
- action = function(pos, node)
- if not object_detector_scan(pos) then return end
-
- node.name = "mesecons_detector:object_detector_on"
- minetest.swap_node(pos, node)
- mesecon.receptor_on(pos, mesecon.rules.pplate)
- end,
-})
-
-minetest.register_abm({
- nodenames = {"mesecons_detector:object_detector_on"},
- interval = 1,
- chance = 1,
- action = function(pos, node)
- if object_detector_scan(pos) then return end
-
- node.name = "mesecons_detector:object_detector_off"
- minetest.swap_node(pos, node)
- mesecon.receptor_off(pos, mesecon.rules.pplate)
- end,
-})
-
--- Node detector
--- Detects the node in front of it
-
-local function node_detector_make_formspec(pos)
- minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
- "field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
- "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
- "button_exit[7,0.75;2,3;;Save]")
-end
-
-local function node_detector_on_receive_fields(pos, _, fields)
- if not fields.scanname or not fields.digiline_channel then return end
-
- local meta = minetest.get_meta(pos)
- meta:set_string("scanname", fields.scanname)
- meta:set_string("digiline_channel", fields.digiline_channel)
- node_detector_make_formspec(pos)
-end
-
--- returns true if node was found, false if not
-local function node_detector_scan(pos)
- local node = minetest.get_node_or_nil(pos)
- if not node then return end
-
- local frontname = minetest.get_node(
- vector.subtract(pos, minetest.facedir_to_dir(node.param2))
- ).name
- local scanname = minetest.get_meta(pos):get_string("scanname")
-
- return (frontname == scanname) or
- (frontname ~= "air" and frontname ~= "ignore" and scanname == "")
-end
-
--- set player name when receiving a digiline signal on a specific channel
-local node_detector_digiline = {
- effector = {
- action = function(pos, node, channel, msg)
- local meta = minetest.get_meta(pos)
- if channel ~= meta:get_string("digiline_channel") then return end
-
- if msg == GET_COMMAND then
- local nodename = minetest.get_node(
- vector.subtract(pos, minetest.facedir_to_dir(node.param2))
- ).name
-
- digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
- else
- meta:set_string("scanname", msg)
- node_detector_make_formspec(pos)
- end
- end,
- },
- receptor = {}
-}
-
-local function after_place_node_detector(pos, placer)
- local placer_pos = placer:getpos()
- if not placer_pos then
- return
- end
-
- --correct for the player's height
- if placer:is_player() then
- placer_pos.y = placer_pos.y + 1.625
- end
-
- --correct for 6d facedir
- local node = minetest.get_node(pos)
- node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
- minetest.set_node(pos, node)
-end
-
-minetest.register_node("mesecons_detector:node_detector_off", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = true,
- groups = {cracky=3},
- description="Node Detector",
- mesecons = {receptor = {
- state = mesecon.state.off
- }},
- on_construct = node_detector_make_formspec,
- on_receive_fields = node_detector_on_receive_fields,
- after_place_node = after_place_node_detector,
- sounds = default.node_sound_stone_defaults(),
- digiline = node_detector_digiline
-})
-
-minetest.register_node("mesecons_detector:node_detector_on", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = true,
- groups = {cracky=3,not_in_creative_inventory=1},
- drop = 'mesecons_detector:node_detector_off',
- mesecons = {receptor = {
- state = mesecon.state.on
- }},
- on_construct = node_detector_make_formspec,
- on_receive_fields = node_detector_on_receive_fields,
- after_place_node = after_place_node_detector,
- sounds = default.node_sound_stone_defaults(),
- digiline = node_detector_digiline
-})
-
-minetest.register_craft({
- output = 'mesecons_detector:node_detector_off',
- recipe = {
- {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
- {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
- }
-})
-
-minetest.register_abm({
- nodenames = {"mesecons_detector:node_detector_off"},
- interval = 1,
- chance = 1,
- action = function(pos, node)
- if not node_detector_scan(pos) then return end
-
- node.name = "mesecons_detector:node_detector_on"
- minetest.swap_node(pos, node)
- mesecon.receptor_on(pos)
- end,
-})
-
-minetest.register_abm({
- nodenames = {"mesecons_detector:node_detector_on"},
- interval = 1,
- chance = 1,
- action = function(pos, node)
- if node_detector_scan(pos) then return end
-
- node.name = "mesecons_detector:node_detector_off"
- minetest.swap_node(pos, node)
- mesecon.receptor_off(pos)
- end,
-})
diff --git a/mods/mesecons/mesecons_detector/textures/jeija_node_detector_off.png b/mods/mesecons/mesecons_detector/textures/jeija_node_detector_off.png
deleted file mode 100755
index c3c654eb..00000000
Binary files a/mods/mesecons/mesecons_detector/textures/jeija_node_detector_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_detector/textures/jeija_node_detector_on.png b/mods/mesecons/mesecons_detector/textures/jeija_node_detector_on.png
deleted file mode 100755
index 926a9d1d..00000000
Binary files a/mods/mesecons/mesecons_detector/textures/jeija_node_detector_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png
deleted file mode 100755
index 062c95aa..00000000
Binary files a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png
deleted file mode 100755
index 9892741e..00000000
Binary files a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_doors/depends.txt b/mods/mesecons/mesecons_doors/depends.txt
deleted file mode 100755
index ed2fcd8a..00000000
--- a/mods/mesecons/mesecons_doors/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-mesecons
-doors
diff --git a/mods/mesecons/mesecons_doors/init.lua b/mods/mesecons/mesecons_doors/init.lua
deleted file mode 100755
index 3aa4ed71..00000000
--- a/mods/mesecons/mesecons_doors/init.lua
+++ /dev/null
@@ -1,142 +0,0 @@
--- Modified, from minetest_game/mods/doors/init.lua
-local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
- pos.y = pos.y + dir
- if not minetest.get_node(pos).name == check_name then
- return
- end
- local p2 = minetest.get_node(pos).param2
- p2 = params[p2 + 1]
-
- minetest.swap_node(pos, {name = replace_dir, param2 = p2})
-
- pos.y = pos.y - dir
- minetest.swap_node(pos, {name = replace, param2 = p2})
-
- if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
- minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
- else
- minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
- end
-end
-
-local function meseconify_door(name)
- if minetest.registered_items[name .. "_b_1"] then
- -- old style double-node doors
- local function toggle_state1 (pos, node)
- on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
- end
-
- local function toggle_state2 (pos, node)
- on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
- end
-
- minetest.override_item(name.."_b_1", {
- mesecons = {effector = {
- action_on = toggle_state1,
- action_off = toggle_state1,
- rules = mesecon.rules.pplate
- }}
- })
-
- minetest.override_item(name.."_b_2", {
- mesecons = {effector = {
- action_on = toggle_state2,
- action_off = toggle_state2,
- rules = mesecon.rules.pplate
- }}
- })
- elseif minetest.registered_items[name .. "_a"] then
- -- new style mesh node based doors
- local override = {
- mesecons = {effector = {
- action_on = function(pos, node)
- local door = doors.get(pos)
- if door then
- door:open()
- end
- end,
- action_off = function(pos, node)
- local door = doors.get(pos)
- if door then
- door:close()
- end
- end,
- rules = mesecon.rules.pplate
- }}
- }
- minetest.override_item(name .. "_a", override)
- minetest.override_item(name .. "_b", override)
- end
-end
-
-meseconify_door("doors:door_wood")
-meseconify_door("doors:door_steel")
-meseconify_door("doors:door_glass")
-meseconify_door("doors:door_obsidian_glass")
-
---MFF meseconify all doors, crabman 12/06/2016
-meseconify_door("doors:door_cherry")
-meseconify_door("doors:door_tin")
-meseconify_door("doors:door_prison")
-meseconify_door("doors:door_gardengate_white")
-meseconify_door("doors:door3_wood")
-meseconify_door("doors:door3_steel")
-meseconify_door("doors:door3_glass")
-meseconify_door("doors:door3_obsidian_glass")
-meseconify_door("doors:door3_cherry")
-meseconify_door("doors:door3_prison")
-
-
--- Trapdoor
-local function trapdoor_switch(pos, node)
- local state = minetest.get_meta(pos):get_int("state")
-
- if state == 1 then
- minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
- minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
- else
- minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
- minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
- end
-
- minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
-end
-
-if doors and doors.get then
- local override = {
- mesecons = {effector = {
- action_on = function(pos, node)
- local door = doors.get(pos)
- if door then
- door:open()
- end
- end,
- action_off = function(pos, node)
- local door = doors.get(pos)
- if door then
- door:close()
- end
- end,
- }},
- }
- minetest.override_item("doors:trapdoor", override)
- minetest.override_item("doors:trapdoor_open", override)
- minetest.override_item("doors:trapdoor_steel", override)
- minetest.override_item("doors:trapdoor_steel_open", override)
-else
- if minetest.registered_nodes["doors:trapdoor"] then
- minetest.override_item("doors:trapdoor", {
- mesecons = {effector = {
- action_on = trapdoor_switch,
- action_off = trapdoor_switch
- }},
- })
-
- minetest.override_item("doors:trapdoor_open", {
- mesecons = {effector = {
- action_on = trapdoor_switch,
- action_off = trapdoor_switch
- }},
- })
- end
-end
diff --git a/mods/mesecons/mesecons_extrawires/corner.lua b/mods/mesecons/mesecons_extrawires/corner.lua
deleted file mode 100755
index 1cefc3ad..00000000
--- a/mods/mesecons/mesecons_extrawires/corner.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-local corner_nodebox = {
- type = "fixed",
- fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
- { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
-}
-
-local corner_selectionbox = {
- type = "fixed",
- fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 },
-}
-
-local corner_get_rules = function (node)
- local rules =
- {{x = 1, y = 0, z = 0},
- {x = 0, y = 0, z = -1}}
-
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
-
- return rules
-end
-
-minetest.register_node("mesecons_extrawires:corner_on", {
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_curved_tb_on.png",
- "jeija_insulated_wire_curved_tb_on.png^[transformR270",
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_ends_on.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = corner_selectionbox,
- node_box = corner_nodebox,
- groups = {dig_immediate = 2, not_in_creative_inventory = 1}, -- MFF
- drop = "mesecons_extrawires:corner_off",
- mesecons = {conductor =
- {
- state = mesecon.state.on,
- rules = corner_get_rules,
- offstate = "mesecons_extrawires:corner_off"
- }}
-})
-
-minetest.register_node("mesecons_extrawires:corner_off", {
- drawtype = "nodebox",
- description = "Mesecon Corner",
- tiles = {
- "jeija_insulated_wire_curved_tb_off.png",
- "jeija_insulated_wire_curved_tb_off.png^[transformR270",
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_ends_off.png",
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_ends_off.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = corner_selectionbox,
- node_box = corner_nodebox,
- groups = {dig_immediate = 2}, --MFF
- mesecons = {conductor =
- {
- state = mesecon.state.off,
- rules = corner_get_rules,
- onstate = "mesecons_extrawires:corner_on"
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_extrawires:corner_off 3",
- recipe = {
- {"", "", ""},
- {"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""},
- {"", "mesecons_insulated:insulated_off", ""},
- }
-})
diff --git a/mods/mesecons/mesecons_extrawires/crossover.lua b/mods/mesecons/mesecons_extrawires/crossover.lua
deleted file mode 100755
index a7806ec2..00000000
--- a/mods/mesecons/mesecons_extrawires/crossover.lua
+++ /dev/null
@@ -1,176 +0,0 @@
-function crossover_get_rules(node)
- return {
- {--first wire
- {x=-1,y=0,z=0},
- {x=1,y=0,z=0},
- },
- {--second wire
- {x=0,y=0,z=-1},
- {x=0,y=0,z=1},
- },
- }
-end
-
-local crossover_states = {
- "mesecons_extrawires:crossover_off",
- "mesecons_extrawires:crossover_01",
- "mesecons_extrawires:crossover_10",
- "mesecons_extrawires:crossover_on",
-}
-
-minetest.register_node("mesecons_extrawires:crossover_off", {
- description = "Insulated Crossover",
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_crossing_tb_off.png",
- "jeija_insulated_wire_crossing_tb_off.png",
- "jeija_insulated_wire_ends_off.png"
- },
- paramtype = "light",
- walkable = false,
- stack_max = 99,
- selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
- node_box = {
- type = "fixed",
- fixed = {
- { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
- { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
- { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
- { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
- { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
- { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
- },
- },
- groups = {dig_immediate=2, mesecon=3}, --MFF
- mesecons = {
- conductor = {
- states = crossover_states,
- rules = crossover_get_rules(),
- }
- },
-})
-
-minetest.register_node("mesecons_extrawires:crossover_01", {
- description = "You hacker you!",
- drop = "mesecons_extrawires:crossover_off",
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_crossing_tb_01.png",
- "jeija_insulated_wire_crossing_tb_01.png",
- "jeija_insulated_wire_ends_01x.png",
- "jeija_insulated_wire_ends_01x.png",
- "jeija_insulated_wire_ends_01z.png",
- "jeija_insulated_wire_ends_01z.png"
- },
- paramtype = "light",
- walkable = false,
- stack_max = 99,
- selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
- node_box = {
- type = "fixed",
- fixed = {
- { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
- { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
- { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
- { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
- { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
- { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
- },
- },
- groups = {dig_immediate=2, mesecon=3, not_in_creative_inventory=1}, --MFF
- mesecons = {
- conductor = {
- states = crossover_states,
- rules = crossover_get_rules(),
- }
- },
-})
-
-minetest.register_node("mesecons_extrawires:crossover_10", {
- description = "You hacker you!",
- drop = "mesecons_extrawires:crossover_off",
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_crossing_tb_10.png",
- "jeija_insulated_wire_crossing_tb_10.png",
- "jeija_insulated_wire_ends_10x.png",
- "jeija_insulated_wire_ends_10x.png",
- "jeija_insulated_wire_ends_10z.png",
- "jeija_insulated_wire_ends_10z.png"
- },
- paramtype = "light",
- walkable = false,
- stack_max = 99,
- selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
- node_box = {
- type = "fixed",
- fixed = {
- { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
- { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
- { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
- { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
- { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
- { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
- },
- },
- groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
- mesecons = {
- conductor = {
- states = crossover_states,
- rules = crossover_get_rules(),
- }
- },
-})
-
-minetest.register_node("mesecons_extrawires:crossover_on", {
- description = "You hacker you!",
- drop = "mesecons_extrawires:crossover_off",
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_crossing_tb_on.png",
- "jeija_insulated_wire_crossing_tb_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_ends_on.png"
- },
- paramtype = "light",
- walkable = false,
- stack_max = 99,
- selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
- node_box = {
- type = "fixed",
- fixed = {
- { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
- { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
- { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
- { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
- { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
- { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
- },
- },
- groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
- mesecons = {
- conductor = {
- states = crossover_states,
- rules = crossover_get_rules(),
- }
- },
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "mesecons_extrawires:crossover_off",
- recipe = {
- "mesecons_insulated:insulated_off",
- "mesecons_insulated:insulated_off",
- },
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "mesecons_insulated:insulated_off 2",
- recipe = {
- "mesecons_extrawires:crossover_off",
- },
-})
diff --git a/mods/mesecons/mesecons_extrawires/depends.txt b/mods/mesecons/mesecons_extrawires/depends.txt
deleted file mode 100755
index aca967d6..00000000
--- a/mods/mesecons/mesecons_extrawires/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-mesecons
diff --git a/mods/mesecons/mesecons_extrawires/doc/corner/description.html b/mods/mesecons/mesecons_extrawires/doc/corner/description.html
deleted file mode 100644
index 92de8b08..00000000
--- a/mods/mesecons/mesecons_extrawires/doc/corner/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision.
