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Fixed current class determination for reserved items

- Fixed output variables for pairs in pclasses' api.lua
This commit is contained in:
LeMagnesium 2015-07-27 20:01:54 +02:00
parent 0754d7a5aa
commit 70954a669e

View File

@ -126,7 +126,7 @@ pclasses.api.reserve_item("warrior", "moreores:sword_mithril")
pclasses.api.reserve_item("warrior", "default:dungeon_master_s_blood_sword") pclasses.api.reserve_item("warrior", "default:dungeon_master_s_blood_sword")
pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn") pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn")
pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_born_improved") pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn_improved")
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
@ -137,7 +137,7 @@ minetest.register_globalstep(function(dtime)
local stack = inv:get_stack("main", i) local stack = inv:get_stack("main", i)
if pclasses.datas.reserved_items[stack:get_name()] then if pclasses.datas.reserved_items[stack:get_name()] then
local drop_stack = true local drop_stack = true
for class in pairs(pclasses.datas.reserved_items) do for _, class in pairs(pclasses.datas.reserved_items) do
if pclasses.api.get_player_class(name) == class then if pclasses.api.get_player_class(name) == class then
drop_stack = false drop_stack = false
end end