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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-24 17:50:37 +01:00

- Delete useless files/mods

- Add builtin_falling (by Davedevils) for an amazing bugfix
- Tweak node.lua from the subgame MFF and « sea » mod for
builtin_falling
- Remove news.lua from _misc
- Remove _misc_me (empty now)
- Add a new mod named « news » and tweak this mod, it works now, add
texture for the news (Thank you Davedevils)
This commit is contained in:
Ombridride 2014-11-03 01:46:14 +01:00
parent 5a77af76be
commit 72ad0dc7b7
119 changed files with 3770 additions and 482 deletions

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@ -320,6 +320,23 @@ minetest.register_node("default:sand", {
},
groups = {crumbly = 3, falling_node = 1, sand = 1},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("default:desert_sand", {
@ -334,6 +351,23 @@ minetest.register_node("default:desert_sand", {
},
groups = {crumbly = 3, falling_node = 1, sand = 1},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("default:gravel", {
@ -348,6 +382,23 @@ minetest.register_node("default:gravel", {
},
},
sounds = default.node_sound_gravel_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("default:sandstone", {

0
mods/_misc/aliases.lua Normal file → Executable file
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@ -1,63 +0,0 @@
future_ban_list = {}
local file = io.open(minetest.get_worldpath().."/future_banlist.txt", "r")
if file then
future_ban_list = minetest.deserialize(file:read("*all"))
file:close()
if not future_ban_list then
future_ban_list = {}
end
end
local function save_file()
local file = io.open(minetest.get_worldpath().."/future_banlist.txt", "w")
if file then
file:write(minetest.serialize(future_ban_list))
file:close()
end
end
minetest.register_chatcommand("future_ban", {
params = "<playername> | leave playername out to see the future ban list",
description = "The player will be banned when trying to join",
privs = {ban=true},
func = function(name, param)
if param == "" then
minetest.chat_send_player(name, "Future ban list: " .. dump(future_ban_list))
return
end
if not minetest.env:get_player_by_name(param) then
table.insert(future_ban_list, param)
minetest.chat_send_player(name, param .. " to future ban list added.")
minetest.log("action", name .. " added " .. param .. " to future ban list.")
save_file()
return
end
if not minetest.ban_player(param) then
table.insert(future_ban_list, param)
minetest.chat_send_player(name, desc .. " to future ban list added.")
minetest.log("action", name .. " added " .. desc .. " to future ban list.")
save_file()
else
local desc = minetest.get_ban_description(param)
minetest.chat_send_player(name, "Banned " .. desc .. ".")
minetest.log("action", name .. " bans " .. desc .. ".")
end
end
})
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
for i,n in ipairs(future_ban_list) do
if n == name then
if not minetest.ban_player(name) then
minetest.chat_send_player(name, "Failed to ban player " .. name .. " (from future ban list).")
else
local desc = minetest.get_ban_description(name)
minetest.log("action", desc .. " banned (from future ban list).")
table.remove(future_ban_list, i)
save_file()
end
end
end
end)

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@ -1,25 +0,0 @@
-- This allows me to chat and use basic commands without being in-game
-- Based on the External Command mod by Menche
minetest.register_globalstep(
function(dtime)
f = (io.open(minetest.get_worldpath("external_cmd").."/message", "r"))
if f ~= nil then
local message = f:read("*line")
f:close()
os.remove(minetest.get_worldpath("external_cmd").."/message")
if message ~= nil then
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
if not param then
param = ""
end
local cmd_def = minetest.chatcommands[cmd]
if cmd_def then
cmd_def.func("CraigyDavi", param)
else
minetest.chat_send_all("<CraigyDavi> "..message)
end
end
end
end
)

0
mods/_misc/chatcommands.lua Normal file → Executable file
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@ -1,15 +0,0 @@
local chatlog = minetest.get_worldpath().."/chatlog.txt"
monthfirst = true -- Wheter the 1st of Feb should be 1/2/13(monthfirst = true) or 2/1/13(monthfirst = false)
function playerspeak(name,msg)
f = io.open(chatlog, "a")
if monthfirst then
f:write(os.date("(%m/%d/%y %X) ["..name.."]: "..msg.."\n"))
else
f:write(os.date("(%d/%m/%y %X) ["..name.."]: "..msg.."\n"))
end
f:close()
end
minetest.register_on_chat_message(playerspeak)

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@ -2,39 +2,18 @@
-- Server Misc Mod --
---------------------
-- Seen
--dofile(minetest.get_modpath("_misc").."/seen.lua")
-- Nodename HUD
--dofile(minetest.get_modpath("_misc").."/nodename_hud.lua")
-- Give initial stuff
dofile(minetest.get_modpath("_misc").."/give_initial_stuff.lua")
-- Chat Commands
dofile(minetest.get_modpath("_misc").."/chatcommands.lua")
-- News
--dofile(minetest.get_modpath("_misc").."/news.lua")
-- Rules
dofile(minetest.get_modpath("_misc").."/rules.lua")
-- Aliases
dofile(minetest.get_modpath("_misc").."/aliases.lua")
-- Chatlog
--dofile(minetest.get_modpath("_misc").."/chatlog.lua")
-- Username filter
-- dofile(minetest.get_modpath("_misc").."/username_filter.lua")
-- Ban
--dofile(minetest.get_modpath("_misc").."/ban.lua")
-- Chat Offline
--dofile(minetest.get_modpath("_misc").."/chat_offline.lua")
-- No Interact Messages
dofile(minetest.get_modpath("_misc").."/nointeract_messages.lua")