diff --git a/mods/mesecons/mesecons_extrawires/doc/corner/preview.png b/mods/mesecons/mesecons_extrawires/doc/corner/preview.png
deleted file mode 100644
index 9713229a..00000000
Binary files a/mods/mesecons/mesecons_extrawires/doc/corner/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_extrawires/doc/corner/recipe.png b/mods/mesecons/mesecons_extrawires/doc/corner/recipe.png
deleted file mode 100644
index ac85b017..00000000
Binary files a/mods/mesecons/mesecons_extrawires/doc/corner/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_extrawires/doc/crossing/description.html b/mods/mesecons/mesecons_extrawires/doc/crossing/description.html
deleted file mode 100644
index aa4cf258..00000000
--- a/mods/mesecons/mesecons_extrawires/doc/crossing/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other.
diff --git a/mods/mesecons/mesecons_extrawires/doc/crossing/preview.png b/mods/mesecons/mesecons_extrawires/doc/crossing/preview.png
deleted file mode 100644
index 66aaa054..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/crossing/recipe.png b/mods/mesecons/mesecons_extrawires/doc/crossing/recipe.png
deleted file mode 100644
index ac374013..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/mese/description.html b/mods/mesecons/mesecons_extrawires/doc/mese/description.html
deleted file mode 100644
index 1a148643..00000000
--- a/mods/mesecons/mesecons_extrawires/doc/mese/description.html
+++ /dev/null
@@ -1 +0,0 @@
-The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the Minetest Wiki for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward
diff --git a/mods/mesecons/mesecons_extrawires/doc/mese/preview.png b/mods/mesecons/mesecons_extrawires/doc/mese/preview.png
deleted file mode 100644
index 3ce0ea42..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/mese/recipe.png b/mods/mesecons/mesecons_extrawires/doc/mese/recipe.png
deleted file mode 100644
index 904cf0ba..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/tjunction/description.html b/mods/mesecons/mesecons_extrawires/doc/tjunction/description.html
deleted file mode 100644
index f655a5d6..00000000
--- a/mods/mesecons/mesecons_extrawires/doc/tjunction/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down).
diff --git a/mods/mesecons/mesecons_extrawires/doc/tjunction/preview.png b/mods/mesecons/mesecons_extrawires/doc/tjunction/preview.png
deleted file mode 100644
index 4dec8418..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/tjunction/recipe.png b/mods/mesecons/mesecons_extrawires/doc/tjunction/recipe.png
deleted file mode 100644
index 86029417..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/vertical/description.html b/mods/mesecons/mesecons_extrawires/doc/vertical/description.html
deleted file mode 100644
index df09b947..00000000
--- a/mods/mesecons/mesecons_extrawires/doc/vertical/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side.
diff --git a/mods/mesecons/mesecons_extrawires/doc/vertical/preview.png b/mods/mesecons/mesecons_extrawires/doc/vertical/preview.png
deleted file mode 100644
index aad6ea86..00000000
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diff --git a/mods/mesecons/mesecons_extrawires/doc/vertical/recipe.png b/mods/mesecons/mesecons_extrawires/doc/vertical/recipe.png
deleted file mode 100644
index 83bc4980..00000000
Binary files a/mods/mesecons/mesecons_extrawires/doc/vertical/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_extrawires/init.lua b/mods/mesecons/mesecons_extrawires/init.lua
deleted file mode 100755
index b22f2e59..00000000
--- a/mods/mesecons/mesecons_extrawires/init.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-dofile(minetest.get_modpath("mesecons_extrawires").."/crossover.lua");
-dofile(minetest.get_modpath("mesecons_extrawires").."/tjunction.lua");
-dofile(minetest.get_modpath("mesecons_extrawires").."/corner.lua");
-dofile(minetest.get_modpath("mesecons_extrawires").."/vertical.lua");
-dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua");
diff --git a/mods/mesecons/mesecons_extrawires/mesewire.lua b/mods/mesecons/mesecons_extrawires/mesewire.lua
deleted file mode 100755
index 3640de82..00000000
--- a/mods/mesecons/mesecons_extrawires/mesewire.lua
+++ /dev/null
@@ -1,36 +0,0 @@
-local mesewire_rules =
-{
- {x = 1, y = 0, z = 0},
- {x =-1, y = 0, z = 0},
- {x = 0, y = 1, z = 0},
- {x = 0, y =-1, z = 0},
- {x = 0, y = 0, z = 1},
- {x = 0, y = 0, z =-1},
-}
-
-minetest.override_item("default:mese", {
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_extrawires:mese_powered",
- rules = mesewire_rules
- }}
-})
-
--- Copy node definition of powered mese from normal mese
--- and brighten texture tiles to indicate mese is powered
-local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
- drop = "default:mese",
- light_source = 5,
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "default:mese",
- rules = mesewire_rules
- }},
- groups = {cracky = 1, not_in_creative_inventory = 1}
-})
-
-for i, v in pairs(powered_def.tiles) do
- powered_def.tiles[i] = v .. "^[brighten"
-end
-
-minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
diff --git a/mods/mesecons/mesecons_extrawires/tjunction.lua b/mods/mesecons/mesecons_extrawires/tjunction.lua
deleted file mode 100755
index 51820eee..00000000
--- a/mods/mesecons/mesecons_extrawires/tjunction.lua
+++ /dev/null
@@ -1,84 +0,0 @@
-local tjunction_nodebox = {
- type = "fixed",
- fixed = {{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
- { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, -3/32},}
-}
-
-local tjunction_selectionbox = {
- type = "fixed",
- fixed = { -16/32-0.001, -18/32, -16/32, 16/32+0.001, -12/32, 7/32 },
-}
-
-local tjunction_get_rules = function (node)
- local rules =
- {{x = 0, y = 0, z = 1},
- {x = 1, y = 0, z = 0},
- {x = 0, y = 0, z = -1}}
-
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
-
- return rules
-end
-
-minetest.register_node("mesecons_extrawires:tjunction_on", {
- drawtype = "nodebox",
- tiles = {
- "jeija_insulated_wire_tjunction_tb_on.png",
- "jeija_insulated_wire_tjunction_tb_on.png^[transformR180",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_ends_on.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = tjunction_selectionbox,
- node_box = tjunction_nodebox,
- groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
- drop = "mesecons_extrawires:tjunction_off",
- mesecons = {conductor =
- {
- state = mesecon.state.on,
- rules = tjunction_get_rules,
- offstate = "mesecons_extrawires:tjunction_off"
- }}
-})
-
-minetest.register_node("mesecons_extrawires:tjunction_off", {
- drawtype = "nodebox",
- description = "T-junction",
- tiles = {
- "jeija_insulated_wire_tjunction_tb_off.png",
- "jeija_insulated_wire_tjunction_tb_off.png^[transformR180",
- "jeija_insulated_wire_ends_off.png",
- "jeija_insulated_wire_ends_off.png",
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_ends_off.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = tjunction_selectionbox,
- node_box = tjunction_nodebox,
- groups = {dig_immediate = 2}, --MFF
- mesecons = {conductor =
- {
- state = mesecon.state.off,
- rules = tjunction_get_rules,
- onstate = "mesecons_extrawires:tjunction_on"
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_extrawires:tjunction_off 3",
- recipe = {
- {"", "", ""},
- {"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"},
- {"", "mesecons_insulated:insulated_off", ""},
- }
-})
diff --git a/mods/mesecons/mesecons_extrawires/vertical.lua b/mods/mesecons/mesecons_extrawires/vertical.lua
deleted file mode 100755
index ec522f58..00000000
--- a/mods/mesecons/mesecons_extrawires/vertical.lua
+++ /dev/null
@@ -1,181 +0,0 @@
-local vertical_box = {
- type = "fixed",
- fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
-}
-
-local top_box = {
- type = "fixed",
- fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}}
-}
-
-local bottom_box = {
- type = "fixed",
- fixed = {
- {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
- {-1/16, -7/16, -1/16, 1/16, 8/16, 1/16},
- }
-}
-
-local vertical_rules = {
- {x=0, y=1, z=0},
- {x=0, y=-1, z=0}
-}
-
-local top_rules = {
- {x=1,y=0, z=0},
- {x=-1,y=0, z=0},
- {x=0,y=0, z=1},
- {x=0,y=0, z=-1},
- {x=0,y=-1, z=0}
-}
-
-local bottom_rules = {
- {x=1, y=0, z=0},
- {x=-1, y=0, z=0},
- {x=0, y=0, z=1},
- {x=0, y=0, z=-1},
- {x=0, y=1, z=0},
- {x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
-}
-
-local vertical_updatepos = function (pos)
- local node = minetest.get_node(pos)
- if minetest.registered_nodes[node.name]
- and minetest.registered_nodes[node.name].is_vertical_conductor then
- local node_above = minetest.get_node(vector.add(pos, vertical_rules[1]))
- local node_below = minetest.get_node(vector.add(pos, vertical_rules[2]))
-
- local above = minetest.registered_nodes[node_above.name]
- and minetest.registered_nodes[node_above.name].is_vertical_conductor
- local below = minetest.registered_nodes[node_below.name]
- and minetest.registered_nodes[node_below.name].is_vertical_conductor
-
- mesecon.on_dignode(pos, node)
-
- -- Always place offstate conductor and let mesecon.on_placenode take care
- local newname = "mesecons_extrawires:vertical_"
- if above and below then -- above and below: vertical mesecon
- newname = newname .. "off"
- elseif above and not below then -- above only: bottom
- newname = newname .. "bottom_off"
- elseif not above and below then -- below only: top
- newname = newname .. "top_off"
- else -- no vertical wire above, no vertical wire below: use bottom
- newname = newname .. "bottom_off"
- end
-
- minetest.set_node(pos, {name = newname})
- mesecon.on_placenode(pos, {name = newname})
- end
-end
-
-local vertical_update = function (pos, node)
- vertical_updatepos(pos) -- this one
- vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
- vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
-end
-
--- Vertical wire
-mesecon.register_node("mesecons_extrawires:vertical", {
- description = "Vertical mesecon",
- drawtype = "nodebox",
- walkable = false,
- paramtype = "light",
- sunlight_propagates = true,
- selection_box = vertical_box,
- node_box = vertical_box,
- is_vertical_conductor = true,
- drop = "mesecons_extrawires:vertical_off",
- after_place_node = vertical_update,
- after_dig_node = vertical_update
-},{
- tiles = {"mesecons_wire_off.png"},
- groups = {dig_immediate=2}, --MFF
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_extrawires:vertical_on",
- rules = vertical_rules,
- }}
-},{
- tiles = {"mesecons_wire_on.png"},
- groups = {dig_immediate=2, not_in_creative_inventory=1}, --MFF
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "mesecons_extrawires:vertical_off",
- rules = vertical_rules,
- }}
-})
-
--- Vertical wire top
-mesecon.register_node("mesecons_extrawires:vertical_top", {
- description = "Vertical mesecon",
- drawtype = "nodebox",
- walkable = false,
- paramtype = "light",
- sunlight_propagates = true,
- groups = {dig_immediate=2, not_in_creative_inventory=1}, --MFF
- selection_box = top_box,
- node_box = top_box,
- is_vertical_conductor = true,
- drop = "mesecons_extrawires:vertical_off",
- after_place_node = vertical_update,
- after_dig_node = vertical_update
-},{
- tiles = {"mesecons_wire_off.png"},
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_extrawires:vertical_top_on",
- rules = top_rules,
- }}
-},{
- tiles = {"mesecons_wire_on.png"},
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "mesecons_extrawires:vertical_top_off",
- rules = top_rules,
- }}
-})
-
--- Vertical wire bottom
-mesecon.register_node("mesecons_extrawires:vertical_bottom", {
- description = "Vertical mesecon",
- drawtype = "nodebox",
- walkable = false,
- paramtype = "light",
- sunlight_propagates = true,
- groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
- selection_box = bottom_box,
- node_box = bottom_box,
- is_vertical_conductor = true,
- drop = "mesecons_extrawires:vertical_off",
- after_place_node = vertical_update,
- after_dig_node = vertical_update
-},{
- tiles = {"mesecons_wire_off.png"},
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_extrawires:vertical_bottom_on",
- rules = bottom_rules,
- }}
-},{
- tiles = {"mesecons_wire_on.png"},
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "mesecons_extrawires:vertical_bottom_off",
- rules = bottom_rules,
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_extrawires:vertical_off 3",
- recipe = {
- {"mesecons:wire_00000000_off"},
- {"mesecons:wire_00000000_off"},
- {"mesecons:wire_00000000_off"}
- }
-})
-
-minetest.register_craft({
- output = "mesecons:wire_00000000_off",
- recipe = {{"mesecons_extrawires:vertical_off"}}
-})
diff --git a/mods/mesecons/mesecons_gates/depends.txt b/mods/mesecons/mesecons_gates/depends.txt
deleted file mode 100755
index f3e0392f..00000000
--- a/mods/mesecons/mesecons_gates/depends.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-mesecons
-mesecons_microcontroller
-mesecons_delayer
-
-mesecons_torch
-mesecons_materials
diff --git a/mods/mesecons/mesecons_gates/doc/and/description.html b/mods/mesecons/mesecons_gates/doc/and/description.html
deleted file mode 100644
index eafbeda9..00000000
--- a/mods/mesecons/mesecons_gates/doc/and/description.html
+++ /dev/null
@@ -1 +0,0 @@
-And gates power their output if both inputs (from left and right) are powered.
diff --git a/mods/mesecons/mesecons_gates/doc/and/preview.png b/mods/mesecons/mesecons_gates/doc/and/preview.png
deleted file mode 100644
index b2b53015..00000000
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diff --git a/mods/mesecons/mesecons_gates/doc/and/recipe.png b/mods/mesecons/mesecons_gates/doc/and/recipe.png
deleted file mode 100644
index ae6bf633..00000000
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diff --git a/mods/mesecons/mesecons_gates/doc/diode/description.html b/mods/mesecons/mesecons_gates/doc/diode/description.html
deleted file mode 100644
index 174fd643..00000000
--- a/mods/mesecons/mesecons_gates/doc/diode/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Mesecon diodes, just like real ones, only transfer power (signals) in one direction only.
diff --git a/mods/mesecons/mesecons_gates/doc/diode/preview.png b/mods/mesecons/mesecons_gates/doc/diode/preview.png
deleted file mode 100644
index ced541bd..00000000
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diff --git a/mods/mesecons/mesecons_gates/doc/diode/recipe.png b/mods/mesecons/mesecons_gates/doc/diode/recipe.png
deleted file mode 100644
index 71086bf1..00000000
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diff --git a/mods/mesecons/mesecons_gates/doc/nand/description.html b/mods/mesecons/mesecons_gates/doc/nand/description.html
deleted file mode 100644
index a520fd2b..00000000
--- a/mods/mesecons/mesecons_gates/doc/nand/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Nand gates do not power their output if both inputs (from left and right) are powered, but power it in every other case.
