mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 17:50:37 +01:00
add pole perfect deco and textures
add pole perfect deco cp textures pole_deco to pole_perfect_deco (simple fix, new textures must will be created) fix missing variable BooTSWear in bobber_shark.lua reindent code
This commit is contained in:
parent
2240d7fa0c
commit
74e7f5ca44
@ -12,6 +12,8 @@ else
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S = function ( s ) return s end
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end
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local PoLeWeaR = (65535/(30-(math.random(15, 29))))
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local BooTSWear = (2000*(math.random(20, 29)))
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-- Here's what you can catch if you use a fish as bait
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local CaTCH_BiG = {
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-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
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@ -187,7 +187,7 @@ minetest.register_tool("fishing:pole_perfect", {
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local direction = minetest.dir_to_facedir(placer:get_look_dir())
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--local meta1 = minetest.get_meta(pt.under)
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local meta = minetest.get_meta(pt.above)
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minetest.set_node(pt.above, {name="fishing:pole_deco", param2=direction})
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minetest.set_node(pt.above, {name="fishing:pole_perfect_deco", param2=direction})
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--meta1:set_int("wear", wear)
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meta:set_int("wear", wear)
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if not minetest.setting_getbool("creative_mode") then
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@ -199,111 +199,219 @@ minetest.register_tool("fishing:pole_perfect", {
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})
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if SIMPLE_DECO_FISHING_POLE == true then
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minetest.register_node("fishing:pole_deco", {
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description = S("Fishing Pole"),
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inventory_image = "fishing_pole.png",
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wield_image = "fishing_pole.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_simple.png",
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"fishing_pole_simple.png",
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"fishing_pole_simple.png",
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"fishing_pole_simple.png^[transformFX",
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0 , -1/2 , 0 , 0 , 1/2 , 1 },
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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--Canne à pêche deco
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minetest.register_node("fishing:pole_deco", {
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description = S("Fishing Pole"),
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inventory_image = "fishing_pole.png",
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wield_image = "fishing_pole.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_simple.png",
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"fishing_pole_simple.png",
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"fishing_pole_simple.png",
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"fishing_pole_simple.png^[transformFX",
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0 , -1/2 , 0 , 0 , 1/2 , 1 },
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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--Canne à pêche parfaite deco
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minetest.register_node("fishing:pole_perfect_deco", {
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description = S("Perfect Fishing Pole"),
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inventory_image = "fishing_pole_perfect.png",
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wield_image = "fishing_pole_perfect.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_perfect_simple.png",
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"fishing_pole_perfect_simple.png",
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"fishing_pole_perfect_simple.png",
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"fishing_pole_perfect_simple.png^[transformFX",
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0 , -1/2 , 0 , 0 , 1/2 , 1 },
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole_perfect", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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else
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minetest.register_node("fishing:pole_deco", {
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description = S("Fishing Pole"),
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inventory_image = "fishing_pole.png",
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wield_image = "fishing_pole.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_top.png",
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"fishing_pole_bottom.png",
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"fishing_pole_deco.png", -- right
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"fishing_pole_deco.png^[transformFX", -- left
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"fishing_pole_back.png",
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"fishing_pole_front.png"
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},
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node_box = {
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type = "fixed",
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-- { left , bottom , front , right , top , back }
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fixed = {
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{-1/32 , -1/16 , 14/16 , 1/32 , 6/16 , 15/16},
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{-1/32 , -3/16 , 13/16 , 1/32 , -1/16 , 14/16},
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{-1/32 , -4/16 , 12/16 , 1/32 , -3/16 , 13/16},
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{-1/32 , -5/16 , 11/16 , 1/32 , -4/16 , 12/16},
