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add pole perfect deco and textures
add pole perfect deco cp textures pole_deco to pole_perfect_deco (simple fix, new textures must will be created) fix missing variable BooTSWear in bobber_shark.lua reindent code
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@@ -12,6 +12,8 @@ else
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S = function ( s ) return s end
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end
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local PoLeWeaR = (65535/(30-(math.random(15, 29))))
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local BooTSWear = (2000*(math.random(20, 29)))
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-- Here's what you can catch if you use a fish as bait
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local CaTCH_BiG = {
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-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
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