diff --git a/mods/mesecons/mesecons_gates/doc/nand/preview.png b/mods/mesecons/mesecons_gates/doc/nand/preview.png
deleted file mode 100644
index d8db780f..00000000
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diff --git a/mods/mesecons/mesecons_gates/doc/nand/recipe.png b/mods/mesecons/mesecons_gates/doc/nand/recipe.png
deleted file mode 100644
index e6118b30..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/nand/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/nor/description.html b/mods/mesecons/mesecons_gates/doc/nor/description.html
deleted file mode 100644
index cfcd4c0e..00000000
--- a/mods/mesecons/mesecons_gates/doc/nor/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Nor gates only power their output if none of their two inputs is powered. They are basically or gates with a not gate at their output.
diff --git a/mods/mesecons/mesecons_gates/doc/nor/preview.png b/mods/mesecons/mesecons_gates/doc/nor/preview.png
deleted file mode 100644
index b6d27813..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/nor/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/nor/recipe.png b/mods/mesecons/mesecons_gates/doc/nor/recipe.png
deleted file mode 100644
index a2063c72..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/nor/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/not/description.html b/mods/mesecons/mesecons_gates/doc/not/description.html
deleted file mode 100644
index 8bd6795e..00000000
--- a/mods/mesecons/mesecons_gates/doc/not/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Not gates invert signals, just like a mesecon torch does, but faster. The input is at the opposite side of the output.
diff --git a/mods/mesecons/mesecons_gates/doc/not/preview.png b/mods/mesecons/mesecons_gates/doc/not/preview.png
deleted file mode 100644
index 4a33cd17..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/not/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/not/recipe.png b/mods/mesecons/mesecons_gates/doc/not/recipe.png
deleted file mode 100644
index ee1c0d6b..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/not/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/or/description.html b/mods/mesecons/mesecons_gates/doc/or/description.html
deleted file mode 100644
index 0a74abd4..00000000
--- a/mods/mesecons/mesecons_gates/doc/or/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Or gates power their output if either of their inputs (or both) are powered. You could basically get the same behaviour with two diodes, but or gates save some space.
diff --git a/mods/mesecons/mesecons_gates/doc/or/preview.png b/mods/mesecons/mesecons_gates/doc/or/preview.png
deleted file mode 100644
index b7a8cdcf..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/or/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/or/recipe.png b/mods/mesecons/mesecons_gates/doc/or/recipe.png
deleted file mode 100644
index b94169d5..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/or/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/xor/description.html b/mods/mesecons/mesecons_gates/doc/xor/description.html
deleted file mode 100644
index f52f3fc4..00000000
--- a/mods/mesecons/mesecons_gates/doc/xor/description.html
+++ /dev/null
@@ -1 +0,0 @@
-XOR gates power their output if only one input is powered, they're off if either both or none of the inputs is powered.
diff --git a/mods/mesecons/mesecons_gates/doc/xor/preview.png b/mods/mesecons/mesecons_gates/doc/xor/preview.png
deleted file mode 100644
index 3d3941ef..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/xor/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/doc/xor/recipe.png b/mods/mesecons/mesecons_gates/doc/xor/recipe.png
deleted file mode 100644
index 1e129bf2..00000000
Binary files a/mods/mesecons/mesecons_gates/doc/xor/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/init.lua b/mods/mesecons/mesecons_gates/init.lua
deleted file mode 100755
index f3d6f094..00000000
--- a/mods/mesecons/mesecons_gates/init.lua
+++ /dev/null
@@ -1,134 +0,0 @@
-local nodebox = {
- type = "fixed",
- fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
-}
-
-local function gate_rotate_rules(node, rules)
- for rotations = 0, node.param2 - 1 do
- rules = mesecon.rotate_rules_left(rules)
- end
- return rules
-end
-
-local function gate_get_output_rules(node)
- return gate_rotate_rules(node, {{x=1, y=0, z=0}})
-end
-
-local function gate_get_input_rules_oneinput(node)
- return gate_rotate_rules(node, {{x=-1, y=0, z=0}})
-end
-
-local function gate_get_input_rules_twoinputs(node)
- return gate_rotate_rules(node, {{x=0, y=0, z=1, name="input1"},
- {x=0, y=0, z=-1, name="input2"}})
-end
-
-local function set_gate(pos, node, state)
- local gate = minetest.registered_nodes[node.name]
-
- if mesecon.do_overheat(pos) then
- minetest.remove_node(pos)
- mesecon.receptor_off(pos, gate_get_output_rules(node))
- minetest.add_item(pos, gate.drop)
- elseif state then
- minetest.swap_node(pos, {name = gate.onstate, param2=node.param2})
- mesecon.receptor_on(pos, gate_get_output_rules(node))
- else
- minetest.swap_node(pos, {name = gate.offstate, param2=node.param2})
- mesecon.receptor_off(pos, gate_get_output_rules(node))
- end
-end
-
-local function update_gate(pos, node, link, newstate)
- local gate = minetest.registered_nodes[node.name]
-
- if gate.inputnumber == 1 then
- set_gate(pos, node, gate.assess(newstate == "on"))
- elseif gate.inputnumber == 2 then
- local meta = minetest.get_meta(pos)
- meta:set_int(link.name, newstate == "on" and 1 or 0)
-
- local val1 = meta:get_int("input1") == 1
- local val2 = meta:get_int("input2") == 1
- set_gate(pos, node, gate.assess(val1, val2))
- end
-end
-
-function register_gate(name, inputnumber, assess, recipe)
- local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
- gate_get_input_rules_oneinput
- local description = "Mesecons Logic Gate: "..name
-
- local basename = "mesecons_gates:"..name
- mesecon.register_node(basename, {
- description = description,
- inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
- paramtype = "light",
- paramtype2 = "facedir",
- drawtype = "nodebox",
- drop = basename.."_off",
- selection_box = nodebox,
- node_box = nodebox,
- walkable = true,
- sounds = default.node_sound_stone_defaults(),
- assess = assess,
- onstate = basename.."_on",
- offstate = basename.."_off",
- inputnumber = inputnumber
- },{
- tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
- "jeija_gate_"..name..".png"},
- groups = {dig_immediate = 2, overheat = 1},
- mesecons = { receptor = {
- state = "off",
- rules = gate_get_output_rules
- }, effector = {
- rules = get_inputrules,
- action_change = update_gate
- }}
- },{
- tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
- "jeija_gate_"..name..".png"},
- groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
- mesecons = { receptor = {
- state = "on",
- rules = gate_get_output_rules
- }, effector = {
- rules = get_inputrules,
- action_change = update_gate
- }}
- })
-
- minetest.register_craft({output = basename.."_off", recipe = recipe})
-end
-
-register_gate("diode", 1, function (input) return input end,
- {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}})
-
-register_gate("not", 1, function (input) return not input end,
- {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}})
-
-register_gate("and", 2, function (val1, val2) return val1 and val2 end,
- {{"mesecons:mesecon", "", ""},
- {"", "mesecons_materials:silicon", "mesecons:mesecon"},
- {"mesecons:mesecon", "", ""}})
-
-register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
- {{"mesecons:mesecon", "", ""},
- {"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
- {"mesecons:mesecon", "", ""}})
-
-register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
- {{"mesecons:mesecon", "", ""},
- {"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
- {"mesecons:mesecon", "", ""}})
-
-register_gate("nor", 2, function (val1, val2) return not (val1 or val2) end,
- {{"mesecons:mesecon", "", ""},
- {"", "mesecons:mesecon", "mesecons_torch:mesecon_torch_on"},
- {"mesecons:mesecon", "", ""}})
-
-register_gate("or", 2, function (val1, val2) return (val1 or val2) end,
- {{"mesecons:mesecon", "", ""},
- {"", "mesecons:mesecon", "mesecons:mesecon"},
- {"mesecons:mesecon", "", ""}})
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png
deleted file mode 100755
index 9fb64249..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png
deleted file mode 100755
index 259f5dc4..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png
deleted file mode 100755
index 9fb065d2..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_nor.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_nor.png
deleted file mode 100644
index c4218bc1..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_nor.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png
deleted file mode 100755
index 1e13d936..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png
deleted file mode 100755
index 88e12d8b..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png
deleted file mode 100755
index 82d02b70..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_or.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_or.png
deleted file mode 100644
index 79777943..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_or.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png
deleted file mode 100755
index 82fdeb13..00000000
Binary files a/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/depends.txt b/mods/mesecons/mesecons_hydroturbine/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_hydroturbine/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/description.html b/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/description.html
deleted file mode 100644
index 4b4e5a0d..00000000
--- a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Water turbines are receptors that turn on if flowing water is above them.
diff --git a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/preview.png b/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/preview.png
deleted file mode 100644
index 14be16e5..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/recipe.png b/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/recipe.png
deleted file mode 100644
index 8eb53651..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/doc/waterturbine/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/init.lua b/mods/mesecons/mesecons_hydroturbine/init.lua
deleted file mode 100755
index acc9a97c..00000000
--- a/mods/mesecons/mesecons_hydroturbine/init.lua
+++ /dev/null
@@ -1,92 +0,0 @@
--- HYDRO_TURBINE
--- Water turbine:
--- Active if flowing >water< above it
--- (does not work with other liquids)
-
-minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
- drawtype = "mesh",
- mesh = "jeija_hydro_turbine.obj",
- tiles = {
- "jeija_hydro_turbine_sides_off.png",
- "jeija_hydro_turbine_top_bottom.png",
- "jeija_hydro_turbine_turbine_top_bottom.png",
- "jeija_hydro_turbine_turbine_misc.png"
- },
- inventory_image = "jeija_hydro_turbine_inv.png",
- wield_scale = {x=0.75, y=0.75, z=0.75},
- groups = {dig_immediate=2},
- description="Water Turbine",
- paramtype = "light",
- selection_box = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
- },
- sounds = default.node_sound_stone_defaults(),
- mesecons = {receptor = {
- state = mesecon.state.off
- }}
-})
-
-minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
- drawtype = "mesh",
- mesh = "jeija_hydro_turbine.obj",
- wield_scale = {x=0.75, y=0.75, z=0.75},
- tiles = {
- "jeija_hydro_turbine_sides_on.png",
- "jeija_hydro_turbine_top_bottom.png",
- "jeija_hydro_turbine_turbine_top_bottom.png",
- "jeija_hydro_turbine_turbine_misc.png"
- },
- inventory_image = "jeija_hydro_turbine_inv.png",
- drop = "mesecons_hydroturbine:hydro_turbine_off 1",
- groups = {dig_immediate=2,not_in_creative_inventory=1},
- description="Water Turbine",
- paramtype = "light",
- selection_box = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
- },
- sounds = default.node_sound_stone_defaults(),
- mesecons = {receptor = {
- state = mesecon.state.on
- }}
-})
-
-
-minetest.register_abm({
-nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
- if minetest.get_node(waterpos).name=="default:water_flowing" or minetest.get_node(waterpos).name == "default:river_water_flowing" then
- minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
- nodeupdate(pos)
- mesecon.receptor_on(pos)
- end
- end,
-})
-
-minetest.register_abm({
-nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
- if minetest.get_node(waterpos).name~="default:water_flowing" or minetest.get_node(waterpos).name ~= "default:river_water_flowing" then
- minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
- nodeupdate(pos)
- mesecon.receptor_off(pos)
- end
- end,
-})
-
-minetest.register_craft({
- output = "mesecons_hydroturbine:hydro_turbine_off 2",
- recipe = {
- {"","default:stick", ""},
- {"default:stick", "default:steel_ingot", "default:stick"},
- {"","default:stick", ""},
- }
-})
-
diff --git a/mods/mesecons/mesecons_hydroturbine/models/jeija_hydro_turbine.obj b/mods/mesecons/mesecons_hydroturbine/models/jeija_hydro_turbine.obj
deleted file mode 100755
index 84a1a44e..00000000
--- a/mods/mesecons/mesecons_hydroturbine/models/jeija_hydro_turbine.obj
+++ /dev/null
@@ -1,429 +0,0 @@
-# Blender v2.73 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
-# www.blender.org
-o Cylinder.002_Cylinder.003
-v 0.000000 0.500000 -0.150000
-v 0.000000 0.562500 -0.150000
-v 0.106066 0.500000 -0.106066
-v 0.106066 0.562500 -0.106066
-v 0.150000 0.500000 0.000000
-v 0.150000 0.562500 0.000000
-v 0.106066 0.500000 0.106066
-v 0.106066 0.562500 0.106066
-v -0.000000 0.500000 0.150000
-v -0.000000 0.562500 0.150000
-v -0.106066 0.500000 0.106066
-v -0.106066 0.562500 0.106066
-v -0.150000 0.500000 -0.000000
-v -0.150000 0.562500 -0.000000
-v -0.106066 0.500000 -0.106066
-v -0.106066 0.562500 -0.106066
-v 0.097545 0.625000 -0.490393
-v -0.097545 0.625000 -0.490393
-v -0.277785 0.625000 -0.415735
-v -0.415735 0.625000 -0.277785
-v -0.490393 0.625000 -0.097545
-v -0.490393 0.625000 0.097545
-v -0.415735 0.625000 0.277785
-v -0.277785 0.625000 0.415735
-v -0.097545 0.625000 0.490393
-v 0.097545 0.625000 0.490393
-v 0.277785 0.625000 0.415735
-v 0.415735 0.625000 0.277785
-v 0.490393 0.625000 0.097545
-v 0.490393 0.625000 -0.097545
-v 0.415735 0.625000 -0.277785
-v 0.277785 0.625000 -0.415735
-v 0.097545 0.656250 -0.490393
-v -0.097545 0.656250 -0.490393
-v -0.277785 0.656250 -0.415735
-v -0.415735 0.656250 -0.277785
-v -0.490393 0.656250 -0.097545
-v -0.490393 0.656250 0.097545
-v -0.415735 0.656250 0.277785
-v -0.277785 0.656250 0.415735
-v -0.097545 0.656250 0.490393
-v 0.097545 0.656250 0.490393
-v 0.277785 0.656250 0.415735
-v 0.415735 0.656250 0.277785
-v 0.490393 0.656250 0.097545
-v 0.490393 0.656250 -0.097545
-v 0.415735 0.656250 -0.277785
-v 0.277785 0.656250 -0.415735
-v 0.116233 0.634645 -0.436100
-v 0.116233 1.482640 -0.436100
-v 0.299524 0.634645 -0.186124
-v 0.299524 1.482640 -0.186124
-v 0.343405 0.634645 0.080186
-v 0.343405 1.482640 0.080186
-v 0.186124 0.634645 0.299524
-v 0.186124 1.482640 0.299524
-v -0.080186 0.634645 0.343405
-v -0.080186 1.482640 0.343405
-v -0.299524 0.634645 0.186124
-v -0.299524 1.482640 0.186124
-v -0.343405 0.634645 -0.080186
-v -0.343405 1.482640 -0.080186
-v -0.186124 0.634645 -0.299524
-v -0.186124 1.482640 -0.299524
-v 0.080186 0.634645 -0.343405
-v 0.080186 1.482640 -0.343405
-v 0.390559 1.482640 -0.226180
-v 0.390559 0.634645 -0.226180
-v 0.436100 1.482640 0.116233
-v 0.436100 0.634645 0.116233
-v 0.226180 1.482640 0.390559
-v 0.226180 0.634645 0.390559
-v -0.116233 1.482640 0.436100
-v -0.116233 0.634645 0.436100
-v -0.390559 1.482640 0.226180
-v -0.390559 0.634645 0.226180
-v -0.436100 1.482640 -0.116233
-v -0.436100 0.634645 -0.116233
-v -0.226180 1.482640 -0.390559
-v -0.226180 0.634645 -0.390559
-v 0.108975 0.634645 -0.430778
-v 0.292266 0.634645 -0.180802
-v 0.292266 1.482640 -0.180802
-v 0.108975 1.482640 -0.430778
-v 0.381664 0.634645 -0.227549
-v 0.334509 0.634645 0.078817
-v 0.334509 1.482640 0.078817
-v 0.381664 1.482640 -0.227549
-v 0.430778 0.634645 0.108975
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-g Cylinder.002_Cylinder.003_sides
-s off
-f 161/1/1 165/2/1 166/3/1 162/4/1
-f 162/1/2 166/2/2 167/3/2 163/4/2
-f 163/4/3 167/3/3 168/2/3 164/1/3
-f 165/2/4 161/1/4 164/4/4 168/3/4
-g Cylinder.002_Cylinder.003_top-bottom
-f 161/2/5 162/1/5 163/4/5 164/3/5
-f 165/2/6 168/3/6 167/4/6 166/1/6
-g Cylinder.002_Cylinder.003_turbine-top-bottom
-f 130/5/5 129/6/5 144/7/5 143/8/5 142/9/5 141/10/5 140/11/5 139/12/5 138/13/5 137/14/5 136/15/5 135/16/5 134/17/5 133/18/5 132/19/5 131/20/5
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-g Cylinder.002_Cylinder.003_turbine-blades-etc
-f 1/21/7 2/22/7 4/23/7 3/24/7
-f 3/24/8 4/23/8 6/25/8 5/26/8
-f 5/27/9 6/28/9 8/29/9 7/30/9
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-f 4/35/6 2/36/6 16/37/6 14/38/6 12/39/6 10/40/6 8/41/6 6/42/6
-f 15/43/13 16/44/13 2/22/13 1/21/13
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diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png
deleted file mode 100755
index 8c2cfcdc..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_off.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_off.png
deleted file mode 100755
index 6e128340..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_on.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_on.png
deleted file mode 100755
index c8a2f396..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_top_bottom.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_top_bottom.png
deleted file mode 100755
index 37d634fa..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_top_bottom.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_misc.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_misc.png
deleted file mode 100755
index c6ed54d2..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_misc.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_top_bottom.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_top_bottom.png
deleted file mode 100755
index fa76591f..00000000
Binary files a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_top_bottom.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_insulated/depends.txt b/mods/mesecons/mesecons_insulated/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_insulated/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_insulated/doc/insulated/description.html b/mods/mesecons/mesecons_insulated/doc/insulated/description.html
deleted file mode 100644
index df2a6df2..00000000
--- a/mods/mesecons/mesecons_insulated/doc/insulated/description.html
+++ /dev/null
@@ -1 +0,0 @@
- Insulated mesecons are conductors that only conduct in one direction (and also not up or down).