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@ -1,48 +0,0 @@
local news = {}
news.path = minetest.get_worldpath()
function news.formspec(player,article)
if ( article == "" or article == nil ) then
article = "news.txt"
else
article = "news_"..article..".txt"
end
local newsfile = io.open(news.path.."/"..article,"r")
local formspec = "size[12,10]"
if newsfile ~= nil then
local newscontent = newsfile:read("*a")
formspec = formspec.."textarea[.25,.25;12,10;news;;"..newscontent.."]"
else
formspec = formspec.."label[.25,.25;Article does not exist]"
end
formspec = formspec.."button_exit[.25,9;2,1;exit;Fermer"
if ( newsfile ~= nil ) then
newsfile:close()
end
return formspec
end
function news.show_formspec(player)
local name = player:get_player_name()
minetest.show_formspec(name,"news",news.formspec(player))
minetest.log('action','Showing formspec to '..name)
end
minetest.register_chatcommand("news",{
params = "<article>",
description="Montre les news du serveur",
func = function (name,params)
local player = minetest.get_player_by_name(name)
minetest.show_formspec(name,"news",news.formspec(player,params))
end,
})
minetest.register_on_joinplayer(function (player)
minetest.after(5,news.show_formspec,player)
end)

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@ -1,53 +0,0 @@
local wield={}
local huds={}
local dtimes={}
local dlimit=60
local airhudmod = minetest.get_modpath("4air")
local function get_desc(item)
if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end
if minetest.registered_items[item] then return minetest.registered_items[item]["description"] end
if minetest.registered_craftitems[item] then return minetest.registered_craftitems[item]["description"] end
if minetest.registered_tools[item] then return minetest.registered_tools[item]["description"] end
return ""
end
minetest.register_globalstep(function(dtime)
local players = minetest.get_connected_players()
for i,player in ipairs(players) do
local pll = player:get_player_name()
local wstack = player:get_wielded_item():get_name()
local shift = player:get_player_control()['sneak']
local meta = player:get_wielded_item():get_metadata()
local desc
if not shift then
desc = wstack
else
desc = wstack
end
if dtimes[pll] then dtimes[pll]=dtimes[pll]+dtime else dtimes[pll]=0 end
if dtimes[pll]>dlimit then
if huds[pll] then player:hud_remove(huds[pll]) end
dtimes[pll]=dlimit+1
end
if wstack ~= wield[pll] then
wield[pll]=wstack
dtimes[pll]=0
if huds[pll]
then
player:hud_remove(huds[pll])
end
local off = {x=0, y=-70}
if airhudmod then off.y=off.y-20 end
huds[pll] = player:hud_add({
hud_elem_type = "text",
position = {x=0.5, y=1},
offset = off,
alignment = {x=0, y=0},
number = 0xFFFFFF ,
text = desc,
})
end
end
end)

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@ -1,211 +0,0 @@
seendebug = true
local last_time = os.time()
local save_interval = 60
if minetest.setting_get("seen.save_interval") ~= nil then
local save_int = minetest.setting_get("seen.save_interval")
if tonumber(save_int) > 20 then
save_interval = save_int
end
end
local function save_data(sett, data)
if sett ~= nil then
data_ser = minetest.serialize(data)
sett:set("data", data_ser)
sett:write()
else
minetest.chat_send_all("Seen Mod: Saving data failed. Please shout at the server admin!")
end
end
local function load_data(sett, field)
local loaded = sett:get("data")
local def = sett:get("default")
if loaded ~= nil then
local data = minetest.deserialize(loaded)
else
local data = {}
end
end
local function relative_time (time)
local diff = os.time() - time
if diff == 0 then
return "now"
elseif diff > 0 then
local day_diff = math.floor(diff/86400)
if day_diff == 0 then
if diff < 60 then
return "a few seconds ago"
end
if diff < 120 then
return "1 minute ago."
end
if diff < 3600 then
return tostring(math.floor(diff/60)).." minutes ago"
end
if diff < 7200 then
return "1 hour ago"
end
if diff < 86400 then
return tostring(math.floor(diff/3600)).." hours ago"
end
end
if day_diff == 1 then
return "yesterday"
end
if day_diff < 7 then
return tostring(day_diff).." days ago"
end
if day_diff < 31 then
return tostring(math.ceil(day_diff/7)).." weeks ago"
end
if day_diff < 60 then
return "last month"
end
return os.date("%B %Y", time)
else
local diff = math.abs(diff)
local day_diff = math.floor(diff/86400)
if day_diff == 0 then
if diff < 120 then
return "in a minute"
end
if diff < 3600 then
return "in "..tostring(math.floor(diff/60)).." minutes"
end
if diff < 7200 then
return "in an hour"
end
if diff < 86400 then
return "in "..tostring(math.floor(diff/3600)).." hours"
end
end
if day_diff == 1 then
return "tomorrow"
end
if day_diff < 4 then
return os.date("%A", time)
end
if day_diff < 7 + (7 - tonumber(os.date("%w"))) then
return "next week"
end
if math.ceil (day_diff / 7) < 4 then
return "in "..tostring(math.ceil(day_diff/7)).." weeks"
end
if tonumber(os.date("%m", time)) == tonumber(os.date("%m")) + 1 then
return "next month"
end
return os.date("%B %Y", time);
end
end
local function print_r(tab,com)
if seendebug == true then
print("DEBUG: "..com)
table.foreach(tab, print)
print("-----")
return true
else
return false
end
end
local function debug(var, com)
if seendebug == true then
print("DEBUG: "..com)
print(var)
minetest.chat_send_all("DEBUG: "..var.."// "..com)
print("-----")
return true
else
return false
end
end
local config_file = minetest.get_worldpath().."/seen.txt"
--in case of not existant config file, it
--will create it
local file_desc = io.open(config_file, "a")
file_desc:close()
--create config instance
local config = Settings(config_file)
local data
local seens = {}
data = config:get("data")
if data ~= nil then
seens = minetest.deserialize(data)
for _, player in pairs( minetest.get_connected_players() ) do
name = player:get_player_name()
seens[name] = os.time()
end
else
seens = {}
for _, player in pairs( minetest.get_connected_players() ) do
name = player:get_player_name()
seens[name] = os.time()
end
end
save_data(config, seens)
minetest.register_on_newplayer(function(player)
name = player:get_player_name()
seens[name] = os.time()
save_data(config, seens)
return true
end)
minetest.register_on_joinplayer(function(player)
name = player:get_player_name()
seens[name] = os.time()
save_data(config, seens)
return true
end)
minetest.register_on_leaveplayer(function(player)
name = player:get_player_name()
seens[name] = os.time()
save_data(config, seens)
return true
end)
minetest.register_on_shutdown(function()
for _, player in pairs( minetest.get_connected_players() ) do
name = player:get_player_name()
seens[name] = os.time()
end
save_data(config, seens)
return true
end)
minetest.register_globalstep(function ( dtime )
if os.time() >= last_time then
last_time = os.time() + save_interval
for _, player in pairs( minetest.get_connected_players() ) do
name = player:get_player_name()
seens[name] = os.time()
end
save_data(config, seens)
end
end);
minetest.register_chatcommand("seen", {
params = "<name>",
description = "Recherche quand un joueur etait en ligne pour la derniere fois.",
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return
end
if param ~= nil and param ~= "" then
if seens[param] ~= nil then
minetest.chat_send_player(name, param.." etait en ligne pour la derniere fois "..relative_time(seens[param]))
else
minetest.chat_send_player(name, "Il n'y a aucune donnees sur "..param..". Peut-etre que l'identifiant n'est pas correcte ?")
end
end
end,
})

