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Smalls fixs on unification pickaxe
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202d50632c
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@ -79,7 +79,7 @@ minetest.register_tool("default:pick_gold", {
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full_punch_interval = 1.2,
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full_punch_interval = 1.2,
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max_drop_level = 3,
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max_drop_level = 3,
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groupcaps = {
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groupcaps = {
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cracky = {times = {[1] = 2.8, [2] = 1.15, [3] = 0.65}, uses = 10, maxlevel = 3},
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cracky = {times = {[1] = 2.8, [2] = 1.15, [3] = 0.65}, uses = 15, maxlevel = 3},
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crumbly = {times = {[1] = 2.0, [2] = 0.9, [3] = 0.36}, uses = 5, maxlevel = 2},
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crumbly = {times = {[1] = 2.0, [2] = 0.9, [3] = 0.36}, uses = 5, maxlevel = 2},
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},
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},
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damage_groups = {fleshy = 4},
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damage_groups = {fleshy = 4},
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@ -118,8 +118,8 @@ minetest.register_tool("default:pick_mese", {
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full_punch_interval = 0.9,
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full_punch_interval = 0.9,
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max_drop_level = 3,
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max_drop_level = 3,
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groupcaps = {
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groupcaps = {
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cracky = {times = {[1] = 2.6, [2] = 1.1, [3] = 0.6}, uses = 15, maxlevel = 3},
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cracky = {times = {[1] = 2.6, [2] = 1.1, [3] = 0.6}, uses = 20, maxlevel = 3},
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crumbly = {times = {[1] = 1.65, [2] = 0.6, [3] = 0.32}, uses = 15, maxlevel = 3},
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crumbly = {times = {[1] = 1.65, [2] = 0.6, [3] = 0.32}, uses = 20, maxlevel = 3},
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},
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},
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damage_groups = {fleshy = 4},
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damage_groups = {fleshy = 4},
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},
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},
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@ -237,6 +237,7 @@ local oredefs = {
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pick = {
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pick = {
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cracky = {times = {[1] = 3.0, [2] = 1.20, [3] = 0.70}, uses = 90, maxlevel= 2}
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cracky = {times = {[1] = 3.0, [2] = 1.20, [3] = 0.70}, uses = 90, maxlevel= 2}
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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},
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},
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hoe = {
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hoe = {
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uses = 300
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uses = 300
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@ -244,20 +245,22 @@ local oredefs = {
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shovel = {
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shovel = {
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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},
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},
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axe = {
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axe = {
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
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damage_groups = {fleshy = 3},
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damage_groups = {fleshy = 3},
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full_punch_interval = 0.8,
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},
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},
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sword = {
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sword = {
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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choppy = {times = {[3] = 0.80}, uses = 40, maxlevel= 0}
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choppy = {times = {[3] = 0.80}, uses = 40, maxlevel= 0}
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damage_groups = {fleshy = 5},
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damage_groups = {fleshy = 5},
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full_punch_interval = 0.85,
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}
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}
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},
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},
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full_punch_interval = 0.8,
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},
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},
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tin = {
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tin = {
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desc = "Tin",
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desc = "Tin",
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