diff --git a/mods/mesecons/mesecons_insulated/doc/insulated/preview.png b/mods/mesecons/mesecons_insulated/doc/insulated/preview.png
deleted file mode 100644
index bf544e88..00000000
Binary files a/mods/mesecons/mesecons_insulated/doc/insulated/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_insulated/doc/insulated/recipe.png b/mods/mesecons/mesecons_insulated/doc/insulated/recipe.png
deleted file mode 100644
index f2a731a4..00000000
Binary files a/mods/mesecons/mesecons_insulated/doc/insulated/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_insulated/init.lua b/mods/mesecons/mesecons_insulated/init.lua
deleted file mode 100755
index 569c502f..00000000
--- a/mods/mesecons/mesecons_insulated/init.lua
+++ /dev/null
@@ -1,80 +0,0 @@
-function insulated_wire_get_rules(node)
- local rules = {{x = 1, y = 0, z = 0},
- {x =-1, y = 0, z = 0}}
- if node.param2 == 1 or node.param2 == 3 then
- return mesecon.rotate_rules_right(rules)
- end
- return rules
-end
-
-minetest.register_node("mesecons_insulated:insulated_on", {
- drawtype = "nodebox",
- description = "Insulated Mesecon",
- tiles = {
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_ends_on.png",
- "jeija_insulated_wire_sides_on.png",
- "jeija_insulated_wire_sides_on.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = {
- type = "fixed",
- fixed = { -16/32-0.001, -18/32, -7/32, 16/32+0.001, -12/32, 7/32 }
- },
- node_box = {
- type = "fixed",
- fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
- },
- groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
- drop = "mesecons_insulated:insulated_off",
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "mesecons_insulated:insulated_off",
- rules = insulated_wire_get_rules
- }}
-})
-
-minetest.register_node("mesecons_insulated:insulated_off", {
- drawtype = "nodebox",
- description = "Insulated Mesecon",
- tiles = {
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_ends_off.png",
- "jeija_insulated_wire_ends_off.png",
- "jeija_insulated_wire_sides_off.png",
- "jeija_insulated_wire_sides_off.png"
- },
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = false,
- sunlight_propagates = true,
- selection_box = {
- type = "fixed",
- fixed = { -16/32-0.001, -18/32, -7/32, 16/32+0.001, -12/32, 7/32 }
- },
- node_box = {
- type = "fixed",
- fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
- },
- groups = {dig_immediate = 2}, --MFF
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_insulated:insulated_on",
- rules = insulated_wire_get_rules
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_insulated:insulated_off 3",
- recipe = {
- {"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
- {"mesecons:wire_00000000_off", "mesecons:wire_00000000_off", "mesecons:wire_00000000_off"},
- {"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
- }
-})
diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png
deleted file mode 100755
index db63d218..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png
deleted file mode 100755
index 8f4d13a8..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_off.png
deleted file mode 100755
index 89d8d0c5..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_on.png
deleted file mode 100755
index 94594a0f..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_curved_tb_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_curved_tb_off.png
deleted file mode 100755
index dcc96c7c..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_curved_tb_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_curved_tb_on.png
deleted file mode 100755
index 321f9312..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_01x.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_01x.png
deleted file mode 100755
index 609c3aea..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_01z.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_01z.png
deleted file mode 100755
index e0bbcad0..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_10x.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_10x.png
deleted file mode 100755
index 8bc7b309..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_10z.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_10z.png
deleted file mode 100755
index cc030abf..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_off.png
deleted file mode 100755
index 815cbdc2..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_ends_on.png
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index 5251b9ee..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_sides_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_sides_off.png
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index b5ec1384..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_sides_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_sides_on.png
deleted file mode 100755
index 3eaca602..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_off.png
deleted file mode 100755
index 451fbc26..00000000
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diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_on.png
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index e30dad4f..00000000
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diff --git a/mods/mesecons/mesecons_lamp/depends.txt b/mods/mesecons/mesecons_lamp/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_lamp/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_lamp/doc/lamp/description.html b/mods/mesecons/mesecons_lamp/doc/lamp/description.html
deleted file mode 100644
index 5bfe6c56..00000000
--- a/mods/mesecons/mesecons_lamp/doc/lamp/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Lamps are effectors that if powered emit light.
diff --git a/mods/mesecons/mesecons_lamp/doc/lamp/preview.png b/mods/mesecons/mesecons_lamp/doc/lamp/preview.png
deleted file mode 100644
index a581cb3c..00000000
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diff --git a/mods/mesecons/mesecons_lamp/doc/lamp/recipe.png b/mods/mesecons/mesecons_lamp/doc/lamp/recipe.png
deleted file mode 100644
index 77570bd3..00000000
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diff --git a/mods/mesecons/mesecons_lamp/init.lua b/mods/mesecons/mesecons_lamp/init.lua
deleted file mode 100755
index 362453ca..00000000
--- a/mods/mesecons/mesecons_lamp/init.lua
+++ /dev/null
@@ -1,61 +0,0 @@
--- MESELAMPS
--- A lamp is "is an electrical device used to create artificial light" (wikipedia)
--- guess what?
-
-mesecon_lamp_box = {
- type = "wallmounted",
- wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125},
- wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125},
- wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125},
-}
-
-minetest.register_node("mesecons_lamp:lamp_on", {
- drawtype = "nodebox",
- tiles = {"jeija_meselamp_on.png"},
- paramtype = "light",
- paramtype2 = "wallmounted",
- legacy_wallmounted = true,
- sunlight_propagates = true,
- walkable = true,
- light_source = default.LIGHT_MAX,
- node_box = mesecon_lamp_box,
- selection_box = mesecon_lamp_box,
- groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1},
- drop="mesecons_lamp:lamp_off 1",
- sounds = default.node_sound_glass_defaults(),
- mesecons = {effector = {
- action_off = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2})
- end
- }}
-})
-
-minetest.register_node("mesecons_lamp:lamp_off", {
- drawtype = "nodebox",
- tiles = {"jeija_meselamp_off.png"},
- inventory_image = "jeija_meselamp.png",
- wield_image = "jeija_meselamp.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = true,
- node_box = mesecon_lamp_box,
- selection_box = mesecon_lamp_box,
- groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
- description="Meselamp",
- sounds = default.node_sound_glass_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2})
- end
- }}
-})
-
-minetest.register_craft({
- output = "mesecons_lamp:lamp_off 1",
- recipe = {
- {"", "default:glass", ""},
- {"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"},
- {"", "default:glass", ""},
- }
-})
diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp.png
deleted file mode 100755
index 9312f41d..00000000
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diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png
deleted file mode 100755
index be6ad5f3..00000000
Binary files a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png
deleted file mode 100755
index 26d7f173..00000000
Binary files a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/depends.txt b/mods/mesecons/mesecons_lightstone/depends.txt
deleted file mode 100755
index f9705e0a..00000000
--- a/mods/mesecons/mesecons_lightstone/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-mesecons
-dye
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/description.html
deleted file mode 100644
index 813e6ea8..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows blue when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/preview.png
deleted file mode 100644
index 579f7195..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/recipe.png
deleted file mode 100644
index ce8ebd70..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_blue/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/description.html
deleted file mode 100644
index 826ca0fd..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows dark grey when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/preview.png
deleted file mode 100644
index 56fe6ea4..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_darkgrey/recipe.png
deleted file mode 100644
index fed0db27..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_green/description.html
deleted file mode 100644
index cb5b5153..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows green when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_green/preview.png
deleted file mode 100644
index 9efc7741..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_green/recipe.png
deleted file mode 100644
index 66900641..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_green/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/description.html
deleted file mode 100644
index 990b5015..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows light grey when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/preview.png
deleted file mode 100644
index 0084fa3f..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_lightgrey/recipe.png
deleted file mode 100644
index e790012d..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_red/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_red/description.html
deleted file mode 100644
index 699b1ee1..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_red/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows red when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_red/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_red/preview.png
deleted file mode 100644
index 5fd3eba9..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_red/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_red/recipe.png
deleted file mode 100644
index 7791a99f..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/description.html b/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/description.html
deleted file mode 100644
index 2bed7f21..00000000
--- a/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Effector, glows yellow when powered.
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/preview.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/preview.png
deleted file mode 100644
index fb9f644d..00000000
Binary files a/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/recipe.png b/mods/mesecons/mesecons_lightstone/doc/lightstone_yellow/recipe.png
deleted file mode 100644
index f17e9d44..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/init.lua b/mods/mesecons/mesecons_lightstone/init.lua
deleted file mode 100755
index da7cc41e..00000000
--- a/mods/mesecons/mesecons_lightstone/init.lua
+++ /dev/null
@@ -1,60 +0,0 @@
-local lightstone_rules = {
- {x=0, y=0, z=-1},
- {x=1, y=0, z=0},
- {x=-1, y=0, z=0},
- {x=0, y=0, z=1},
- {x=1, y=1, z=0},
- {x=1, y=-1, z=0},
- {x=-1, y=1, z=0},
- {x=-1, y=-1, z=0},
- {x=0, y=1, z=1},
- {x=0, y=-1, z=1},
- {x=0, y=1, z=-1},
- {x=0, y=-1, z=-1},
- {x=0, y=-1, z=0},
-}
-
-function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
- minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
- tiles = {texture_off},
- groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
- description=name.." Lightstone",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- rules = lightstone_rules,
- action_on = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_on", param2 = node.param2})
- end,
- }}
- })
- minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
- tiles = {texture_on},
- groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
- drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
- light_source = default.LIGHT_MAX-2,
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- rules = lightstone_rules,
- action_off = function (pos, node)
- minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_off", param2 = node.param2})
- end,
- }}
- })
-
- minetest.register_craft({
- output = "mesecons_lightstone:lightstone_" .. name .. "_off",
- recipe = {
- {"",base_item,""},
- {base_item,"default:torch",base_item},
- {"","group:mesecon_conductor_craftable",""}
- }
- })
-end
-
-
-mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
-mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
-mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
-mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
-mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
-mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_blue_off.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_blue_off.png
deleted file mode 100755
index 87f753c4..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_blue_on.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_blue_on.png
deleted file mode 100755
index 7723366c..00000000
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diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_darkgray_off.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_darkgray_off.png
deleted file mode 100755
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diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_off.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_off.png
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diff --git a/mods/mesecons/mesecons_luacontroller/depends.txt b/mods/mesecons/mesecons_luacontroller/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_luacontroller/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_luacontroller/doc/luacontroller/description.html b/mods/mesecons/mesecons_luacontroller/doc/luacontroller/description.html
deleted file mode 100644
index ca146155..00000000
--- a/mods/mesecons/mesecons_luacontroller/doc/luacontroller/description.html
+++ /dev/null
@@ -1,5 +0,0 @@
-The luacontroller is an advanced programmable component.
-You can simply code it in the language mesecons uses itself: Lua!
-All the code runs in a sandbox, so it's completely safe (but I won't guarantee that for absolute certainty!).
-
-Documentation is available here!
diff --git a/mods/mesecons/mesecons_luacontroller/doc/luacontroller/preview.png b/mods/mesecons/mesecons_luacontroller/doc/luacontroller/preview.png
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diff --git a/mods/mesecons/mesecons_luacontroller/doc/luacontroller/recipe.png b/mods/mesecons/mesecons_luacontroller/doc/luacontroller/recipe.png
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diff --git a/mods/mesecons/mesecons_luacontroller/init.lua b/mods/mesecons/mesecons_luacontroller/init.lua
deleted file mode 100755
index ff0f40ad..00000000
--- a/mods/mesecons/mesecons_luacontroller/init.lua
+++ /dev/null
@@ -1,671 +0,0 @@
--- ______
--- |
--- |
--- | __ ___ _ __ _ _
--- | | | | | |\ | | |_| | | | | |_ |_|
--- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\
--- |
--- |
---
-
--- Reference
--- ports = get_real_port_states(pos): gets if inputs are powered from outside
--- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
--- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
--- set_port_states(pos, ports): Applies new port states to a LuaController at pos
--- run(pos): runs the code in the controller at pos
--- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
--- resetn(pos): performs a hardware reset, turns off all ports
---
--- The Sandbox
--- The whole code of the controller runs in a sandbox,
--- a very restricted environment.