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@ -1,34 +0,0 @@
-- By VanessaE, sfan5, and kaeza.
local disallowed = {
["guest"] = "Les comptes Guest/invités sont désactivés sur ce serveur. "..
"S'il vous plaît, choisissez un nom d'utilisateur correcte et réessayez.",
["^[0-9]+$"] = "Les identifiants contenant uniquement des chiffres sont désactivés sur ce serveur. "..
"S'il vous plaît, choisissez un nom d'utilisateur correcte et réessayez.",
["[0-9].-[0-9].-[0-9].-[0-9].-[0-9]"] = "Trop de chiffres dans votre identifiant. "..
"S'il vous plaît, réessayez avec moins de 5 chiffres dans votre identifiant.",
["[4a]dm[1il]n"] = "Ce nom d'utilisateur est désactivé pour des raisons évidentes. "..
"Merci de choisir un autre nom d'utilisateur."
}
minetest.register_on_prejoinplayer(function(name, ip)
local lname = name:lower()
for re, reason in pairs(disallowed) do
if lname:find(re) then
return reason
end
end
if #name < 2 then
return "Identifiant trop court. "..
"S'il vous plaît, choisissez un identifiant avec au moins 2 lettres et réessayez."
end
if #name > 18 then
return "Identifiant trop long. "..
"S'il vous plaît, choisissez un identifiant avec moins de 18 caractères."
end
end)

53
mods/news/init.lua Normal file
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@ -0,0 +1,53 @@
local news = {}
local path = minetest.get_worldpath()
local function formspec(player,article)
--if ( article == "" or article == nil ) then
article = "news.txt" -- vu qu'il s'en sert pas
--else
-- article = "news_"..article..".txt"
--end
local newsfile = io.open(path.."/"..article,"r")
local formspec = "size[12,10;]"
formspec = formspec.."background[-0.22,-0.25;13,11;background.jpg]"
if newsfile ~= nil then
local newscontent = newsfile:read("*a")
formspec = formspec.."textarea[.50,.50;12,10;news;;"..minetest.formspec_escape(newscontent).."]"
else
formspec = formspec.."label[.50,.50;Pas d'article pour le moment]"
end
formspec = formspec.."button_exit[5,9.25;2,1;exit;Fermer"
if ( newsfile ~= nil ) then
newsfile:close()
end
return formspec
end
local function show_formspec(player)
local name = player:get_player_name()
minetest.show_formspec(name,"news",formspec(player))
minetest.log('action','Showing formspec to '..name)
end
minetest.register_chatcommand("news",{
params = "<article>",
description="Montre les news du serveur",
func = function (name,params)
local player = minetest.get_player_by_name(name)
minetest.show_formspec(name,"news",formspec(player,params))
end,
})
minetest.register_on_joinplayer(function (player)
minetest.after(6,show_formspec,player)
end)
minetest.register_on_newplayer(function(player)
minetest.after(8,show_formspec,player)
end)

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After

Width:  |  Height:  |  Size: 201 KiB

0
mods/sea/LICENSE AND README.txt Executable file → Normal file
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0
mods/sea/clams/depends.txt Executable file → Normal file
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34
mods/sea/clams/init.lua Executable file → Normal file
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@ -17,6 +17,23 @@ minetest.register_node("clams:sandalgae", {
}
},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("clams:dirtalgae", {
@ -45,6 +62,23 @@ minetest.register_node("clams:sandalgaeused", {
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("clams:dirtalgaeused", {