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{-1/32 , -6/16 , 9/16 , 1/32 , -5/16 , 11/16},
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{-1/32 , -5/16 , 9/16 , 1/32 , -4/16 , 10/16},
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-- stick
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{-1/32 , 6/16 , 12/16 , 1/32 , 7/16 , 15/16}, -- top
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{-1/32 , 5/16 , 11/16 , 1/32 , 7/16 , 12/16},
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{-1/32 , 5/16 , 10/16 , 1/32 , 6/16 , 11/16},
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{-1/32 , 4/16 , 9/16 , 1/32 , 6/16 , 10/16},
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{-1/32 , 3/16 , 8/16 , 1/32 , 5/16 , 9/16},
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{-1/32 , 2/16 , 7/16 , 1/32 , 4/16 , 8/16},
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{-1/32 , 1/16 , 6/16 , 1/32 , 3/16 , 7/16},
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{-1/32 , 0 , 5/16 , 1/32 , 2/16 , 6/16},
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{-1/32 , -2/16 , 4/16 , 1/32 , 1/16 , 5/16},
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{-1/32 , -3/16 , 3/16 , 1/32 , 0 , 4/16},
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{-1/32 , -5/16 , 2/16 , 1/32 , -1/16 , 3/16},
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{-1/32 , -7/16 , 1/16 , 1/32 , -3/16 , 2/16},
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{-1/32 , -1/2 , 0 , 1/32 , -5/16 , 1/16}, -- bottom
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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--Canne à pêche deco
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minetest.register_node("fishing:pole_deco", {
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description = S("Fishing Pole"),
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inventory_image = "fishing_pole.png",
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wield_image = "fishing_pole.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_top.png",
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"fishing_pole_bottom.png",
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"fishing_pole_deco.png", -- right
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"fishing_pole_deco.png^[transformFX", -- left
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"fishing_pole_back.png",
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"fishing_pole_front.png"
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},
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node_box = {
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type = "fixed",
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-- { left , bottom , front , right , top , back }
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fixed = {
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{-1/32 , -1/16 , 14/16 , 1/32 , 6/16 , 15/16},
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{-1/32 , -3/16 , 13/16 , 1/32 , -1/16 , 14/16},
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{-1/32 , -4/16 , 12/16 , 1/32 , -3/16 , 13/16},
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{-1/32 , -5/16 , 11/16 , 1/32 , -4/16 , 12/16},
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{-1/32 , -6/16 , 9/16 , 1/32 , -5/16 , 11/16},
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{-1/32 , -5/16 , 9/16 , 1/32 , -4/16 , 10/16},
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-- stick
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{-1/32 , 6/16 , 12/16 , 1/32 , 7/16 , 15/16}, -- top
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{-1/32 , 5/16 , 11/16 , 1/32 , 7/16 , 12/16},
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{-1/32 , 5/16 , 10/16 , 1/32 , 6/16 , 11/16},
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{-1/32 , 4/16 , 9/16 , 1/32 , 6/16 , 10/16},
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{-1/32 , 3/16 , 8/16 , 1/32 , 5/16 , 9/16},
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{-1/32 , 2/16 , 7/16 , 1/32 , 4/16 , 8/16},
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{-1/32 , 1/16 , 6/16 , 1/32 , 3/16 , 7/16},
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{-1/32 , 0 , 5/16 , 1/32 , 2/16 , 6/16},
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{-1/32 , -2/16 , 4/16 , 1/32 , 1/16 , 5/16},
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{-1/32 , -3/16 , 3/16 , 1/32 , 0 , 4/16},
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{-1/32 , -5/16 , 2/16 , 1/32 , -1/16 , 3/16},
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{-1/32 , -7/16 , 1/16 , 1/32 , -3/16 , 2/16},
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{-1/32 , -1/2 , 0 , 1/32 , -5/16 , 1/16}, -- bottom
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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--Canne à pêche parfaite deco
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minetest.register_node("fishing:pole_perfect_deco", {
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description = S("Fishing Pole"),
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inventory_image = "fishing_pole_perfect.png",
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wield_image = "fishing_pole_perfect.png^[transformFXR270",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {
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"fishing_pole_perfect_top.png",
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"fishing_pole_perfect_bottom.png",
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"fishing_pole_perfect_deco.png", -- right
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"fishing_pole_perfect_deco.png^[transformFX", -- left
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"fishing_pole_perfect_back.png",
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"fishing_pole_perfect_front.png"
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},
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node_box = {
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type = "fixed",
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-- { left , bottom , front , right , top , back }
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fixed = {
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{-1/32 , -1/16 , 14/16 , 1/32 , 6/16 , 15/16},
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{-1/32 , -3/16 , 13/16 , 1/32 , -1/16 , 14/16},
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{-1/32 , -4/16 , 12/16 , 1/32 , -3/16 , 13/16},