--- However, as this does not prevent you from using e.g. loops,
--- we need to check for these prohibited commands first.
--- Actually the only way to damage the server is to
--- use too much memory from the sandbox.
--- You can add more functions to the environment
--- (see where local env is defined)
--- Something nice to play is is appending minetest.env to it.
-
-local BASENAME = "mesecons_luacontroller:luacontroller"
-
-local rules = {
- a = {x = -1, y = 0, z = 0, name="A"},
- b = {x = 0, y = 0, z = 1, name="B"},
- c = {x = 1, y = 0, z = 0, name="C"},
- d = {x = 0, y = 0, z = -1, name="D"},
-}
-
-
-------------------
--- Action stuff --
-------------------
--- These helpers are required to set the port states of the luacontroller
-
-local function update_real_port_states(pos, rule_name, new_state)
- local meta = minetest.get_meta(pos)
- if rule_name == nil then
- meta:set_int("real_portstates", 1)
- return
- end
- local n = meta:get_int("real_portstates") - 1
- local L = {}
- for i = 1, 4 do
- L[i] = n % 2
- n = math.floor(n / 2)
- end
- -- (0,-1) (-1,0) (1,0) (0,1)
- local pos_to_side = { 4, 1, nil, 3, 2 }
- if rule_name.x == nil then
- for _, rname in ipairs(rule_name) do
- local port = pos_to_side[rname.x + (2 * rname.z) + 3]
- L[port] = (newstate == "on") and 1 or 0
- end
- else
- local port = pos_to_side[rule_name.x + (2 * rule_name.z) + 3]
- L[port] = (new_state == "on") and 1 or 0
- end
- meta:set_int("real_portstates",
- 1 +
- 1 * L[1] +
- 2 * L[2] +
- 4 * L[3] +
- 8 * L[4])
-end
-
-
-local port_names = {"a", "b", "c", "d"}
-
-local function get_real_port_states(pos)
- -- Determine if ports are powered (by itself or from outside)
- local meta = minetest.get_meta(pos)
- local L = {}
- local n = meta:get_int("real_portstates") - 1
- for _, name in ipairs(port_names) do
- L[name] = ((n % 2) == 1)
- n = math.floor(n / 2)
- end
- return L
-end
-
-
-local function merge_port_states(ports, vports)
- return {
- a = ports.a or vports.a,
- b = ports.b or vports.b,
- c = ports.c or vports.c,
- d = ports.d or vports.d,
- }
-end
-
-local function generate_name(ports)
- local d = ports.d and 1 or 0
- local c = ports.c and 1 or 0
- local b = ports.b and 1 or 0
- local a = ports.a and 1 or 0
- return BASENAME..d..c..b..a
-end
-
-
-local function set_port(pos, rule, state)
- if state then
- mesecon.receptor_on(pos, {rule})
- else
- mesecon.receptor_off(pos, {rule})
- end
-end
-
-
-local function clean_port_states(ports)
- ports.a = ports.a and true or false
- ports.b = ports.b and true or false
- ports.c = ports.c and true or false
- ports.d = ports.d and true or false
-end
-
-
-local function set_port_states(pos, ports)
- local node = minetest.get_node(pos)
- local name = node.name
- clean_port_states(ports)
- local vports = minetest.registered_nodes[name].virtual_portstates
- local new_name = generate_name(ports)
-
- if name ~= new_name and vports then
- -- Problem:
- -- We need to place the new node first so that when turning
- -- off some port, it won't stay on because the rules indicate
- -- there is an onstate output port there.
- -- When turning the output off then, it will however cause feedback
- -- so that the luacontroller will receive an "off" event by turning
- -- its output off.
- -- Solution / Workaround:
- -- Remember which output was turned off and ignore next "off" event.
- local meta = minetest.get_meta(pos)
- local ign = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
- if ports.a and not vports.a and not mesecon.is_powered(pos, rules.a) then ign.A = true end
- if ports.b and not vports.b and not mesecon.is_powered(pos, rules.b) then ign.B = true end
- if ports.c and not vports.c and not mesecon.is_powered(pos, rules.c) then ign.C = true end
- if ports.d and not vports.d and not mesecon.is_powered(pos, rules.d) then ign.D = true end
- meta:set_string("ignore_offevents", minetest.serialize(ign))
-
- minetest.swap_node(pos, {name = new_name, param2 = node.param2})
-
- if ports.a ~= vports.a then set_port(pos, rules.a, ports.a) end
- if ports.b ~= vports.b then set_port(pos, rules.b, ports.b) end
- if ports.c ~= vports.c then set_port(pos, rules.c, ports.c) end
- if ports.d ~= vports.d then set_port(pos, rules.d, ports.d) end
- end
-end
-
-
------------------
--- Overheating --
------------------
-local function burn_controller(pos)
- local node = minetest.get_node(pos)
- node.name = BASENAME.."_burnt"
- minetest.swap_node(pos, node)
- minetest.get_meta(pos):set_string("lc_memory", "");
- -- Wait for pending operations
- minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
-end
-
-local function overheat(pos, meta)
- if mesecon.do_overheat(pos) then -- If too hot
- burn_controller(pos)
- return true
- end
-end
-
-------------------------
--- Ignored off events --
-------------------------
-
-local function ignore_event(event, meta)
- if event.type ~= "off" then return false end
- local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
- if ignore_offevents[event.pin.name] then
- ignore_offevents[event.pin.name] = nil
- meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
- return true
- end
-end
-
--------------------------
--- Parsing and running --
--------------------------
-
-local function safe_print(param)
- print(dump(param))
-end
-
-local function safe_date()
- return(os.date("*t",os.time()))
-end
-
--- string.rep(str, n) with a high value for n can be used to DoS
--- the server. Therefore, limit max. length of generated string.
-local function safe_string_rep(str, n)
- if #str * n > mesecon.setting("luacontroller_string_rep_max", 64000) then
- debug.sethook() -- Clear hook
- error("string.rep: string length overflow", 2)
- end
-
- return string.rep(str, n)
-end
-
--- string.find with a pattern can be used to DoS the server.
--- Therefore, limit string.find to patternless matching.
-local function safe_string_find(...)
- if (select(4, ...)) ~= true then
- debug.sethook() -- Clear hook
- error("string.find: 'plain' (fourth parameter) must always be true in a LuaController")
- end
-
- return string.find(...)
-end
-
-local function remove_functions(x)
- local tp = type(x)
- if tp == "function" then
- return nil
- end
-
- -- Make sure to not serialize the same table multiple times, otherwise
- -- writing mem.test = mem in the LuaController will lead to infinite recursion
- local seen = {}
-
- local function rfuncs(x)
- if seen[x] then return end
- seen[x] = true
- if type(x) ~= "table" then return end
-
- for key, value in pairs(x) do
- if type(key) == "function" or type(value) == "function" then
- x[key] = nil
- else
- if type(key) == "table" then
- rfuncs(key)
- end
- if type(value) == "table" then
- rfuncs(value)
- end
- end
- end
- end
-
- rfuncs(x)
-
- return x
-end
-
-local function get_interrupt(pos)
- -- iid = interrupt id
- local function interrupt(time, iid)
- if type(time) ~= "number" then return end
- local luac_id = minetest.get_meta(pos):get_int("luac_id")
- mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
- end
- return interrupt
-end
-
-
-local function get_digiline_send(pos)
- if not rawget(_G, "digiline") then return end
- return function(channel, msg)
- minetest.after(0, function()
- digiline:receptor_send(pos, digiline.rules.default, channel, msg)
- end)
- end
-end
-
-
-local safe_globals = {
- "assert", "error", "ipairs", "next", "pairs", "select",
- "tonumber", "tostring", "type", "unpack", "_VERSION"
-}
-local function create_environment(pos, mem, event)
- -- Gather variables for the environment
- local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
- local vports_copy = {}
- for k, v in pairs(vports) do vports_copy[k] = v end
- local rports = get_real_port_states(pos)
-
- -- Create new library tables on each call to prevent one LuaController
- -- from breaking a library and messing up other LuaControllers.
- local env = {
- pin = merge_port_states(vports, rports),
- port = vports_copy,
- event = event,
- mem = mem,
- heat = minetest.get_meta(pos):get_int("heat"),
- heat_max = mesecon.setting("overheat_max", 20),
- print = safe_print,
- interrupt = get_interrupt(pos),
- digiline_send = get_digiline_send(pos),
- string = {
- byte = string.byte,
- char = string.char,
- format = string.format,
- len = string.len,
- lower = string.lower,
- upper = string.upper,
- rep = safe_string_rep,
- reverse = string.reverse,
- sub = string.sub,
- find = safe_string_find,
- },
- math = {
- abs = math.abs,
- acos = math.acos,
- asin = math.asin,
- atan = math.atan,
- atan2 = math.atan2,
- ceil = math.ceil,
- cos = math.cos,
- cosh = math.cosh,
- deg = math.deg,
- exp = math.exp,
- floor = math.floor,
- fmod = math.fmod,
- frexp = math.frexp,
- huge = math.huge,
- ldexp = math.ldexp,
- log = math.log,
- log10 = math.log10,
- max = math.max,
- min = math.min,
- modf = math.modf,
- pi = math.pi,
- pow = math.pow,
- rad = math.rad,
- random = math.random,
- sin = math.sin,
- sinh = math.sinh,
- sqrt = math.sqrt,
- tan = math.tan,
- tanh = math.tanh,
- },
- table = {
- concat = table.concat,
- insert = table.insert,
- maxn = table.maxn,
- remove = table.remove,
- sort = table.sort,
- },
- os = {
- clock = os.clock,
- difftime = os.difftime,
- time = os.time,
- datetable = safe_date,
- },
- }
- env._G = env
-
- for _, name in pairs(safe_globals) do
- env[name] = _G[name]
- end
-
- return env
-end
-
-
-local function timeout()
- debug.sethook() -- Clear hook
- error("Code timed out!", 2)
-end
-
-
-local function create_sandbox(code, env)
- if code:byte(1) == 27 then
- return nil, "Binary code prohibited."
- end
- local f, msg = loadstring(code)
- if not f then return nil, msg end
- setfenv(f, env)
-
- -- Turn off JIT optimization for user code so that count
- -- events are generated when adding debug hooks
- if rawget(_G, "jit") then
- jit.off(f, true)
- end
-
- return function(...)
- -- Use instruction counter to stop execution
- -- after luacontroller_maxevents
- local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
- debug.sethook(timeout, "", maxevents)
- local ok, ret = pcall(f, ...)
- debug.sethook() -- Clear hook
- if not ok then error(ret, 0) end
- return ret
- end
-end
-
-
-local function load_memory(meta)
- return minetest.deserialize(meta:get_string("lc_memory")) or {}
-end
-
-
-local function save_memory(pos, meta, mem)
- local memstring = minetest.serialize(remove_functions(mem))
- local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
-
- if (#memstring <= memsize_max) then
- meta:set_string("lc_memory", memstring)
- else
- print("Error: Luacontroller memory overflow. "..memsize_max.." bytes available, "
- ..#memstring.." required. Controller overheats.")
- burn_controller(pos)
- end
-end
-
-
-local function run(pos, event)
- local meta = minetest.get_meta(pos)
- if overheat(pos) then return end
- if ignore_event(event, meta) then return end
-
- -- Load code & mem from meta
- local mem = load_memory(meta)
- local code = meta:get_string("code")
-
- -- Create environment
- local env = create_environment(pos, mem, event)
-
- -- Create the sandbox and execute code
- local f, msg = create_sandbox(code, env)
- if not f then return msg end
- local success, msg = pcall(f)
- if not success then return msg end
- if type(env.port) ~= "table" then
- return "Ports set are invalid."
- end
-
- -- Actually set the ports
- set_port_states(pos, env.port)
-
- -- Save memory. This may burn the luacontroller if a memory overflow occurs.
- save_memory(pos, meta, env.mem)
-end
-
-mesecon.queue:add_function("lc_interrupt", function (pos, luac_id, iid)
- -- There is no luacontroller anymore / it has been reprogrammed / replaced / burnt
- if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
- if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
- run(pos, {type="interrupt", iid = iid})
-end)
-
-local function reset_meta(pos, code, errmsg)
- local meta = minetest.get_meta(pos)
- meta:set_string("code", code)
- code = minetest.formspec_escape(code or "")
- errmsg = minetest.formspec_escape(errmsg or "")
- meta:set_string("formspec", "size[10,8]"..
- "background[-0.2,-0.25;10.4,8.75;jeija_luac_background.png]"..
- "textarea[0.2,0.6;10.2,5;code;;"..code.."]"..
- "image_button[3.75,6;2.5,1;jeija_luac_runbutton.png;program;]"..
- "image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
- "label[0.1,5;"..errmsg.."]")
- meta:set_int("heat", 0)
- meta:set_int("luac_id", math.random(1, 65535))
-end
-
-local function reset(pos)
- set_port_states(pos, {a=false, b=false, c=false, d=false})
-end
-
-
------------------------
--- Node Registration --
------------------------
-
-local output_rules = {}
-local input_rules = {}
-
-local node_box = {
- type = "fixed",
- fixed = {
- {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, -- Bottom slab
- {-5/16, -7/16, -5/16, 5/16, -6/16, 5/16}, -- Circuit board
- {-3/16, -6/16, -3/16, 3/16, -5/16, 3/16}, -- IC
- }
-}
-
-local selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
-}
-
-local digiline = {
- receptor = {},
- effector = {
- action = function(pos, node, channel, msg)
- run(pos, {type = "digiline", channel = channel, msg = msg})
- end
- }
-}
-local function on_receive_fields(pos, form_name, fields, sender)
- if not fields.program then
- return
- end
- local name = sender:get_player_name()
- if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
- minetest.record_protection_violation(pos, name)
- return
- end
- reset(pos)
- reset_meta(pos, fields.code)
- local err = run(pos, {type="program"})
- if err then
- print(err)
- reset_meta(pos, fields.code, err)
- end
-end
-
-for a = 0, 1 do -- 0 = off 1 = on
-for b = 0, 1 do
-for c = 0, 1 do
-for d = 0, 1 do
- local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
- local node_name = BASENAME..cid
- local top = "jeija_luacontroller_top.png"
- if a == 1 then
- top = top.."^jeija_luacontroller_LED_A.png"
- end
- if b == 1 then
- top = top.."^jeija_luacontroller_LED_B.png"
- end
- if c == 1 then
- top = top.."^jeija_luacontroller_LED_C.png"
- end
- if d == 1 then
- top = top.."^jeija_luacontroller_LED_D.png"
- end
-
- local groups
- if a + b + c + d ~= 0 then
- groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
- else
- groups = {dig_immediate=2, overheat = 1}
- end
-
- output_rules[cid] = {}
- input_rules[cid] = {}
- if a == 1 then table.insert(output_rules[cid], rules.a) end
- if b == 1 then table.insert(output_rules[cid], rules.b) end
- if c == 1 then table.insert(output_rules[cid], rules.c) end
- if d == 1 then table.insert(output_rules[cid], rules.d) end
-
- if a == 0 then table.insert( input_rules[cid], rules.a) end
- if b == 0 then table.insert( input_rules[cid], rules.b) end
- if c == 0 then table.insert( input_rules[cid], rules.c) end
- if d == 0 then table.insert( input_rules[cid], rules.d) end
-
- local mesecons = {
- effector = {
- rules = input_rules[cid],
- action_change = function (pos, _, rule_name, new_state)
- update_real_port_states(pos, rule_name, new_state)
- run(pos, {type=new_state, pin=rule_name})
- end,
- },
- receptor = {
- state = mesecon.state.on,
- rules = output_rules[cid]
- }
- }
-
- minetest.register_node(node_name, {
- description = "LuaController",
- drawtype = "nodebox",
- tiles = {
- top,
- "jeija_microcontroller_bottom.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png"
- },
- inventory_image = top,
- paramtype = "light",
- groups = groups,
- drop = BASENAME.."0000",
- sunlight_propagates = true,
- selection_box = selection_box,
- node_box = node_box,
- on_construct = reset_meta,
- on_receive_fields = on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- mesecons = mesecons,
- digiline = digiline,
- -- Virtual portstates are the ports that
- -- the node shows as powered up (light up).