420
mods/sea/clams/init.lua~ Normal file
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@ -0,0 +1,420 @@
-- NODES
minetest.register_node("clams:sandalgae", {
description = "Sandalgae",
tiles = {"default_sand.png^clams_algae.png"},
paramtype = "light",
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1},
drop = {
items = {
{
items = {'"clams:collectedalgae" 4'},
},
{
items = {'clams:sandalgaeused'},
}
}
},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("clams:dirtalgae", {
description = "Dirtalgae",
tiles = {"default_dirt.png^clams_algae.png"},
paramtype = "light",
is_ground_content = true,
groups = {crumbly=3},
drop = {
items = {
{
items = {'"clams:collectedalgae" 4'},
},
{
items = {'clams:dirtalgaeused'},
}
}
},
sounds = default.node_sound_dirt_defaults,
})
minetest.register_node("clams:sandalgaeused", {
description = "Used sandalgae",
tiles = {"default_sand.png^clams_algaeused.png"},
inventory_image = {"default_sand.png^clams_algaeused.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1},
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("clams:dirtalgaeused", {
description = "Used dirtalgae",
tiles = {"default_dirt.png^clams_algaeused.png"},
inventory_image = {"default_dirt.png^clams_algaeused.png"},
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults(),
})
-- ENTITIES
-- The registration of the entities' code is copied from celeron55's mob (the DM's fireball)
minetest.register_entity("clams:whiteshell", {
description="White shell",
hp_max = 15,
physical = true,
collisionbox = {-0.2,-0.2,-0.2, 0.2,0.2,0.2},
visual = "sprite",
visual_size = {x=0.5, y=0.5},
textures = {"clams_whiteshell.png^[makealpha:128,128,0"},
spritediv = {x=1, y=3},
initial_sprite_basepos = {x=0, y=0},
drops = {
{name = "clams:crushedwhite", chance = 1, min = 1, max = 4},
},
phase = 0,
phasetimer = 0,
on_activate = function(self, staticdata)
minetest.log("whiteshell activated!")
end,
on_step = function(self, dtime)
self.phasetimer = self.phasetimer + dtime
if self.phasetimer > 2.0 then
self.phasetimer = self.phasetimer - 2.0
self.phase = self.phase + 1
if self.phase >= 3 then
self.phase = 0
end
self.object:setsprite({x=0, y=self.phase})
phasearmor = {
[0]={fleshy=0},
[1]={fleshy=30},
[2]={fleshy=70}
}
self.object:set_armor_groups(phasearmor[self.phase])
end
end,
on_punch = function(self, hitter)
if self.object:get_hp() <= 0 then
if hitter and hitter:is_player() and hitter:get_inventory() then
for _,drop in ipairs(self.drops) do
if math.random(1, drop.chance) == 1 then
hitter:get_inventory():add_item("main", ItemStack(drop.name.." "..math.random(drop.min, drop.max)))
end
end
else
for _,drop in ipairs(self.drops) do
if math.random(1, drop.chance) == 1 then
for i=1,math.random(drop.min, drop.max) do
local obj = minetest.add_item(self.object:getpos(), drop.name)
if obj then
obj:get_luaentity().collect = true
local x = math.random(1, 5)
if math.random(1,2) == 1 then
x = -x
end
local z = math.random(1, 5)
if math.random(1,2) == 1 then
z = -z
end
obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
end
end
end
end
end
end
end,
})
-- CRAFT ITEMS
minetest.register_craftitem("clams:collectedalgae", {
description = "Collected algae",
inventory_image = "clams_collectedalgae.png",
})
minetest.register_craftitem("clams:crushedwhite", {
description = "Crushed white shell",
inventory_image = "clams_crushedwhite.png",
})
-- ALGAE GENERATION
minetest.register_ore({
ore_type = "scatter",
ore = "clams:sandalgae",
wherein = "default:sand",
clust_scarcity = 9*9*9,
clust_num_ores = 16,
clust_size = 4,
height_max = -4,
height_min = -60,
})
minetest.register_ore({
ore_type = "scatter",
ore = "clams:dirtalgae",
wherein = "default:dirt",
clust_scarcity = 9*9*9,
clust_num_ores = 16,
clust_size = 4,
height_max = -4,
height_min = -60,
})
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
if chunk_size >= y_max - y_min + 1 then
return
end
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.get_node(p2).name == wherein then
minetest.set_node(p2, {name=name})
end
end
end
end
end
end
end
end
--ABM's
minetest.register_abm({
nodenames = {"clams:sandalgaeused"},
interval = 30,
chance = 20,
action = function(pos, node, active_object_count, active_object_count_wider)
local y = {x = pos.x, y = pos.y + 1, z = pos.z }
local yy = {x = pos.x, y = pos.y + 2, z = pos.z }
if minetest.get_node(y).name == "default:water_source" or
minetest.get_node(y).name == "noairblocks:water_sourcex" then
if minetest.get_node(yy).name == "default:water_source" or
minetest.get_node(yy).name == "noairblocks:water_sourcex" then
minetest.add_node(pos, {name = "clams:sandalgae"}) else
return
end
end
end,
})
minetest.register_abm({
nodenames = {"clams:dirtalgaeused"},
interval = 30,
chance = 20,
action = function(pos, node, active_object_count, active_object_count_wider)
local y = {x = pos.x, y = pos.y + 1, z = pos.z }
local yy = {x = pos.x, y = pos.y + 2, z = pos.z }
if minetest.get_node(y).name == "default:water_source" or
minetest.get_node(y).name == "noairblocks:water_sourcex" then
if minetest.get_node(yy).name == "default:water_source" or
minetest.get_node(yy).name == "noairblocks:water_sourcex" then
minetest.add_node(pos, {name = "clams:dirtalgae"}) else
return
end
end
end,
})
minetest.register_abm({
nodenames = {"clams:sandalgae"},
interval = 40,
chance = 40,
action = function(pos, node, active_object_count, active_object_count_wider)
local y = {x = pos.x, y = pos.y + 1, z = pos.z }
local yy = {x = pos.x, y = pos.y + 2, z = pos.z }
if (active_object_count_wider + active_object_count_wider) > 40 then
return
