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Mobd update second part
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@ -11,7 +11,7 @@ mobs:register_mob("mobs:rat", {
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hp_max = 4,
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armor = 200,
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-- textures and model
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
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collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2},
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visual = "mesh",
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mesh = "mobs_rat.b3d",
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textures = {
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@ -61,4 +61,4 @@ minetest.register_craft({
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output = "mobs:rat_cooked",
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recipe = "mobs:rat",
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cooktime = 5,
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})
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})
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