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Mobd update second part
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@ -12,6 +12,7 @@ mobs:register_mob("mobs:chicken", {
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "mobs_chicken.x",
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-- seems a lot of textures but this fixes the problem with the model
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textures = {
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{"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
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@ -84,7 +85,8 @@ mobs:register_mob("mobs:chicken", {
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self.owner = name
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end
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minetest.sound_play("mobs_chicken", {
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object = self.object,gain = 1.0,
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object = self.object,
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gain = 1.0,
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max_hear_distance = 15,
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loop = false,
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})
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@ -155,4 +157,4 @@ minetest.register_craft({
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type = "cooking",
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recipe = "mobs:chicken_raw",
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output = "mobs:chicken_cooked",
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})
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})
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