elseif (minetest.get_node(y).name == "default:water_source" or
minetest.get_node(y).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yy).name == "default:water_source" or
minetest.get_node(yy).name == "noairblocks:water_sourcex") then
pos.y=pos.y + 1
minetest.add_entity(pos, "clams:whiteshell")
end
end
end,
})
minetest.register_abm({
nodenames = {"clams:dirtalgae"},
interval = 40,
chance = 40,
action = function(pos, node, active_object_count, active_object_count_wider)
local y = {x = pos.x, y = pos.y + 1, z = pos.z }
local yy = {x = pos.x, y = pos.y + 2, z = pos.z }
if (active_object_count_wider + active_object_count_wider) > 40 then
return
elseif (minetest.get_node(y).name == "default:water_source" or
minetest.get_node(y).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yy).name == "default:water_source" or
minetest.get_node(yy).name == "noairblocks:water_sourcex") then
pos.y=pos.y + 1
minetest.add_entity(pos, "clams:whiteshell")
end
end
end,
})
-- ALIASES
minetest.register_alias("clams:yellowalgae","clams:collectedalgae")
minetest.register_alias("clams:redalgae","clams:collectedalgae")
minetest.register_alias("clams:bluealgae","clams:collectedalgae")
minetest.register_alias("clams:yellowshell","clams:whiteshell")
minetest.register_alias("clams:redshell","clams:whiteshell")
minetest.register_alias("clams:blueshell","clams:whiteshell")
minetest.register_alias("clams:yellowseedsanddirt","clams:sandalgae")
minetest.register_alias("clams:redseedsanddirt","clams:dirtalgae")
minetest.register_alias("clams:blueseedsanddirt","clams:sandalgae")
minetest.register_alias("clams:yellowseed","clams:collectedalgae")
minetest.register_alias("clams:redseed","clams:collectedalgae")
minetest.register_alias("clams:blueseed","clams:collectedalgae")
minetest.register_alias("clams:sanddirt","clams:sandalgaeused")
minetest.register_alias("clams:sanddirtalgae","clams:dirtalgae")
minetest.register_alias("clams:sanddirtused","clams:dirtalgaeused")
minetest.register_alias("clams:sandbalgae","clams:sandalgae")
minetest.register_alias("clams:dirtbalgae","clams:dirtalgae")
minetest.register_alias("clams:crushedyellow","clams:crushedwhite")
minetest.register_alias("clams:crushedred","clams:crushedwhite")
minetest.register_alias("clams:crushedblue","clams:crushedwhite")
minetest.register_alias("clams:crushedblack","clams:crushedwhite")
minetest.register_alias("clams:emptybleacher","colormachine:colormachine")
minetest.register_alias("clams:filledbleacher","colormachine:colormachine")
minetest.register_alias("clams:readybleacher","colormachine:colormachine")
if( minetest.get_modpath( "colormachine") ~= nil ) then
minetest.register_alias("clams:emptybleacher","colormachine:colormachine")
minetest.register_alias("clams:filledbleacher","colormachine:colormachine")
minetest.register_alias("clams:readybleacher","colormachine:colormachine") else
minetest.register_alias("clams:emptybleacher","default:mese")
minetest.register_alias("clams:filledbleacher","default:mese")
minetest.register_alias("clams:readybleacher","default:mese")
return
end
-- ALIASES OLDEST VERSION
minetest.register_alias("algae:yellowalgae","clams:collectedalgae")
minetest.register_alias("algae:redalgae","clams:collectedalgae")
minetest.register_alias("algae:bluealgae","clams:collectedalgae")
minetest.register_alias("algae:sandalgae","clams:sandalgae")
minetest.register_alias("algae:dirtalgae","clams:dirtalgae")
minetest.register_alias("algae:sandbalgae","clams:sandalgae")
minetest.register_alias("algae:dirtbalgae","clams:dirtalgae")
minetest.register_alias("sea_cult:emptybleacher","colormachine:colormachine")
minetest.register_alias("sea_cult:filledbleacher","colormachine:colormachine")
minetest.register_alias("sea_cult:readybleacher","colormachine:colormachine")
if( minetest.get_modpath( "colormachine") ~= nil ) then
minetest.register_alias("sea_cult:emptybleacher","colormachine:colormachine")
minetest.register_alias("sea_cult:filledbleacher","colormachine:colormachine")
minetest.register_alias("sea_cult:readybleacher","colormachine:colormachine") else
minetest.register_alias("sea_cult:emptybleacher","default:mese")
minetest.register_alias("sea_cult:filledbleacher","default:mese")
minetest.register_alias("sea_cult:readybleacher","default:mese")
return
end
minetest.register_alias("sea_cult:sanddirt","clams:sandalgaeused")
minetest.register_alias("sea_cult:sanddirtalgae","clams:dirtalgae")
minetest.register_alias("sea_cult:sanddirtused","clams:dirtalgaeused")
minetest.register_alias("shells:yellowshell","clams:whiteshell")
minetest.register_alias("shells:redshell","clams:whiteshell")
minetest.register_alias("shells:blueshell","clams:whiteshell")
minetest.register_alias("shells:yellowseed","clams:collectedalgae")
minetest.register_alias("shells:redseed","clams:collectedalgae")
minetest.register_alias("shells:blueseed","clams:collectedalgae")
minetest.register_alias("shells:crushedyellow","clams:crushedwhite")
minetest.register_alias("shells:crushedred","clams:crushedwhite")
minetest.register_alias("shells:crushedblue","clams:crushedwhite")
minetest.register_alias("shells:crushedblack","clams:crushedwhite")
minetest.register_alias("shells:crushedwhite","clams:crushedwhite")
minetest.register_alias("shells_dye:yellowlightglass","clams:yellowlightglass")
minetest.register_alias("shells_dye:redlightglass","clams:redlightglass")
minetest.register_alias("shells_dye:bluelightglass","clams:bluelightglass")
minetest.register_alias("shells_dye:whitelightglass","clams:whitelightglass")
minetest.register_alias("shells_dye:blacklightglass","clams:blacklightglass")