- virtual_portstates = {
- a = a == 1,
- b = b == 1,
- c = c == 1,
- d = d == 1,
- },
- after_dig_node = function (pos, node)
- mesecon.receptor_off(pos, output_rules)
- end,
- is_luacontroller = true,
- })
-end
-end
-end
-end
-
-------------------------------
--- Overheated LuaController --
-------------------------------
-
-minetest.register_node(BASENAME .. "_burnt", {
- drawtype = "nodebox",
- tiles = {
- "jeija_luacontroller_burnt_top.png",
- "jeija_microcontroller_bottom.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png"
- },
- inventory_image = "jeija_luacontroller_burnt_top.png",
- is_burnt = true,
- paramtype = "light",
- groups = {dig_immediate=2, not_in_creative_inventory=1},
- drop = BASENAME.."0000",
- sunlight_propagates = true,
- selection_box = selection_box,
- node_box = node_box,
- on_construct = reset_meta,
- on_receive_fields = on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- virtual_portstates = {a = false, b = false, c = false, d = false},
- mesecons = {
- effector = {
- rules = mesecon.rules.flat,
- action_change = function(pos, _, rule_name, new_state)
- update_real_port_states(pos, rule_name, new_state)
- end,
- },
- },
-})
-
-------------------------
--- Craft Registration --
-------------------------
-
-minetest.register_craft({
- output = BASENAME.."0000 2",
- recipe = {
- {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
- {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
- {'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
- }
-})
-
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png
deleted file mode 100644
index 4b608329..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png
deleted file mode 100755
index df9c42d0..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png
deleted file mode 100755
index 78d05ef2..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png
deleted file mode 100755
index a4a1fe20..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png
deleted file mode 100755
index 4dc57c24..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png
deleted file mode 100755
index a67f36fd..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png
deleted file mode 100644
index 7fa6c50b..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png
deleted file mode 100755
index 7c515795..00000000
Binary files a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/depends.txt b/mods/mesecons/mesecons_materials/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_materials/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_materials/doc/fiber/description.html b/mods/mesecons/mesecons_materials/doc/fiber/description.html
deleted file mode 100644
index 23a414ac..00000000
--- a/mods/mesecons/mesecons_materials/doc/fiber/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Craftitem: It can't be placed! Made by cooking glue in the furnace. Used for insulated mesecon crafting.
diff --git a/mods/mesecons/mesecons_materials/doc/fiber/preview.png b/mods/mesecons/mesecons_materials/doc/fiber/preview.png
deleted file mode 100644
index cad9645f..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/fiber/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/doc/fiber/recipe.png b/mods/mesecons/mesecons_materials/doc/fiber/recipe.png
deleted file mode 100644
index 7a53123e..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/fiber/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/doc/glue/description.html b/mods/mesecons/mesecons_materials/doc/glue/description.html
deleted file mode 100644
index a18490c2..00000000
--- a/mods/mesecons/mesecons_materials/doc/glue/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Craftitem: It can't be placed! Made by cooking saplings in furnace. Used for sticky pistons and sticky movestones.
diff --git a/mods/mesecons/mesecons_materials/doc/glue/preview.png b/mods/mesecons/mesecons_materials/doc/glue/preview.png
deleted file mode 100644
index 0158f9cb..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/glue/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/doc/glue/recipe.png b/mods/mesecons/mesecons_materials/doc/glue/recipe.png
deleted file mode 100644
index b20ce660..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/glue/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/doc/silicon/description.html b/mods/mesecons/mesecons_materials/doc/silicon/description.html
deleted file mode 100644
index a2ae598c..00000000
--- a/mods/mesecons/mesecons_materials/doc/silicon/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Silicon is just a craftitem: It can't be placed. You'll need it in order to craft other items.
diff --git a/mods/mesecons/mesecons_materials/doc/silicon/preview.png b/mods/mesecons/mesecons_materials/doc/silicon/preview.png
deleted file mode 100644
index cd52dbdd..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/silicon/preview.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/doc/silicon/recipe.png b/mods/mesecons/mesecons_materials/doc/silicon/recipe.png
deleted file mode 100644
index 9e8b3321..00000000
Binary files a/mods/mesecons/mesecons_materials/doc/silicon/recipe.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/init.lua b/mods/mesecons/mesecons_materials/init.lua
deleted file mode 100755
index eb19c3ee..00000000
--- a/mods/mesecons/mesecons_materials/init.lua
+++ /dev/null
@@ -1,41 +0,0 @@
--- Glue and fiber
-minetest.register_craftitem("mesecons_materials:glue", {
- image = "mesecons_glue.png",
- on_place_on_ground = minetest.craftitem_place_item,
- description="Glue",
-})
-
-minetest.register_craftitem("mesecons_materials:fiber", {
- image = "mesecons_fiber.png",
- on_place_on_ground = minetest.craftitem_place_item,
- description="Fiber",
-})
-
-minetest.register_craft({
- output = "mesecons_materials:glue 2",
- type = "cooking",
- recipe = "group:sapling",
- cooktime = 2
-})
-
-minetest.register_craft({
- output = "mesecons_materials:fiber 6",
- type = "cooking",
- recipe = "mesecons_materials:glue",
- cooktime = 4
-})
-
--- Silicon
-minetest.register_craftitem("mesecons_materials:silicon", {
- image = "mesecons_silicon.png",
- on_place_on_ground = minetest.craftitem_place_item,
- description="Silicon",
-})
-
-minetest.register_craft({
- output = "mesecons_materials:silicon 4",
- recipe = {
- {"group:sand", "group:sand"},
- {"group:sand", "default:steel_ingot"},
- }
-})
diff --git a/mods/mesecons/mesecons_materials/textures/mesecons_fiber.png b/mods/mesecons/mesecons_materials/textures/mesecons_fiber.png
deleted file mode 100644
index bca4c2c7..00000000
Binary files a/mods/mesecons/mesecons_materials/textures/mesecons_fiber.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/textures/mesecons_glue.png b/mods/mesecons/mesecons_materials/textures/mesecons_glue.png
deleted file mode 100644
index 2f351d16..00000000
Binary files a/mods/mesecons/mesecons_materials/textures/mesecons_glue.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_materials/textures/mesecons_silicon.png b/mods/mesecons/mesecons_materials/textures/mesecons_silicon.png
deleted file mode 100644
index 4553b9fd..00000000
Binary files a/mods/mesecons/mesecons_materials/textures/mesecons_silicon.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_microcontroller/depends.txt b/mods/mesecons/mesecons_microcontroller/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_microcontroller/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_microcontroller/init.lua b/mods/mesecons/mesecons_microcontroller/init.lua
deleted file mode 100755
index 66265b92..00000000
--- a/mods/mesecons/mesecons_microcontroller/init.lua
+++ /dev/null
@@ -1,692 +0,0 @@
-EEPROM_SIZE = 255
-
-local microc_rules = {}
-
-for a = 0, 1 do
-for b = 0, 1 do
-for c = 0, 1 do
-for d = 0, 1 do
-local nodename = "mesecons_microcontroller:microcontroller"..tostring(d)..tostring(c)..tostring(b)..tostring(a)
-local top = "jeija_microcontroller_top.png"
-if tostring(a) == "1" then
- top = top.."^jeija_microcontroller_LED_A.png"
-end
-if tostring(b) == "1" then
- top = top.."^jeija_microcontroller_LED_B.png"
-end
-if tostring(c) == "1" then
- top = top.."^jeija_microcontroller_LED_C.png"
-end
-if tostring(d) == "1" then
- top = top.."^jeija_microcontroller_LED_D.png"
-end
-if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then
- groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3, overheat = 1}
-else
- groups = {dig_immediate=2, mesecon = 3, overheat = 1}
-end
-local rules={}
-if (a == 1) then table.insert(rules, {x = -1, y = 0, z = 0}) end
-if (b == 1) then table.insert(rules, {x = 0, y = 0, z = 1}) end
-if (c == 1) then table.insert(rules, {x = 1, y = 0, z = 0}) end
-if (d == 1) then table.insert(rules, {x = 0, y = 0, z = -1}) end
-
-local input_rules={}
-if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0, name = "A"}) end
-if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1, name = "B"}) end
-if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0, name = "C"}) end
-if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1, name = "D"}) end
-microc_rules[nodename] = rules
-
-local mesecons = {effector =
-{
- rules = input_rules,
- action_change = function (pos, node, rulename, newstate)
- yc_update_real_portstates(pos, node, rulename, newstate)
- update_yc(pos)
- end
-}}
-if nodename ~= "mesecons_microcontroller:microcontroller0000" then
- mesecons.receptor = {
- state = mesecon.state.on,
- rules = rules
- }
-end
-
-minetest.register_node(nodename, {
- description = "Microcontroller",
- drawtype = "nodebox",
- tiles = {
- top,
- "jeija_microcontroller_bottom.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png",
- "jeija_microcontroller_sides.png"
- },
-
- sunlight_propagates = true,
- paramtype = "light",
- walkable = true,
- groups = groups,
- drop = "mesecons_microcontroller:microcontroller0000 1",
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = {
- { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
- { -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
- { -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
- }
- },
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("code", "")
- meta:set_string("formspec", "size[9,2.5]"..
- "field[0.256,-0.2;9,2;code;Code:;]"..
- "button[0 ,0.2;1.5,3;band;AND]"..
- "button[1.5,0.2;1.5,3;bxor;XOR]"..
- "button[3 ,0.2;1.5,3;bnot;NOT]"..
- "button[4.5,0.2;1.5,3;bnand;NAND]"..
- "button[6 ,0.2;1.5,3;btflop;T-Flop]"..
- "button[7.5,0.2;1.5,3;brsflop;RS-Flop]"..
- "button_exit[3.5,1;2,3;program;Program]")
- meta:set_string("infotext", "Unprogrammed Microcontroller")
- local r = ""
- for i=1, EEPROM_SIZE+1 do r=r.."0" end --Generate a string with EEPROM_SIZE*"0"
- meta:set_string("eeprom", r)
- end,
- on_receive_fields = function(pos, formanme, fields, sender)
- local meta = minetest.get_meta(pos)
- if fields.band then
- fields.code = "sbi(C, A&B) :A and B are inputs, C is output"
- elseif fields.bxor then
- fields.code = "sbi(C, A~B) :A and B are inputs, C is output"
- elseif fields.bnot then
- fields.code = "sbi(B, !A) :A is input, B is output"
- elseif fields.bnand then
- fields.code = "sbi(C, !A|!B) :A and B are inputs, C is output"
- elseif fields.btflop then
- fields.code = "if(A)sbi(1,1);if(!A)sbi(B,!B)sbi(1,0); if(C)off(B,1); :A is input, B is output (Q), C is reset, toggles with falling edge"
- elseif fields.brsflop then
- fields.code = "if(A)on(C);if(B)off(C); :A is S (Set), B is R (Reset), C is output (R dominates)"
- end
- if fields.code == nil then return end
-
- meta:set_string("code", fields.code)
- meta:set_string("formspec", "size[9,2.5]"..
- "field[0.256,-0.2;9,2;code;Code:;"..minetest.formspec_escape(fields.code).."]"..
- "button[0 ,0.2;1.5,3;band;AND]"..
- "button[1.5,0.2;1.5,3;bxor;XOR]"..
- "button[3 ,0.2;1.5,3;bnot;NOT]"..
- "button[4.5,0.2;1.5,3;bnand;NAND]"..
- "button[6 ,0.2;1.5,3;btflop;T-Flop]"..
- "button[7.5,0.2;1.5,3;brsflop;RS-Flop]"..