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{-1/32 , -5/16 , 11/16 , 1/32 , -4/16 , 12/16},
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{-1/32 , -6/16 , 9/16 , 1/32 , -5/16 , 11/16},
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{-1/32 , -5/16 , 9/16 , 1/32 , -4/16 , 10/16},
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-- stick
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{-1/32 , 6/16 , 12/16 , 1/32 , 7/16 , 15/16}, -- top
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{-1/32 , 5/16 , 11/16 , 1/32 , 7/16 , 12/16},
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{-1/32 , 5/16 , 10/16 , 1/32 , 6/16 , 11/16},
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{-1/32 , 4/16 , 9/16 , 1/32 , 6/16 , 10/16},
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{-1/32 , 3/16 , 8/16 , 1/32 , 5/16 , 9/16},
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{-1/32 , 2/16 , 7/16 , 1/32 , 4/16 , 8/16},
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{-1/32 , 1/16 , 6/16 , 1/32 , 3/16 , 7/16},
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{-1/32 , 0 , 5/16 , 1/32 , 2/16 , 6/16},
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{-1/32 , -2/16 , 4/16 , 1/32 , 1/16 , 5/16},
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{-1/32 , -3/16 , 3/16 , 1/32 , 0 , 4/16},
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{-1/32 , -5/16 , 2/16 , 1/32 , -1/16 , 3/16},
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{-1/32 , -7/16 , 1/16 , 1/32 , -3/16 , 2/16},
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{-1/32 , -1/2 , 0 , 1/32 , -5/16 , 1/16}, -- bottom
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
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}
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},
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groups = {
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snappy=3,
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flammable=2,
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not_in_creative_inventory=1
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},
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sounds = default.node_sound_wood_defaults(),
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on_dig = function(pos, node, digger)
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if digger:is_player() and digger:get_inventory() then
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local meta = minetest.get_meta(pos)
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local wear_out = meta:get_int("wear")
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digger:get_inventory():add_item("main", {name="fishing:pole_perfect", count=1, wear=wear_out, metadata=""})
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end
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minetest.remove_node(pos)
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end,
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})
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end
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-----------------------------------------------------------------------------------------------
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-- GETTING WORMS
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@ -311,115 +419,115 @@ end
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-- get worms from digging in dirt:
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if NEW_WORM_SOURCE == false then
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minetest.register_node(":default:dirt", {
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description = S("Dirt"),
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults(),
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after_dig_node = function (pos, oldnode, oldmetadata, digger)
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if math.random(1, 100) < WORM_CHANCE then
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local tool_in_use = digger:get_wielded_item():get_name()
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if tool_in_use == "" or tool_in_use == "default:dirt" then
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if WORM_IS_MOB == true then
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minetest.add_entity({x = pos.x, y = pos.y+0.4, z = pos.z}, "fishing:bait_worm_entity")
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else
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local inv = digger:get_inventory()
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if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
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inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
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minetest.register_node(":default:dirt", {
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description = S("Dirt"),
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults(),
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after_dig_node = function (pos, oldnode, oldmetadata, digger)
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if math.random(1, 100) < WORM_CHANCE then
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local tool_in_use = digger:get_wielded_item():get_name()
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if tool_in_use == "" or tool_in_use == "default:dirt" then
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if WORM_IS_MOB == true then
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minetest.add_entity({x = pos.x, y = pos.y+0.4, z = pos.z}, "fishing:bait_worm_entity")
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else
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local inv = digger:get_inventory()
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if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
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inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
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end
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end
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end
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end
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end
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end,
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})
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end
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end
