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Changing acid damages per second
- The acid now hurts you 3 Hp per second.
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@ -1085,7 +1085,7 @@ minetest.register_node("default:acid_flowing", {
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liquid_alternative_flowing = "default:acid_flowing",
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liquid_alternative_flowing = "default:acid_flowing",
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liquid_alternative_source = "default:acid_source",
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liquid_alternative_source = "default:acid_source",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = WATER_VISC,
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damage_per_second = 2,
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damage_per_second = 6,
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post_effect_color = {a = 120, r = 50, g = 90, b = 30},
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post_effect_color = {a = 120, r = 50, g = 90, b = 30},
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groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
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groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
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})
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})
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@ -1117,7 +1117,7 @@ minetest.register_node("default:acid_source", {
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liquid_alternative_flowing = "default:acid_flowing",
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liquid_alternative_flowing = "default:acid_flowing",
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liquid_alternative_source = "default:acid_source",
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liquid_alternative_source = "default:acid_source",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = WATER_VISC,
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damage_per_second = 2,
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damage_per_second = 6,
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post_effect_color = {a = 120, r = 50, g = 90, b = 30},
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post_effect_color = {a = 120, r = 50, g = 90, b = 30},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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})
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})
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