- "button_exit[3.5,1;2,3;program;Program]")
- meta:set_string("infotext", "Programmed Microcontroller")
- yc_reset (pos)
- update_yc(pos)
- end,
- sounds = default.node_sound_stone_defaults(),
- mesecons = mesecons,
- after_dig_node = function (pos, node)
- rules = microc_rules[node.name]
- mesecon.receptor_off(pos, rules)
- end,
-})
-end
-end
-end
-end
-
-minetest.register_craft({
- output = 'craft "mesecons_microcontroller:microcontroller0000" 2',
- recipe = {
- {'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
- {'mesecons_materials:silicon', 'mesecons_materials:silicon', ''},
- {'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
- }
-})
-
-function yc_reset(pos)
- yc_action(pos, {a=false, b=false, c=false, d=false})
- local meta = minetest.get_meta(pos)
- meta:set_int("afterid", 0)
- local r = ""
- for i=1, EEPROM_SIZE+1 do r=r.."0" end --Generate a string with EEPROM_SIZE*"0"
- meta:set_string("eeprom", r)
-end
-
-function update_yc(pos)
- local meta = minetest.get_meta(pos)
-
- if (mesecon.do_overheat(pos)) then
- minetest.remove_node(pos)
- minetest.after(0.2, function (pos)
- mesecon.receptor_off(pos, mesecon.rules.flat)
- end , pos) -- wait for pending parsings
- minetest.add_item(pos, "mesecons_microcontroller:microcontroller0000")
- end
-
- local code = meta:get_string("code")
- code = yc_code_remove_commentary(code)
- code = string.gsub(code, " ", "") --Remove all spaces
- code = string.gsub(code, " ", "") --Remove all tabs
- if yc_parsecode(code, pos) == nil then
- meta:set_string("infotext", "Code not valid!\n"..code)
- else
- meta:set_string("infotext", "Working Microcontroller\n"..code)
- end
-end
-
-
---Code Parsing
-function yc_code_remove_commentary(code)
- local is_string = false
- for i = 1, #code do
- if code:sub(i, i) == '"' then
- is_string = not is_string --toggle is_string
- elseif code:sub(i, i) == ":" and not is_string then
- return code:sub(1, i-1)
- end
- end
- return code
-end
-
-function yc_parsecode(code, pos)
- local meta = minetest.get_meta(pos)
- local endi = 1
- local Lreal = yc_get_real_portstates(pos)
- local Lvirtual = yc_get_virtual_portstates(pos)
- if Lvirtual == nil then return nil end
- local c
- local eeprom = meta:get_string("eeprom")
- while true do
- local command, params
- command, endi = parse_get_command(code, endi)
- if command == nil then return nil end
- if command == true then break end --end of code
- if command == "if" then
- local r
- r, endi = yc_command_if(code, endi, yc_merge_portstates(Lreal, Lvirtual), eeprom)
- if r == nil then return nil end
- if r == true then -- nothing
- elseif r == false then
- local endi_new = yc_skip_to_else (code, endi)
- if endi_new == nil then --else > not found
- endi = yc_skip_to_endif(code, endi)
- else
- endi = endi_new
- end
- if endi == nil then return nil end
- end
- else
- params, endi = parse_get_params(code, endi)
- if not params then return nil end
- end
- if command == "on" then
- L = yc_command_on (params, Lvirtual)
- elseif command == "off" then
- L = yc_command_off(params, Lvirtual)
- elseif command == "print" then
- local su = yc_command_print(params, eeprom, yc_merge_portstates(Lreal, Lvirtual))
- if su ~= true then return nil end
- elseif command == "after" then
- local su = yc_command_after(params, pos)
- if su == nil then return nil end
- elseif command == "sbi" then
- local new_eeprom
- new_eeprom, Lvirtual = yc_command_sbi (params, eeprom, yc_merge_portstates(Lreal, Lvirtual), Lvirtual)
- if new_eeprom == nil then return nil
- else eeprom = new_eeprom end
- elseif command == "if" then --nothing
- else
- return nil
- end
- if Lvirtual == nil then return nil end
- if eeprom == nil then return nil else
- minetest.get_meta(pos):set_string("eeprom", eeprom) end
- end
- yc_action(pos, Lvirtual)
- return true
-end
-
-function parse_get_command(code, starti)
- i = starti
- local s
- while s ~= "" do
- s = string.sub(code, i, i)
- if s == "(" then
- return string.sub(code, starti, i-1), i + 1 -- i: ( i+1 after (
- end
- if s == ";" and starti == i then
- starti = starti + 1
- i = starti
- elseif s == ">" then
- starti = yc_skip_to_endif(code, starti)
- if starti == nil then return nil end
- i = starti
- else
- i = i + 1
- end
- end
-
- if starti == i-1 then
- return true, true
- end
- return nil, nil
-end
-
-function parse_get_params(code, starti)
- i = starti
- local s
- local params = {}
- local is_string = false
- while s ~= "" do
- s = string.sub(code, i, i)
- if code:sub(i, i) == '"' then
- is_string = (is_string==false) --toggle is_string
- end
- if s == ")" and is_string == false then
- table.insert(params, string.sub(code, starti, i-1)) -- i: ) i+1 after )
- return params, i + 1
- end
- if s == "," and is_string == false then
- table.insert(params, string.sub(code, starti, i-1)) -- i: ) i+1 after )
- starti = i + 1
- end
- i = i + 1
- end
- return nil, nil
-end
-
-function yc_parse_get_eeprom_param(cond, starti)
- i = starti
- local s
- local addr
- while s ~= "" do
- s = string.sub(cond, i, i)
- if string.find("0123456789", s) == nil or s == "" then
- addr = string.sub(cond, starti, i-1) -- i: last number i+1 after last number
- return addr, i
- end
- if s == "," then return nil, nil end
- i = i + 1
- end
- return nil, nil
-end
-
-function yc_skip_to_endif(code, starti)
- local i = starti
- local s = false
- local open_ifs = 1
- while s ~= nil and s~= "" do
- s = code:sub(i, i)
- if s == "i" and code:sub(i+1, i+1) == "f" then --if in µCScript
- open_ifs = open_ifs + 1
- end
- if s == ";" then
- open_ifs = open_ifs - 1
- end
- if open_ifs == 0 then
- return i + 1
- end
- i = i + 1
- end
- return nil
-end
-
-function yc_skip_to_else(code, starti)
- local i = starti
- local s = false
- local open_ifs = 1
- while s ~= nil and s~= "" do
- s = code:sub(i, i)
- if s == "i" and code:sub(i+1, i+1) == "f" then --if in µCScript
- open_ifs = open_ifs + 1
- end
- if s == ";" then
- open_ifs = open_ifs - 1
- end
- if open_ifs == 1 and s == ">" then
- return i + 1
- end
- i = i + 1
- end
- return nil
-end
-
---Commands
-function yc_command_on(params, L)
- local rules = {}
- for i, port in ipairs(params) do
- L = yc_set_portstate (port, true, L)
- end
- return L
-end
-
-function yc_command_off(params, L)
- local rules = {}
- for i, port in ipairs(params) do
- L = yc_set_portstate (port, false, L)
- end
- return L
-end
-
-function yc_command_print(params, eeprom, L)
- local s = ""
- for i, param in ipairs(params) do
- if param:sub(1,1) == '"' and param:sub(#param, #param) == '"' then
- s = s..param:sub(2, #param-1)
- else
- r = yc_command_parsecondition(param, L, eeprom)
- if r == "1" or r == "0" then
- s = s..r
- else return nil end
- end
- end
- print(s) --don't remove
- return true
-end
-
-function yc_command_sbi(params, eeprom, L, Lv)
- if params[1]==nil or params[2]==nil or params[3] ~=nil then return nil end
- local status = yc_command_parsecondition(params[2], L, eeprom)
-
- if status == nil then return nil, nil end
-
- if string.find("ABCD", params[1])~=nil and #params[1]==1 then --is a port
- if status == "1" then
- Lv = yc_set_portstate (params[1], true, Lv)
- else
- Lv = yc_set_portstate (params[1], false, Lv)
- end
- return eeprom, Lv;
- end
-
- --is an eeprom address
- local new_eeprom = "";
- for i=1, #eeprom do
- if tonumber(params[1])==i then
- new_eeprom = new_eeprom..status
- else
- new_eeprom = new_eeprom..eeprom:sub(i, i)
- end
- end
- return new_eeprom, Lv
-end
-
--- after (delay)
-function yc_command_after(params, pos)
- if params[1] == nil or params[2] == nil or params[3] ~= nil then return nil end
-
- --get time (maximum time is 200)
- local time = tonumber(params[1])
- if time == nil or time > 200 then
- return nil
- end
-
- --get code in quotes "code"
- if string.sub(params[2], 1, 1) ~= '"' or string.sub(params[2], #params[2], #params[2]) ~= '"' then return nil end
- local code = string.sub(params[2], 2, #params[2] - 1)
-
- local afterid = math.random(10000)
- local meta = minetest.get_meta(pos)
- meta:set_int("afterid", afterid)
- minetest.after(time, yc_command_after_execute, {pos = pos, code = code, afterid = afterid})
- return true
-end
-
-function yc_command_after_execute(params)
- local meta = minetest.get_meta(params.pos)
- if meta:get_int("afterid") == params.afterid then --make sure the node has not been changed
- if yc_parsecode(params.code, params.pos) == nil then
- meta:set_string("infotext", "Code in after() not valid!")
- else
- if code ~= nil then
- meta:set_string("infotext", "Working Microcontroller\n"..code)
- else
- meta:set_string("infotext", "Working Microcontroller")
- end
- end
- end
-end
-
---If
-function yc_command_if(code, starti, L, eeprom)
- local cond, endi = yc_command_if_getcondition(code, starti)
- if cond == nil then return nil end
-
- cond = yc_command_parsecondition(cond, L, eeprom)
-
- local result
- if cond == "0" then result = false
- elseif cond == "1" then result = true end
- if not result then end
- return result, endi --endi from local cond, endi = yc_command_if_getcondition(code, starti)
-end
-
---Condition parsing
-function yc_command_if_getcondition(code, starti)
- i = starti
- local s
- local brackets = 1 --1 Bracket to close
- while s ~= "" do
- s = string.sub(code, i, i)
-
- if s == ")" then
- brackets = brackets - 1
- end
-
- if s == "(" then
- brackets = brackets + 1
- end
-
- if brackets == 0 then
- return string.sub(code, starti, i-1), i + 1 -- i: ( i+1 after (
- end
-
- i = i + 1
- end
- return nil, nil
-end
-
-function yc_command_parsecondition(cond, L, eeprom)
- cond = string.gsub(cond, "A", tonumber(L.a and 1 or 0))
- cond = string.gsub(cond, "B", tonumber(L.b and 1 or 0))
- cond = string.gsub(cond, "C", tonumber(L.c and 1 or 0))
- cond = string.gsub(cond, "D", tonumber(L.d and 1 or 0))
-
-
- local i = 1
- local l = string.len(cond)
- while i<=l do
- local s = cond:sub(i,i)
- if s == "#" then
- local addr, endi = yc_parse_get_eeprom_param(cond, i+1)
- local buf = yc_eeprom_read(tonumber(addr), eeprom)
- if buf == nil then return nil end
- local call = cond:sub(i, endi-1)
- cond = string.gsub(cond, call, buf)
- i = 0
- l = string.len(cond)
- end
- i = i + 1
- end
-
- cond = string.gsub(cond, "!0", "1")
- cond = string.gsub(cond, "!1", "0")
-
- local i = 2
- local l = string.len(cond)
- while i<=l do
- local s = cond:sub(i,i)
- local b = tonumber(cond:sub(i-1, i-1))
- local a = tonumber(cond:sub(i+1, i+1))
- if cond:sub(i+1, i+1) == nil then break end
- if s == "=" then
- if a==nil then return nil end
- if b==nil then return nil end
- if a == b then buf = "1" end
- if a ~= b then buf = "0" end
- cond = string.gsub(cond, b..s..a, buf)
- i = 1
- l = string.len(cond)
- end
- i = i + 1
- end
-
- local i = 2
- local l = string.len(cond)
- while i<=l do
- local s = cond:sub(i,i)
- local b = tonumber(cond:sub(i-1, i-1))
- local a = tonumber(cond:sub(i+1, i+1))
- if cond:sub(i+1, i+1) == nil then break end
- if s == "&" then
- if a==nil then return nil end
- local buf = ((a==1) and (b==1))
- if buf == true then buf = "1" end
- if buf == false then buf = "0" end
- cond = string.gsub(cond, b..s..a, buf)
- i = 1
- l = string.len(cond)
- end
- if s == "|" then
- if a==nil then return nil end
- local buf = ((a == 1) or (b == 1))
- if buf == true then buf = "1" end
- if buf == false then buf = "0" end
- cond = string.gsub(cond, b..s..a, buf)
- i = 1
- l = string.len(cond)
- end
- if s == "~" then
- if a==nil then return nil end
- local buf = (((a == 1) or (b == 1)) and not((a==1) and (b==1)))
- if buf == true then buf = "1" end
- if buf == false then buf = "0" end
- cond = string.gsub(cond, b..s..a, buf)
- i = 1
- l = string.len(cond)
- end
- i = i + 1
- end
-
- return cond
-end
-
---Virtual-Hardware functions
-function yc_eeprom_read(number, eeprom)
- if not number then return end
- return eeprom:sub(number, number)
-end
-
---Real I/O functions
-function yc_action(pos, L) --L-->Lvirtual
- local Lv = yc_get_virtual_portstates(pos)
- local name = "mesecons_microcontroller:microcontroller"
- ..tonumber(L.d and 1 or 0)
- ..tonumber(L.c and 1 or 0)
- ..tonumber(L.b and 1 or 0)
- ..tonumber(L.a and 1 or 0)
- local node = minetest.get_node(pos)
- minetest.swap_node(pos, {name = name, param2 = node.param2})
-
- yc_action_setports(pos, L, Lv)
-end
-
-function yc_action_setports(pos, L, Lv)
- local name = "mesecons_microcontroller:microcontroller"
- local rules
- if Lv.a ~= L.a then
- rules = microc_rules[name.."0001"]
- if L.a == true then mesecon.receptor_on(pos, rules)
- else mesecon.receptor_off(pos, rules) end
- end
- if Lv.b ~= L.b then
- rules = microc_rules[name.."0010"]
- if L.b == true then mesecon.receptor_on(pos, rules)
- else mesecon.receptor_off(pos, rules) end
- end
- if Lv.c ~= L.c then
- rules = microc_rules[name.."0100"]
- if L.c == true then mesecon.receptor_on(pos, rules)
- else mesecon.receptor_off(pos, rules) end
- end
- if Lv.d ~= L.d then
- rules = microc_rules[name.."1000"]
- if L.d == true then mesecon.receptor_on(pos, rules)
- else mesecon.receptor_off(pos, rules) end
- end
-end
-
-function yc_set_portstate(port, state, L)
- if port == "A" then L.a = state
- elseif port == "B" then L.b = state
- elseif port == "C" then L.c = state
- elseif port == "D" then L.d = state
- else return nil end
- return L
-end
-
-function yc_update_real_portstates(pos, node, rulename, newstate)
- local meta = minetest.get_meta(pos)
- if rulename == nil then
- meta:set_int("real_portstates", 1)
- return
- end
- local n = meta:get_int("real_portstates") - 1
- local L = {}
- for i = 1, 4 do
- L[i] = n%2
- n = math.floor(n/2)
- end
- if rulename.x == nil then
- for _, rname in ipairs(rulename) do
- local port = ({4, 1, nil, 3, 2})[rname.x+2*rname.z+3]
- L[port] = (newstate == "on") and 1 or 0
- end
- else
- local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3]
- L[port] = (newstate == "on") and 1 or 0
- end
- meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4])
-end
-
-function yc_get_real_portstates(pos) -- determine if ports are powered (by itself or from outside)
- local meta = minetest.get_meta(pos)
- local L = {}
- local n = meta:get_int("real_portstates") - 1
- for _, index in ipairs({"a", "b", "c", "d"}) do
- L[index] = ((n%2) == 1)
- n = math.floor(n/2)
- end
- return L
-end
-
-function yc_get_virtual_portstates(pos) -- portstates according to the name
- local name = minetest.get_node(pos).name
- local b, a = string.find(name, ":microcontroller")
- if a == nil then return nil end
- a = a + 1
-
- local Lvirtual = {a=false, b=false, c=false, d=false}
- if name:sub(a , a ) == "1" then Lvirtual.d = true end
- if name:sub(a+1, a+1) == "1" then Lvirtual.c = true end
- if name:sub(a+2, a+2) == "1" then Lvirtual.b = true end
- if name:sub(a+3, a+3) == "1" then Lvirtual.a = true end
- return Lvirtual
-end
-
-function yc_merge_portstates(Lreal, Lvirtual)
- local L = {a=false, b=false, c=false, d=false}
- if Lvirtual.a or Lreal.a then L.a = true end
- if Lvirtual.b or Lreal.b then L.b = true end
- if Lvirtual.c or Lreal.c then L.c = true end
- if Lvirtual.d or Lreal.d then L.d = true end
- return L
-end
diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_A.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_A.png
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diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_bottom.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_bottom.png
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diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_sides.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_sides.png
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diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_top.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_top.png
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diff --git a/mods/mesecons/mesecons_movestones/depends.txt b/mods/mesecons/mesecons_movestones/depends.txt
deleted file mode 100755
index a596cf80..00000000
--- a/mods/mesecons/mesecons_movestones/depends.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-mesecons
-mesecons_materials
-mesecons_mvps
diff --git a/mods/mesecons/mesecons_movestones/doc/movestone/description.html b/mods/mesecons/mesecons_movestones/doc/movestone/description.html
deleted file mode 100644
index 8555a9e5..00000000
--- a/mods/mesecons/mesecons_movestones/doc/movestone/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Movestones are effectors that push the blocks in front of them. They move along on the right side of a mesecon wire track.