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102
mods/sea/seacoral/init.lua Executable file → Normal file
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@ -128,6 +128,23 @@ minetest.register_node("seacoral:seacoralsandcyan", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtcyan", {
@ -146,6 +163,23 @@ minetest.register_node("seacoral:seacoralsandmagenta", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtmagenta", {
@ -164,6 +198,23 @@ minetest.register_node("seacoral:seacoralsandaqua", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtaqua", {
@ -182,6 +233,23 @@ minetest.register_node("seacoral:seacoralsandlime", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtlime", {
@ -200,6 +268,23 @@ minetest.register_node("seacoral:seacoralsandskyblue", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtskyblue", {
@ -218,6 +303,23 @@ minetest.register_node("seacoral:seacoralsandredviolet", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtredviolet", {

734
mods/sea/seacoral/init.lua~ Normal file
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@ -0,0 +1,734 @@
-- NODES
minetest.register_node("seacoral:coralcyan", {
description = "Cyan Coral",
drawtype = "plantlike",
tiles = {"seacoral_coralcyan.png"},
inventory_image = "seacoral_coralcyan.png",
wield_image = "seacoral_coralcyan.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,basecolor_cyan=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:coralmagenta", {
description = "Magenta Coral",
drawtype = "plantlike",
tiles = {"seacoral_coralmagenta.png"},
inventory_image = "seacoral_coralmagenta.png",
wield_image = "seacoral_coralmagenta.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,basecolor_magenta=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:coralaqua", {
description = "Aqua Coral",
drawtype = "plantlike",
tiles = {"seacoral_coralaqua.png"},
inventory_image = "seacoral_coralaqua.png",
wield_image = "seacoral_coralaqua.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,excolor_aqua=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:corallime", {
description = "Lime Coral",
drawtype = "plantlike",
tiles = {"seacoral_corallime.png"},
inventory_image = "seacoral_corallime.png",
wield_image = "seacoral_corallime.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,excolor_lime=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:coralskyblue", {
description = "Skyblue Coral",
drawtype = "plantlike",
tiles = {"seacoral_coralskyblue.png"},
inventory_image = "seacoral_coralskyblue.png",
wield_image = "seacoral_coralskyblue.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,excolor_skyblue=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:coralredviolet", {
description = "Redviolet Coral",
drawtype = "plantlike",
tiles = {"seacoral_coralredviolet.png"},
inventory_image = "seacoral_coralredviolet.png",
wield_image = "seacoral_coralredviolet.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seacoral=1, sea=1,excolor_redviolet=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandcyan", {
description = "Sea coral sand cyan",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtcyan", {
description = "Sea coral dirt cyan",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandmagenta", {
description = "Sea coral sand magenta",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtmagenta", {
description = "Sea coral dirt magenta",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandaqua", {
description = "Sea coral sand aqua",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtaqua", {
description = "Sea coral dirt aqua",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandlime", {
description = "Sea coral sand lime",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtlime", {
description = "Sea coral dirt lime",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandskyblue", {
description = "Sea coral sand skyblue",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtskyblue", {
description = "Sea coral dirt skyblue",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seacoral:seacoralsandredviolet", {
description = "Sea coral sand redviolet",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seacoral:seacoraldirtredviolet", {
description = "Sea coral dirt redviolet",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
-- CRAFTING
if( minetest.get_modpath( "colormachine") == nil ) then
register_seacoral_craft = function(output,recipe)
minetest.register_craft({
type = 'shapeless',
output = output,
recipe = recipe,
})
end
register_seacoral_craft('dye:cyan 4', {'seacoral:coralcyan'})
register_seacoral_craft('dye:magenta 4', {'seacoral:coralmagenta'})
register_seacoral_craft('dye:lime 4', {'seacoral:corallime'})
register_seacoral_craft('dye:aqua 4', {'seacoral:coralaqua'})
register_seacoral_craft('dye:skyblue 4', {'seacoral:coralskyblue'})
register_seacoral_craft('dye:redviolet 4', {'seacoral:coralredviolet'})
end
-- SEACORAL SAND AND DIRT GENERATION
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandcyan",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtcyan",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandmagenta",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtmagenta",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandaqua",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtaqua",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandlime",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtlime",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandskyblue",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtskyblue",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoralsandredviolet",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seacoral:seacoraldirtredviolet",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -4,
height_min = -8,
})
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
if chunk_size >= y_max - y_min + 1 then
return
end
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.get_node(p2).name == wherein then
minetest.set_node(p2, {name=name})
end
end
end
end
end
end
end
end
-- ABM'S
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtcyan"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralcyan"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandcyan"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralcyan"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtmagenta"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralmagenta"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandmagenta"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralmagenta"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtaqua"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralaqua"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandaqua"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralaqua"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtlime"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:corallime"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandlime"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:corallime"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtskyblue"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralskyblue"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandskyblue"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralskyblue"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoraldirtredviolet"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralredviolet"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seacoral:seacoralsandredviolet"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seacoral:coralredviolet"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"group:seacoral"},
interval = 3,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
local yyp = {x = pos.x, y = pos.y + 2, z = pos.z}
if ((minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") and
(minetest.get_node(yyp).name == "default:water_source" or
minetest.get_node(yyp).name == "noairblocks:water_sourcex")) then
local objs = minetest.env:get_objects_inside_radius(pos, 2)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()+ 1)
end
else
return
end
end
})
-- OPTIONAL DEPENDENCY
if( minetest.get_modpath( "colormachine") ~= nil ) then
colormachine.basic_dye_sources = { "flowers:rose", "flowers:tulip", "flowers:dandelion_yellow", "seacoral:corallime", "default:cactus", "seacoral:coralaqua", "seacoral:coralcyan", "seacoral:coralskyblue", "flowers:geranium", "flowers:viola", "seacoral:coralmagenta", "seacoral:coralredviolet", "default:stone", "", "", "", "default:coal_lump" };
else
return
end
-- ALIASES
minetest.register_alias("seadye:cyan","dye:cyan")
minetest.register_alias("seadye:magenta","dye:magenta")
minetest.register_alias("seadye:lime","dye:lime")
minetest.register_alias("seadye:aqua","dye:aqua")
minetest.register_alias("seadye:skyblue","dye:skyblue")
minetest.register_alias("seadye:redviolet","dye:redviolet")

0
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mods/sea/seagravel/depends.txt Executable file → Normal file
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252
mods/sea/seagravel/init.lua Executable file → Normal file
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@ -10,6 +10,23 @@ minetest.register_node("seagravel:seagravel", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_cyan", {
@ -21,6 +38,23 @@ minetest.register_node("seagravel:seagravel_cyan", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_magenta", {
@ -32,6 +66,23 @@ minetest.register_node("seagravel:seagravel_magenta", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_lime", {
@ -43,6 +94,23 @@ minetest.register_node("seagravel:seagravel_lime", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_aqua", {
@ -54,6 +122,23 @@ minetest.register_node("seagravel:seagravel_aqua", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_skyblue", {
@ -65,6 +150,23 @@ minetest.register_node("seagravel:seagravel_skyblue", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seagravel:seagravel_redviolet", {
@ -76,6 +178,23 @@ minetest.register_node("seagravel:seagravel_redviolet", {
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
@ -90,7 +209,24 @@ stairs.register_stair_and_slab("seagravel", "seagravel:seagravel",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
{crumbly=2, falling_node=1},
@ -100,7 +236,24 @@ stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta",
{crumbly=2, falling_node=1},
@ -110,7 +263,24 @@ stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
{cracky=3, stone=2},
@ -120,7 +290,24 @@ stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
{crumbly=2, falling_node=1},
@ -130,7 +317,24 @@ stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue",
{crumbly=2, falling_node=1},
@ -140,7 +344,24 @@ stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redviolet",
{crumbly=2, falling_node=1},
@ -150,7 +371,24 @@ stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redvi
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}))
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
}))
-- CRAFTING

