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Mobd update second part

This commit is contained in:
Ombridride
2015-07-16 00:15:56 +02:00
parent c93567ef87
commit 744ccb7bee
23 changed files with 627 additions and 288 deletions

View File

@ -13,13 +13,13 @@ mobs:register_mob("mobs:dungeon_master", {
attack_type = "shoot",
shoot_interval = 2.5,
arrow = "mobs:fireball",
shoot_offset = 0,
shoot_offset = 1,
-- health & armor
hp_min = 60,
hp_max = 80,
armor = 70,
-- textures and model
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
collisionbox = {-0.7, -1, -0.7, 0.7, 1.6, 0.7},
visual = "mesh",
mesh = "mobs_dungeon_master.b3d",
textures = {
@ -27,7 +27,6 @@ mobs:register_mob("mobs:dungeon_master", {
{"mobs_dungeon_master_cobblestone.png"},
{"mobs_dungeon_master_strangewhite.png"},
},
visual_size = {x=8, y=8},
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = true,