mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-06-28 06:11:47 +02:00
remove old furnace abm, rewrite locked furnace based on new furnace with node timer
fix issue https://github.com/MinetestForFun/server-minetestforfun/issues/478
This commit is contained in:
@ -307,422 +307,3 @@ minetest.register_node("default:furnace_active", {
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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-- Locked Furnace thanks to kotolegokot:
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local function has_locked_furnace_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") and player:get_player_name() ~= minetest.setting_get("name") then
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return false
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end
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return true
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end
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minetest.register_node("default:furnace_locked", {
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description = "Locked Furnace",
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tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_side.png", "default_furnace_lock.png"},
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paramtype2 = "facedir",
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", "Locked Furnace (owned by " .. placer:get_player_name() .. ")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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meta:set_string("infotext", "Locked Furnace")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = can_dig,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked furnace at "..minetest.pos_to_string(pos) ..".")
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end,
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})
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minetest.register_node("default:furnace_locked_active", {
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description = "Locked Furnace (active)",
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tiles = {
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"default_furnace_top.png",
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"default_furnace_bottom.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_lock_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 9,
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drop = "default:furnace_locked",
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groups = {cracky = 2, not_in_creative_inventory = 1},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("owner", "Locked Furnace (owned by " .. player:get_player_name() .. ")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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meta:set_string("infotext", "Locked Furnace");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_furnace_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked furnace belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos) .. ".")
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked furnace at "..minetest.pos_to_string(pos) .. ".")
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end,
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})
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--
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-- ABM
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--
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"default:furnace", "default:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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--
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-- Inizialize inventory
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--
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local inv = meta:get_inventory()
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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local srclist = inv:get_list("src")
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local fuellist = inv:get_list("fuel")
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local dstlist = inv:get_list("dst")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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local cookable = true
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if cooked.time == 0 then
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cookable = false
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end
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + 1
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + 1
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = 0
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end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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fuel_totaltime = fuel.time
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fuel_time = 0
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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end
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec
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local item_state = ""
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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item_state = item_percent .. "%"
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else
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if srclist[1]:is_empty() then
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item_state = "Empty"
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else
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item_state = "Not cookable"
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end
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end
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local fuel_state = "Empty"
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local active = "inactive "
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if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
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active = "active "
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = fuel_percent .. "%"
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "default:furnace_active")
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else
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if not fuellist[1]:is_empty() then
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fuel_state = "0%"
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end
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swap_node(pos, "default:furnace")
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end
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local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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end,
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})
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minetest.register_abm({
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nodenames = {"default:furnace_locked","default:furnace_locked_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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local srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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else
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-- print("Could not insert " .. cooked.item .. ".")
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end
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meta:set_string("src_time", 0)
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end
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end
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local item_percent = 0
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if cooked then
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item_percent = meta:get_float("src_time") * 100 / cooked.time
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Furnace active: " .. percent .. " % (owned by "..meta:get_string("owner") .. ")")
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swap_node(pos,"default:furnace_locked_active")
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meta:set_string("formspec", active_formspec(percent, item_percent))
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return
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end
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local fuel = nil
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if fuel.time <= 0 then
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meta:set_string("infotext","Locked Furnace is out of fuel (owned by "..meta:get_string("owner")..")")
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swap_node(pos,"default:furnace_locked")
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meta:set_string("formspec", inactive_formspec)
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext","Locked Furnace is empty (owned by "..meta:get_string("owner")..")")
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swap_node(pos,"default:furnace_locked")
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meta:set_string("formspec", inactive_formspec)
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end
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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end,
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})
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