View File

@ -0,0 +1,377 @@
-- NODES
minetest.register_node("seagravel:seagravel", {
description = "Sea gravel",
tiles = {"seagravel_seagravel.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_cyan", {
description = "Sea gravel cyan",
tiles = {"seagravel_seagravel_cyan.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_magenta", {
description = "Sea gravel magenta",
tiles = {"seagravel_seagravel_magenta.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_lime", {
description = "Sea gravel lime",
tiles = {"seagravel_seagravel_lime.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_aqua", {
description = "Sea gravel aqua",
tiles = {"seagravel_seagravel_aqua.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_skyblue", {
description = "Sea gravel skyblue",
tiles = {"seagravel_seagravel_skyblue.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seagravel:seagravel_redviolet", {
description = "Sea gravel redviolet",
tiles = {"seagravel_seagravel_redviolet.png"},
is_ground_content = true,
groups = {crumbly=2, falling_node=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
-- STAIRS
stairs.register_stair_and_slab("seagravel", "seagravel:seagravel",
{crumbly=2, falling_node=1},
{"seagravel_seagravel.png"},
"Seagravel stair",
"Seagravel slab",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
{crumbly=2, falling_node=1},
{"seagravel_seagravel_cyan.png"},
"Seagravel stair cyan",
"Seagravel slab cyan",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta",
{crumbly=2, falling_node=1},
{"seagravel_seagravel_magenta.png"},
"Seagravel stair magenta",
"Seagravel slab magenta",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
{cracky=3, stone=2},
{"seagravel_seagravel_lime.png"},
"Seagravel stair lime",
"Seagravel slab lime",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
{crumbly=2, falling_node=1},
{"seagravel_seagravel_aqua.png"},
"Seagravel stair aqua",
"Seagravel slab aqua",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue",
{crumbly=2, falling_node=1},
{"seagravel_seagravel_skyblue.png"},
"Seagravel stair skyblue ",
"Seagravel slab skyblue",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redviolet",
{crumbly=2, falling_node=1},
{"seagravel_seagravel_redviolet.png"},
"Seagravel stair redviolet",
"Seagravel slab redviolet",
default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
}))
-- CRAFTING
local register_seagravel_craft = function(output,recipe)
minetest.register_craft({
type = 'shapeless',
output = output,
recipe = recipe,
})
end
register_seagravel_craft("seagravel:seagravel", {'clams:crushedwhite', 'default:gravel'})
register_seagravel_craft("seagravel:seagravel_cyan", {'seagravel:seagravel', 'dye:cyan'})
register_seagravel_craft("seagravel:seagravel_magenta", {'seagravel:seagravel', 'dye:magenta'})
register_seagravel_craft("seagravel:seagravel_lime", {'seagravel:seagravel', 'dye:lime'})
register_seagravel_craft("seagravel:seagravel_aqua", {'seagravel:seagravel', 'dye:aqua'})
register_seagravel_craft("seagravel:seagravel_skyblue", {'seagravel:seagravel', 'dye:skyblue'})
register_seagravel_craft("seagravel:seagravel_redviolet", {'seagravel:seagravel', 'dye:redviolet'})
register_seagravel_craft("seagravel:seagravel_cyan", {'clams:crushedwhite', 'default:gravel','dye:cyan'})
register_seagravel_craft("seagravel:seagravel_magenta", {'clams:crushedwhite', 'default:gravel','dye:magenta'})
register_seagravel_craft("seagravel:seagravel_lime", {'clams:crushedwhite', 'default:gravel','dye:lime'})
register_seagravel_craft("seagravel:seagravel_aqua", {'clams:crushedwhite', 'default:gravel','dye:aqua'})
register_seagravel_craft("seagravel:seagravel_skyblue", {'clams:crushedwhite', 'default:gravel','dye:skyblue'})
register_seagravel_craft("seagravel:seagravel_redviolet", {'clams:crushedwhite', 'default:gravel','dye:redviolet'})

0
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68
mods/sea/seaplants/init.lua Executable file → Normal file
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@ -133,6 +133,23 @@ minetest.register_node("seaplants:seaplantssandkelpgreen", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtkelpgreen", {
@ -151,6 +168,23 @@ minetest.register_node("seaplants:seaplantssandkelpbrown", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtkelpbrown", {
@ -169,6 +203,23 @@ minetest.register_node("seaplants:seaplantssandseagrassgreen", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtseagrassgreen", {
@ -187,6 +238,23 @@ minetest.register_node("seaplants:seaplantssandseagrassred", {
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtseagrassred", {