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||||
end,
|
||||
})
|
||||
|
||||
else
|
||||
-- get worms from digging with hoes:
|
||||
-- get worms from digging with hoes:
|
||||
|
||||
-- turns nodes with group soil=1 into soil
|
||||
local function hoe_on_use(itemstack, user, pointed_thing, uses)
|
||||
local pt = pointed_thing
|
||||
-- check if pointing at a node
|
||||
if not pt then
|
||||
return
|
||||
end
|
||||
if pt.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- turns nodes with group soil=1 into soil
|
||||
local function hoe_on_use(itemstack, user, pointed_thing, uses)
|
||||
local pt = pointed_thing
|
||||
-- check if pointing at a node
|
||||
if not pt then
|
||||
return
|
||||
end
|
||||
if pt.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local under = minetest.get_node(pt.under)
|
||||
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
||||
local above = minetest.get_node(p)
|
||||
|
||||
-- return if any of the nodes is not registered
|
||||
if not minetest.registered_nodes[under.name] then
|
||||
return
|
||||
end
|
||||
if not minetest.registered_nodes[above.name] then
|
||||
return
|
||||
end
|
||||
|
||||
-- check if the node above the pointed thing is air
|
||||
if above.name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
local under = minetest.get_node(pt.under)
|
||||
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
||||
local above = minetest.get_node(p)
|
||||
|
||||
-- return if any of the nodes is not registered
|
||||
if not minetest.registered_nodes[under.name] then
|
||||
return
|
||||
end
|
||||
if not minetest.registered_nodes[above.name] then
|
||||
return
|
||||
end
|
||||
|
||||
-- check if the node above the pointed thing is air
|
||||
if above.name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
-- check if pointing at dirt
|
||||
if minetest.get_item_group(under.name, "soil") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- turn the node into soil, play sound, get worm and wear out item
|
||||
minetest.set_node(pt.under, {name="farming:soil"})
|
||||
minetest.sound_play("default_dig_crumbly", {
|
||||
pos = pt.under,
|
||||
gain = 0.5,
|
||||
})
|
||||
|
||||
if math.random(1, 100) < WORM_CHANCE then
|
||||
if WORM_IS_MOB == true then
|
||||
minetest.add_entity({x=pt.under.x, y=pt.under.y+0.4, z=pt.under.z}, "fishing:bait_worm_entity")
|
||||
else
|
||||
local inv = user:get_inventory()
|
||||
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||
-- check if pointing at dirt
|
||||
if minetest.get_item_group(under.name, "soil") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- turn the node into soil, play sound, get worm and wear out item
|
||||
minetest.set_node(pt.under, {name="farming:soil"})
|
||||
minetest.sound_play("default_dig_crumbly", {
|
||||
pos = pt.under,
|
||||
gain = 0.5,
|
||||
})
|
||||
|
||||
if math.random(1, 100) < WORM_CHANCE then
|
||||
if WORM_IS_MOB == true then
|
||||
minetest.add_entity({x=pt.under.x, y=pt.under.y+0.4, z=pt.under.z}, "fishing:bait_worm_entity")
|
||||
else
|
||||
local inv = user:get_inventory()
|
||||
if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
|
||||
inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
|
||||
end
|
||||
end
|
||||
end
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
return itemstack
|
||||
end
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- didn't change the hoes, just here because hoe_on_use is local
|
||||
minetest.register_tool(":farming:hoe_wood", {
|
||||
description = S("Wooden Hoe"),
|
||||
inventory_image = "farming_tool_woodhoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 30)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_stone", {
|
||||
description = S("Stone Hoe"),
|
||||
inventory_image = "farming_tool_stonehoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 90)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_steel", {
|
||||
description = S("Steel Hoe"),
|
||||
inventory_image = "farming_tool_steelhoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 200)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_bronze", {
|
||||
description = S("Bronze Hoe"),
|
||||
inventory_image = "farming_tool_bronzehoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 220)
|
||||
end,
|
||||
})
|
||||
-- didn't change the hoes, just here because hoe_on_use is local
|
||||
minetest.register_tool(":farming:hoe_wood", {
|
||||
description = S("Wooden Hoe"),
|
||||
inventory_image = "farming_tool_woodhoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 30)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_stone", {
|
||||
description = S("Stone Hoe"),
|
||||
inventory_image = "farming_tool_stonehoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 90)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_steel", {
|
||||
description = S("Steel Hoe"),
|
||||
inventory_image = "farming_tool_steelhoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 200)
|
||||
end,
|
||||
})
|
||||
minetest.register_tool(":farming:hoe_bronze", {
|
||||
description = S("Bronze Hoe"),
|
||||
inventory_image = "farming_tool_bronzehoe.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return hoe_on_use(itemstack, user, pointed_thing, 220)
|
||||
end,
|
||||
})
|
||||
|
||||
end
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
BIN
mods/fishing/textures/fishing_pole_perfect_back.png
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BIN
mods/fishing/textures/fishing_pole_perfect_back.png
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BIN
mods/fishing/textures/fishing_pole_perfect_bottom.png
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mods/fishing/textures/fishing_pole_perfect_bottom.png
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After Width: | Height: | Size: 215 B |
BIN
mods/fishing/textures/fishing_pole_perfect_front.png
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BIN
mods/fishing/textures/fishing_pole_perfect_front.png
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After Width: | Height: | Size: 214 B |
BIN
mods/fishing/textures/fishing_pole_perfect_simple.png
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BIN
mods/fishing/textures/fishing_pole_perfect_simple.png
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After Width: | Height: | Size: 303 B |
BIN
mods/fishing/textures/fishing_pole_perfect_top.png
Normal file
BIN
mods/fishing/textures/fishing_pole_perfect_top.png
Normal file
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After Width: | Height: | Size: 197 B |
Loading…
Reference in New Issue
Block a user