diff --git a/mods/mesecons/mesecons_movestones/doc/movestone/preview.png b/mods/mesecons/mesecons_movestones/doc/movestone/preview.png
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diff --git a/mods/mesecons/mesecons_movestones/doc/movestone/recipe.png b/mods/mesecons/mesecons_movestones/doc/movestone/recipe.png
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diff --git a/mods/mesecons/mesecons_movestones/doc/movestone_sticky/description.html b/mods/mesecons/mesecons_movestones/doc/movestone_sticky/description.html
deleted file mode 100644
index 460c2770..00000000
--- a/mods/mesecons/mesecons_movestones/doc/movestone_sticky/description.html
+++ /dev/null
@@ -1 +0,0 @@
-Movestones are effectors that push the blocks in front of them. They move along on the right side of a mesecon wire track. Sticky ones also pull blocks.
diff --git a/mods/mesecons/mesecons_movestones/doc/movestone_sticky/preview.png b/mods/mesecons/mesecons_movestones/doc/movestone_sticky/preview.png
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diff --git a/mods/mesecons/mesecons_movestones/doc/movestone_sticky/recipe.png b/mods/mesecons/mesecons_movestones/doc/movestone_sticky/recipe.png
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diff --git a/mods/mesecons/mesecons_movestones/init.lua b/mods/mesecons/mesecons_movestones/init.lua
deleted file mode 100755
index 52a5605e..00000000
--- a/mods/mesecons/mesecons_movestones/init.lua
+++ /dev/null
@@ -1,156 +0,0 @@
--- MOVESTONE
--- Non-sticky:
--- Moves along mesecon lines
--- Pushes all blocks in front of it
---
--- Sticky one
--- Moves along mesecon lines
--- Pushes all block in front of it
--- Pull all blocks in its back
-
-function mesecon.get_movestone_direction(pos)
- local lpos
- local rules = {
- {x=0, y=1, z=-1},
- {x=0, y=0, z=-1},
- {x=0, y=-1, z=-1},
- {x=0, y=1, z=1},
- {x=0, y=-1, z=1},
- {x=0, y=0, z=1},
- {x=1, y=0, z=0},
- {x=1, y=1, z=0},
- {x=1, y=-1, z=0},
- {x=-1, y=1, z=0},
- {x=-1, y=-1, z=0},
- {x=-1, y=0, z=0}}
-
- lpos = {x=pos.x+1, y=pos.y, z=pos.z}
- for n = 1, 3 do
- if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=0, y=0, z=-1}
- end
- end
-
- lpos = {x = pos.x-1, y = pos.y, z = pos.z}
- for n=4, 6 do
- if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=0, y=0, z=1}
- end
- end
-
- lpos = {x = pos.x, y = pos.y, z = pos.z+1}
- for n=7, 9 do
- if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=-1, y=0, z=0}
- end
- end
-
- lpos = {x = pos.x, y = pos.y, z = pos.z-1}
- for n=10, 12 do
- if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=1, y=0, z=0}
- end
- end
-end
-
-function mesecon.register_movestone(name, def, is_sticky)
- local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
- local name_active = name.."_active"
-
- local function movestone_move (pos)
- if minetest.get_node(pos).name ~= name_active then
- return
- end
-
- local direction = mesecon.get_movestone_direction(pos)
- if not direction then
- minetest.set_node(pos, {name = name})
- return
- end
- local frontpos = vector.add(pos, direction)
- local backpos = vector.subtract(pos, direction)
-
- -- ### Step 1: Push nodes in front ###
- local maxpush = mesecon.setting("movestone_max_push", 50)
- local maxpull = mesecon.setting("movestone_max_pull", 50)
- local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush)
- if success then
- mesecon.mvps_process_stack(stack)
- mesecon.mvps_move_objects(frontpos, direction, oldstack)
- -- Too large stack/stopper in the way: try again very soon
- else
- minetest.after(0.05, movestone_move, pos)
- return
- end
-
- -- ### Step 2: Move the movestone ###
- local node = minetest.get_node(pos)
- minetest.set_node(frontpos, node)
- minetest.remove_node(pos)
- mesecon.on_dignode(pos, node)
- mesecon.on_placenode(frontpos, node)
- minetest.after(timer_interval, movestone_move, frontpos)
-
- -- ### Step 3: If sticky, pull stack behind ###
- if is_sticky then
- mesecon.mvps_pull_all(backpos, direction, maxpull)
- end
- end
-
- def.mesecons = {effector = {
- action_on = function (pos)
- if minetest.get_node(pos).name ~= name_active then
- minetest.set_node(pos, {name = name_active})
- movestone_move(pos)
- end
- end,
- action_off = function (pos)
- minetest.set_node(pos, {name = name})
- end
- }}
-
- def.drop = name
-
- minetest.register_node(name, def)
-
- -- active node only
- local def_active = table.copy(def)
- def_active.groups.not_in_creative_inventory = 1
- minetest.register_node(name_active, def_active)
-end
-
-mesecon.register_movestone("mesecons_movestones:movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- groups = {cracky=3},
- description="Movestone",
- sounds = default.node_sound_stone_defaults()
-}, false)
-
-minetest.register_craft({
- output = "mesecons_movestones:movestone 2",
- recipe = {
- {"default:stone", "default:stone", "default:stone"},
- {"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
- {"default:stone", "default:stone", "default:stone"},
- }
-})
-
--- STICKY_MOVESTONE
-mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
- groups = {cracky=3},
- description="Sticky Movestone",
- sounds = default.node_sound_stone_defaults(),
-}, true)
-
-minetest.register_craft({
- output = "mesecons_movestones:sticky_movestone 2",
- recipe = {
- {"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
- }
-})
-
--- Don't allow pushing movestones while they're active
-mesecon.register_mvps_stopper("mesecons_movestones:movestone_active")
-mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active")
diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png
deleted file mode 100755
index 358c357f..00000000
Binary files a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png
deleted file mode 100755
index 1830bfe0..00000000
Binary files a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png b/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png
deleted file mode 100755
index e15eab8a..00000000
Binary files a/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png and /dev/null differ
diff --git a/mods/mesecons/mesecons_mvps/depends.txt b/mods/mesecons/mesecons_mvps/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_mvps/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_mvps/init.lua b/mods/mesecons/mesecons_mvps/init.lua
deleted file mode 100755
index 1707408f..00000000
--- a/mods/mesecons/mesecons_mvps/init.lua
+++ /dev/null
@@ -1,249 +0,0 @@
---register stoppers for movestones/pistons
-
-mesecon.mvps_stoppers = {}
-mesecon.on_mvps_move = {}
-mesecon.mvps_unmov = {}
-
---- Objects (entities) that cannot be moved
-function mesecon.register_mvps_unmov(objectname)
- mesecon.mvps_unmov[objectname] = true;
-end
-
-function mesecon.is_mvps_unmov(objectname)
- return mesecon.mvps_unmov[objectname]
-end
-
--- Nodes that cannot be pushed / pulled by movestones, pistons
-function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
- -- unknown nodes are always stoppers
- if not minetest.registered_nodes[node.name] then
- return true
- end
-
- local get_stopper = mesecon.mvps_stoppers[node.name]
- if type (get_stopper) == "function" then
- get_stopper = get_stopper(node, pushdir, stack, stackid)
- end
-
- return get_stopper
-end
-
-function mesecon.register_mvps_stopper(nodename, get_stopper)
- if get_stopper == nil then
- get_stopper = true
- end
- mesecon.mvps_stoppers[nodename] = get_stopper
-end
-
--- Functions to be called on mvps movement
-function mesecon.register_on_mvps_move(callback)
- mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
-end
-
-local function on_mvps_move(moved_nodes)
- for _, callback in ipairs(mesecon.on_mvps_move) do
- callback(moved_nodes)
- end
-end
-
-function mesecon.mvps_process_stack(stack)
- -- update mesecons for placed nodes ( has to be done after all nodes have been added )
- for _, n in ipairs(stack) do
- mesecon.on_placenode(n.pos, minetest.get_node(n.pos))
- end
-end
-
--- tests if the node can be pushed into, e.g. air, water, grass
-local function node_replaceable(name)
- if name == "ignore" then return true end
-
- if minetest.registered_nodes[name] then
- return minetest.registered_nodes[name].buildable_to or false
- end
-
- return false
-end
-
-function mesecon.mvps_get_stack(pos, dir, maximum, all_pull_sticky)
- -- determine the number of nodes to be pushed
- local nodes = {}
- local frontiers = {pos}
-
- while #frontiers > 0 do
- local np = frontiers[1]
- local nn = minetest.get_node(np)
-
- if not node_replaceable(nn.name) then
- table.insert(nodes, {node = nn, pos = np})
- if #nodes > maximum then return nil end
-
- -- add connected nodes to frontiers, connected is a vector list
- -- the vectors must be absolute positions
- local connected = {}
- if minetest.registered_nodes[nn.name]
- and minetest.registered_nodes[nn.name].mvps_sticky then
- connected = minetest.registered_nodes[nn.name].mvps_sticky(np, nn)
- end
-
- table.insert(connected, vector.add(np, dir))
-
- -- If adjacent node is sticky block and connects add that
- -- position to the connected table
- for _, r in ipairs(mesecon.rules.alldirs) do
- local adjpos = vector.add(np, r)
- local adjnode = minetest.get_node(adjpos)
- if minetest.registered_nodes[adjnode.name]
- and minetest.registered_nodes[adjnode.name].mvps_sticky then
- local sticksto = minetest.registered_nodes[adjnode.name]
- .mvps_sticky(adjpos, adjnode)
-
- -- connects to this position?
- for _, link in ipairs(sticksto) do
- if vector.equals(link, np) then
- table.insert(connected, adjpos)
- end
- end
- end
- end
-
- if all_pull_sticky then
- table.insert(connected, vector.subtract(np, dir))
- end
-
- -- Make sure there are no duplicates in frontiers / nodes before
- -- adding nodes in "connected" to frontiers
- for _, cp in ipairs(connected) do
- local duplicate = false
- for _, rp in ipairs(nodes) do
- if vector.equals(cp, rp.pos) then
- duplicate = true
- end
- end
- for _, fp in ipairs(frontiers) do
- if vector.equals(cp, fp) then
- duplicate = true
- end
- end
- if not duplicate then
- table.insert(frontiers, cp)
- end
- end
- end
- table.remove(frontiers, 1)
- end
-
- return nodes
-end
-
-function mesecon.mvps_push(pos, dir, maximum)
- return mesecon.mvps_push_or_pull(pos, dir, dir, maximum)
-end
-
-function mesecon.mvps_pull_all(pos, dir, maximum)
- return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum, true)
-end
-
-function mesecon.mvps_pull_single(pos, dir, maximum)
- return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum)
-end
-
--- pos: pos of mvps; stackdir: direction of building the stack
--- movedir: direction of actual movement
--- maximum: maximum nodes to be pushed
--- all_pull_sticky: All nodes are sticky in the direction that they are pulled from
-function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sticky)
- local nodes = mesecon.mvps_get_stack(pos, movedir, maximum, all_pull_sticky)
-
- if not nodes then return end
- -- determine if one of the nodes blocks the push / pull
- for id, n in ipairs(nodes) do
- if mesecon.is_mvps_stopper(n.node, movedir, nodes, id) then
- return
- end
- end
-
- -- remove all nodes
- for _, n in ipairs(nodes) do
- n.meta = minetest.get_meta(n.pos):to_table()
- minetest.remove_node(n.pos)
- end
-
- -- update mesecons for removed nodes ( has to be done after all nodes have been removed )
- for _, n in ipairs(nodes) do
- mesecon.on_dignode(n.pos, n.node)
- end
-
- -- add nodes
- for _, n in ipairs(nodes) do
- local np = vector.add(n.pos, movedir)
-
- minetest.set_node(np, n.node)
- minetest.get_meta(np):from_table(n.meta)
- end
-
- local moved_nodes = {}
- local oldstack = mesecon.tablecopy(nodes)
- for i in ipairs(nodes) do
- moved_nodes[i] = {}
- moved_nodes[i].oldpos = nodes[i].pos
- nodes[i].pos = vector.add(nodes[i].pos, movedir)
- moved_nodes[i].pos = nodes[i].pos
- moved_nodes[i].node = nodes[i].node
- moved_nodes[i].meta = nodes[i].meta
- end
-
- on_mvps_move(moved_nodes)
-
- return true, nodes, oldstack
-end
-
-mesecon.register_on_mvps_move(function(moved_nodes)
- for _, n in ipairs(moved_nodes) do
- mesecon.on_placenode(n.pos, n.node)
- mesecon.update_autoconnect(n.pos)
- end
-end)
-
-function mesecon.mvps_move_objects(pos, dir, nodestack)
- local objects_to_move = {}
-
- -- Move object at tip of stack, pushpos is position at tip of stack
- local pushpos = vector.add(pos, vector.multiply(dir, #nodestack))
-
- local objects = minetest.get_objects_inside_radius(pushpos, 1)
- for _, obj in ipairs(objects) do
- table.insert(objects_to_move, obj)
- end
-
- -- Move objects lying/standing on the stack (before it was pushed - oldstack)
- if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then
- -- If gravity positive and dir horizontal, push players standing on the stack
- for _, n in ipairs(nodestack) do
- local p_above = vector.add(n.pos, {x=0, y=1, z=0})
- local objects = minetest.get_objects_inside_radius(p_above, 1)
- for _, obj in ipairs(objects) do
- table.insert(objects_to_move, obj)
- end
- end
- end
-
- for _, obj in ipairs(objects_to_move) do
- local entity = obj:get_luaentity()
- if not entity or not mesecon.is_mvps_unmov(entity.name) then
- local np = vector.add(obj:getpos(), dir)
-
- --move only if destination is not solid
- local nn = minetest.get_node(np)
- if not ((not minetest.registered_nodes[nn.name])
- or minetest.registered_nodes[nn.name].walkable) then
- obj:setpos(np)
- end
- end
- end
-end
-
-mesecon.register_mvps_stopper("doors:door_steel_b_1")
-mesecon.register_mvps_stopper("doors:door_steel_t_1")
-mesecon.register_mvps_stopper("doors:door_steel_b_2")
-mesecon.register_mvps_stopper("doors:door_steel_t_2")
-mesecon.register_mvps_stopper("default:chest_locked")
diff --git a/mods/mesecons/mesecons_noteblock/depends.txt b/mods/mesecons/mesecons_noteblock/depends.txt
deleted file mode 100755
index acaa9241..00000000
--- a/mods/mesecons/mesecons_noteblock/depends.txt
+++ /dev/null
@@ -1 +0,0 @@
-mesecons
diff --git a/mods/mesecons/mesecons_noteblock/doc/noteblock/description.html b/mods/mesecons/mesecons_noteblock/doc/noteblock/description.html
deleted file mode 100644
index 729bfe12..00000000
--- a/mods/mesecons/mesecons_noteblock/doc/noteblock/description.html
+++ /dev/null
@@ -1,13 +0,0 @@
-This effector makes a sound if powered and can be used for making music. Normally it makes piano sounds. The sound frequency can be changed by punching the block. There are some special sounds that depend on the block below:
-