View File

@ -0,0 +1,595 @@
-- NODES
minetest.register_node("seaplants:kelpgreen", {
description = "Green Kelp",
drawtype = "plantlike",
tiles = {"seaplants_kelpgreen.png"},
inventory_image = "seaplants_kelpgreen.png",
wield_image = "seaplants_kelpgreen.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
minetest.register_node("seaplants:kelpgreenmiddle", {
description = "Green Kelp middle",
drawtype = "plantlike",
tiles = {"seaplants_kelpgreenmiddle.png"},
inventory_image = "seaplants_kelpgreenmiddle.png",
wield_image = "seaplants_kelpgreenmiddle.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
drop = "seaplants:kelpgreen",
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("seaplants:kelpbrown", {
description = "Brown Kelp ",
drawtype = "plantlike",
tiles = {"seaplants_kelpbrown.png"},
inventory_image = "seaplants_kelpbrown.png",
wield_image = "seaplants_kelpbrown.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
minetest.register_node("seaplants:kelpbrownmiddle", {
description = "Brown Kelp middle",
drawtype = "plantlike",
tiles = {"seaplants_kelpbrownmiddle.png"},
inventory_image = "seaplants_kelpbrownmiddle.png",
wield_image = "seaplants_kelpbrownmiddle.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
drop = "seaplants:kelpbrown",
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("seaplants:seagrassgreen", {
description = "Green Seagrass",
drawtype = "plantlike",
tiles = {"seaplants_seagrassgreen.png"},
inventory_image = "seaplants_seagrassgreen.png",
wield_image = "seaplants_seagrassgreen.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
minetest.register_node("seaplants:seagrassred", {
description = "Red Seagrass",
drawtype = "plantlike",
tiles = {"seaplants_seagrassred.png"},
inventory_image = "seaplants_seagrassred.png",
wield_image = "seaplants_seagrassred.png",
paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}
},
post_effect_color = {a=64, r=100, g=100, b=200},
groups = {snappy=3, seaplants=1, sea=1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1)
})
minetest.register_node("seaplants:seaplantssandkelpgreen", {
description = "Sea plants sand kelp green",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtkelpgreen", {
description = "Sea plants dirt kelp green",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seaplants:seaplantssandkelpbrown", {
description = "Sea plants sand kelp brown",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtkelpbrown", {
description = "Sea plants dirt kelp brown",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seaplants:seaplantssandseagrassgreen", {
description = "Sea plants sand seagrass green",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtseagrassgreen", {
description = "Sea plants dirt seagrass green",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("seaplants:seaplantssandseagrassred", {
description = "Sea plants sand seagrass red",
tiles = {"default_sand.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, soil=1, not_in_creative_inventory=1},
drop = 'default:sand',
sounds = default.node_sound_sand_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
end
minetest.env:add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.env:get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
return itemstack
end
})
minetest.register_node("seaplants:seaplantsdirtseagrassred", {
description = "Sea plants dirt seagrass red",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1, not_in_creative_inventory=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(),
})
-- CRAFT ITEMS
minetest.register_craftitem("seaplants:seasaladmix", {
description = "Sea salad mix",
inventory_image = "seaplants_seasaladmix.png",
on_use = minetest.item_eat(6)
})
-- CRAFTING
minetest.register_craft({
type = "shapeless",
output = "seaplants:seasaladmix",
recipe = {"seaplants:kelpgreen", "seaplants:kelpbrown", "seaplants:seagrassgreen", "seaplants:seagrassred"}
})
-- SEAPLANTS SAND AND DIRT GENERATION
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandkelpgreen",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtkelpgreen",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandkelpbrown",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtkelpbrown",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandseagrassgreen",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtseagrassgreen",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantssandseagrassred",
wherein = "default:sand",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "seaplants:seaplantsdirtseagrassred",
wherein = "default:dirt",
clust_scarcity = 10*10*10,
clust_num_ores = 24,
clust_size = 4,
height_max = -14,
height_min = -31000,
})
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
if chunk_size >= y_max - y_min + 1 then
return
end
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.get_node(p2).name == wherein then
minetest.set_node(p2, {name=name})
end
end
end
end
end
end
end
end
-- ABM'S
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtkelpgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandkelpgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:kelpgreen"},
interval = 6,
chance = 3,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
local yyp = {x = pos.x, y = pos.y + 2, z = pos.z}
local yyyp = {x = pos.x, y = pos.y + 3, z = pos.z}
if minetest.get_node(pos).name == "seaplants:kelpgreen" and
(minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyp).name == "default:water_source" or
minetest.get_node(yyp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyyp).name == "default:water_source" or
minetest.get_node(yyyp).name == "noairblocks:water_sourcex") then
minetest.add_node(pos, {name = "seaplants:kelpgreenmiddle"})
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpgreen"})
else
return
end
end
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtkelpbrown"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandkelpbrown"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:kelpbrown"},
interval = 6,
chance = 3,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
local yyp = {x = pos.x, y = pos.y + 2, z = pos.z}
local yyyp = {x = pos.x, y = pos.y + 3, z = pos.z}
if minetest.get_node(pos).name == "seaplants:kelpbrown" and
(minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyp).name == "default:water_source" or
minetest.get_node(yyp).name == "noairblocks:water_sourcex") then
if (minetest.get_node(yyyp).name == "default:water_source" or
minetest.get_node(yyyp).name == "noairblocks:water_sourcex") then
minetest.add_node(pos, {name = "seaplants:kelpbrownmiddle"})
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:kelpbrown"})
else
return
end
end
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtseagrassgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandseagrassgreen"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassgreen"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantsdirtseagrassred"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassred"}) else
return
end
end
})
minetest.register_abm({
nodenames = {"seaplants:seaplantssandseagrassred"},
interval = 12,
chance = 12,
action = function(pos, node, active_object_count, active_object_count_wider)
local yp = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node(yp).name == "default:water_source" or
minetest.get_node(yp).name == "noairblocks:water_sourcex") then
pos.y = pos.y + 1
minetest.add_node(pos, {name = "seaplants:seagrassred"}) else
return
end
end
})
-- ALIASES
minetest.register_alias("seaplants:stemsgreen","default:sand")
minetest.register_alias("seaplants:stemsbrown","default:dirt")
minetest.register_alias("seaplants:leafyblue","default:sand")
minetest.register_alias("seaplants:leafygreen","default:dirt")
minetest.register_alias("seaplants:chewstickgreen","seaplants:kelpgreen")
minetest.register_alias("seaplants:chewstickbrown","seaplants:kelpbrown")
minetest.register_alias("seaplants:leavysnackgreen","seaplants:seagrassgreen")
minetest.register_alias("seaplants:leavysnackblue","seaplants:seagrassred")
minetest.register_alias("seaplants:seasalad","seaplants:seasaladmix")

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